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; Use @minus for negative numbers in some texi files

This commit is contained in:
Glenn Morris 2018-02-23 16:00:44 -05:00
parent 4a8ea7d49a
commit d806d69649
6 changed files with 11 additions and 11 deletions

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@ -913,7 +913,7 @@ colored display.
Turn on the color support unconditionally, and use color commands
specified by the ANSI escape sequences for the 8 standard colors.
@item @var{num}
Use color mode for @var{num} colors. If @var{num} is -1, turn off
Use color mode for @var{num} colors. If @var{num} is @minus{}1, turn off
color support (equivalent to @samp{never}); if it is 0, use the
default color support for this terminal (equivalent to @samp{auto});
otherwise use an appropriate standard mode for @var{num} colors.

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@ -1217,7 +1217,7 @@ keyword with a Lisp expression that runs the mode command
list enables Eldoc mode (@pxref{Lisp Doc}) by calling
@code{eldoc-mode} with no argument (calling it with an argument of 1
would do the same), and disables Font Lock mode (@pxref{Font Lock}) by
calling @code{font-lock-mode} with an argument of -1.
calling @code{font-lock-mode} with an argument of @minus{}1.
@example
;; Local Variables:

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@ -14242,7 +14242,7 @@ format in @TeX{} mode and in
@samp{\begin@{pmatrix@} a & b \\ c & d \end@{pmatrix@}} format in
@LaTeX{} mode; you may need to edit this afterwards to change to your
preferred matrix form. If you invoke @kbd{d T} or @kbd{d L} with an
argument of 2 or -2, then matrices will be displayed in two-dimensional
argument of 2 or @minus{}2, then matrices will be displayed in two-dimensional
form, such as
@example

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@ -693,7 +693,7 @@ that begins at the line's left margin.
@item
When it's @code{nil}, the command indents the line by an extra
@code{c-basic-offset} columns. A prefix argument acts as a
multiplier. A bare prefix (@kbd{C-u @key{TAB}}) is equivalent to -1,
multiplier. A bare prefix (@kbd{C-u @key{TAB}}) is equivalent to @minus{}1,
removing @code{c-basic-offset} columns from the indentation.
@end itemize

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@ -915,7 +915,7 @@ You want Scoring. Scoring means, that you define rules
which assign each message an integer value. Depending on
the value the message is highlighted in summary buffer (if
it's high, say +2000) or automatically marked read (if the
value is low, say -800) or some other action happens.
value is low, say @minus{}800) or some other action happens.
There are basically three ways of setting up rules which assign
the scoring-value to messages. The first and easiest way is to set

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@ -20276,13 +20276,13 @@ will be applied to each article.
To take @code{gnus-del-mark} as an example---this alist says that all
articles that have that mark (i.e., are marked with @samp{e}) will have a
score entry added to lower based on the @code{From} header by -4, and
lowered by @code{Subject} by -1. Change this to fit your prejudices.
score entry added to lower based on the @code{From} header by @minus{}4, and
lowered by @code{Subject} by @minus{}1. Change this to fit your prejudices.
If you have marked 10 articles with the same subject with
@code{gnus-del-mark}, the rule for that mark will be applied ten times.
That means that that subject will get a score of ten times -1, which
should be, unless I'm much mistaken, -10.
That means that that subject will get a score of ten times @minus{}1, which
should be, unless I'm much mistaken, @minus{}10.
If you have auto-expirable (mail) groups (@pxref{Expiring Mail}), all
the read articles will be marked with the @samp{E} mark. This'll
@ -20297,7 +20297,7 @@ on the @code{References} header using the @code{Message-ID} of the
current article, thereby matching the following thread.
If you use this scheme, you should set the score file atom @code{mark}
to something small---like -300, perhaps, to avoid having small random
to something small---like @minus{}300, perhaps, to avoid having small random
changes result in articles getting marked as read.
After using adaptive scoring for a week or so, Gnus should start to
@ -21073,7 +21073,7 @@ and `gnus-score-decay-scale'."
@enumerate
@item
Scores between -3 and 3 will be set to 0 when this function is called.
Scores between @minus{}3 and 3 will be set to 0 when this function is called.
@item
Scores with magnitudes between 3 and 60 will be shrunk by 3.