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(Standard Faces): Other faces used in the fringe
implicitly inherits from the fringe face. (Fringe Bitmaps): FACE in right-fringe and left-fringe display properties implicitly inherits from fringe face. (Customizing Bitmaps): Likewise for set-fringe-bitmap-face.
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@ -1697,6 +1697,8 @@ font. (This works only on certain systems.)
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@kindex fringe @r{(face name)}
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This face controls the default colors of window fringes, the thin areas on
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either side that are used to display continuation and truncation glyphs.
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Other faces used to display bitmaps in the fringe implicitly inherits from
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this face.
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@item minibuffer-prompt
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@kindex minibuffer-prompt @r{(face name)}
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@ -2833,7 +2835,10 @@ the form @code{(left-fringe @var{bitmap} [@var{face}])} or
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@code{(right-fringe @var{bitmap} [@var{face}])} (@pxref{Display
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Property}). Here, @var{bitmap} is a symbol identifying the bitmap
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you want, and @var{face} (which is optional) is the name of the face
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whose colors should be used for displaying the bitmap.
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whose colors should be used for displaying the bitmap, instead of the
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default @code{fringe} face. When specified, @var{face} implicitly
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inherits from the @code{fringe} face, so normally @var{face} only
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specifies the foreground color for the bitmap.
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These are the symbols identify the standard fringe bitmaps.
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Evaluate @code{(require 'fringe)} to define them. Fringe bitmap
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@ -2923,8 +2928,8 @@ This sets the face for the fringe bitmap @var{bitmap} to @var{face}.
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If @var{face} is @code{nil}, it selects the @code{fringe} face. The
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bitmap's face controls the color to draw it in.
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The face you use here should be derived from @code{fringe}, and should
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specify only the foreground color.
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The @var{face} implicitly inherits from the @code{fringe} face,
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so normally @var{face} should specifu only the foreground color.
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@end defun
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@node Overlay Arrow
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