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(server-buffer-done): Avoid changing the buffer when deleting the
client's frame (bug#640).
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@ -1084,7 +1084,13 @@ FOR-KILLING if non-nil indicates that we are called from `kill-buffer'."
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;; tell it that it is done, and forget it entirely.
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(unless buffers
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(server-log "Close" proc)
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(server-delete-client proc)))))
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(if for-killing
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;; `server-delete-client' might delete the client's
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;; frames, which might change the current buffer. We
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;; don't want that (bug#640).
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(save-current-buffer
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(server-delete-client proc))
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(server-delete-client proc))))))
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(when (and (bufferp buffer) (buffer-name buffer))
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;; We may or may not kill this buffer;
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;; if we do, do not call server-buffer-done recursively
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