/* Hey Emacs, this is -*- C -*- code! */
/* epaths.in file for MS-Windows build that uses the configure script.
Since Emacs on Windows must be relocatable to any directory, it
cannot have here hard-coded directories determined at configure
time. Therefore, each directory must begin with %emacs_dir%, which
is resolved at startup to the root of the Emacs installation tree
(see w32.c:init_environment).
This file is edited at configure time to replace @VER@ by the Emacs
version being built (e.g., 25.9.77), @CFG@ by the canonical name of
the host system (e.g., i686-pc-mingw32), and @SRC@ by the root of
the Emacs source tree used to build Emacs. */
/*
Copyright (C) 1993, 1995, 1997, 1999, 2001-2015 Free Software
Foundation, Inc.
This file is part of GNU Emacs.
GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Emacs. If not, see . */
/* Together with PATH_SITELOADSEARCH, this gives the default value of
load-path, which is the search path for the Lisp function "load".
Configure (using "make epaths-force") sets this to
${standardlisppath}, which typically has a value like:
/emacs/VERSION/lisp where datadir is eg /usr/local/share.
*/
#define PATH_LOADSEARCH "%emacs_dir%/share/emacs/@VER@/lisp"
/* Like PATH_LOADSEARCH, but contains the non-standard pieces.
These are the site-lisp directories. Configure sets this to
${locallisppath}, which typically defaults to something like:
/emacs/VERSION/site-lisp:/emacs/site-lisp
but can be overridden by the --enable-locallisppath argument.
This is combined with PATH_LOADSEARCH to make the default load-path.
If the --no-site-lisp option is used, this piece is excluded.
*/
#define PATH_SITELOADSEARCH "%emacs_dir%/share/emacs/@VER@/site-lisp;%emacs_dir%/share/emacs/site-lisp"
/* Like PATH_LOADSEARCH, but used only during the build process
when Emacs is dumping. Configure (using "make epaths-force-w32") sets
this to $buildlisppath, which normally has the value: /lisp.
*/
#define PATH_DUMPLOADSEARCH "@SRC@/lisp"
/* The extra search path for programs to invoke. This is appended to
whatever the PATH environment variable says to set the Lisp
variable exec-path and the first file name in it sets the Lisp
variable exec-directory. exec-directory is used for finding
executables and other architecture-dependent files. */
#define PATH_EXEC "%emacs_dir%/libexec/emacs/@VER@/@CFG@"
/* Where Emacs should look for its architecture-independent data
files, like the NEWS file. The lisp variable data-directory
is set to this value. */
#define PATH_DATA "%emacs_dir%/share/emacs/@VER@/etc"
/* Where Emacs should look for X bitmap files.
The lisp variable x-bitmap-file-path is set based on this value. */
#define PATH_BITMAPS ""
/* Where Emacs should look for its docstring file. The lisp variable
doc-directory is set to this value. */
#define PATH_DOC "%emacs_dir%/share/emacs/@VER@/etc"
/* Where the configuration process believes the info tree lives. The
lisp variable configure-info-directory gets its value from this
macro, and is then used to set the Info-default-directory-list. */
#define PATH_INFO "%emacs_dir%/share/info"
/* Where Emacs should store game score files. */
#define PATH_GAME "%emacs_dir%/var/games/emacs"
/* Where Emacs should look for the application default file. */
#define PATH_X_DEFAULTS ""