\input texinfo.tex @c %**start of header @setfilename ../../info/widget.info @settitle The Emacs Widget Library @include docstyle.texi @syncodeindex fn cp @syncodeindex vr cp @syncodeindex ky cp @c %**end of header @copying Copyright @copyright{} 2000--2024 Free Software Foundation, Inc. @quotation Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, with the Front-Cover Texts being ``A GNU Manual'', and with the Back-Cover Texts as in (a) below. A copy of the license is included in the section entitled ``GNU Free Documentation License''. (a) The FSF's Back-Cover Text is: ``You have the freedom to copy and modify this GNU manual.'' @end quotation @end copying @dircategory Emacs lisp libraries @direntry * Widget: (widget). The "widget" package used by the Emacs Customization facility. @end direntry @titlepage @title The Emacs Widget Library @page @vskip 0pt plus 1filll @insertcopying @end titlepage @contents @node Top @top The Emacs Widget Library @insertcopying @menu * Introduction:: * User Interface:: * Programming Example:: * Widgets Basics:: * Setting Up the Buffer:: * Working with Widgets:: * Widgets and the Buffer:: * Widget Gallery:: * Defining New Widgets:: * Inspecting Widgets:: * Widget Minor Mode:: * Utilities:: * Customization:: * Widget Wishlist:: * GNU Free Documentation License:: * Index:: @end menu @node Introduction @chapter Introduction Most graphical user interface toolkits provide a number of standard user interface controls (sometimes known as ``widgets'' or ``gadgets''). Emacs doesn't really support anything like this, except for an incredibly powerful text ``widget''. On the other hand, Emacs does provide the necessary primitives to implement many other widgets within a text buffer. The @code{widget} package simplifies this task. @cindex basic widgets @cindex widgets, basic types The basic widgets are: @table @code @item link Areas of text with an associated action. Intended for hypertext links embedded in text. @item push-button Like link, but intended for stand-alone buttons. @item editable-field An editable text field. It can be either variable or fixed length. @item menu-choice Allows the user to choose one of multiple options from a menu, where each option is itself a widget. Only the selected option is visible in the buffer. @item radio-button-choice Allows the user to choose one of multiple options by activating radio buttons. The options are implemented as widgets. All options are visible in the buffer, with the selected one marked as chosen. @item item A simple constant widget intended to be used in the @code{menu-choice} and @code{radio-button-choice} widgets. @item choice-item A button item only intended for use in choices. When invoked, the user will be asked to select another option from the choice widget. @item toggle A simple @samp{on}/@samp{off} switch. @item checkbox A checkbox (@samp{[ ]}/@samp{[X]}). @item editable-list Create an editable list. The user can insert or delete items in the list. Each list item is itself a widget. @end table Now, of what possible use can support for widgets be in a text editor? I'm glad you asked. The answer is that widgets are useful for implementing forms. A @dfn{form} in Emacs is a buffer where the user is supposed to fill out a number of fields, each of which has a specific meaning. The user is not supposed to change or delete any of the text between the fields. Examples of forms in Emacs are the @file{forms} package (of course), the customize buffers, the mail and news compose modes, and the @acronym{HTML} form support in the @file{w3} browser. @cindex widget library, why use it The advantages for a programmer of using the @code{widget} package to implement forms are: @enumerate @item More complex fields than just editable text are supported. @item You can give the users immediate feedback if they enter invalid data in a text field, and sometimes prevent entering invalid data. @item You can have fixed sized fields, thus allowing multiple fields to be lined up in columns. @item It is simple to query or set the value of a field. @item Editing happens in the buffer, not in the mini-buffer. @item Packages using the library get a uniform look, making them easier for the user to learn. @item As support for embedded graphics improve, the Widget library will be extended to use the GUI features. This means that your code using the Widget library will also use the new graphic features automatically. @end enumerate @node User Interface @chapter User Interface A form consists of read only text for documentation and some fields, where each field contains two parts, a tag and a value. The tags are used to identify the fields, so the documentation can refer to the @samp{foo field}, meaning the field tagged with @samp{Foo}. Here is an example form: @example Here is some documentation. Name: @i{My Name} @strong{Choose}: This option Address: @i{Some Place In some City Some country.} See also @b{_other work_} for more information. Numbers: count to three below @b{[INS]} @b{[DEL]} @i{One} @b{[INS]} @b{[DEL]} @i{Eh, two?} @b{[INS]} @b{[DEL]} @i{Five!} @b{[INS]} Select multiple: @b{[X]} This @b{[ ]} That @b{[X]} Thus Select one: @b{(*)} One @b{( )} Another One. @b{( )} A Final One. @b{[Apply Form]} @b{[Reset Form]} @end example The top level widgets in this example are tagged @samp{Name}, @samp{Choose}, @samp{Address}, @samp{_other work_}, @samp{Numbers}, @samp{Select multiple}, @samp{Select one}, @samp{[Apply Form]}, and @samp{[Reset Form]}. There are basically two things the user can do within a form, namely editing the editable text fields and activating the buttons. @section Editable Text Fields In the example, the value for the @samp{Name} is most likely displayed in an editable text field, and so are values for each of the members of the @samp{Numbers} list. All the normal Emacs editing operations are available for editing these fields. The only restriction is that each change you make must be contained within a single editable text field. For example, capitalizing all text from the middle of one field to the middle of another field is prohibited. Editable text fields are created by the @code{editable-field} widget. The @code{:format} keyword is useful for generating the necessary text; for instance, if you give it a value of @code{"Name: %v "}, the @samp{Name: } part will provide the necessary separating text before the field and the trailing space will provide the separating text after the field. If you don't include the @code{:size} keyword, the field will extend to the end of the line, and the terminating newline will provide separation after. The editing text fields are highlighted with the @code{widget-field-face} face, making them easy to find. @section Buttons @cindex widget buttons @cindex button widgets Some portions of the buffer have an associated @dfn{action}, which can be @dfn{invoked} by a standard key or mouse command. These portions are called @dfn{buttons}. The default commands for activating a button are @code{widget-button-press} and @code{widget-button-click}. The user typically interacts with the buttons with a key, like @key{RET}, or with the mouse buttons. There are several different kind of buttons, all of which are present in the example: @table @emph @cindex option field tag @item The Option Field Tags When you invoke one of these buttons, you will be asked to choose between a number of different options. This is how you edit an option field. Option fields are created by the @code{menu-choice} widget. In the example, @samp{@b{Choose}} is an option field tag. @item The @samp{@b{[INS]}} and @samp{@b{[DEL]}} buttons Activating these will insert or delete elements from an editable list. The list is created by the @code{editable-list} widget. @cindex embedded buttons @item Embedded Buttons The @samp{@b{_other work_}} is an example of an embedded button. Embedded buttons are not associated with any fields, but can serve any purpose, such as implementing hypertext references. They are usually created by the @code{link} widget. @item The @samp{@b{[ ]}} and @samp{@b{[X]}} buttons Activating one of these will convert it to the other. This is useful for implementing multiple-choice fields. You can create them with the @code{checkbox} widget. @item The @samp{@b{( )}} and @samp{@b{(*)}} buttons Only one radio button in a @code{radio-button-choice} widget can be selected at any time. When you invoke one of the unselected radio buttons, it will be selected and the previous selected radio button will become unselected. @item The @samp{@b{[Apply Form]}} and @samp{@b{[Reset Form]}} buttons These are explicit buttons made with the @code{push-button} widget. The main difference from the @code{link} widget is that the buttons will be displayed as GUI buttons when possible. @end table To make them easier to locate, buttons are emphasized in the buffer with a distinctive face, like @code{widget-button-face} or @code{widget-mouse-face}. @section Navigation You can use all the normal Emacs commands to move around in a form buffer, plus you will have these additional commands to navigate from widget to widget: @code{widget-forward} and @code{widget-backward}. @node Programming Example @chapter Programming Example @cindex widgets, programming example @cindex example of using widgets Here is the code to implement the user interface example (@pxref{User Interface}). @lisp (require 'widget) (eval-when-compile (require 'wid-edit)) (defvar widget-example-repeat) (defun widget-example () "Create the widgets from the Widget manual." (interactive) (switch-to-buffer "*Widget Example*") (kill-all-local-variables) (make-local-variable 'widget-example-repeat) (let ((inhibit-read-only t)) (erase-buffer)) (remove-overlays) (widget-insert "Here is some documentation.\n\n") (widget-create 'editable-field :size 13 :format "Name: %v " ; Text after the field! "My Name") (widget-create 'menu-choice :tag "Choose" :value "This" :help-echo "Choose me, please!" :notify (lambda (widget &rest ignore) (message "%s is a good choice!" (widget-value widget))) '(item :tag "This option" :value "This") '(choice-item "That option") '(editable-field :menu-tag "No option" "Thus option")) (widget-create 'editable-field :format "Address: %v" "Some Place\nIn some City\nSome country.") (widget-insert "\nSee also ") (widget-create 'link :notify (lambda (&rest ignore) (widget-value-set widget-example-repeat '("En" "To" "Tre")) (widget-setup)) "other work") (widget-insert " for more information.\n\nNumbers: count to three below\n") (setq widget-example-repeat (widget-create 'editable-list :entry-format "%i %d %v" :notify (lambda (widget &rest ignore) (let ((old (widget-get widget ':example-length)) (new (length (widget-value widget)))) (unless (eq old new) (widget-put widget ':example-length new) (message "You can count to %d." new)))) :value '("One" "Eh, two?" "Five!") '(editable-field :value "three"))) (widget-insert "\n\nSelect multiple:\n\n") (widget-create 'checkbox t) (widget-insert " This\n") (widget-create 'checkbox nil) (widget-insert " That\n") (widget-create 'checkbox :notify (lambda (&rest ignore) (message "Tickle")) t) (widget-insert " Thus\n\nSelect one:\n\n") (widget-create 'radio-button-choice :value "One" :notify (lambda (widget &rest ignore) (message "You selected %s" (widget-value widget))) '(item "One") '(item "Another One.") '(item "A Final One.")) (widget-insert "\n") (widget-create 'push-button :notify (lambda (&rest ignore) (if (= (length (widget-value widget-example-repeat)) 3) (message "Congratulation!") (error "Three was the count!"))) "Apply Form") (widget-insert " ") (widget-create 'push-button :notify (lambda (&rest ignore) (widget-example)) "Reset Form") (widget-insert "\n") (use-local-map widget-keymap) (widget-setup)) @end lisp @node Widgets Basics @chapter Widgets Basics @cindex widget object The Widget Library deals with widgets objects. A widget object has properties whose value may be anything, be it numbers, strings, symbols, functions, etc. Those properties are referred to as keywords and are responsible for the way a widget is represented in a buffer, and control the way a user or a program can interact with it. @cindex widget inheritance The library defines several widget types, and gives you a way to define new types as well. In addition, widgets can derive from other types, creating a sort of widget inheritance. In fact, all widgets defined in the Widget Library share a common parent, the @dfn{default} widget. In this manual, when we talk about a default behavior, we usually mean the behavior as defined by this @code{default} widget. @xref{Widget Gallery}, for a description of each defined widget. Defining a new type that derives from a previous one is not mandatory to create widgets that work very different from a specified type. When creating a widget, you can override any default property, including functions, that control the widget. That is, you can specialize a widget on creation, without having to define it as a new type of widget. In addition to the function for defining a widget, this library provides functions to create widgets, query and change its properties, respond to user events and destroy them. The following sections describe them. @cindex widget value One important property of a widget is its @dfn{value}. All widgets may have a value, which is stored in a so-called @dfn{internal format}. For the rest of Emacs, the widget presents its value in a so-called @dfn{external format}. Both formats can be equal or different, and each widget is responsible for defining how the conversion between each format should happen. @c FIXME: Briefly describe inline widgets? @c The inline concept is described elsewhere, and it's difficult to @c describe. The value property is an important property for almost all widgets, and perhaps more important for @code{editable-field} widgets. This type of widgets allow the user to edit them via the usual editing commands in Emacs. They can also be edited programmatically. @strong{Important:} You @emph{must} call @code{widget-setup} after modifying the value of a widget before the user is allowed to edit the widget again. It is enough to call @code{widget-setup} once if you modify multiple widgets. This is currently only necessary if the widget contains an editing field, but may be necessary for other widgets in the future. @cindex widget properties If your application needs to associate some information with the widget objects, for example a reference to the item being edited, it can be done with the @code{widget-put} and @code{widget-get} functions. The property names, as shown, are keywords, so they must begin with a @samp{:}. @node Setting Up the Buffer @chapter Setting Up the Buffer @cindex widget creation, widget conversion To show the widgets in a buffer, you have to create them. Widget creation is actually a two-step process: conversion and creation per se. With simple projects, usually the conversion step isn't really important, and you only care about widget creation, so feel free to skip the conversion description until you really need to know it. Widget conversion is the process that involves taking a widget specification and transforming it into a @dfn{widget} object, suitable to be created, queried and manipulated with other widget functions. Widget creation is the process that takes a widget object and actually inserts it in the buffer. The simplest function to create a widget is @code{widget-create}, which gets a widget specification and returns a widget object. @defun widget-create type [ keyword argument ]@dots{} args Create and return a widget of type @var{type}, converting it. @var{type} is a symbol that specifies a widget type. @var{keyword} may be one of the properties supported by the widget type, and @var{argument} specify the value for that property. These keyword arguments can be used to overwrite the keyword arguments that are part of @var{type} by default, as well as to provide other properties not present in @var{type} by default. @var{args} holds additional information for the creation of @var{type} and each widget type is responsible for handling that information in a specific way. The syntax for the @var{type} argument is described in @ref{Widget Gallery}, and in more detail in every widget where it's relevant. @end defun There are other functions for creating widgets, useful when you work with composite widgets. That is, widgets that are part of other widgets. @defun widget-create-child-and-convert parent type &rest args Create a widget of type @var{type} as a child of @var{parent}. Before creating it, converts @var{type} using the keyword arguments provided in @var{args}. @c FIXME: Is this description useful? Adds the @code{:indent} property, unless it is already present, and sets it to the sum of the values of: @code{:indent} and @code{:offset} from @var{parent} and @code{:extra-offset} from @var{type}. Returns a widget object, with the property @code{:parent} set to @var{PARENT}. @end defun @defun widget-create-child parent type Create a widget of type @var{type} as a child of @var{parent}. This function is like @code{widget-create-child-and-convert} but it doesn't convert @var{type}, so it expects an already converted widget. @end defun @defun widget-create-child-value parent type value Create a widget of type @var{type} as a child of @var{parent} with value @var{value}. This function is like @code{widget-create-child}, but it lets you specify a value for the widget. Converts @var{value} to the internal format, as specified by @var{type}, and stores it into the @code{:value} property of @var{type}. That means, @var{value} should be in the external format, as specified by @var{type}. @end defun All these creating functions described here use the function stored in the @code{:create} property. So, to modify the creation logic for a widget, you can provide a different @code{:create} function. When you're done creating widgets and you're ready for the user to interact with the buffer, use the function @code{widget-setup}. @defun widget-setup Setup the current buffer, so that editable widgets can be edited. This should be called after creating all the widgets and before allowing the user to edit them. @end defun As mentioned, all these functions return a widget object. That widget object can be queried and manipulated with widget functions that take widgets as arguments, until deleting it with the widgets functions available to delete widgets. Even if you don't save the returned widget object, you still can interact programmatically with the widget. @xref{Working with Widgets}. @defun widget-delete widget Delete the widget @var{widget} and remove it from the buffer. @end defun @defun widget-children-value-delete widget Delete all children and buttons in widget @var{widget}. This function does not delete @var{widget} itself, only the widgets stored in the @code{:children} and @code{:buttons} properties. It also sets those properties to @code{nil}. @end defun As with the creation mechanism, the function stored in @code{:delete} controls the deletion mechanism for a widget. Additionally, the library provides a way to make a copy of a widget. @defun widget-copy widget Makes a copy of widget @var{widget} and returns it. It uses the function stored in the @code{:copy} property of @var{widget} and returns the widget that that function returns. @end defun As discussed, there is a conversion step when creating a widget. To do the conversion without actually creating the widget, you can use the @code{widget-convert} function. @defun widget-convert type &rest args Convert @var{type} to a widget object, using keyword arguments @var{args}. Returns a widget object, suitable for creation. It calls the function stored in the @code{:convert-widget} property, after putting into the @code{:args} property the arguments that the widget in question needs. If @var{type} has a @code{:value} property, either originally or after doing the conversion, this function converts the value stored in @code{:value} to the internal format, and stores it into @code{:value}. @end defun Apart from only creating widgets in the buffer, It's useful to have plain text. For inserting text, the recommended way is with the @code{widget-insert} function. @defun widget-insert &rest args Insert @var{args}, either strings or characters, at point. Uses @code{insert} to perform the insertion, passing @var{args} as argument. @xref{Insertion,,,elisp, the Emacs Lisp Reference Manual}, for more information about @var{args}. The resulting text will be read-only. @end defun @node Working with Widgets @chapter Working with Widgets This section covers the more important functions needed to query and manipulate widgets in a generic way. Widgets may have additional functions for interacting with them, those are described in the description for each widget. @xref{Widget Gallery}. @defun widgetp widget Non-@code{nil} if @var{widget} is a widget. @end defun @defun widget-type widget Return the type of widget @var{widget}, a symbol. This function is useful to find out which kind of widget @var{widget} represents, i.e., the name of the widget type when the widget was created. @end defun @defun widget-member widget property Non-@code{nil} if widget @var{widget} has a value (even @code{nil}) for property @var{property}. @end defun @defun widget-get widget property For widget @var{widget}, return the value of the property @var{property}. @var{property} should be a keyword, and the value is what was last set by @code{widget-put} for @var{property}. @end defun @defun widget-put widget property value For widget @var{widget}, set the property @var{property} to @var{value}. @var{property} should be a keyword, while @var{value} can be anything. @end defun @defun widget-at &optional pos Return the widget at position @var{pos}, or at point if @var{pos} is @code{nil}. @end defun @defun widget-field-at pos Return the widget field at position POS, or @code{nil} if there is none. @end defun @defun widget-apply widget property &rest args Apply the function stored in @var{property} to @var{widget}, passing @var{args} as additional arguments to the function. Returns the result of that function call. @end defun @defun widget-value widget Return the current value contained in @var{widget}. Note that the value returned by this function might differ from what's stored in the @code{:value} property of @var{widget}. This is because this function extracts the current value of @var{widget} from the buffer, taking editions into account. The value returned is in the external format, after getting it with the @code{:value-get} function. It is an error to call this function on an uninitialized widget. @end defun @defun widget-value-set widget value Set the value contained in @var{widget} to @var{value}. Converts @var{value} to the internal format, and then sets it by applying the @code{:value-set} function. It is an error to call this function with an invalid @var{value}, that is, a value that @var{widget} cannot represent. @end defun @defun widget-default-get widget Return the default external value of widget @var{widget}. The default value is the one stored in @code{:value} or the result of applying the @code{:default-get} function to the arguments of @var{widget}, as stored in @code{:args}. A value of @code{nil} is ignored by default, so in order for a widget to respect @code{nil} as a value, it has to override the @code{:default-get} function. @end defun @defun widget-type-default-get widget Convert the @code{:type} attribute in @var{widget} and return its default value. @end defun @defun widget-child-value-get widget Return the value of the first member of @code{:children} in @var{widget}. @end defun @defun widget-child-value-inline widget Return the inline value of the first member of @code{:children} in @var{widget}. The inline value is whatever the function stored in @code{:value-inline} returns. @end defun @defun widget-type-value-create widget Create a child widget for @var{widget}, of type stored in @code{:type}. Creates the child widget taking the value from the @code{:value} property and stores the newly created widget in the @code{:children} property of @var{widget}. The value stored in @code{:type} should be an unconverted widget type. @end defun @defun widget-value-convert-widget widget Initializes the @code{:value} property of @var{widget} from @code{:args}. Sets @code{:args} to @code{nil} and returns the modified widget @var{widget}. @end defun @defun widget-value-value-get widget Return the value stored in @code{:value} for widget @var{widget}. This is different to getting the current value for @var{widget} with @code{widget-value}, since that function extracts the value from the buffer. @end defun @defun widget-apply-action widget &optional event Apply the function stored in @code{:action} to @var{widget}, in response to @var{event}. It is an error to call this function with an inactive widget. @end defun @defun widget-parent-action widget &optional event Tell @code{:parent} of @var{widget} to handle @var{event}. Optional @var{event} is the event that triggered the action. @end defun @defun widget-child-validate widget Check that the first member of @code{:children} in @var{widget} is valid. To be valid means that the widget value passes the checks that the function stored in @code{:validate} makes. @end defun @defun widget-children-validate widget Check that all @code{:children} in @var{widget} are valid. Returns @code{nil} on success, or the first child that isn't valid. @end defun @defun widget-type-match widget value Return non-@code{nil} if @var{VALUE} matches the value for the @code{:type} widget. As with the other type functions, the widget stored in @code{:type} should be an unconverted widget. @end defun @defun widget-types-copy widget Copy the @code{:args} value in @var{widget} and store them in @code{:args}. Makes the copies by calling @code{widget-copy} on each element present in @code{:args}. Returns the modified widget @var{widget}. @end defun @defun widget-types-convert-widget widget Convert the @code{:args} value in @var{widget} and store them in @code{args}. Returns the modified widget @var{widget}. @end defun @node Widgets and the Buffer @chapter Widgets and the Buffer This chapter describes commands that are specific to buffers that contain widgets. @cindex widget keybindings @defvar widget-keymap Keymap containing useful bindings for buffers containing widgets. Binds @key{TAB} to @code{widget-forward} and both @kbd{S-@key{TAB}} and @kbd{M-@key{TAB}} to @code{widget-backward}. It also binds @key{RET} to @code{widget-button-press} and both @kbd{down-mouse-1} and @kbd{down-mouse-2} to @code{widget-button-click}. @end defvar There's also a keymap for events that the Widget library doesn't need to handle. @defvar widget-global-map Keymap used by @code{widget-button-press} and @code{widget-button-click} when not on a button. By default this is @code{global-map}. @end defvar In addition to these two keymaps, each widget might define a keymap of its own, active when events happen at that widget. @cindex widget navigation The following navigation commands are available: @table @kbd @item @key{TAB} @deffn Command widget-forward &optional count Move point @var{count} buttons or editing fields forward. @end deffn @item M-@key{TAB} @itemx S-@key{TAB} @deffn Command widget-backward &optional count Move point @var{count} buttons or editing fields backward. @end deffn @end table @noindent By default, tabbing can put point on an inactive widget. To skip over inactive widgets when tabbing, set the user option @code{widget-skip-inactive} to a non-@code{nil} value. @xref{Customization}. When editing an @code{editable-field} widget, the following commands are available: @table @kbd @item C-e @deffn Command widget-end-of-line Move point to the end of field or end of line, whichever is first. @end deffn @item C-k @deffn Command widget-kill-line Kill to end of field or end of line, whichever is first. @end deffn @item M-@key{TAB} @itemx C-M-i @deffn Command widget-complete Complete the content of the editable field at point. @end deffn @item C-m @itemx @key{RET} @deffn Command widget-field-activate Invoke the editable field at point. @end deffn @end table The following two commands can execute the action associated with a button widget (e.g., a radio button or checkbox): @table @kbd @item @key{RET} @itemx C-m @findex widget-button-press @deffn Command widget-button-press @var{pos} &optional @var{event} Invoke the button at @var{pos}, defaulting to point. Invocation means to run the function stored in the @code{:action} property. If point is not located on a button, invoke the binding in @code{widget-global-map} (by default the global map). @end deffn @kindex mouse-2 @r{(on button widgets}) @item mouse-2 @findex widget-button-click @deffn Command widget-button-click @var{event} Invoke the button at the location of the mouse pointer. If the mouse pointer is located in an editable text field, invoke the binding in @code{widget-global-map} (by default the global map). In case the mouse-click is on a widget, calls the function stored in the @code{:mouse-down-action} property. @end deffn @end table @node Widget Gallery @chapter Widget Gallery @cindex widget syntax All widgets can be created from a type specification. The general syntax of a type specification is: @c FIXME: Add BNF reference here? If yes, what reference? @example @var{name} ::= (@var{name} [@var{keyword} @var{argument}]... @var{args}) | @var{name} @end example Where @var{name} is a widget name, as defined with @code{define-widget}, @var{keyword} is the name of a property and @var{argument} is the value for that property, and @var{args} are interpreted in a widget specific way. @xref{Defining New Widgets}. @menu * Basic Types:: * Sexp Types:: @end menu @node Basic Types @section Basic Types @menu * default:: * item:: * link:: * url-link:: * info-link:: * function-link:: * variable-link:: * face-link:: * file-link:: * emacs-library-link:: * emacs-commentary-link:: * push-button:: * editable-field:: * text:: * menu-choice:: * radio-button-choice:: * choice-item:: * toggle:: * radio-button-toggle:: * checkbox:: * checklist:: * editable-list:: * group:: * documentation-string:: @end menu @node default @subsection The @code{default} Widget @findex default@r{ widget} The most basic widget in the Widget Library is the @dfn{default} widget. It provides the basic behavior for all other widgets, and all its properties are present by default in derived widgets. You're seldom (if ever) going to effectively create a default widget, but here we describe its properties and behavior, so that we can describe other widgets only by mentioning the properties and behavior those other widgets specialize. @deffn Widget default Widget used as a base for other widgets. It provides most of the functionality that is referred to as ``by default'' in this text. If you want to define a new widget from scratch, use the @code{default} widget as its base. @end deffn @cindex keyword arguments The following keyword arguments apply to all widgets: @table @code @vindex create@r{ keyword} @item :create Function to create a widget from scratch. The function takes one argument, a widget type, and creates a widget of that type, inserts it in the buffer, and returns a widget object. By default, it inserts the widget at point, using the format provided in the @code{:format} property. @vindex delete@r{ keyword} @item :delete Function to delete a widget. The function should take one argument, a widget, and should remove all traces of the widget from the buffer. The default value is: @defun widget-default-delete widget Remove @var{widget} from the buffer. Delete all @code{:children} and @code{:buttons} in @var{widget}. @end defun In most cases you should not change this value, but instead use @code{:value-delete} to make any additional cleanup. @cindex internal format @cindex external format @vindex value@r{ keyword} @item :value The initial value for widgets of this type. Typically, a widget represents its value in two formats: external and internal. The external format is the value as the rest of Emacs sees it, and the internal format is a representation that the widget defines and uses in a widget specific way. Both formats might be the same for certain widgets and might differ for others, and there is no guarantee about which format the value stored in the @code{:value} property has. However, when creating a widget or defining a new one (@pxref{Defining New Widgets}), the @code{:value} should be in the external format. @vindex value-to-internal@r{ keyword} @item :value-to-internal Function to convert the value to the internal format. The function takes two arguments, a widget and an external value, and returns the internal value. The function is called on the present @code{:value} when the widget is created, and on any value set later with @code{widget-value-set}. @vindex value-to-external@r{ keyword} @item :value-to-external Function to convert the value to the external format. The function takes two arguments, a widget and an internal value, and returns the value in the external format. @vindex value-create@r{ keyword} @item :value-create Function to expand the @samp{%v} escape in the format string. It will be called with the widget as its argument and should insert a representation of the widget's value in the buffer. @vindex value-delete@r{ keyword} @item :value-delete A function that should remove the representation of the widget's value from the buffer. It will be called with the widget as its argument. It doesn't have to remove the text, but it should release markers and delete nested widgets if these are not listed in @code{:children} or @code{:buttons}. By default, it's a no-op. @vindex value-get@r{ keyword} @item :value-get Function to extract the value of a widget, as it is displayed in the buffer. @vindex value-set@r{ keyword} @item :value-set Function that takes a widget and a value as arguments, and recreates it. The value must already be in the internal format for widget. By default, it deletes the widget with the @code{:delete} function and creates it again with the @code{:create} function. @vindex value-inline@r{ keyword} @item :value-inline Function that takes a widget and returns its value, inlined. Inlined means that if the widget is not inline (i.e., its @code{:inline} property is @code{nil}), the return value is wrapped in a list. @vindex default-get@r{ keyword} @item :default-get Function that takes a widget and returns its default value. By default, it just returns the value stored in @code{:value}. @vindex format@r{ keyword} @item :format This string will be inserted in the buffer when you create a widget. The following @samp{%} escapes are available: @table @samp @item %[ @itemx %] The text inside will be marked as a button. By default, the text will be shown in @code{widget-button-face}, and surrounded by brackets. @item %@{ @itemx %@} The text inside will be displayed with the face specified by @code{:sample-face}. @item %v This will be replaced with the buffer representation of the widget's value. What this is depends on the widget type. @item %d Insert the string specified by @code{:doc} here. @item %h Like @samp{%d}, with the following modifications: If the documentation string is more than one line, it will add a button which will toggle between showing only the first line, and showing the full text. Furthermore, if there is no @code{:doc} property in the widget, it will instead examine the @code{:documentation-property} property. If it is a lambda expression, it will be called with the widget's value as an argument, and the result will be used as the documentation text. @item %t Insert the string specified by @code{:tag} here, or the @code{princ} representation of the value if there is no tag. @item %% Insert a literal @samp{%}. @end table @vindex button-face@r{ keyword} @item :button-face Face used to highlight text inside %[ %] in the format. @vindex button-prefix@r{ keyword} @vindex button-suffix@r{ keyword} @item :button-prefix @itemx :button-suffix Strings used as prefix and suffix for widgets that are buttons. By default, the values are @code{widget-button-prefix} and @code{widget-button-suffix}. Text around %[ %] in the format. These can be @table @emph @item nil No text is inserted. @item a string The string is inserted literally. @item a symbol The value of the symbol is expanded according to this table. @end table @vindex doc@r{ keyword} @item :doc The string inserted by the @samp{%d} escape in the format string. @vindex tag@r{ keyword} @item :tag The string inserted by the @samp{%t} escape in the format string. @vindex tag-glyph@r{ keyword} @item :tag-glyph Name of image to use instead of the string specified by @code{:tag} on Emacsen that supports it. @vindex help-echo@r{ keyword} @item :help-echo Specifies how to display a message whenever you move to the widget with either @code{widget-forward} or @code{widget-backward} or move the mouse over it (using the standard @code{help-echo} mechanism). The value is either a string to display, or a function of one argument, the widget. If a function, it should return a string to display, or a form that evaluates to such a string. @vindex follow-link@r{ keyword} @item :follow-link Specifies how to interpret a @key{mouse-1} click on the widget. @xref{Clickable Text,, Defining Clickable Text, elisp, the Emacs Lisp Reference Manual}. @vindex indent@r{ keyword} @item :indent An integer indicating the absolute number of spaces to indent children of this widget. Its value might be @code{nil} too, which corresponds to a value of 0. The default @code{:create} functions and the functions that create the value per se use this property as a rudimentary layout mechanism for the widgets. @vindex offset@r{ keyword} @item :offset An integer indicating how many extra spaces to add to the widget's grandchildren compared to this widget. @vindex extra-offset@r{ keyword} @item :extra-offset An integer indicating how many extra spaces to add to the widget's children compared to this widget. @vindex menu-tag@r{ keyword} @item :menu-tag Tag used in the menu when the widget is used as an option in a @code{menu-choice} widget. @vindex menu-tag-get@r{ keyword} @item :menu-tag-get Function that takes a widget and returns the tag when the widget is used as an option in a @code{menu-choice} widget. By default, the tag used will be either the @code{:menu-tag} or @code{:tag} property if present, or the @code{princ} representation of the @code{:value} property if not. @vindex match@r{ keyword} @item :match Should be a function called with two arguments, the widget and an external value, and should return non-@code{nil} if the widget can represent the specified value. @vindex validate@r{ keyword} @item :validate A function which takes a widget as an argument, and returns @code{nil} if the widget's current value is valid for the widget. Otherwise, it should return the widget containing the invalid data, and set that widget's @code{:error} property to a string explaining the error. By default, it always returns @code{nil}. @vindex tab-order@r{ keyword} @item :tab-order Specify the order in which widgets are traversed with @code{widget-forward} or @code{widget-backward}. This is only partially implemented. @enumerate a @item Widgets with tabbing order @code{-1} are ignored. @item (Unimplemented) When on a widget with tabbing order @var{n}, go to the next widget in the buffer with tabbing order @var{n+1} or @code{nil}, whichever comes first. @item When on a widget with no tabbing order specified, go to the next widget in the buffer with a positive tabbing order, or @code{nil} @end enumerate @vindex parent@r{ keyword} @item :parent The parent of a nested widget (e.g., a @code{menu-choice} item or an element of a @code{editable-list} widget). @vindex sibling-args@r{ keyword} @item :sibling-args This keyword is only used for members of a @code{radio-button-choice} or @code{checklist}. The value should be a list of extra keyword arguments, which will be used when creating the @code{radio-button} or @code{checkbox} associated with this item. @vindex completions-function@r{ keyword} @item :completions-function Function that takes a widget and returns completion data for that widget, like @code{completion-at-point-functions} would. @xref{Completion,,,elisp, the Emacs Lisp Reference Manual}. It's used by @code{editable-field} widgets to provide completions. By default, it looks into the property @code{:completions}, which should be a completion table. If @code{:completions} is @code{nil}, then it calls the function stored either in the @code{:complete} or @code{:complete-function} property. @vindex format-handler@r{ keyword} @item :format-handler Function to handle unknown @samp{%} escapes in the format string. It takes a widget and the character that follows the @samp{%} as arguments. You can set this to allow your widget to handle non-standard escapes in your own specialized widgets. @findex widget-default-format-handler You should end up calling @code{widget-default-format-handler} to handle unknown escape sequences, which will handle the @samp{%h} and any future escape sequences, as well as give an error for unknown escapes. @vindex button-face-get@r{ keyword} @item :button-face-get Function to return the face used to fontify a widget button. Takes a widget and returns an appropriate face for the widget. By default, it either returns the face stored in the @code{:button-face} property, or calls the @code{:button-face-get} function from the parent of the widget, if it has one. @vindex mouse-face-get@r{ keyword} @item :mouse-face-get Function to return the face used to fontify a widget when the mouse pointer hovers over it. Takes a widget and returns an appropriate face. By default, it either returns the face stored in the @code{:mouse-face} property, or calls the @code{:button-face-get} function from the parent of the widget, if it has one. @vindex copy@r{ keyword} @item :copy Function to deep copy a widget type. It takes a shallow copy of the widget type as an argument (made by @code{copy-sequence}), and returns a deep copy. The purpose of this is to avoid having different instances of combined widgets share nested attributes. Its value by default is @code{identity}. @vindex active@r{ keyword} @item :active Function that takes a widget and returns @code{t} if it is active. A widget might be effectively always active, if its @code{:always-active} property is @code{t}. @cindex active widget @cindex inactive widget @cindex activate a widget @cindex deactivate a widget Widgets can be in two states: active, which means they are modifiable by the user, or inactive, which means they cannot be modified by the user. You can query or set the state with the following code: @lisp ;; Examine if @var{widget} is active or not. (if (widget-apply @var{widget} :active) (message "Widget is active.") (message "Widget is inactive.") ;; Make @var{widget} inactive. (widget-apply @var{widget} :deactivate) ;; Make @var{widget} active. (widget-apply @var{widget} :activate) @end lisp A widget is inactive if it, or any of its ancestors (found by following the @code{:parent} link), have been deactivated. To make sure a widget is really active, you must therefore activate both it and all its ancestors. @lisp (while widget (widget-apply widget :activate) (setq widget (widget-get widget :parent))) @end lisp You can check if a widget has been made inactive by examining the value of the @code{:inactive} keyword. If this is non-@code{nil}, the widget itself has been deactivated. This is different from using the @code{:active} keyword, in that the latter tells you if the widget @strong{or} any of its ancestors have been deactivated. Do not attempt to set the @code{:inactive} keyword directly. Use the @code{:activate} @code{:deactivate} functions instead. @vindex activate@r{ keyword} @item :activate Function that takes a widget and makes it active for user modifications. @vindex deactivate@r{ keyword} @item :deactivate Function that takes a widget and makes it inactive for user modifications. @vindex action@r{ keyword} @item :action Function that takes a widget and optionally an event, and handles a user initiated event. By default, uses the @code{:notify} function to notify the widget's parent about the event. @vindex mouse-down-action@r{ keyword} @item :mouse-down-action Function that takes a widget and optionally an event, and handles a mouse click on the widget. By default, it does nothing. @vindex notify@r{ keyword} @item :notify A function called each time the widget or a nested widget is changed. The function is called with two or three arguments. The first argument is the widget itself, the second argument is the widget that was changed, and the third argument is the event leading to the change, if any. By default, it passes the notification to the widget's parent. @vindex prompt-value@r{ keyword} @item :prompt-value Function to prompt for a value in the minibuffer. The function should take four arguments, a widget, a prompt (a string), a value and a boolean, and should return a value for the widget, entered by the user. The prompt is the prompt to use. The value is the default value to use, unless the fourtha argument is non-@code{nil}, in which case there is no default value. The function should read the value using the method most natural for this widget, and does not have to check that it matches. @end table @node item @subsection The @code{item} Widget @findex item@r{ widget} Syntax: @example @var{type} ::= (item [@var{keyword} @var{argument}]... @var{value}) @end example A useful widget that holds a constant value, and can be included in other widgets. Its super is the @code{default} widget. As can be seen in the syntax, the @code{item} widget is one of the widget that handles the @var{args} argument to @code{widget-create} in a specific way. If present, @var{value} is used to initialize the @code{:value} property. When created, it inserts the value as a string in the buffer. @noindent Example: @lisp (widget-create 'item :tag "Today is" :format "%t: %v\n" (format-time-string "%d-%m-%Y")) @end lisp By default, it has the following properties: @table @code @item :convert-widget The function that allows it to handle @var{value}. @item :value-create Prints the representation of @code{:value} in the buffer. @item :value-get Returns the value stored in @code{:value}. @item :match A value matches the @code{item} widget if it's @code{equal} to its @code{:value}. @item :match-inline Inline values match the @code{item} widget if @code{:value} is a sublist of values. @item :action The @code{item} widget notifies itself of an event. @item :format By default, the @code{item} widget inserts its tag in the buffer. @end table @node link @subsection The @code{link} Widget @findex link@r{ widget} Syntax: @example @var{type} ::= (link [@var{keyword} @var{argument}]... [ @var{value} ]) @end example A widget to represent an embedded link. Its super is the @code{item} widget. The @var{value}, if present, is used to initialize the @code{:value} property. The value should be a string, which will be inserted in the buffer. @noindent Example: @lisp (widget-create 'link :button-prefix "" :button-suffix "" :tag "Mail yourself" :action #'(lambda (widget &optional _event) (compose-mail-other-window (widget-value widget))) user-mail-address) @end lisp By default, it has the following properties: @table @code @item :button-prefix The value of @code{widget-link-prefix}. @item :button-suffix The value of @code{widget-link-suffix}. @item :keymap A custom keymap for the link widget, so that it can respond to mouse clicks. @item :follow-link This property allows the link to respect the value of @code{mouse-1-click-follows-link}. @xref{Clickable Text,,,elisp, the Emacs Lisp Reference Manual}. @item :format Buttonizes the link, to make it clickable. If you override this property, you should make sure to provide the @samp{%[} and @samp{%]} escape sequences, so that the link is clickable. @end table By default the link will be shown in brackets. @node url-link @subsection The @code{url-link} Widget @findex url-link@r{ widget} Syntax: @example @var{type} ::= (url-link [@var{keyword} @var{argument}]... @var{url}) @end example A widget to represent a link to a web page. Its super is the @code{link} widget. It overrides the @code{:action} property to open up the @var{url} specified. @noindent Example: @lisp @group (widget-create 'url-link :button-prefix "" :button-suffix "" ;; Return appropriate face. :button-face-get (lambda (widget) (if (widget-get widget :visited) 'link-visited 'link)) :format "%[%t%]" :tag "Browse this manual" :action (lambda (widget &optional _event) (widget-put widget :visited t) ;; Takes care of redrawing the widget. (widget-value-set widget (widget-value widget)) ;; And then call the original function. (widget-url-link-action widget)) "https://www.gnu.org/software/emacs/manual/html_mono/widget.html") @end group @end lisp @node info-link @subsection The @code{info-link} Widget @findex info-link@r{ widget} Syntax: @example @var{type} ::= (info-link [@var{keyword} @var{argument}]... @var{address}) @end example A widget to represent a link to an info file. Its super is the @code{link} widget. It overrides the @code{:action} property, to a function to start the built-in Info reader on @var{address}, when invoked. @noindent Example: @lisp (widget-create 'info-link :button-prefix "" :button-suffix "" :tag "Browse this manual" "(widget) info-link"))) @end lisp @node function-link @subsection The @code{function-link} Widget @findex function-link@r{ widget} Syntax: @example @var{type} ::= (function-link [@var{keyword} @var{argument}]... @var{function}) @end example A widget to represent a link to an Emacs function. Its super is the @code{link} widget. It overrides the @code{:action} property, to a function to describe @var{function}. @noindent Example: @lisp (widget-create 'function-link :button-prefix "" :button-suffix "" :tag "Describe the function that gets called" #'widget-function-link-action) @end lisp @node variable-link @subsection The @code{variable-link} Widget @findex variable-link@r{ widget} Syntax: @example @var{type} ::= (variable-link [@var{keyword} @var{argument}]... @var{var}) @end example A widget to represent a link to an Emacs variable. Its super is the @code{link} widget. It overrides the @code{:action} property, to a function to describe @var{var}. @noindent Example: @lisp (widget-create 'variable-link :button-prefix "" :button-suffix "" :tag "What setting controls button-prefix?" 'widget-button-prefix) @end lisp @node face-link @subsection The @code{face-link} Widget @findex face-link@r{ widget} Syntax: @example @var{type} ::= (face-link [@var{keyword} @var{argument}]... @var{face}) @end example A widget to represent a link to an Emacs face. Its super is the @code{link} widget. It overrides the @code{:action} property, to a function to describe @var{face}. @noindent Example: @lisp (widget-create 'face-link :button-prefix "" :button-suffix "" :tag "Which face is this one?" 'widget-button) @end lisp @node file-link @subsection The @code{file-link} Widget @findex file-link@r{ widget} Syntax: @example @var{type} ::= (file-link [@var{keyword} @var{argument}]... @var{file}) @end example A widget to represent a link to a file. Its super is the @code{link} widget. It overrides the @code{:action} property, to a function to find the file @var{file}. @noindent Example: @lisp (let ((elisp-files (directory-files user-emacs-directory t ".el$"))) (dolist (file elisp-files) (widget-create 'file-link :button-prefix "" :button-suffix "" file) (widget-insert "\n"))) @end lisp @node emacs-library-link @subsection The @code{emacs-library-link} Widget @findex emacs-library-link@r{ widget} Syntax: @example @var{type} ::= (emacs-library-link [@var{keyword} @var{argument}]... @var{file}) @end example A widget to represent a link to an Emacs Lisp file. Its super is the @code{link} widget. It overrides the @code{:action} property, to a function to find the file @var{file}. @noindent Example: @lisp (widget-create 'emacs-library-link :button-prefix "" :button-suffix "" :tag "Show yourself, Widget Library!" "wid-edit.el") @end lisp @node emacs-commentary-link @subsection The @code{emacs-commentary-link} Widget @findex emacs-commentary-link@r{ widget} Syntax: @example @var{type} ::= (emacs-commentary-link [@var{keyword} @var{argument}]... @var{file}) @end example A widget to represent a link to the Comment section of an Emacs Lisp file. Its super is the @code{link} widget. It overrides the @code{:action} property, to a function to find the file @var{file} and put point in the Comment section. @noindent Example: @lisp (widget-create 'emacs-commentary-link :button-prefix "" :button-suffix "" :tag "Check our good friend Customize" "cus-edit.el") @end lisp @node push-button @subsection The @code{push-button} Widget @findex push-button@r{ widget} Syntax: @example @var{type} ::= (push-button [@var{keyword} @var{argument}]... [ @var{value} ]) @end example A widget that acts as a pushable button. Its super is the @code{item} widget. The @var{value}, if present, is used to initialize the @code{:value} property. The value should be a string, which will be inserted in the buffer. By default, it has the following properties: @table @code @item :button-prefix The empty string. @item :button-suffix The empty string. @item :value-create Inserts a representation of the ``on'' and ``off'' states for the push button. The representation might be an image, stored in the @code{:tag-glyph} property, or text. If it is text, it might be the value of the @code{:tag} property, or the @code{:value} of the widget, surrounded with @code{widget-push-button-prefix} and @code{widget-push-button-suffix}. @xref{Customization}. @item :format Buttonizes the widget, to make it clickable. @end table @node editable-field @subsection The @code{editable-field} Widget @findex editable-field@r{ widget} Syntax: @example @var{type} ::= (editable-field [@var{keyword} @var{argument}]... [ @var{value} ]) @end example A widget that can be edited by the user. Its super is the @code{default} widget. The @var{value}, if present, is used to initialize the @code{:value} property. The value should be a string, which will be inserted in the field. If not present, @code{:value} is the empty string. @strong{Warning:} In an @code{editable-field} widget, the editable field must not be adjacent to another widget---that won't work. You must put some text in between. Either make this text part of the @code{editable-field} widget itself, or insert it with @code{widget-insert}. This widget either overrides or adds the following properties: @table @code @item :convert-widget Just like the @code{item} widget, this function allows it to initialize @code{:value} from @var{value}. @vindex keymap@r{ keyword} @vindex widget-field-keymap @item :keymap Keymap used in the editable field. The default value is @code{widget-field-keymap}, which allows the user to use all the normal editing commands, even if the buffer's major mode suppresses some of them. Pressing @key{RET} invokes the function specified by @code{:action}. @item :format By default, it specifies to insert only the widget's value. @strong{Warning:} In an @code{editable-field} widget, the @samp{%v} escape must be preceded by some other text in the @code{:format} string (if specified). @vindex size@r{ keyword} @item :size The width of the editable field. By default the field will reach to the end of the line. @vindex value-face@r{ keyword} @item :value-face Face used for highlighting the editable field. Default is @code{widget-field-face}, @pxref{User Interface}. @vindex secret@r{ keyword} @item :secret Character used to display the value. You can set this to, e.g., @code{?*} if the field contains a password or other secret information. By default, this is @code{nil}, and the value is not secret. @vindex valid-regexp@r{ keyword} @item :valid-regexp By default the @code{:validate} function will match the content of the field with the value of this attribute. The default value is @code{""} which matches everything. @item :validate Returns @code{nil} if the current value of the widget matches the @code{:valid-regexp} value. @item :prompt-internal A function to read a value for widget, used by the @code{:prompt-value} function. @item :prompt-history A variable that holds the history of field minibuffer edits. @item :prompt-value A function that uses the @code{:prompt-internal} function and the @code{:prompt-history} value to prompt for a string, and return the user response in the external format. @item :action When invoked, moves point to the next field. @item :value-create Function that takes care of creating the widget, respecting its @code{:size} and @code{:value}. @item :value-set Function to use to modify programmatically the current value of the widget. @item :value-delete Function that removes the widget so it cannot be edited anymore. @item :value-get Function to return the current text in the widget. It takes an optional argument, @var{no-truncate}. If @var{no-truncate} is nil, truncates trailing spaces. @item :match Function that makes the widget match any string value. @end table @node text @subsection The @code{text} Widget @findex text@r{ widget} Syntax: @example @var{type} ::= (text [@var{keyword} @var{argument}]... [ @var{value} ]) @end example A widget just like the @code{editable-field} widget, but intended for multiline text fields. Its super is the @code{editable-field} widget. It overrides the following properties: @table @code @item :format By default, prints a tag and the value. @vindex widget-text-keymap @item :keymap The default is @code{widget-text-keymap}, which does not rebind the @key{RET} key. @end table @node menu-choice @subsection The @code{menu-choice} Widget @findex menu-choice@r{ widget} Syntax: @example @var{type} ::= (menu-choice [@var{keyword} @var{argument}]... @var{type} ... ) @end example A widget to represent a menu of options. Its super is the @code{default} widget. The @var{type} argument represents each possible choice. The widget's value will be that of the chosen @var{type} argument. It either overrides or adds the following properties: @table @code @item :convert-widget A function that takes care of converting each possible choice. @item :copy A function to copy each possible choice. @item :format By default, buttonize the tag and show the value. @vindex void@r{ keyword} @item :void Widget type used as a fallback when the value does not match any of the specified @var{type} arguments. By default this is an @code{item} widget. @vindex case-fold@r{ keyword} @item :case-fold If @code{nil} don't ignore case when prompting for a choice through the minibuffer. By default, its value is @code{t}. @vindex children@r{ keyword} @item :children A list whose @sc{car} is the widget representing the currently chosen type in the buffer. @vindex choice@r{ keyword} @item :choice The current chosen type. @vindex args@r{ keyword} @item :args The list of types. @item :value-create The function that inserts the current value for the widget. It inserts the first choice that matches, as with the @code{:match} function, the value of the widget. @item :value-get Returns the value of the first child for the widget (see the description for @code{:children} above). @item :value-inline Returns the inline value of the first child for the widget. @item :default-get The default value for this widget is the default value for the first choice, in case @code{:value} is missing. This means that if you want a specific default value for the @code{menu-choice} widget, you should either pass a @code{:value} property when creating it, or arrange the choices so that the first one can hold your desired default value. @item :mouse-down-action A function that takes care of showing a menu, if possible and desired. @item :action A function that takes care of getting a new choice for the widget. Depending on the number of choices available, it may show a menu or just toggle the choices, or even do nothing at all. After getting the choice, it recreates the widget and notifies it. @item :validate Returns @code{nil} if the widget's value is a valid choice. @item :match This widget will match any value matching at least one of the specified @var{type} arguments. @item :match-inline A function that returns non-@code{nil} if the values match the widget, taking into account the @code{:inline} property. @end table @node radio-button-choice @subsection The @code{radio-button-choice} Widget @findex radio-button-choice@r{ widget} Syntax: @example @var{type} ::= (radio-button-choice [@var{keyword} @var{argument}]... @var{type} ... ) @end example A widget to represent a choice from multiple options. Its super is the @code{default} widget. The component @var{types} specify the choices, with one radio button for each. The widget's value will be that of the chosen @var{type} argument. It overrides the following properties: @table @code @item :convert-widget As other composite widgets, a function that takes care of converting each available choice. @item :copy A function to copy each available choice. @item :action A function that checks if any radio button was pressed and activates the pressed one, possibly deactivating an old one. Then, it notifies itself. @vindex entry-format@r{ keyword} @item :entry-format This string will be inserted for each entry in the list. The following @samp{%} escapes are available: @table @samp @item %v Replace with the buffer representation of the @var{type} widget. @item %b Replace with the radio button. @item %% Insert a literal @samp{%}. @end table @item :format By default, it inserts its value. @vindex button-args@r{ keyword} @item :button-args A list of keywords to pass to the radio buttons. Useful for setting, e.g., the @samp{:help-echo} for each button. @vindex buttons@r{ keyword} @item :buttons The widgets representing the radio buttons. @vindex children@r{ keyword} @item :children The widgets representing each type. @vindex choice@r{ keyword} @item :choice The current chosen type. @vindex args@r{ keyword} @item :args The list of types. @item :value-create A function to insert all available choices. @item :value-get Returns the value for the chosen widget. @item :value-set A function to set the value to one of its available options. @item :value-inline A function that returns the inline value of the child widget. @item :offset By default, this widget has an offset of 4. @item :validate The widget validates if the current value is valid for one of its children. @item :match This widget matches any value that matches at least one of the specified @var{type} arguments. @item :match-inline Like the @code{:match} function, but taking into account inline values. @end table You can add extra radio button items to a @code{radio-button-choice} widget after it has been created with the function @code{widget-radio-add-item}. @defun widget-radio-add-item widget type Add to @code{radio-button-choice} widget @var{widget} a new radio button item of type @var{type}. @end defun Please note that such items added after the @code{radio-button-choice} widget has been created will @strong{not} be properly destructed when you call @code{widget-delete}. @node choice-item @subsection The @code{choice-item} Widget @findex choice-item@r{ widget} Syntax: @example @var{item} ::= (choice-item [@var{keyword} @var{argument}]... @var{value}) @end example A widget to represent a choice in a @code{menu-choice} widget. Its super is the @code{item} widget. The @var{value}, if present, is used to initialize the @code{:value} property. It overrides the following properties: @table @code @item :action Activating the button of a @code{choice-item} is equivalent to activating the parent widget. @item :format By default, it buttonizes the tag (i.e., its value) and adds a newline character at the end of the widget. @end table @node toggle @subsection The @code{toggle} Widget @findex toggle@r{ widget} Syntax: @example @var{type} ::= (toggle [@var{keyword} @var{argument}]...) @end example A widget that can toggle between two states. Its super is the @code{item} widget. The widget has two possible states, @samp{on} and @samp{off}, which correspond to a @code{t} or @code{nil} value, respectively. @noindent Example: @lisp @group (widget-insert "Press the button to activate/deactivate the field: ") (widget-create 'toggle :notify (lambda (widget &rest _ignored) (widget-apply widget-example-field (if (widget-value widget) :activate :deactivate)))) (widget-insert "\n") @end group @group (setq widget-example-field (widget-create 'editable-field :deactivate (lambda (widget) (widget-specify-inactive widget (widget-field-start widget) (widget-get widget :to))))) (widget-apply widget-example-field :deactivate))) @end group @end lisp It either overrides or adds the following properties: @table @code @item :format By default, it buttonizes the value and adds a newline at the end of the widget. @item :on A string representing the @samp{on} state. By default the string @samp{on}. @item :off A string representing the @samp{off} state. By default the string @samp{off}. @vindex on-glyph@r{ keyword} @item :on-glyph Name of a glyph to be used instead of the @samp{:on} text string, on emacsen that supports this. @vindex off-glyph@r{ keyword} @item :off-glyph Name of a glyph to be used instead of the @samp{:off} text string, on emacsen that supports this. @item :value-create A function for creating the widget's value, according to its @samp{:on} or @samp{:off} state. @item :action Function to toggle the state of the widget. After toggling, it notifies itself. @item :match This widget matches anything. @end table @node radio-button-toggle @subsection The @code{radio-button-toggle} Widget @findex radio-button-toggle@r{ widget} Syntax: @example @var{type} ::= (radio-button-toggle [@var{keyword} @var{argument}]...) @end example A toggle to use in the @code{radio} widget. It overrides the following properties: @table @code @item :button-prefix The empty string. @item :button-suffix The empty string. @item :on The string ``(*)'', to represent the @samp{on} state. @item :off The string ``( )'', to represent the @samp{off} state. @item :on-glyph The name of an image to represent the @samp{on} state. @item :off-glpyh The name of an image to represent the @samp{off} state. @item :format By default, it buttonizes its value. @item :notify A function to notify its parent. @end table @node checkbox @subsection The @code{checkbox} Widget @findex checkbox@r{ widget} Syntax: @example @var{type} ::= (checkbox [@var{keyword} @var{argument}]...) @end example A widget to represent a toggle widget, with a checkbox. Its super is the @code{toggle} widget. This widget has two possible states, @samp{selected} and @samp{unselected}, which corresponds to a @code{t} or @code{nil} value, respectively. It either overrides or adds the following properties: @table @code @item :button-prefix The empty string. @item :button-suffix The empty string. @item :format By default, buttonizes the value. @item :on By default, the string ``[X]''. @item :off By default, the string ``[ ]''. @item :on-glyph The name of the image to use when the state is @samp{on}. @item :off-glyph The name of the image to use when the state is @samp{off}. @item :action A function that toggles the checkbox, notifies the parents and in the @samp{on} state, activates its siblings. @end table @node checklist @subsection The @code{checklist} Widget @findex checklist@r{ widget} Syntax: @example @var{type} ::= (checklist [@var{keyword} @var{argument}]... @var{type} ... ) @end example A widget to represent a multiplice choice. Its super is the @code{default} widget. The @var{type} arguments represent each checklist item. The widget's value will be a list containing the values of all checked @var{type} arguments. @noindent Example: @lisp (widget-create 'checklist :notify (lambda (widget child &optional _event) (funcall (widget-value (widget-get-sibling child)) 'toggle)) :value (list 'tool-bar-mode 'menu-bar-mode) '(item :tag "Tool-bar" tool-bar-mode) '(item :tag "Menu-bar" menu-bar-mode)))) @end lisp It either overrides or adds the following properties: @table @code @item :convert-widget As other composite widgets, a function that takes care of converting each checklist item. @item :copy A function to copy each checklist item. @item :format By default, it inserts its value. @vindex entry-format@r{ keyword} @item :entry-format This string will be inserted for each entry in the list. The following @samp{%} escapes are available: @table @samp @item %v Replaced with the buffer representation of the @var{type} widget. @item %b Replace with the checkbox. @item %% Insert a literal @samp{%}. @end table @vindex button-args@r{ keyword} @item :button-args A list of keywords to pass to the checkboxes. Useful for setting, e.g., the @samp{:help-echo} for each checkbox. @vindex buttons@r{ keyword} @item :buttons The widgets representing the checkboxes. @vindex children@r{ keyword} @item :children The widgets representing each type. @vindex args@r{ keyword} @item :args The list of types. @item :value-create The function that takes care of inserting all values. @item :value-get A function that returns all values of selected items. @item :validate A function that ensures all selected children are valid. @item :match The checklist widget will match a list whose elements all match at least one of the specified @var{type} arguments. @item :match-inline Like the @code{:match} function, but taking into account the @code{:inline} property. @vindex greedy@r{ keyword} @item :greedy Usually a checklist will only match if the items are in the exact sequence given in the specification. By setting @code{:greedy} to non-@code{nil}, it will allow the items to come in any sequence. However, if you extract the value they will be in the sequence given in the checklist, i.e., the original sequence is forgotten. @end table @node editable-list @subsection The @code{editable-list} Widget @findex editable-list@r{ widget} Syntax: @example @var{type} ::= (editable-list [@var{keyword} @var{argument}]... @var{type}) @end example A widget that can hold a variable list of widgets of the same type, represented by @var{type}. Its super is the @code{default} widget. It either overrides or adds the following properties: @table @code @item :convert-widget As other composite widgets, a function that takes care of converting each type in @var{type}. @item :copy A function to copy the types given in @var{type}. @vindex entry-format@r{ keyword} @item :entry-format This string will be inserted for each entry in the list. The following @samp{%} escapes are available: @table @samp @item %v This will be replaced with the buffer representation of the @var{type} widget. @item %i Insert the @b{[INS]} button, a widget of type @code{insert-button}. @item %d Insert the @b{[DEL]} button, a widget of type @code{delete-button}. @item %% Insert a literal @samp{%}. @end table @vindex insert-button-args@r{ keyword} @item :insert-button-args A list of keyword arguments to pass to the insert buttons. @vindex delete-button-args@r{ keyword} @item :delete-button-args A list of keyword arguments to pass to the delete buttons. @vindex append-button-args@r{ keyword} @item :append-button-args A list of keyword arguments to pass to the trailing insert button. @vindex buttons@r{ keyword} @item :buttons The widgets representing the insert and delete buttons. @item :format By default, insert its value and at the and adds an insert button. This is useful so that new elements can be added to the list upon user request. @item :format-handler A function that recognize the escape for inserting an insert button. @item :offset By default, this widget has an offset of 12. @vindex children@r{ keyword} @item :children The widgets representing the elements of the list. @vindex args@r{ keyword} @item :args List whose @sc{car} is the type of the list elements. @item :insert-before Function to insert a new widget as a child of the @code{editable-list} widget. This function inserts a recently deleted child, if there is one. That is useful, so that the user can move elements in a list easily. If there is not a recently deleted child, it inserts a child with its default value. @item :delete-at Function to delete a child from the widget, and store it into the @code{:last-deleted} list, so that it can be reinserted when the @code{:insert-before} function executes. @item :value-create The function that takes care of inserting all values. @item :value-get Function that returns a list with the value of the child widgets. @item :validate This widget validates if all children validate. @item :match To match, the value must be a list and all the list members must match the specified @var{type}. @item :match-inline Like the @code{:match} function, but taking into account inline values and widgets. @end table @node group @subsection The @code{group} Widget @findex group@r{ widget} Syntax: @example @var{type} ::= (group [@var{keyword} @var{argument}]... @var{type}...) @end example A widget to group other widgets. Its super is the @code{default} widget. Its value is a list, with one member for each @var{type}. It overrides the following properties: @table @code @item :convert-widget As other composite widgets, a function that takes care of converting each widget in @var{type}. @item :copy A function to copy the types given in @var{type}. @item :format By default, displays a newline character and its value. @item :value-create A function to create each of its components. @item :value-get The same function used by the @code{editable-list} widget. @item :default-get A function that returns a list whose members are the default values of each widget it groups. @item :validate This widget validates if all of its children validate. @item :match This widget matches a value that matches each of its components. @item :match-inline As @code{:match}, but taking into account widgets and values that are inline. @end table @node documentation-string @subsection The @code{documentation-string} Widget @findex documentation-string@r{ widget} Syntax: @example @var{type} ::= (documentation-string [@var{keyword} @var{argument}]... @var{value}) @end example A widget to represent a documentation string. Its super is the @code{item} widget. It either overrides or adds the following properties: @table @code @item :format By default, insert its value. @item :value-create Function to insert a documentation string, possibly hiding part of the documentation if its large. To show or hide the rest of the documentation, uses a @code{visibility} widget. @item :action Function to toggle showing the documentation upon an event. @item :visibility-widget A symbol, the type of the widget to use for the visibility widget. This is, by default, the symbol @code{visibility}. @end table @node Sexp Types @section Sexp Types @cindex sexp types A number of widgets for editing @dfn{s-expressions} (Lisp types), sexp for short, are also available. These basically fall in several categories described in this section. @menu * constants:: * generic:: * atoms:: * composite:: @end menu @node constants @subsection The Constant Widgets @cindex constant widgets The @code{const} widget can contain any Lisp expression, but the user is prohibited from editing it, which is mainly useful as a component of one of the composite widgets. The syntax for the @code{const} widget is: @example @var{type} ::= (const [@var{keyword} @var{argument}]... [ @var{value} ]) @end example Its super is the @code{item} widget. The @var{value}, if present, is used to initialize the @code{:value} property and can be any s-expression. @deffn Widget const This will display any valid s-expression in an immutable part of the buffer. It overrides the @code{:prompt-value} function, to avoid prompting and just return the widget's value. @end deffn There are two variations of the @code{const} widget, namely @code{variable-item} and @code{function-item}. These should contain a symbol with a variable or function binding, respectively. The major difference from the @code{const} widget is that they will allow the user to see the variable or function documentation for the symbol. This is accomplished via using the @samp{%h} format escape, and adding an appropriate @code{:documentation-property} function for each widget. @deffn Widget variable-item An immutable symbol that is bound as a variable. @end deffn @deffn Widget function-item An immutable symbol that is bound as a function. @end deffn @node generic @subsection Generic Sexp Widget @cindex generic sexp widget The @code{sexp} widget can contain any Lisp expression, and allows the user to edit it inline in the buffer. The syntax for the @code{sexp} widget is: @example @var{type} ::= (sexp [@var{keyword} @var{argument}]... [ @var{value} ]) @end example @deffn Widget sexp This widget represents an editable field that's useful to edit any valid s-expression. The @code{sexp} widget takes the same keyword arguments as the @code{editable-field} widget. @xref{editable-field}. Its default value is @code{nil}. @end deffn @deffn Widget restricted-sexp A widget to edit Lisp expressions restricted to certain values or types. Its super is the @code{sexp} widget. It works just like the sexp widget, but it overrides the @code{:match} function to match for certain values. To use this widget, either you must define a @code{:match} function or give a @code{:match-alternatives} property. The @code{:match-alternatives} property holds a list of predicate functions to call when checking if a given value matches the widget. Each predicate function will be called with one argument, the value to be matched, and should return non-@code{nil} on success. As an example, the @code{integer} widget overrides @code{:match-alternatives} to @code{(integerp)}. @end deffn @node atoms @subsection Atomic Sexp Widgets @cindex atomic sexp widget The atoms are s-expressions that do not consist of other s-expressions. For example, a string, a file name, or a symbol are atoms, while a list is a composite type. You can edit the value of an atom with the widgets described in this section. The syntax for all the atoms is: @example @var{type} ::= (@var{construct} [@var{keyword} @var{argument}]... [ @var{value} ]) @end example The @var{value}, if present, is used to initialize the @code{:value} property and must be an expression of the same type as the widget. That is, for example, the string widget can only be initialized with a string. All the atom widgets take the same keyword arguments as the @code{editable-field} widget. @xref{editable-field}. @deffn Widget string An editable field widget that can represent any Lisp string. It offers completion via the ispell library and the @code{:complete} property. @end deffn @deffn Widget regexp An editable field widget that can represent a regular expression. Overrides the @code{:match} and the @code{:validate} properties to check that the value is a valid regexp. @end deffn @deffn Widget character An editable field widget that can represent a character. The character widget represents some characters (like the newline character) in a special manner, to make it easier for the user to see what's the content of the character field. @end deffn @deffn Widget file A widget for editing file names. Keywords: @table @code @item :completions Offers file name completion to the user. @item :prompt-value A function to read a file name from the minibuffer. @vindex must-match@r{ keyword} @item :must-match If this is set to non-@code{nil}, only existing file names are allowed when prompting for a value in the minibuffer. @item :match The widget matches if the value is a string, and the file whose name is that string is an existing file, or if @code{:must-match} is @code{nil}. @item :validate The widget is valid if its value matches. @end table @end deffn @deffn Widget directory A widget for editing directory names. Its super is the @code{file} widget, and it overrides the @code{:completions} property, to offer completions only for directories. @end deffn @deffn Widget symbol A widget for editing a Lisp symbol. Its value by default is @code{nil}. @end deffn @deffn Widget function A widget for editing a lambda expression, or a function name, offering completion. Its super is the @code{restricted-sexp} widget. @end deffn @deffn Widget variable A widget for editing variable names, offering completion. Its super is the @code{symbol} widget. @end deffn @deffn Widget integer A widget for editing integers in an editable field. Its super is the @code{restricted-sexp} widget. It has a default @code{:value} of 0. @end deffn @deffn Widget natnum A widget for editing non-negative integers. Its super is the @code{restricted-sexp} widget. It has a default @code{:value} of 0. @end deffn @deffn Widget float A widget for editing a floating point number. Its super is the @code{restricted-sexp} widget. It has a default @code{:value} of 0.0. @end deffn @deffn Widget number A widget for editing a number, either floating point or integer. Its super is the @code{restricted-sexp} widget. It has a default @code{:value} of 0.0. @end deffn @deffn Widget boolean A widget for editing a boolean value. Its super is the @code{toggle} widget. Its value may be @code{nil}, meaning false, or non-@code{nil}, meaning true. @end deffn @deffn Widget color A widget to edit a color name. In addition, shows a sample that shows the selected color, if any. @end deffn @deffn Widget other A widget useful as the last item in a @code{choice} widget, since it matches any value. Its super is the @code{sexp} widget, and its @code{:value} is @code{other}, by default. @end deffn @deffn Widget coding-system A widget that can represent a coding system name, offering completions. @xref{Coding Systems,,,elisp, the Emacs Lisp Reference Manual}. Its super is the @code{symbol} widget. It has a default value of @code{undecided}. @end deffn @deffn Widget key A widget to represent a key sequence. It uses a special keymap as the @code{:keymap}. @end deffn @node composite @subsection Composite Sexp Widgets @cindex composite sexp widgets The syntax for the composite widget construct is: @example @var{type} ::= (@var{construct} [@var{keyword} @var{argument}]... @var{component}...) @end example @noindent where each @var{component} must be a widget type. Each component widget will be displayed in the buffer, and will be editable by the user. @deffn Widget cons A widget to edit cons-cell values. Its super is the @code{group} widget. The value of a @code{cons} widget must be a cons-cell whose @sc{car} and @sc{cdr} have two specified types. It uses this syntax: @example @var{type} ::= (cons [@var{keyword} @var{argument}]... @var{car-type} @var{cdr-type}) @end example @end deffn @deffn Widget choice A widget to hold a value of one of a fixed set of types. Its super is the @code{menu-choice} widget. The widget's syntax is as follows: @example @var{type} ::= (choice [@var{keyword} @var{argument}]... @var{type} ... ) @end example The value of a @code{choice} widget can be anything that matches any of the @var{types}. This widget only displays the widget that corresponds to the current choice. @end deffn @deffn Widget radio A widget to hold a value of one of a fixed set of options. Its super is the @code{radio-button-choice} widget. @end deffn @deffn Widget list A widget to edit a list value. Its super is the @code{group} widget. The value of a @code{list} widget must be a list whose element types match the specified component types: @example @var{type} ::= (list [@var{keyword} @var{argument}]... @var{component-type}...) @end example Thus, for example, @code{(list string number)} matches lists of two elements, the first being a string and the second being a number. @end deffn @deffn Widget vector A widget to edit a vector value. Its super is the @code{group} widget. The @code{vector} widget is like the @code{list} widget but matches vectors instead of lists. Thus, for example, @code{(vector string number)} matches vectors of two elements, the first being a string and the second being a number. @end deffn The above suffice for specifying fixed size lists and vectors. To get variable length lists and vectors, you can use a @code{choice}, @code{set}, or @code{repeat} widget together with the @code{:inline} keyword. If any component of a composite widget has the @code{:inline} keyword set, its value must be a list which will then be spliced into the composite. For example, to specify a list whose first element must be a file name, and whose remaining elements should either be the symbol @code{t} or two strings (file names), you can use the following widget specification: @example (list file (choice (const t) (list :inline t :value ("foo" "bar") string string))) @end example The value of a widget of this type will either have the form @code{(file t)} or @code{(file @var{string} @var{string})}. This concept of @code{:inline} may be hard to understand. It was certainly hard to implement, so instead of confusing you more by trying to explain it here, I'll just suggest you meditate over it for a while. @deffn Widget set A widget to hold a list of members from a fixed set. Its super is the @code{checklist} widget. Its value is a list where the elements all belong to a given set. The order of elements of the list is not significant. Here's the syntax: @example @var{type} ::= (set [@var{keyword} @var{argument}]... @var{permitted-element} ... ) @end example Use @code{const} to specify each permitted element, like this: @code{(set (const a) (const b))}. @end deffn @deffn Widget repeat Specifies a list of any number of elements that fit a certain type. Its super is the @code{editable-list} widget. @example @var{type} ::= (repeat [@var{keyword} @var{argument}]... @var{type}) @end example @end deffn @deffn Widget plist A widget to edit property lists. Its super is the @code{list} widget. It recognizes the following properties: @table @code @item :options A given set of recommended key-value values for the @code{plist} widget. Each option shows up as a checklist item. @item :key-type The widget type to use for the plist keys. By default, it uses the @code{symbol} widget. @item :value-type The widget type to use for the plist values. By default, it uses the @code{sexp} widget. @end table @end deffn @deffn Widget alist A widget to edit association lists. Its super is the @code{list} widget. It recognizes the same properties that the @code{plist} widget, with the difference that the @code{:key-type} uses by default a @code{sexp} widget. @end deffn Most composite widgets do not allow for recursion. That is, none of the contained widgets may be of the same type that is currently being defined. To allow for this kind of widgets, there's the @code{lazy} widget. @deffn Widget lazy A base widget for recursive data structures. Its super is the @code{default} widget. When instantiated, it contains a single inferior widget of the widget type specified in the @code{:type} property. Its value is the same as the value of this inferior widget. @end deffn @node Defining New Widgets @chapter Defining New Widgets @cindex new widgets @cindex defining new widgets You can define specialized widgets with @code{define-widget}. It allows you to create a shorthand for more complex widgets, including specifying component widgets and new default values for the keyword arguments. @defun define-widget name class doc &rest args Define a new widget type named @var{name} that derives from @var{class}. @var{name} and @var{class} should both be symbols, and @var{class} should be one of the existing widget types. The third argument @var{doc} is a documentation string for the widget. @var{args} should be key-value pairs, overriding keyword values of @var{class}, or adding new recognized keywords for @var{name}. Usually, you'll want to derive from an existing widget type, like the @code{editable-field} widget, or the @code{default} widget, but it's also possible to derive from nothing, by passing a value of @code{nil} as @var{class}. Note that if you do this, you're entirely responsible for defining a whole new default behavior for your widgets. After using this function, the following two calls will create identical widgets: @itemize @bullet @item @lisp (widget-create @var{name}) @end lisp @item @lisp (apply widget-create @var{class} @var{args}) @end lisp @end itemize @end defun Using @code{define-widget} just stores the definition of the widget type in the @code{widget-type} property of @var{name}, which is what @code{widget-create} uses. If you only want to specify defaults for keywords with no complex conversions, you can use @code{identity} as your conversion function. When defining new widgets, the @code{:convert-widget} property might be useful: @table @code @vindex convert-widget@r{ keyword} @item :convert-widget Function to convert a widget type before creating a widget of that type. It takes a widget type as an argument, and returns the converted widget type. When a widget is created, this function is called for the widget type and all the widget's parent types, most derived first. The predefined functions @code{widget-types-convert-widget} and @code{widget-value-convert-widget} can be used here. @end table @noindent Example: @lisp @group (defvar widget-ranged-integer-map (let ((map (copy-keymap widget-keymap))) (define-key map [up] #'widget-ranged-integer-increase) (define-key map [down] #'widget-ranged-integer-decrease) map)) @end group @group (define-widget 'ranged-integer 'integer "A ranged integer widget." :min-value most-negative-fixnum :max-value most-positive-fixnum :keymap widget-ranged-integer-map) @end group @group (defun widget-ranged-integer-change (widget how) "Change the value of the ranged-integer WIDGET, according to HOW." (let* ((value (widget-value widget)) (newval (cond ((eq how 'up) (if (< (1+ value) (widget-get widget :max-value)) (1+ value) (widget-get widget :max-value))) ((eq how 'down) (if (> (1- value) (widget-get widget :min-value)) (1- value) (widget-get widget :min-value))) (t (error "HOW has a bad value")))) (inhibit-read-only t)) (widget-value-set widget newval))) @end group @group (defun widget-ranged-integer-increase (widget) "Increase the value of the ranged-integer WIDGET." (interactive (list (widget-at))) (widget-ranged-integer-change widget 'up)) @end group @group (defun widget-ranged-integer-decrease (widget) "Decrease the value of the ranged-integer WIDGET." (interactive (list (widget-at))) (widget-ranged-integer-change widget 'down)) @end group @end lisp @node Inspecting Widgets @chapter Inspecting Widgets @cindex widget browser There is a separate package to browse widgets, in @samp{wid-browse.el}. This is intended to help programmers who want to examine the content of a widget. The browser shows the value of each keyword, but uses links for certain keywords such as @samp{:parent}, which avoids printing cyclic structures. @deffn Command widget-browse @var{widget} Create a widget browser for @var{widget}. When called interactively, prompt for @var{widget}. @end deffn @deffn Command widget-browse-other-window @var{widget} Create a widget browser for @var{widget} and show it in another window. When called interactively, prompt for @var{widget}. @end deffn @deffn Command widget-browse-at @var{pos} Create a widget browser for the widget at @var{pos}. When called interactively, use the position of point. @end deffn In addition, there's a function to describe the widget at point. @deffn Command widget-describe &optional widget-or-pos Describe the widget at point. When called from Lisp, @var{widget-or-pos} might be the widget to describe or a buffer position where a widget is present. If @var{widget-or-pos} is @code{nil}, the widget to describe is the widget at point. This command sets up a help buffer for providing information about the widget, mainly its @code{:action} and @code{:mouse-down-action} functions, and provides links to describe it in more detail using the @code{widget-browse} commands described above. @end deffn @node Widget Minor Mode @chapter Widget Minor Mode @cindex widget minor mode There is a minor mode for manipulating widgets in major modes that don't provide any support for widgets themselves. This is mostly intended to be useful for programmers doing experiments. @deffn Command widget-minor-mode Toggle minor mode for traversing widgets. With arg, turn widget mode on if and only if arg is positive. @end deffn @defvar widget-minor-mode-keymap Keymap used in @code{widget-minor-mode}. @end defvar @node Utilities @chapter Utilities @cindex utility functions for widgets Here we describe some utility functions that don't really have a place earlier in this manual. @defun widget-prompt-value widget prompt [ value unbound ] Prompt for a value matching @var{widget}, using @var{prompt}. The current value is assumed to be @var{value}, unless @var{unbound} is non-@code{nil}. Converts @var{widget} before prompting, and for prompting it uses the @code{:prompt-value} function. This function returns the user ``answer'', and it's an error if that answer doesn't match the widget, as with the @code{:match} function. If the answer matches the widget, returns the answer. @end defun @defun widget-get-sibling widget Get the item which @var{widget} should toggle. This is only meaningful for radio buttons or checkboxes in a list. @end defun @defun widget-choose title items &optional event Prompt the user to choose an item from a list of options. @var{title} is the name of the list of options. @var{items} should be a menu, with its items in the simple format or in the extended format. @xref{Defining Menus,, Defining Menus, elisp, the Emacs Lisp Reference Manual}. Independently of the format, you don't have to provide a title for the menu, just pass the desired title in @var{title}. The optional @var{event} is an input event. If @var{event} is a mouse event and the number of elements in @var{items} is less than the user option @code{widget-menu-max-size}, then @code{widget-choose} uses a popup menu to prompt the user. Otherwise, @code{widget-choose} uses the minibuffer. When @var{items} is a keymap menu, the returned value is the symbol in the key vector, as in the argument of @code{define-key} (@pxref{Changing Key Bindings,,,elisp, the Emacs Lisp Reference Manual}). When @var{items} is a list whose selectable items are of the form (@var{name} . @var{value}) (i.e., the simplified format), then the return value is the @var{value} of the chosen element. @end defun @defun widget-image-find image Create a graphical button from @var{image}, an image or a file name sans extension. If @var{image} is a file name, the file should be in @code{widget-image-directory}, or in a place where @code{find-image} will find it. @end defun @defun widget-image-insert widget tag image As part of @var{widget}, insert the text @var{tag} or, if supported, the image @var{image}. @var{image} should be as described in @code{widget-image-find}. @end defun @defun widget-echo-help pos Display help-echo text for the widget at @var{pos}. Uses the value of @code{:help-echo}. If it is a function, it calls it to get a string. Otherwise, it @code{eval}s it. @end defun @node Customization @chapter Customization This chapter is about the customization options for the Widget library, for the end user. @deffn Face widget-documentation Face used for documentation text. @end deffn @deffn Face widget-field Face used for editable fields. @end deffn @deffn Face widget-button Face used for buttons. @end deffn @deffn Face widget-button-pressed Face used for pressed buttons. @end deffn @deffn Face widget-inactive Face used for inactive widgets. @end deffn @deffn Face widget-unselected Face used for unselected widgets. This face is also used on the text labels of radio-button and checkbox widgets. The default value inherits from the @code{widget-inactive} face. If you want to visually distinguish the labels of unselected active radio-button or checkbox widgets from the labels of unselected inactive widgets, customize this face to a non-default value. @end deffn @defopt widget-mouse-face Face used for highlighting a button when the mouse pointer moves across it. The default value is @code{highlight}. @end defopt @defopt widget-image-directory Directory where Widget should look for images. Widget will look here for a file with the same name as specified for the image, with either a @file{.xpm} (if supported) or @file{.xbm} extension. @end defopt @defopt widget-image-enable If non-@code{nil}, allow images to appear on displays where they are supported. @end defopt @defopt widget-image-conversion An alist to convert symbols from image formats to file name suffixes. Each element is a cons cell (@var{format} . @var{suffix}), where @var{format} is a symbol that represents an image format and @var{suffix} is its correspondent suffix. @end defopt @defopt widget-button-prefix String to prefix buttons. @end defopt @defopt widget-button-suffix String to suffix buttons. @end defopt @defopt widget-push-button-prefix String to prefix push buttons. @end defopt @defopt widget-push-button-suffix String to suffix push buttons. @end defopt @defopt widget-link-prefix String to prefix links. @end defopt @defopt widget-link-suffix String to suffix links. @end defopt @defopt widget-choice-toggle If non-@code{nil}, toggle when there are just two options. By default, its value is @code{nil}. @end defopt @defopt widget-skip-inactive If non-@code{nil}, skip over inactive widgets when using @kbd{@key{TAB}} (@code{widget-forward}) or @kbd{S-@key{TAB}} (@code{widget-backward}, also bound to @kbd{M-@key{TAB}}) to navigate between widgets. By default, its value is @code{nil} and tabbing does not skip over inactive widgets. @end defopt @defopt widget-documentation-links If non-@code{nil}, add hyperlinks to documentation strings. @end defopt @defopt widget-documentation-link-regexp A regexp that matches potential links in documentation strings. The link itself should match to the first group. @end defopt @defopt widget-documentation-link-p A predicate function to test if a string is useful as a link. The function is called with one argument, a string, and should return non-@code{nil} if there should be a link for that string. By default, the value is @code{intern-soft}. @end defopt @defopt widget-documentation-link-type A symbol that represents a widget type to use for links in documentation strings. By default, the value is @code{documentation-link}. @end defopt @defopt widget-menu-max-size Maximum size for a popup menu. By default, its value is 40. If a function ask you to choose from a menu that is larger than this value, it will use the minibuffer. @end defopt @defopt widget-menu-max-shortcuts Largest number of items for which it works to choose one with a character. For a larger number, use the minibuffer. @end defopt @defopt widget-menu-minibuffer-flag Whether to use the minibuffer to ask for a choice. If @code{nil}, the default, read a single character. @end defopt @node Widget Wishlist @chapter Wishlist @cindex todo @itemize @bullet @item It should be possible to add or remove items from a list with @kbd{C-k} and @kbd{C-o} (suggested by @sc{rms}). @item The @samp{[INS]} and @samp{[DEL]} buttons should be replaced by a single dash (@samp{-}). The dash should be a button that, when invoked, asks whether you want to add or delete an item (@sc{rms} wanted to git rid of the ugly buttons, the dash is my idea). @item The @code{menu-choice} tag should be prettier, something like the abbreviated menus in Open Look. @item Finish @code{:tab-order}. @item Make indentation work with glyphs and proportional fonts. @item Add commands to show overview of object and class hierarchies to the browser. @item Find a way to disable mouse highlight for inactive widgets. @item Find a way to make glyphs look inactive. @item Add @code{widget} widget for editing widget specifications. @item Find clean way to implement variable length list. See @code{TeX-printer-list} for an explanation. @item @kbd{C-h} in @code{widget-prompt-value} should give type specific help. @item Add a @code{mailto} widget. @end itemize @node GNU Free Documentation License @appendix GNU Free Documentation License @include doclicense.texi @node Index @unnumbered Index This is an alphabetical listing of all concepts, functions, commands, variables, and widgets described in this manual. @printindex cp @bye