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(Visibility of Frames): Mention the effect multiple

workspaces/desktops can have on visibility.

(as I learnt in bug#2199).
This commit is contained in:
Glenn Morris 2009-02-11 04:15:18 +00:00
parent fa262b58b2
commit c87362126b
2 changed files with 13 additions and 5 deletions

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@ -1,8 +1,13 @@
2009-02-11 Glenn Morris <rgm@gnu.org>
* frames.texi (Visibility of Frames): Mention the effect multiple
workspaces/desktops can have on visibility.
2009-02-07 Eli Zaretskii <eliz@gnu.org>
* text.texi (Commands for Insertion):
* commands.texi (Event Mod):
* keymaps.texi (Searching Keymaps):
* text.texi (Commands for Insertion):
* commands.texi (Event Mod):
* keymaps.texi (Searching Keymaps):
* nonascii.texi (Translation of Characters): Reinstate
documentation of translation-table-for-input.
(Explicit Encoding): Document the `charset' text property produced

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@ -1416,8 +1416,11 @@ position consistent with the new selected frame.
A window frame may be @dfn{visible}, @dfn{invisible}, or
@dfn{iconified}. If it is visible, you can see its contents, unless
other windows cover it. If it is iconified, the frame's contents do
not appear on the screen, but an icon does. If the frame is
invisible, it doesn't show on the screen, not even as an icon.
not appear on the screen, but an icon does. (Note: because of the
way in which some window managers implement the concept of multiple
workspaces, or desktops, all frames on other workspaces may appear to
Emacs to be iconified.) If the frame is invisible, it doesn't show on
the screen, not even as an icon.
Visibility is meaningless for terminal frames, since only the selected
one is actually displayed in any case.