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emacs/oldXMenu/XMakeAssoc.c

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/* Copyright Massachusetts Institute of Technology 1985 */
#include "copyright.h"
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#include <config.h>
Modernize to C89, for better static checking. * Activate.c (XMenuActivate): Callback's first arg is readonly. * AddPane.c (XMenuAddPane): Label is readonly. Rename local to avoid shadowing. * AddSel.c (XMenuAddSelection): Help arg is readonly. Rename local. * Create.c (atoi, atof): Remove decls; include <stdlib.h>. (MAX_INACT_PNUM, TILE_BUF_SIZE): Remove; unused. (x_get_resource_string): Args are readonly. (XAllocDisplayColor): colorName is readonly. (XMenuCreate): def_env is readonly. Remove unused locals. Avoid "else;". * Destroy.c (XMenuDestroy): Return void. * Error.c (XMenuError): Remove const pointer. * EvHand.c (XMenuEventHandler): Return void. * FindPane.c, FindSel.c: Include <string.h>. * InsPane.c (XMenuInsertPane): Rename local to avoid shadowing. * InsSel.c (XMenuInsertSelection): Likewise. * Internal.c (toggle_color, BUFFER_SIZE): Remove; unused. (_XMErrorList): Now const. (_XMWinQueInit, _XMRecomputeGlobals, _XMTransToOrigin, _XMRefreshPane): (_XMRefreshSelection): Return void. (_XMWinQueFlush, _XMRefreshSelection): Rename locals to avoid shadowing. (_XMWinQueFlush): Use stack, not heap. Don't use uninitialized var. * SetAEQ.c (XMenuSetAEQ): Now returns void. * SetFrz.c (XMenuSetFreeze): Likewise. * X10.h (XAssoc): Use void * for generic pointer. * XDelAssoc.c: Include XMenuInt.h rather than duplicating part of it. * XDestAssoc.c, XMakeAssoc.c: Likewise. * XDestAssoc.c (XDestroyAssocTable): Return void. * XMakeAssoc.c (XMakeAssoc): Use void * for generic pointer. * XMenu.h, XMenuInt.h: Adjust to signature changes. Use const for pointers to readonly storage. * insque.c: Include XMenuInt.h, to check our own signature. (emacs_insque, emacs_remque): Use void * for generic pointers.
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#include "XMenuInt.h"
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#include <X11/Xresource.h>
#include <errno.h>
#ifndef NULL
#define NULL 0
#endif
/*
* XMakeAssoc - Insert data into an XAssocTable keyed on an XId.
* Data is inserted into the table only once. Redundant inserts are
* meaningless (but cause no problems). The queue in each association
* bucket is sorted (lowest XId to highest XId).
*/
void
Modernize to C89, for better static checking. * Activate.c (XMenuActivate): Callback's first arg is readonly. * AddPane.c (XMenuAddPane): Label is readonly. Rename local to avoid shadowing. * AddSel.c (XMenuAddSelection): Help arg is readonly. Rename local. * Create.c (atoi, atof): Remove decls; include <stdlib.h>. (MAX_INACT_PNUM, TILE_BUF_SIZE): Remove; unused. (x_get_resource_string): Args are readonly. (XAllocDisplayColor): colorName is readonly. (XMenuCreate): def_env is readonly. Remove unused locals. Avoid "else;". * Destroy.c (XMenuDestroy): Return void. * Error.c (XMenuError): Remove const pointer. * EvHand.c (XMenuEventHandler): Return void. * FindPane.c, FindSel.c: Include <string.h>. * InsPane.c (XMenuInsertPane): Rename local to avoid shadowing. * InsSel.c (XMenuInsertSelection): Likewise. * Internal.c (toggle_color, BUFFER_SIZE): Remove; unused. (_XMErrorList): Now const. (_XMWinQueInit, _XMRecomputeGlobals, _XMTransToOrigin, _XMRefreshPane): (_XMRefreshSelection): Return void. (_XMWinQueFlush, _XMRefreshSelection): Rename locals to avoid shadowing. (_XMWinQueFlush): Use stack, not heap. Don't use uninitialized var. * SetAEQ.c (XMenuSetAEQ): Now returns void. * SetFrz.c (XMenuSetFreeze): Likewise. * X10.h (XAssoc): Use void * for generic pointer. * XDelAssoc.c: Include XMenuInt.h rather than duplicating part of it. * XDestAssoc.c, XMakeAssoc.c: Likewise. * XDestAssoc.c (XDestroyAssocTable): Return void. * XMakeAssoc.c (XMakeAssoc): Use void * for generic pointer. * XMenu.h, XMenuInt.h: Adjust to signature changes. Use const for pointers to readonly storage. * insque.c: Include XMenuInt.h, to check our own signature. (emacs_insque, emacs_remque): Use void * for generic pointers.
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XMakeAssoc(register Display *dpy, register XAssocTable *table, register XID x_id, register void *data)
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{
int hash;
register XAssoc *bucket;
register XAssoc *Entry;
register XAssoc *new_entry;
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/* Hash the XId to get the bucket number. */
hash = x_id & (table->size - 1);
/* Look up the bucket to get the entries in that bucket. */
bucket = &table->buckets[hash];
/* Get the first entry in the bucket. */
Entry = bucket->next;
/* If (Entry != bucket), the bucket is empty so make */
/* the new entry the first entry in the bucket. */
/* if (Entry == bucket), the we have to search the */
/* bucket. */
if (Entry != bucket) {
/* The bucket isn't empty, begin searching. */
/* If we leave the for loop then we have either passed */
/* where the entry should be or hit the end of the bucket. */
/* In either case we should then insert the new entry */
/* before the current value of "Entry". */
for (; Entry != bucket; Entry = Entry->next) {
if (Entry->x_id == x_id) {
/* Entry has the same XId... */
if (Entry->display == dpy) {
/* Entry has the same Display... */
/* Therefore there is already an */
/* entry with this XId and Display, */
/* reset its data value and return. */
Entry->data = data;
return;
}
/* We found an association with the right */
/* id but the wrong display! */
continue;
}
/* If the current entry's XId is greater than the */
/* XId of the entry to be inserted then we have */
/* passed the location where the new XId should */
/* be inserted. */
if (Entry->x_id > x_id) break;
}
}
/* If we are here then the new entry should be inserted just */
/* before the current value of "Entry". */
/* Create a new XAssoc and load it with new provided data. */
new_entry = (XAssoc *) malloc(sizeof(XAssoc));
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new_entry->display = dpy;
new_entry->x_id = x_id;
new_entry->data = data;
/* Insert the new entry. */
emacs_insque((struct qelem *)new_entry, (struct qelem *)Entry->prev);
}