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Add extra thread-related checking
* java/org/gnu/emacs/EmacsService.java (EmacsService) (checkEmacsThread): New function. (fillPolygon, drawRectangle, drawLine, drawPoint, copyArea) (clearArea): * java/org/gnu/emacs/EmacsThread.java (EmacsThread): * java/org/gnu/emacs/EmacsView.java (EmacsView, swapBuffers): Call where appropriate.
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@ -100,6 +100,10 @@ public final class EmacsService extends Service
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information. */
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public static final boolean DEBUG_IC = false;
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/* Flag that says whether or not to perform extra checks on threads
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performing drawing calls. */
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private static final boolean DEBUG_THREADS = false;
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/* Return the directory leading to the directory in which native
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library files are stored on behalf of CONTEXT. */
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@ -309,10 +313,29 @@ invocation of app_process (through android-emacs) can
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syncRunnable (runnable);
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}
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public static void
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checkEmacsThread ()
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{
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if (DEBUG_THREADS)
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{
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if (Thread.currentThread () instanceof EmacsThread)
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return;
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throw new RuntimeException ("Emacs thread function"
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+ " called from other thread!");
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}
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}
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/* These drawing functions must only be called from the Emacs
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thread. */
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public void
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fillRectangle (EmacsDrawable drawable, EmacsGC gc,
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int x, int y, int width, int height)
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{
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checkEmacsThread ();
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EmacsFillRectangle.perform (drawable, gc, x, y,
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width, height);
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}
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@ -321,6 +344,7 @@ invocation of app_process (through android-emacs) can
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fillPolygon (EmacsDrawable drawable, EmacsGC gc,
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Point points[])
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{
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checkEmacsThread ();
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EmacsFillPolygon.perform (drawable, gc, points);
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}
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@ -328,6 +352,7 @@ invocation of app_process (through android-emacs) can
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drawRectangle (EmacsDrawable drawable, EmacsGC gc,
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int x, int y, int width, int height)
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{
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checkEmacsThread ();
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EmacsDrawRectangle.perform (drawable, gc, x, y,
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width, height);
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}
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@ -336,6 +361,7 @@ invocation of app_process (through android-emacs) can
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drawLine (EmacsDrawable drawable, EmacsGC gc,
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int x, int y, int x2, int y2)
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{
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checkEmacsThread ();
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EmacsDrawLine.perform (drawable, gc, x, y,
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x2, y2);
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}
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@ -344,6 +370,7 @@ invocation of app_process (through android-emacs) can
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drawPoint (EmacsDrawable drawable, EmacsGC gc,
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int x, int y)
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{
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checkEmacsThread ();
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EmacsDrawPoint.perform (drawable, gc, x, y);
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}
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@ -353,6 +380,7 @@ invocation of app_process (through android-emacs) can
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int srcX, int srcY, int width, int height, int destX,
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int destY)
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{
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checkEmacsThread ();
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EmacsCopyArea.perform (srcDrawable, gc, dstDrawable,
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srcX, srcY, width, height, destX,
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destY);
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@ -361,6 +389,7 @@ invocation of app_process (through android-emacs) can
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public void
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clearWindow (EmacsWindow window)
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{
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checkEmacsThread ();
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window.clearWindow ();
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}
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@ -368,6 +397,7 @@ invocation of app_process (through android-emacs) can
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clearArea (EmacsWindow window, int x, int y, int width,
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int height)
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{
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checkEmacsThread ();
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window.clearArea (x, y, width, height);
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}
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@ -25,7 +25,7 @@
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import android.os.Build;
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import android.util.Log;
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public class EmacsThread extends Thread
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public final class EmacsThread extends Thread
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{
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private static final String TAG = "EmacsThread";
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@ -338,6 +338,7 @@ else if (child.getVisibility () != GONE)
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public void
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damageRect (Rect damageRect)
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{
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EmacsService.checkEmacsThread ();
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damageRegion.union (damageRect);
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}
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@ -351,6 +352,10 @@ else if (child.getVisibility () != GONE)
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Rect damageRect;
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Bitmap bitmap;
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/* Make sure this function is called only from the Emacs
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thread. */
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EmacsService.checkEmacsThread ();
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damageRect = null;
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/* Now see if there is a damage region. */
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