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; Use @minus for negative numbers in some texi files
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@ -913,7 +913,7 @@ colored display.
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Turn on the color support unconditionally, and use color commands
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specified by the ANSI escape sequences for the 8 standard colors.
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@item @var{num}
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Use color mode for @var{num} colors. If @var{num} is -1, turn off
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Use color mode for @var{num} colors. If @var{num} is @minus{}1, turn off
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color support (equivalent to @samp{never}); if it is 0, use the
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default color support for this terminal (equivalent to @samp{auto});
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otherwise use an appropriate standard mode for @var{num} colors.
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@ -1217,7 +1217,7 @@ keyword with a Lisp expression that runs the mode command
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list enables Eldoc mode (@pxref{Lisp Doc}) by calling
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@code{eldoc-mode} with no argument (calling it with an argument of 1
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would do the same), and disables Font Lock mode (@pxref{Font Lock}) by
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calling @code{font-lock-mode} with an argument of -1.
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calling @code{font-lock-mode} with an argument of @minus{}1.
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@example
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;; Local Variables:
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@ -14242,7 +14242,7 @@ format in @TeX{} mode and in
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@samp{\begin@{pmatrix@} a & b \\ c & d \end@{pmatrix@}} format in
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@LaTeX{} mode; you may need to edit this afterwards to change to your
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preferred matrix form. If you invoke @kbd{d T} or @kbd{d L} with an
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argument of 2 or -2, then matrices will be displayed in two-dimensional
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argument of 2 or @minus{}2, then matrices will be displayed in two-dimensional
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form, such as
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@example
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@ -693,7 +693,7 @@ that begins at the line's left margin.
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@item
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When it's @code{nil}, the command indents the line by an extra
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@code{c-basic-offset} columns. A prefix argument acts as a
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multiplier. A bare prefix (@kbd{C-u @key{TAB}}) is equivalent to -1,
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multiplier. A bare prefix (@kbd{C-u @key{TAB}}) is equivalent to @minus{}1,
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removing @code{c-basic-offset} columns from the indentation.
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@end itemize
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@ -915,7 +915,7 @@ You want Scoring. Scoring means, that you define rules
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which assign each message an integer value. Depending on
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the value the message is highlighted in summary buffer (if
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it's high, say +2000) or automatically marked read (if the
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value is low, say -800) or some other action happens.
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value is low, say @minus{}800) or some other action happens.
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There are basically three ways of setting up rules which assign
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the scoring-value to messages. The first and easiest way is to set
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@ -20276,13 +20276,13 @@ will be applied to each article.
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To take @code{gnus-del-mark} as an example---this alist says that all
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articles that have that mark (i.e., are marked with @samp{e}) will have a
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score entry added to lower based on the @code{From} header by -4, and
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lowered by @code{Subject} by -1. Change this to fit your prejudices.
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score entry added to lower based on the @code{From} header by @minus{}4, and
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lowered by @code{Subject} by @minus{}1. Change this to fit your prejudices.
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If you have marked 10 articles with the same subject with
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@code{gnus-del-mark}, the rule for that mark will be applied ten times.
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That means that that subject will get a score of ten times -1, which
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should be, unless I'm much mistaken, -10.
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That means that that subject will get a score of ten times @minus{}1, which
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should be, unless I'm much mistaken, @minus{}10.
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If you have auto-expirable (mail) groups (@pxref{Expiring Mail}), all
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the read articles will be marked with the @samp{E} mark. This'll
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@ -20297,7 +20297,7 @@ on the @code{References} header using the @code{Message-ID} of the
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current article, thereby matching the following thread.
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If you use this scheme, you should set the score file atom @code{mark}
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to something small---like -300, perhaps, to avoid having small random
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to something small---like @minus{}300, perhaps, to avoid having small random
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changes result in articles getting marked as read.
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After using adaptive scoring for a week or so, Gnus should start to
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@ -21073,7 +21073,7 @@ and `gnus-score-decay-scale'."
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@enumerate
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@item
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Scores between -3 and 3 will be set to 0 when this function is called.
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Scores between @minus{}3 and 3 will be set to 0 when this function is called.
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@item
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Scores with magnitudes between 3 and 60 will be shrunk by 3.
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