diff --git a/lisp/language/thai-word.el b/lisp/language/thai-word.el index 5584461bf4f..ee8db1f2708 100644 --- a/lisp/language/thai-word.el +++ b/lisp/language/thai-word.el @@ -10805,7 +10805,7 @@ the current word list." ;; Move point forward to the end of Thai word which follows point and -;; update VEC. VEC is a vector of three elements used to cache word +;; update VEC. VEC is a vector of three elements used to cache word ;; end positions. The Nth element, if non-nil, is a list of end ;; points of the Nth word, or t indicating that there is no Thai ;; character. LIMIT limits the point movement. @@ -10886,7 +10886,7 @@ the current word list." nil) (progn ;; We found four succeeding Thai words (or LIMIT has been - ;; reached). Move to the end of the first word. + ;; reached). Move to the end of the first word. (goto-char (car v0)) ;; Update VEC for the next function call. If no larger word ;; positions have been found, set the corresponding vector @@ -10899,7 +10899,7 @@ the current word list." (aset vec 1 v2) (aset vec 2 v3)))) ; exit function successfully - ;; We didn't find four consecutive words. If we have found a + ;; We didn't find four consecutive words. If we have found a ;; `second best' solution and the length of those two words is ;; longer than the longest word we can see at the current point, ;; adopt the second best solution. This decision is based on diff --git a/lisp/play/landmark.el b/lisp/play/landmark.el index 1bd1c7ec48a..f947a8caeaa 100644 --- a/lisp/play/landmark.el +++ b/lisp/play/landmark.el @@ -75,7 +75,7 @@ ;; The board is a rectangular grid. We code empty squares with 0, X's with 1 ;; and O's with 6. The rectangle is recorded in a one dimensional vector ;; containing padding squares (coded with -1). These squares allow us to -;; detect when we are trying to move out of the board. We denote a square by +;; detect when we are trying to move out of the board. We denote a square by ;; its (X,Y) coords, or by the INDEX corresponding to them in the vector. The ;; leftmost topmost square has coords (1,1) and index lm-board-width + 2. ;; Similarly, vectors between squares may be given by two DX, DY coords or by diff --git a/lisp/progmodes/compile.el b/lisp/progmodes/compile.el index cc1fe1ef827..04a5cf9cad7 100644 --- a/lisp/progmodes/compile.el +++ b/lisp/progmodes/compile.el @@ -61,7 +61,7 @@ ;; TYPE is 0 for info or 1 for warning if the message matcher identified it as ;; such, 2 otherwise (for a real error). END-LOC is a LOC pointing to the -;; other end, if the parsed message contained a range. If the end of the +;; other end, if the parsed message contained a range. If the end of the ;; range didn't specify a COLUMN, it defaults to -1, meaning end of line. ;; These are the value of the `message' text-properties in the compilation ;; buffer. @@ -499,7 +499,7 @@ This only affects platforms that support asynchronous processes (see ;; A weak per-compilation-buffer hash indexed by (FILENAME . DIRECTORY). Each ;; value is a FILE-STRUCTURE as described above, with the car eq to the hash -;; key. This holds the tree seen from root, for storing new nodes. +;; key. This holds the tree seen from root, for storing new nodes. (defvar compilation-locs ()) (defvar compilation-debug nil @@ -627,12 +627,12 @@ Faces `compilation-error-face', `compilation-warning-face', keymap compilation-button-map help-echo "mouse-2: visit this directory"))) -;; Data type `reverse-ordered-alist' retriever. This function retrieves the +;; Data type `reverse-ordered-alist' retriever. This function retrieves the ;; KEY element from the ALIST, creating it in the right position if not already ;; present. ALIST structure is ;; '(ANCHOR (KEY1 ...) (KEY2 ...)... (KEYn ALIST ...)) ;; ANCHOR is ignored, but necessary so that elements can be inserted. KEY1 -;; may be nil. The other KEYs are ordered backwards so that growing line +;; may be nil. The other KEYs are ordered backwards so that growing line ;; numbers can be inserted in front and searching can abort after half the ;; list on average. (eval-when-compile ;Don't keep it at runtime if not needed. diff --git a/lisp/scroll-all.el b/lisp/scroll-all.el index 9e816480f38..c659768bc52 100644 --- a/lisp/scroll-all.el +++ b/lisp/scroll-all.el @@ -28,7 +28,7 @@ ;; up or down lines in any buffer causes all the buffers to mirror ;; the scrolling. It hooks into the post-command-hook to check for ;; potential scrolling commands and if we're locked, mirrors them in all -;; windows. This allows us to grab line-at-a-time scrolling as well as +;; windows. This allows us to grab line-at-a-time scrolling as well as ;; screen-at-a-time scrolling, and doesn't remap any of the keyboard ;; commands to do it.