diff --git a/src/image.c b/src/image.c index e7e0a93313b..e236b389210 100644 --- a/src/image.c +++ b/src/image.c @@ -259,6 +259,8 @@ cr_put_image_to_cr_data (struct image *img) cairo_matrix_t matrix; cairo_pattern_get_matrix (img->cr_data, &matrix); cairo_pattern_set_matrix (pattern, &matrix); + cairo_pattern_set_filter + (pattern, cairo_pattern_get_filter (img->cr_data)); cairo_pattern_destroy (img->cr_data); } cairo_surface_destroy (surface); @@ -2114,6 +2116,15 @@ image_set_transform (struct frame *f, struct image *img) double rotation = 0.0; compute_image_rotation (img, &rotation); +# if defined USE_CAIRO || defined HAVE_XRENDER || defined HAVE_NS + /* We want scale up operations to use a nearest neighbour filter to + show real pixels instead of munging them, but scale down + operations to use a blended filter, to avoid aliasing and the like. + + TODO: implement for Windows. */ + bool scale_down = (width < img->width) || (height < img->height); +# endif + /* Perform scale transformation. */ matrix3x3 matrix @@ -2225,11 +2236,14 @@ image_set_transform (struct frame *f, struct image *img) /* Under NS the transform is applied to the drawing surface at drawing time, so store it for later. */ ns_image_set_transform (img->pixmap, matrix); + ns_image_set_smoothing (img->pixmap, scale_down); # elif defined USE_CAIRO cairo_matrix_t cr_matrix = {matrix[0][0], matrix[0][1], matrix[1][0], matrix[1][1], matrix[2][0], matrix[2][1]}; cairo_pattern_t *pattern = cairo_pattern_create_rgb (0, 0, 0); cairo_pattern_set_matrix (pattern, &cr_matrix); + cairo_pattern_set_filter (pattern, scale_down + ? CAIRO_FILTER_BEST : CAIRO_FILTER_NEAREST); /* Dummy solid color pattern just to record pattern matrix. */ img->cr_data = pattern; # elif defined (HAVE_XRENDER) @@ -2246,14 +2260,14 @@ image_set_transform (struct frame *f, struct image *img) XDoubleToFixed (matrix[1][2]), XDoubleToFixed (matrix[2][2])}}}; - XRenderSetPictureFilter (FRAME_X_DISPLAY (f), img->picture, FilterBest, - 0, 0); + XRenderSetPictureFilter (FRAME_X_DISPLAY (f), img->picture, + scale_down ? FilterBest : FilterNearest, 0, 0); XRenderSetPictureTransform (FRAME_X_DISPLAY (f), img->picture, &tmat); if (img->mask_picture) { XRenderSetPictureFilter (FRAME_X_DISPLAY (f), img->mask_picture, - FilterBest, 0, 0); + scale_down ? FilterBest : FilterNearest, 0, 0); XRenderSetPictureTransform (FRAME_X_DISPLAY (f), img->mask_picture, &tmat); } diff --git a/src/nsimage.m b/src/nsimage.m index 07750de95fe..966e7044f12 100644 --- a/src/nsimage.m +++ b/src/nsimage.m @@ -199,6 +199,12 @@ Updated by Christian Limpach (chris@nice.ch) [(EmacsImage *)img setTransform:m]; } +void +ns_image_set_smoothing (void *img, bool smooth) +{ + [(EmacsImage *)img setSmoothing:smooth]; +} + unsigned long ns_get_pixel (void *img, int x, int y) { @@ -591,4 +597,10 @@ - (void)setTransform: (double[3][3]) m [transform setTransformStruct:tm]; } +- (void)setSmoothing: (BOOL) s +{ + smoothing = s; +} + + @end diff --git a/src/nsterm.h b/src/nsterm.h index 8d5371c8f24..a511fef5b98 100644 --- a/src/nsterm.h +++ b/src/nsterm.h @@ -640,6 +640,7 @@ typedef id instancetype; unsigned long xbm_fg; @public NSAffineTransform *transform; + BOOL smoothing; } + (instancetype)allocInitFromFile: (Lisp_Object)file; - (void)dealloc; @@ -658,6 +659,7 @@ typedef id instancetype; - (Lisp_Object)getMetadata; - (BOOL)setFrame: (unsigned int) index; - (void)setTransform: (double[3][3]) m; +- (void)setSmoothing: (BOOL)s; @end @@ -1200,6 +1202,7 @@ extern int ns_image_width (void *img); extern int ns_image_height (void *img); extern void ns_image_set_size (void *img, int width, int height); extern void ns_image_set_transform (void *img, double m[3][3]); +extern void ns_image_set_smoothing (void *img, bool smooth); extern unsigned long ns_get_pixel (void *img, int x, int y); extern void ns_put_pixel (void *img, int x, int y, unsigned long argb); extern void ns_set_alpha (void *img, int x, int y, unsigned char a); diff --git a/src/nsterm.m b/src/nsterm.m index df7f716f51e..572b859a982 100644 --- a/src/nsterm.m +++ b/src/nsterm.m @@ -4043,10 +4043,22 @@ Function modeled after x_draw_glyph_string_box (). [doTransform concat]; + /* Smoothing is the default, so if we don't want smoothing we + have to turn it off. */ + if (! img->smoothing) + [[NSGraphicsContext currentContext] + setImageInterpolation:NSImageInterpolationNone]; + [img drawInRect:ir fromRect:ir operation:NSCompositingOperationSourceOver fraction:1.0 respectFlipped:YES hints:nil]; + /* Apparently image interpolation is not reset with + restoreGraphicsState, so we have to manually reset it. */ + if (! img->smoothing) + [[NSGraphicsContext currentContext] + setImageInterpolation:NSImageInterpolationDefault]; + [[NSGraphicsContext currentContext] restoreGraphicsState]; }