/* Implements a lightweight menubar widget. Copyright (C) 1992 Lucid, Inc. Copyright (C) 1994-1995, 1997, 1999-2018 Free Software Foundation, Inc. This file is part of the Lucid Widget Library. The Lucid Widget Library is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. The Lucid Widget Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see . */ /* Created by devin@lucid.com */ #include #include #include #include #include #include #include #include #include #include #include #include "xlwmenuP.h" #ifdef emacs #include #include "bitmaps/gray.xbm" #else /* not emacs */ #include #endif /* not emacs */ static int pointer_grabbed; static XEvent menu_post_event; static char xlwMenuTranslations [] = ": start()\n\ : drag()\n\ : select()\n\ Shift_L: nothing()\n\ Shift_R: nothing()\n\ Meta_L: nothing()\n\ Meta_R: nothing()\n\ Control_L: nothing()\n\ Control_R: nothing()\n\ Hyper_L: nothing()\n\ Hyper_R: nothing()\n\ Super_L: nothing()\n\ Super_R: nothing()\n\ Alt_L: nothing()\n\ Alt_R: nothing()\n\ Caps_Lock: nothing()\n\ Shift_Lock: nothing()\n\ Shift_L: nothing()\n\ Shift_R: nothing()\n\ Meta_L: nothing()\n\ Meta_R: nothing()\n\ Control_L: nothing()\n\ Control_R: nothing()\n\ Hyper_L: nothing()\n\ Hyper_R: nothing()\n\ Super_L: nothing()\n\ Super_R: nothing()\n\ Alt_L: nothing()\n\ Alt_R: nothing()\n\ Caps_Lock: nothing()\n\ Shift_Lock:nothing()\n\ Return: select()\n\ Down: down()\n\ Up: up()\n\ Left: left()\n\ Right: right()\n\ : key()\n\ : key()\n\ "; /* FIXME: Space should toggle togglable menu item but not remove the menu so you can toggle the next one without entering the menu again. */ /* FIXME: Should ESC close one level of menu structure or the complete menu? */ /* FIXME: F10 should enter the menu, the first one in the menu-bar. */ #define offset(field) offsetof (XlwMenuRec, field) static XtResource xlwMenuResources[] = { #ifdef HAVE_X_I18N {XtNfontSet, XtCFontSet, XtRFontSet, sizeof(XFontSet), offset(menu.fontSet), XtRFontSet, NULL}, #endif #ifdef HAVE_XFT #define DEFAULT_FONTNAME "Sans-10" #else #define DEFAULT_FONTNAME "XtDefaultFont" #endif {XtNfont, XtCFont, XtRString, sizeof(String), offset(menu.fontName), XtRString, DEFAULT_FONTNAME }, {XtNforeground, XtCForeground, XtRPixel, sizeof(Pixel), offset(menu.foreground), XtRString, "XtDefaultForeground"}, {XtNdisabledForeground, XtCDisabledForeground, XtRPixel, sizeof(Pixel), offset(menu.disabled_foreground), XtRString, (XtPointer)NULL}, {XtNbuttonForeground, XtCButtonForeground, XtRPixel, sizeof(Pixel), offset(menu.button_foreground), XtRString, "XtDefaultForeground"}, {XtNmargin, XtCMargin, XtRDimension, sizeof(Dimension), offset(menu.margin), XtRImmediate, (XtPointer)1}, {XtNhorizontalSpacing, XtCMargin, XtRDimension, sizeof(Dimension), offset(menu.horizontal_spacing), XtRImmediate, (XtPointer)3}, {XtNverticalSpacing, XtCMargin, XtRDimension, sizeof(Dimension), offset(menu.vertical_spacing), XtRImmediate, (XtPointer)2}, {XtNarrowSpacing, XtCMargin, XtRDimension, sizeof(Dimension), offset(menu.arrow_spacing), XtRImmediate, (XtPointer)10}, {XmNshadowThickness, XmCShadowThickness, XtRDimension, sizeof (Dimension), offset (menu.shadow_thickness), XtRImmediate, (XtPointer)1}, {XmNtopShadowColor, XmCTopShadowColor, XtRPixel, sizeof (Pixel), offset (menu.top_shadow_color), XtRImmediate, (XtPointer)-1}, {XmNbottomShadowColor, XmCBottomShadowColor, XtRPixel, sizeof (Pixel), offset (menu.bottom_shadow_color), XtRImmediate, (XtPointer)-1}, {XmNtopShadowPixmap, XmCTopShadowPixmap, XtRPixmap, sizeof (Pixmap), offset (menu.top_shadow_pixmap), XtRImmediate, (XtPointer)None}, {XmNbottomShadowPixmap, XmCBottomShadowPixmap, XtRPixmap, sizeof (Pixmap), offset (menu.bottom_shadow_pixmap), XtRImmediate, (XtPointer)None}, {XtNopen, XtCCallback, XtRCallback, sizeof(XtPointer), offset(menu.open), XtRCallback, (XtPointer)NULL}, {XtNselect, XtCCallback, XtRCallback, sizeof(XtPointer), offset(menu.select), XtRCallback, (XtPointer)NULL}, {XtNhighlightCallback, XtCCallback, XtRCallback, sizeof(XtPointer), offset(menu.highlight), XtRCallback, (XtPointer)NULL}, {XtNenterCallback, XtCCallback, XtRCallback, sizeof(XtPointer), offset(menu.enter), XtRCallback, (XtPointer)NULL}, {XtNleaveCallback, XtCCallback, XtRCallback, sizeof(XtPointer), offset(menu.leave), XtRCallback, (XtPointer)NULL}, {XtNmenu, XtCMenu, XtRPointer, sizeof(XtPointer), offset(menu.contents), XtRImmediate, (XtPointer)NULL}, {XtNcursor, XtCCursor, XtRCursor, sizeof(Cursor), offset(menu.cursor_shape), XtRString, (XtPointer)"right_ptr"}, {XtNhorizontal, XtCHorizontal, XtRInt, sizeof(int), offset(menu.horizontal), XtRImmediate, (XtPointer)True}, }; #undef offset static Boolean XlwMenuSetValues(Widget current, Widget request, Widget new, ArgList args, Cardinal *num_args); static void XlwMenuRealize(Widget, Mask *, XSetWindowAttributes *); static void XlwMenuResize(Widget w); static void XlwMenuInitialize(Widget, Widget, ArgList, Cardinal *); static void XlwMenuRedisplay(Widget w, XEvent *ev, Region region); static void XlwMenuDestroy(Widget w); static void XlwMenuClassInitialize(void); static void Start(Widget w, XEvent *ev, String *params, Cardinal *num_params); static void Drag(Widget w, XEvent *ev, String *params, Cardinal *num_params); static void Down(Widget w, XEvent *ev, String *params, Cardinal *num_params); static void Up(Widget w, XEvent *ev, String *params, Cardinal *num_params); static void Left(Widget w, XEvent *ev, String *params, Cardinal *num_params); static void Right(Widget w, XEvent *ev, String *params, Cardinal *num_params); static void Select(Widget w, XEvent *ev, String *params, Cardinal *num_params); static void Key(Widget w, XEvent *ev, String *params, Cardinal *num_params); static void Nothing(Widget w, XEvent *ev, String *params, Cardinal *num_params); static int separator_height (enum menu_separator); static void pop_up_menu (XlwMenuWidget, XButtonPressedEvent *); static XtActionsRec xlwMenuActionsList [] = { {"start", Start}, {"drag", Drag}, {"down", Down}, {"up", Up}, {"left", Left}, {"right", Right}, {"select", Select}, {"key", Key}, {"MenuGadgetEscape", Key}, /* Compatibility with Lesstif/Motif. */ {"nothing", Nothing}, }; #define SuperClass ((CoreWidgetClass)&coreClassRec) XlwMenuClassRec xlwMenuClassRec = { { /* CoreClass fields initialization */ (WidgetClass) SuperClass, /* superclass */ "XlwMenu", /* class_name */ sizeof(XlwMenuRec), /* size */ XlwMenuClassInitialize, /* class_initialize */ NULL, /* class_part_initialize */ FALSE, /* class_inited */ XlwMenuInitialize, /* initialize */ NULL, /* initialize_hook */ XlwMenuRealize, /* realize */ xlwMenuActionsList, /* actions */ XtNumber(xlwMenuActionsList), /* num_actions */ xlwMenuResources, /* resources */ XtNumber(xlwMenuResources), /* resource_count */ NULLQUARK, /* xrm_class */ TRUE, /* compress_motion */ XtExposeCompressMaximal, /* compress_exposure */ TRUE, /* compress_enterleave */ FALSE, /* visible_interest */ XlwMenuDestroy, /* destroy */ XlwMenuResize, /* resize */ XlwMenuRedisplay, /* expose */ XlwMenuSetValues, /* set_values */ NULL, /* set_values_hook */ XtInheritSetValuesAlmost, /* set_values_almost */ NULL, /* get_values_hook */ NULL, /* accept_focus */ XtVersion, /* version */ NULL, /* callback_private */ xlwMenuTranslations, /* tm_table */ XtInheritQueryGeometry, /* query_geometry */ XtInheritDisplayAccelerator, /* display_accelerator */ NULL /* extension */ }, /* XlwMenuClass fields initialization */ { 0 /* dummy */ }, }; WidgetClass xlwMenuWidgetClass = (WidgetClass) &xlwMenuClassRec; int submenu_destroyed; /* For debug, if installation-directory is non-nil this is not an installed Emacs. In that case we do not grab the keyboard to make it easier to debug. */ #define GRAB_KEYBOARD (EQ (Vinstallation_directory, Qnil)) static int next_release_must_exit; /* Utilities */ /* Ungrab pointer and keyboard */ static void ungrab_all (Widget w, Time ungrabtime) { XtUngrabPointer (w, ungrabtime); if (GRAB_KEYBOARD) XtUngrabKeyboard (w, ungrabtime); } /* Like abort, but remove grabs from widget W before. */ static _Noreturn void abort_gracefully (Widget w) { if (XtIsShell (XtParent (w))) XtRemoveGrab (w); ungrab_all (w, CurrentTime); emacs_abort (); } static void push_new_stack (XlwMenuWidget mw, widget_value *val) { if (!mw->menu.new_stack) { mw->menu.new_stack_length = 10; mw->menu.new_stack = (widget_value**)XtCalloc (mw->menu.new_stack_length, sizeof (widget_value*)); } else if (mw->menu.new_depth == mw->menu.new_stack_length) { mw->menu.new_stack_length *= 2; mw->menu.new_stack = (widget_value**)XtRealloc ((char*)mw->menu.new_stack, mw->menu.new_stack_length * sizeof (widget_value*)); } mw->menu.new_stack [mw->menu.new_depth++] = val; } static void pop_new_stack_if_no_contents (XlwMenuWidget mw) { if (mw->menu.new_depth > 1) { if (!mw->menu.new_stack [mw->menu.new_depth - 1]->contents) mw->menu.new_depth -= 1; } } static void make_old_stack_space (XlwMenuWidget mw, int n) { if (!mw->menu.old_stack) { mw->menu.old_stack_length = 10; mw->menu.old_stack = (widget_value**)XtCalloc (mw->menu.old_stack_length, sizeof (widget_value*)); } else if (mw->menu.old_stack_length < n) { mw->menu.old_stack_length *= 2; mw->menu.old_stack = (widget_value**)XtRealloc ((char*)mw->menu.old_stack, mw->menu.old_stack_length * sizeof (widget_value*)); } } /* Size code */ static int string_width (XlwMenuWidget mw, char *s) { XCharStruct xcs; int drop; #ifdef HAVE_XFT if (mw->menu.xft_font) { XGlyphInfo gi; XftTextExtentsUtf8 (XtDisplay (mw), mw->menu.xft_font, (FcChar8 *) s, strlen (s), &gi); return gi.width; } #endif #ifdef HAVE_X_I18N if (mw->menu.fontSet) { XRectangle ink, logical; XmbTextExtents (mw->menu.fontSet, s, strlen (s), &ink, &logical); return logical.width; } #endif XTextExtents (mw->menu.font, s, strlen (s), &drop, &drop, &drop, &xcs); return xcs.width; } #ifdef HAVE_XFT #define MENU_FONT_HEIGHT(mw) \ ((mw)->menu.xft_font != NULL \ ? (mw)->menu.xft_font->height \ : ((mw)->menu.fontSet != NULL \ ? (mw)->menu.font_extents->max_logical_extent.height \ : (mw)->menu.font->ascent + (mw)->menu.font->descent)) #define MENU_FONT_ASCENT(mw) \ ((mw)->menu.xft_font != NULL \ ? (mw)->menu.xft_font->ascent \ : ((mw)->menu.fontSet != NULL \ ? - (mw)->menu.font_extents->max_logical_extent.y \ : (mw)->menu.font->ascent)) #else #ifdef HAVE_X_I18N #define MENU_FONT_HEIGHT(mw) \ ((mw)->menu.fontSet != NULL \ ? (mw)->menu.font_extents->max_logical_extent.height \ : (mw)->menu.font->ascent + (mw)->menu.font->descent) #define MENU_FONT_ASCENT(mw) \ ((mw)->menu.fontSet != NULL \ ? - (mw)->menu.font_extents->max_logical_extent.y \ : (mw)->menu.font->ascent) #else #define MENU_FONT_HEIGHT(mw) \ ((mw)->menu.font->ascent + (mw)->menu.font->descent) #define MENU_FONT_ASCENT(mw) ((mw)->menu.font->ascent) #endif #endif static int arrow_width (XlwMenuWidget mw) { return (MENU_FONT_ASCENT (mw) * 3/4) | 1; } /* Return the width of toggle buttons of widget MW. */ static int toggle_button_width (XlwMenuWidget mw) { return (MENU_FONT_HEIGHT (mw) * 2 / 3) | 1; } /* Return the width of radio buttons of widget MW. */ static int radio_button_width (XlwMenuWidget mw) { return toggle_button_width (mw) * 1.41; } static XtResource nameResource[] = { {"labelString", "LabelString", XtRString, sizeof(String), 0, XtRImmediate, 0}, }; static char* resource_widget_value (XlwMenuWidget mw, widget_value *val) { if (!val->toolkit_data) { char* resourced_name = NULL; char* complete_name; XtGetSubresources ((Widget) mw, (XtPointer) &resourced_name, val->name, val->name, nameResource, 1, NULL, 0); if (!resourced_name) resourced_name = val->name; if (!val->value) { complete_name = (char *) XtMalloc (strlen (resourced_name) + 1); strcpy (complete_name, resourced_name); } else { int complete_length = strlen (resourced_name) + strlen (val->value) + 2; complete_name = XtMalloc (complete_length); char *z = stpcpy (complete_name, resourced_name); *z++ = ' '; strcpy (z, val->value); } val->toolkit_data = complete_name; val->free_toolkit_data = True; } return (char*)val->toolkit_data; } /* Returns the sizes of an item */ static void size_menu_item (XlwMenuWidget mw, widget_value* val, int horizontal_p, int* label_width, int* rest_width, int* button_width, int* height) { enum menu_separator separator; if (lw_separator_p (val->name, &separator, 0)) { *height = separator_height (separator); *label_width = 1; *rest_width = 0; *button_width = 0; } else { *height = MENU_FONT_HEIGHT (mw) + 2 * mw->menu.vertical_spacing + 2 * mw->menu.shadow_thickness; *label_width = string_width (mw, resource_widget_value (mw, val)) + mw->menu.horizontal_spacing + mw->menu.shadow_thickness; *rest_width = mw->menu.horizontal_spacing + mw->menu.shadow_thickness; if (!horizontal_p) { if (val->contents) /* Add width of the arrow displayed for submenus. */ *rest_width += arrow_width (mw) + mw->menu.arrow_spacing; else if (val->key) /* Add width of key equivalent string. */ *rest_width += (string_width (mw, val->key) + mw->menu.arrow_spacing); if (val->button_type == BUTTON_TYPE_TOGGLE) *button_width = (toggle_button_width (mw) + mw->menu.horizontal_spacing); else if (val->button_type == BUTTON_TYPE_RADIO) *button_width = (radio_button_width (mw) + mw->menu.horizontal_spacing); } } } static void size_menu (XlwMenuWidget mw, int level) { int label_width = 0; int rest_width = 0; int button_width = 0; int max_rest_width = 0; int max_button_width = 0; int height = 0; int horizontal_p = mw->menu.horizontal && (level == 0); widget_value* val; window_state* ws; if (level >= mw->menu.old_depth) abort_gracefully ((Widget) mw); ws = &mw->menu.windows [level]; ws->width = 0; ws->height = 0; ws->label_width = 0; ws->button_width = 0; for (val = mw->menu.old_stack [level]->contents; val; val = val->next) { size_menu_item (mw, val, horizontal_p, &label_width, &rest_width, &button_width, &height); if (horizontal_p) { ws->width += label_width + rest_width; if (height > ws->height) ws->height = height; } else { if (label_width > ws->label_width) ws->label_width = label_width; if (rest_width > max_rest_width) max_rest_width = rest_width; if (button_width > max_button_width) max_button_width = button_width; ws->height += height; } } if (horizontal_p) ws->label_width = ws->button_width = 0; else { ws->width = ws->label_width + max_rest_width + max_button_width; ws->button_width = max_button_width; } ws->width += 2 * mw->menu.shadow_thickness; ws->height += 2 * mw->menu.shadow_thickness; ws->max_rest_width = max_rest_width; if (horizontal_p) { ws->width += 2 * mw->menu.margin; ws->height += 2 * mw->menu.margin; } } /* Display code */ static void draw_arrow (XlwMenuWidget mw, Window window, GC gc, int x, int y, int width, int down_p) { Display *dpy = XtDisplay (mw); GC top_gc = mw->menu.shadow_top_gc; GC bottom_gc = mw->menu.shadow_bottom_gc; int thickness = mw->menu.shadow_thickness; int height = width; XPoint pt[10]; /* alpha = atan (0.5) factor = (1 + sin (alpha)) / cos (alpha) */ double factor = 1.62; int thickness2 = thickness * factor; y += (MENU_FONT_HEIGHT (mw) - height) / 2; if (down_p) { GC temp; temp = top_gc; top_gc = bottom_gc; bottom_gc = temp; } pt[0].x = x; pt[0].y = y + height; pt[1].x = x + thickness; pt[1].y = y + height - thickness2; pt[2].x = x + thickness2; pt[2].y = y + thickness2; pt[3].x = x; pt[3].y = y; XFillPolygon (dpy, window, top_gc, pt, 4, Convex, CoordModeOrigin); pt[0].x = x; pt[0].y = y; pt[1].x = x + thickness; pt[1].y = y + thickness2; pt[2].x = x + width - thickness2; pt[2].y = y + height / 2; pt[3].x = x + width; pt[3].y = y + height / 2; XFillPolygon (dpy, window, top_gc, pt, 4, Convex, CoordModeOrigin); pt[0].x = x; pt[0].y = y + height; pt[1].x = x + thickness; pt[1].y = y + height - thickness2; pt[2].x = x + width - thickness2; pt[2].y = y + height / 2; pt[3].x = x + width; pt[3].y = y + height / 2; XFillPolygon (dpy, window, bottom_gc, pt, 4, Convex, CoordModeOrigin); } static void draw_shadow_rectangle (XlwMenuWidget mw, Window window, int x, int y, int width, int height, int erase_p, int down_p) { Display *dpy = XtDisplay (mw); GC top_gc = !erase_p ? mw->menu.shadow_top_gc : mw->menu.background_gc; GC bottom_gc = !erase_p ? mw->menu.shadow_bottom_gc : mw->menu.background_gc; int thickness = mw->menu.shadow_thickness; XPoint points [4]; if (!erase_p && down_p) { GC temp; temp = top_gc; top_gc = bottom_gc; bottom_gc = temp; } points [0].x = x; points [0].y = y; points [1].x = x + width; points [1].y = y; points [2].x = x + width - thickness; points [2].y = y + thickness; points [3].x = x; points [3].y = y + thickness; XFillPolygon (dpy, window, top_gc, points, 4, Convex, CoordModeOrigin); points [0].x = x; points [0].y = y + thickness; points [1].x = x; points [1].y = y + height; points [2].x = x + thickness; points [2].y = y + height - thickness; points [3].x = x + thickness; points [3].y = y + thickness; XFillPolygon (dpy, window, top_gc, points, 4, Convex, CoordModeOrigin); points [0].x = x + width; points [0].y = y; points [1].x = x + width - thickness; points [1].y = y + thickness; points [2].x = x + width - thickness; points [2].y = y + height - thickness; points [3].x = x + width; points [3].y = y + height - thickness; XFillPolygon (dpy, window, bottom_gc, points, 4, Convex, CoordModeOrigin); points [0].x = x; points [0].y = y + height; points [1].x = x + width; points [1].y = y + height; points [2].x = x + width; points [2].y = y + height - thickness; points [3].x = x + thickness; points [3].y = y + height - thickness; XFillPolygon (dpy, window, bottom_gc, points, 4, Convex, CoordModeOrigin); } static void draw_shadow_rhombus (XlwMenuWidget mw, Window window, int x, int y, int width, int height, int erase_p, int down_p) { Display *dpy = XtDisplay (mw); GC top_gc = !erase_p ? mw->menu.shadow_top_gc : mw->menu.background_gc; GC bottom_gc = !erase_p ? mw->menu.shadow_bottom_gc : mw->menu.background_gc; int thickness = mw->menu.shadow_thickness; XPoint points [4]; if (!erase_p && down_p) { GC temp; temp = top_gc; top_gc = bottom_gc; bottom_gc = temp; } points [0].x = x; points [0].y = y + height / 2; points [1].x = x + thickness; points [1].y = y + height / 2; points [2].x = x + width / 2; points [2].y = y + thickness; points [3].x = x + width / 2; points [3].y = y; XFillPolygon (dpy, window, top_gc, points, 4, Convex, CoordModeOrigin); points [0].x = x + width / 2; points [0].y = y; points [1].x = x + width / 2; points [1].y = y + thickness; points [2].x = x + width - thickness; points [2].y = y + height / 2; points [3].x = x + width; points [3].y = y + height / 2; XFillPolygon (dpy, window, top_gc, points, 4, Convex, CoordModeOrigin); points [0].x = x; points [0].y = y + height / 2; points [1].x = x + thickness; points [1].y = y + height / 2; points [2].x = x + width / 2; points [2].y = y + height - thickness; points [3].x = x + width / 2; points [3].y = y + height; XFillPolygon (dpy, window, bottom_gc, points, 4, Convex, CoordModeOrigin); points [0].x = x + width / 2; points [0].y = y + height; points [1].x = x + width / 2; points [1].y = y + height - thickness; points [2].x = x + width - thickness; points [2].y = y + height / 2; points [3].x = x + width; points [3].y = y + height / 2; XFillPolygon (dpy, window, bottom_gc, points, 4, Convex, CoordModeOrigin); } /* Draw a toggle button on widget MW, X window WINDOW. X/Y is the top-left corner of the menu item. SELECTED_P non-zero means the toggle button is selected. */ static void draw_toggle (XlwMenuWidget mw, Window window, int x, int y, int selected_p) { int width, height; width = toggle_button_width (mw); height = width; x += mw->menu.horizontal_spacing; y += (MENU_FONT_ASCENT (mw) - height) / 2; draw_shadow_rectangle (mw, window, x, y, width, height, False, selected_p); } /* Draw a radio button on widget MW, X window WINDOW. X/Y is the top-left corner of the menu item. SELECTED_P non-zero means the toggle button is selected. */ static void draw_radio (XlwMenuWidget mw, Window window, int x, int y, int selected_p) { int width, height; width = radio_button_width (mw); height = width; x += mw->menu.horizontal_spacing; y += (MENU_FONT_ASCENT (mw) - height) / 2; draw_shadow_rhombus (mw, window, x, y, width, height, False, selected_p); } /* Draw a menu separator on widget MW, X window WINDOW. X/Y is the top-left corner of the menu item. WIDTH is the width of the separator to draw. TYPE is the separator type. */ static void draw_separator (XlwMenuWidget mw, Window window, int x, int y, int width, enum menu_separator type) { Display *dpy = XtDisplay (mw); XGCValues xgcv; switch (type) { case SEPARATOR_NO_LINE: break; case SEPARATOR_SINGLE_LINE: XDrawLine (dpy, window, mw->menu.foreground_gc, x, y, x + width, y); break; case SEPARATOR_DOUBLE_LINE: draw_separator (mw, window, x, y, width, SEPARATOR_SINGLE_LINE); draw_separator (mw, window, x, y + 2, width, SEPARATOR_SINGLE_LINE); break; case SEPARATOR_SINGLE_DASHED_LINE: xgcv.line_style = LineOnOffDash; XChangeGC (dpy, mw->menu.foreground_gc, GCLineStyle, &xgcv); XDrawLine (dpy, window, mw->menu.foreground_gc, x, y, x + width, y); xgcv.line_style = LineSolid; XChangeGC (dpy, mw->menu.foreground_gc, GCLineStyle, &xgcv); break; case SEPARATOR_DOUBLE_DASHED_LINE: draw_separator (mw, window, x, y, width, SEPARATOR_SINGLE_DASHED_LINE); draw_separator (mw, window, x, y + 2, width, SEPARATOR_SINGLE_DASHED_LINE); break; case SEPARATOR_SHADOW_ETCHED_IN: XDrawLine (dpy, window, mw->menu.shadow_bottom_gc, x, y, x + width, y); XDrawLine (dpy, window, mw->menu.shadow_top_gc, x, y + 1, x + width, y + 1); break; case SEPARATOR_SHADOW_ETCHED_OUT: XDrawLine (dpy, window, mw->menu.shadow_top_gc, x, y, x + width, y); XDrawLine (dpy, window, mw->menu.shadow_bottom_gc, x, y + 1, x + width, y + 1); break; case SEPARATOR_SHADOW_ETCHED_IN_DASH: xgcv.line_style = LineOnOffDash; XChangeGC (dpy, mw->menu.shadow_bottom_gc, GCLineStyle, &xgcv); XChangeGC (dpy, mw->menu.shadow_top_gc, GCLineStyle, &xgcv); draw_separator (mw, window, x, y, width, SEPARATOR_SHADOW_ETCHED_IN); xgcv.line_style = LineSolid; XChangeGC (dpy, mw->menu.shadow_bottom_gc, GCLineStyle, &xgcv); XChangeGC (dpy, mw->menu.shadow_top_gc, GCLineStyle, &xgcv); break; case SEPARATOR_SHADOW_ETCHED_OUT_DASH: xgcv.line_style = LineOnOffDash; XChangeGC (dpy, mw->menu.shadow_bottom_gc, GCLineStyle, &xgcv); XChangeGC (dpy, mw->menu.shadow_top_gc, GCLineStyle, &xgcv); draw_separator (mw, window, x, y, width, SEPARATOR_SHADOW_ETCHED_OUT); xgcv.line_style = LineSolid; XChangeGC (dpy, mw->menu.shadow_bottom_gc, GCLineStyle, &xgcv); XChangeGC (dpy, mw->menu.shadow_top_gc, GCLineStyle, &xgcv); break; case SEPARATOR_SHADOW_DOUBLE_ETCHED_IN: draw_separator (mw, window, x, y, width, SEPARATOR_SHADOW_ETCHED_IN); draw_separator (mw, window, x, y + 3, width, SEPARATOR_SHADOW_ETCHED_IN); break; case SEPARATOR_SHADOW_DOUBLE_ETCHED_OUT: draw_separator (mw, window, x, y, width, SEPARATOR_SHADOW_ETCHED_OUT); draw_separator (mw, window, x, y + 3, width, SEPARATOR_SHADOW_ETCHED_OUT); break; case SEPARATOR_SHADOW_DOUBLE_ETCHED_IN_DASH: xgcv.line_style = LineOnOffDash; XChangeGC (dpy, mw->menu.shadow_bottom_gc, GCLineStyle, &xgcv); XChangeGC (dpy, mw->menu.shadow_top_gc, GCLineStyle, &xgcv); draw_separator (mw, window, x, y, width, SEPARATOR_SHADOW_DOUBLE_ETCHED_IN); xgcv.line_style = LineSolid; XChangeGC (dpy, mw->menu.shadow_bottom_gc, GCLineStyle, &xgcv); XChangeGC (dpy, mw->menu.shadow_top_gc, GCLineStyle, &xgcv); break; case SEPARATOR_SHADOW_DOUBLE_ETCHED_OUT_DASH: xgcv.line_style = LineOnOffDash; XChangeGC (dpy, mw->menu.shadow_bottom_gc, GCLineStyle, &xgcv); XChangeGC (dpy, mw->menu.shadow_top_gc, GCLineStyle, &xgcv); draw_separator (mw, window, x, y, width, SEPARATOR_SHADOW_DOUBLE_ETCHED_OUT); xgcv.line_style = LineSolid; XChangeGC (dpy, mw->menu.shadow_bottom_gc, GCLineStyle, &xgcv); XChangeGC (dpy, mw->menu.shadow_top_gc, GCLineStyle, &xgcv); break; default: emacs_abort (); } } /* Return the pixel height of menu separator SEPARATOR. */ static int separator_height (enum menu_separator separator) { switch (separator) { case SEPARATOR_NO_LINE: return 2; case SEPARATOR_SINGLE_LINE: case SEPARATOR_SINGLE_DASHED_LINE: return 1; case SEPARATOR_DOUBLE_LINE: case SEPARATOR_DOUBLE_DASHED_LINE: return 3; case SEPARATOR_SHADOW_ETCHED_IN: case SEPARATOR_SHADOW_ETCHED_OUT: case SEPARATOR_SHADOW_ETCHED_IN_DASH: case SEPARATOR_SHADOW_ETCHED_OUT_DASH: return 2; case SEPARATOR_SHADOW_DOUBLE_ETCHED_IN: case SEPARATOR_SHADOW_DOUBLE_ETCHED_OUT: case SEPARATOR_SHADOW_DOUBLE_ETCHED_IN_DASH: case SEPARATOR_SHADOW_DOUBLE_ETCHED_OUT_DASH: return 5; default: emacs_abort (); } } /* Display the menu item and increment where.x and where.y to show how large the menu item was. */ static void display_menu_item (XlwMenuWidget mw, widget_value* val, window_state* ws, XPoint* where, Boolean highlighted_p, Boolean horizontal_p, Boolean just_compute_p) { GC deco_gc; GC text_gc; int font_height = MENU_FONT_HEIGHT (mw); int font_ascent = MENU_FONT_ASCENT (mw); int shadow = mw->menu.shadow_thickness; int margin = mw->menu.margin; int h_spacing = mw->menu.horizontal_spacing; int v_spacing = mw->menu.vertical_spacing; int label_width; int rest_width; int button_width; int height; int width; enum menu_separator separator; int separator_p = lw_separator_p (val->name, &separator, 0); #ifdef HAVE_XFT XftColor *xftfg; #endif /* compute the sizes of the item */ size_menu_item (mw, val, horizontal_p, &label_width, &rest_width, &button_width, &height); if (horizontal_p) width = label_width + rest_width; else { label_width = ws->label_width; width = ws->width - 2 * shadow; } /* Only highlight an enabled item that has a callback. */ if (highlighted_p) if (!val->enabled || !(val->call_data || val->contents)) highlighted_p = 0; /* do the drawing. */ if (!just_compute_p) { /* Add the shadow border of the containing menu */ int x = where->x + shadow; int y = where->y + shadow; if (horizontal_p) { x += margin; y += margin; } /* pick the foreground and background GC. */ if (val->enabled) text_gc = mw->menu.foreground_gc; else text_gc = mw->menu.disabled_gc; deco_gc = mw->menu.foreground_gc; #ifdef HAVE_XFT xftfg = val->enabled ? &mw->menu.xft_fg : &mw->menu.xft_disabled_fg; #endif if (separator_p) { draw_separator (mw, ws->pixmap, x, y, width, separator); } else { int x_offset = x + h_spacing + shadow; char* display_string = resource_widget_value (mw, val); draw_shadow_rectangle (mw, ws->pixmap, x, y, width, height, True, False); /* Deal with centering a menu title. */ if (!horizontal_p && !val->contents && !val->call_data) { int l = string_width (mw, display_string); if (width > l) x_offset = (width - l) >> 1; } else if (!horizontal_p && ws->button_width) x_offset += ws->button_width; #ifdef HAVE_XFT if (ws->xft_draw) { int draw_y = y + v_spacing + shadow; XftDrawStringUtf8 (ws->xft_draw, xftfg, mw->menu.xft_font, x_offset, draw_y + font_ascent, (unsigned char *) display_string, strlen (display_string)); } else #endif #ifdef HAVE_X_I18N if (mw->menu.fontSet) XmbDrawString (XtDisplay (mw), ws->pixmap, mw->menu.fontSet, text_gc, x_offset, y + v_spacing + shadow + font_ascent, display_string, strlen (display_string)); else #endif XDrawString (XtDisplay (mw), ws->pixmap, text_gc, x_offset, y + v_spacing + shadow + font_ascent, display_string, strlen (display_string)); if (!horizontal_p) { if (val->button_type == BUTTON_TYPE_TOGGLE) draw_toggle (mw, ws->pixmap, x, y + v_spacing + shadow, val->selected); else if (val->button_type == BUTTON_TYPE_RADIO) draw_radio (mw, ws->pixmap, x, y + v_spacing + shadow, val->selected); if (val->contents) { int a_w = arrow_width (mw); draw_arrow (mw, ws->pixmap, deco_gc, x + width - a_w - mw->menu.horizontal_spacing - mw->menu.shadow_thickness, y + v_spacing + shadow, a_w, highlighted_p); } else if (val->key) { #ifdef HAVE_XFT if (ws->xft_draw) { int draw_x = ws->width - ws->max_rest_width + mw->menu.arrow_spacing; int draw_y = y + v_spacing + shadow + font_ascent; XftDrawStringUtf8 (ws->xft_draw, xftfg, mw->menu.xft_font, draw_x, draw_y, (unsigned char *) val->key, strlen (val->key)); } else #endif #ifdef HAVE_X_I18N if (mw->menu.fontSet) XmbDrawString (XtDisplay (mw), ws->pixmap, mw->menu.fontSet, text_gc, x + label_width + mw->menu.arrow_spacing, y + v_spacing + shadow + font_ascent, val->key, strlen (val->key)); else #endif XDrawString (XtDisplay (mw), ws->pixmap, text_gc, x + label_width + mw->menu.arrow_spacing, y + v_spacing + shadow + font_ascent, val->key, strlen (val->key)); } } else { XDrawRectangle (XtDisplay (mw), ws->pixmap, mw->menu.background_gc, x + shadow, y + shadow, label_width + h_spacing - 1, font_height + 2 * v_spacing - 1); draw_shadow_rectangle (mw, ws->pixmap, x, y, width, height, True, False); } if (highlighted_p) draw_shadow_rectangle (mw, ws->pixmap, x, y, width, height, False, False); } } where->x += width; where->y += height; } static void display_menu (XlwMenuWidget mw, int level, Boolean just_compute_p, XPoint *highlighted_pos, XPoint *hit, widget_value **hit_return) { widget_value* val; widget_value* following_item; window_state* ws; XPoint where; int horizontal_p = mw->menu.horizontal && (level == 0); int highlighted_p; int no_return = 0; enum menu_separator separator; if (level >= mw->menu.old_depth) abort_gracefully ((Widget) mw); if (level < mw->menu.old_depth - 1) following_item = mw->menu.old_stack [level + 1]; else following_item = NULL; if (hit) *hit_return = NULL; where.x = 0; where.y = 0; ws = &mw->menu.windows [level]; if (!just_compute_p) XFillRectangle (XtDisplay (mw), ws->pixmap, mw->menu.background_gc, 0, 0, ws->width, ws->height); for (val = mw->menu.old_stack [level]->contents; val; val = val->next) { highlighted_p = val == following_item; if (highlighted_p && highlighted_pos) { if (horizontal_p) highlighted_pos->x = where.x; else highlighted_pos->y = where.y; } display_menu_item (mw, val, ws, &where, highlighted_p, horizontal_p, just_compute_p); if (highlighted_p && highlighted_pos) { if (horizontal_p) highlighted_pos->y = where.y; else highlighted_pos->x = where.x; } if (hit && !*hit_return && (horizontal_p ? hit->x < where.x : hit->y < where.y) && !lw_separator_p (val->name, &separator, 0) && !no_return) { if (val->enabled) *hit_return = val; else no_return = 1; if (mw->menu.inside_entry != val) { if (mw->menu.inside_entry) XtCallCallbackList ((Widget)mw, mw->menu.leave, (XtPointer) mw->menu.inside_entry); mw->menu.inside_entry = val; XtCallCallbackList ((Widget)mw, mw->menu.enter, (XtPointer) mw->menu.inside_entry); } } if (horizontal_p) where.y = 0; else where.x = 0; } if (!just_compute_p) { draw_shadow_rectangle (mw, ws->pixmap, 0, 0, ws->width, ws->height, False, False); XCopyArea (XtDisplay (mw), ws->pixmap, ws->window, mw->menu.foreground_gc, 0, 0, ws->width, ws->height, 0, 0); } } /* Motion code */ static void set_new_state (XlwMenuWidget mw, widget_value *val, int level) { int i; mw->menu.new_depth = 0; for (i = 0; i < level; i++) push_new_stack (mw, mw->menu.old_stack [i]); push_new_stack (mw, val); } static void expose_cb (Widget widget, XtPointer closure, XEvent* event, Boolean* continue_to_dispatch) { XlwMenuWidget mw = (XlwMenuWidget) closure; int i; *continue_to_dispatch = False; for (i = 0; i < mw->menu.windows_length; ++i) if (mw->menu.windows [i].w == widget) break; if (i < mw->menu.windows_length && i < mw->menu.old_depth) display_menu (mw, i, False, NULL, NULL, NULL); } static void set_window_type (Widget w, XlwMenuWidget mw) { int popup_menu_p = mw->menu.top_depth == 1; Atom type = XInternAtom (XtDisplay (w), popup_menu_p ? "_NET_WM_WINDOW_TYPE_POPUP_MENU" : "_NET_WM_WINDOW_TYPE_DROPDOWN_MENU", False); XChangeProperty (XtDisplay (w), XtWindow (w), XInternAtom (XtDisplay (w), "_NET_WM_WINDOW_TYPE", False), XA_ATOM, 32, PropModeReplace, (unsigned char *)&type, 1); } static void make_windows_if_needed (XlwMenuWidget mw, int n) { int i; int start_at; window_state* windows; if (mw->menu.windows_length >= n) return; if (!mw->menu.windows) { mw->menu.windows = (window_state*)XtMalloc (n * sizeof (window_state)); start_at = 0; } else { mw->menu.windows = (window_state*)XtRealloc ((char*)mw->menu.windows, n * sizeof (window_state)); start_at = mw->menu.windows_length; } mw->menu.windows_length = n; windows = mw->menu.windows; for (i = start_at; i < n; i++) { Arg av[10]; int ac = 0; windows [i].x = 0; windows [i].y = 0; windows [i].width = 1; windows [i].height = 1; windows [i].max_rest_width = 0; XtSetArg (av[ac], XtNwidth, 1); ++ac; XtSetArg (av[ac], XtNheight, 1); ++ac; XtSetArg (av[ac], XtNsaveUnder, True); ++ac; XtSetArg (av[ac], XtNbackground, mw->core.background_pixel); ++ac; XtSetArg (av[ac], XtNborderColor, mw->core.border_pixel); ++ac; XtSetArg (av[ac], XtNborderWidth, mw->core.border_width); ++ac; XtSetArg (av[ac], XtNcursor, mw->menu.cursor_shape); ++ac; windows [i].w = XtCreatePopupShell ("sub", overrideShellWidgetClass, (Widget) mw, av, ac); XtRealizeWidget (windows [i].w); XtAddEventHandler (windows [i].w, ExposureMask, False, expose_cb, mw); windows [i].window = XtWindow (windows [i].w); windows [i].pixmap = None; #ifdef HAVE_XFT windows [i].xft_draw = 0; #endif set_window_type (windows [i].w, mw); } XFlush (XtDisplay (mw)); } /* Value is non-zero if WINDOW is part of menu bar widget W. */ int xlwmenu_window_p (Widget w, Window window) { XlwMenuWidget mw = (XlwMenuWidget) w; int i; for (i = 0; i < mw->menu.windows_length; ++i) if (window == mw->menu.windows[i].window) break; return i < mw->menu.windows_length; } /* Make the window fit in the screen */ static void fit_to_screen (XlwMenuWidget mw, window_state *ws, window_state *previous_ws, Boolean horizontal_p) { unsigned int screen_width = WidthOfScreen (XtScreen (mw)); unsigned int screen_height = HeightOfScreen (XtScreen (mw)); /* 1 if we are unable to avoid an overlap between this menu and the parent menu in the X dimension. */ int horizontal_overlap = 0; if (ws->x < 0) ws->x = 0; else if (ws->x + ws->width > screen_width) { if (!horizontal_p) /* The addition of shadow-thickness for a sub-menu's position is to reflect a similar adjustment when the menu is displayed to the right of the invoking menu-item; it makes the sub-menu look more `attached' to the menu-item. */ ws->x = previous_ws->x - ws->width + mw->menu.shadow_thickness; else ws->x = screen_width - ws->width; if (ws->x < 0) { ws->x = 0; horizontal_overlap = 1; } } /* If we overlap in X, try to avoid overlap in Y. */ if (horizontal_overlap && ws->y < previous_ws->y + previous_ws->height && previous_ws->y < ws->y + ws->height) { /* Put this menu right below or right above PREVIOUS_WS if there's room. */ if (previous_ws->y + previous_ws->height + ws->height < screen_height) ws->y = previous_ws->y + previous_ws->height; else if (previous_ws->y - ws->height > 0) ws->y = previous_ws->y - ws->height; } if (ws->y < 0) ws->y = 0; else if (ws->y + ws->height > screen_height) { if (horizontal_p) ws->y = previous_ws->y - ws->height; else ws->y = screen_height - ws->height; if (ws->y < 0) ws->y = 0; } } static void create_pixmap_for_menu (window_state* ws, XlwMenuWidget mw) { if (ws->pixmap != None) { XFreePixmap (XtDisplay (ws->w), ws->pixmap); ws->pixmap = None; } ws->pixmap = XCreatePixmap (XtDisplay (ws->w), ws->window, ws->width, ws->height, DefaultDepthOfScreen (XtScreen (ws->w))); #ifdef HAVE_XFT if (ws->xft_draw) XftDrawDestroy (ws->xft_draw); if (mw->menu.xft_font) { int screen = XScreenNumberOfScreen (mw->core.screen); ws->xft_draw = XftDrawCreate (XtDisplay (ws->w), ws->pixmap, DefaultVisual (XtDisplay (ws->w), screen), mw->core.colormap); } else ws->xft_draw = 0; #endif } /* Updates old_stack from new_stack and redisplays. */ static void remap_menubar (XlwMenuWidget mw) { int i; int last_same; XPoint selection_position; int old_depth = mw->menu.old_depth; int new_depth = mw->menu.new_depth; widget_value** old_stack; widget_value** new_stack; window_state* windows; widget_value* old_selection; widget_value* new_selection; /* Check that enough windows and old_stack are ready. */ make_windows_if_needed (mw, new_depth); make_old_stack_space (mw, new_depth); windows = mw->menu.windows; old_stack = mw->menu.old_stack; new_stack = mw->menu.new_stack; /* compute the last identical different entry */ for (i = 1; i < old_depth && i < new_depth; i++) if (old_stack [i] != new_stack [i]) break; last_same = i - 1; /* Memorize the previously selected item to be able to refresh it */ old_selection = last_same + 1 < old_depth ? old_stack [last_same + 1] : NULL; if (old_selection && !old_selection->enabled) old_selection = NULL; new_selection = last_same + 1 < new_depth ? new_stack [last_same + 1] : NULL; if (new_selection && !new_selection->enabled) new_selection = NULL; /* Call callback when the highlighted item changes. */ if (old_selection || new_selection) XtCallCallbackList ((Widget)mw, mw->menu.highlight, (XtPointer) new_selection); /* updates old_state from new_state. It has to be done now because display_menu (called below) uses the old_stack to know what to display. */ for (i = last_same + 1; i < new_depth; i++) { XtPopdown (mw->menu.windows [i].w); old_stack [i] = new_stack [i]; } mw->menu.old_depth = new_depth; /* refresh the last selection */ selection_position.x = 0; selection_position.y = 0; display_menu (mw, last_same, new_selection == old_selection, &selection_position, NULL, NULL); /* Now place the new menus. */ for (i = last_same + 1; i < new_depth && new_stack[i]->contents; i++) { window_state *previous_ws = &windows[i - 1]; window_state *ws = &windows[i]; ws->x = (previous_ws->x + selection_position.x + mw->menu.shadow_thickness); if (mw->menu.horizontal && i == 1) ws->x += mw->menu.margin; #if 0 if (!mw->menu.horizontal || i > 1) ws->x += mw->menu.shadow_thickness; #endif ws->y = (previous_ws->y + selection_position.y + mw->menu.shadow_thickness); if (mw->menu.horizontal && i == 1) ws->y += mw->menu.margin; /* WMs like Gnome 3 ignores requests to move windows. So we must destroy the current one and create a new to get it to move. */ XtUnrealizeWidget (ws->w); XtRealizeWidget (ws->w); ws->window = XtWindow (ws->w); size_menu (mw, i); fit_to_screen (mw, ws, previous_ws, mw->menu.horizontal && i == 1); create_pixmap_for_menu (ws, mw); XtConfigureWidget (ws->w, ws->x, ws->y, ws->width, ws->height, ws->w->core.border_width); display_menu (mw, i, False, &selection_position, NULL, NULL); XtPopup (ws->w, XtGrabNone); } /* unmap the menus that popped down */ for (i = new_depth - 1; i < old_depth; i++) if (i >= new_depth || (i > 0 && !new_stack[i]->contents)) XtPopdown (windows[i].w); } static Boolean motion_event_is_in_menu (XlwMenuWidget mw, XMotionEvent *ev, int level, XPoint *relative_pos) { window_state* ws = &mw->menu.windows [level]; int shadow = level == 0 ? 0 : mw->menu.shadow_thickness; int x = ws->x + shadow; int y = ws->y + shadow; relative_pos->x = ev->x_root - x; relative_pos->y = ev->y_root - y; return (x - shadow < ev->x_root && ev->x_root < x + ws->width && y - shadow < ev->y_root && ev->y_root < y + ws->height); } static Boolean map_event_to_widget_value (XlwMenuWidget mw, XMotionEvent *ev, widget_value **val, int *level) { int i; XPoint relative_pos; window_state* ws; int inside = 0; *val = NULL; /* Find the window */ for (i = mw->menu.old_depth - 1; i >= 0; i--) { ws = &mw->menu.windows [i]; if (ws && motion_event_is_in_menu (mw, ev, i, &relative_pos)) { inside = 1; display_menu (mw, i, True, NULL, &relative_pos, val); if (*val) { *level = i + 1; return True; } } } if (!inside) { if (mw->menu.inside_entry != NULL) XtCallCallbackList ((Widget)mw, mw->menu.leave, (XtPointer) mw->menu.inside_entry); mw->menu.inside_entry = NULL; } return False; } /* Procedures */ static void make_drawing_gcs (XlwMenuWidget mw) { XGCValues xgcv; float scale; XtGCMask mask = GCForeground | GCBackground; #ifdef HAVE_X_I18N if (!mw->menu.fontSet && mw->menu.font) { xgcv.font = mw->menu.font->fid; mask |= GCFont; } #else if (mw->menu.font) { xgcv.font = mw->menu.font->fid; mask |= GCFont; } #endif xgcv.foreground = mw->menu.foreground; xgcv.background = mw->core.background_pixel; mw->menu.foreground_gc = XtGetGC ((Widget)mw, mask, &xgcv); xgcv.foreground = mw->menu.button_foreground; mw->menu.button_gc = XtGetGC ((Widget)mw, mask, &xgcv); xgcv.background = mw->core.background_pixel; #define BRIGHTNESS(color) (((color) & 0xff) + (((color) >> 8) & 0xff) + (((color) >> 16) & 0xff)) /* Allocate color for disabled menu-items. */ mw->menu.disabled_foreground = mw->menu.foreground; if (BRIGHTNESS(mw->menu.foreground) < BRIGHTNESS(mw->core.background_pixel)) scale = 2.3; else scale = 0.55; x_alloc_lighter_color_for_widget ((Widget) mw, XtDisplay ((Widget) mw), mw->core.colormap, &mw->menu.disabled_foreground, scale, 0x8000); if (mw->menu.foreground == mw->menu.disabled_foreground || mw->core.background_pixel == mw->menu.disabled_foreground) { /* Too few colors, use stipple. */ xgcv.foreground = mw->menu.foreground; xgcv.fill_style = FillStippled; xgcv.stipple = mw->menu.gray_pixmap; mw->menu.disabled_gc = XtGetGC ((Widget)mw, mask | GCFillStyle | GCStipple, &xgcv); } else { /* Many colors available, use disabled pixel. */ xgcv.foreground = mw->menu.disabled_foreground; mw->menu.disabled_gc = XtGetGC ((Widget)mw, mask, &xgcv); } xgcv.foreground = mw->menu.button_foreground; xgcv.background = mw->core.background_pixel; xgcv.fill_style = FillStippled; xgcv.stipple = mw->menu.gray_pixmap; mw->menu.inactive_button_gc = XtGetGC ((Widget)mw, mask | GCFillStyle | GCStipple, &xgcv); xgcv.foreground = mw->core.background_pixel; xgcv.background = mw->menu.foreground; mw->menu.background_gc = XtGetGC ((Widget)mw, mask, &xgcv); } static void release_drawing_gcs (XlwMenuWidget mw) { XtReleaseGC ((Widget) mw, mw->menu.foreground_gc); XtReleaseGC ((Widget) mw, mw->menu.button_gc); XtReleaseGC ((Widget) mw, mw->menu.disabled_gc); XtReleaseGC ((Widget) mw, mw->menu.inactive_button_gc); XtReleaseGC ((Widget) mw, mw->menu.background_gc); /* let's get some segvs if we try to use these... */ mw->menu.foreground_gc = (GC) -1; mw->menu.button_gc = (GC) -1; mw->menu.disabled_gc = (GC) -1; mw->menu.inactive_button_gc = (GC) -1; mw->menu.background_gc = (GC) -1; } #ifndef emacs #define MINL(x,y) ((((unsigned long) (x)) < ((unsigned long) (y))) \ ? ((unsigned long) (x)) : ((unsigned long) (y))) #endif static void make_shadow_gcs (XlwMenuWidget mw) { XGCValues xgcv; unsigned long pm = 0; Display *dpy = XtDisplay ((Widget) mw); Screen *screen = XtScreen ((Widget) mw); Colormap cmap = mw->core.colormap; XColor topc, botc; int top_frobbed = 0, bottom_frobbed = 0; mw->menu.free_top_shadow_color_p = 0; mw->menu.free_bottom_shadow_color_p = 0; if (mw->menu.top_shadow_color == -1) mw->menu.top_shadow_color = mw->core.background_pixel; else mw->menu.top_shadow_color = mw->menu.top_shadow_color; if (mw->menu.bottom_shadow_color == -1) mw->menu.bottom_shadow_color = mw->menu.foreground; else mw->menu.bottom_shadow_color = mw->menu.bottom_shadow_color; if (mw->menu.top_shadow_color == mw->core.background_pixel || mw->menu.top_shadow_color == mw->menu.foreground) { topc.pixel = mw->core.background_pixel; #ifdef emacs if (x_alloc_lighter_color_for_widget ((Widget) mw, dpy, cmap, &topc.pixel, 1.2, 0x8000)) #else XQueryColor (dpy, cmap, &topc); /* Don't overflow/wrap! */ topc.red = MINL (65535, topc.red * 1.2); topc.green = MINL (65535, topc.green * 1.2); topc.blue = MINL (65535, topc.blue * 1.2); if (XAllocColor (dpy, cmap, &topc)) #endif { mw->menu.top_shadow_color = topc.pixel; mw->menu.free_top_shadow_color_p = 1; top_frobbed = 1; } } if (mw->menu.bottom_shadow_color == mw->menu.foreground || mw->menu.bottom_shadow_color == mw->core.background_pixel) { botc.pixel = mw->core.background_pixel; #ifdef emacs if (x_alloc_lighter_color_for_widget ((Widget) mw, dpy, cmap, &botc.pixel, 0.6, 0x4000)) #else XQueryColor (dpy, cmap, &botc); botc.red *= 0.6; botc.green *= 0.6; botc.blue *= 0.6; if (XAllocColor (dpy, cmap, &botc)) #endif { mw->menu.bottom_shadow_color = botc.pixel; mw->menu.free_bottom_shadow_color_p = 1; bottom_frobbed = 1; } } if (top_frobbed && bottom_frobbed) { if (topc.pixel == botc.pixel) { if (botc.pixel == mw->menu.foreground) { if (mw->menu.free_top_shadow_color_p) { x_free_dpy_colors (dpy, screen, cmap, &mw->menu.top_shadow_color, 1); mw->menu.free_top_shadow_color_p = 0; } mw->menu.top_shadow_color = mw->core.background_pixel; } else { if (mw->menu.free_bottom_shadow_color_p) { x_free_dpy_colors (dpy, screen, cmap, &mw->menu.bottom_shadow_color, 1); mw->menu.free_bottom_shadow_color_p = 0; } mw->menu.bottom_shadow_color = mw->menu.foreground; } } } if (!mw->menu.top_shadow_pixmap && mw->menu.top_shadow_color == mw->core.background_pixel) { mw->menu.top_shadow_pixmap = mw->menu.gray_pixmap; if (mw->menu.free_top_shadow_color_p) { x_free_dpy_colors (dpy, screen, cmap, &mw->menu.top_shadow_color, 1); mw->menu.free_top_shadow_color_p = 0; } mw->menu.top_shadow_color = mw->menu.foreground; } if (!mw->menu.bottom_shadow_pixmap && mw->menu.bottom_shadow_color == mw->core.background_pixel) { mw->menu.bottom_shadow_pixmap = mw->menu.gray_pixmap; if (mw->menu.free_bottom_shadow_color_p) { x_free_dpy_colors (dpy, screen, cmap, &mw->menu.bottom_shadow_color, 1); mw->menu.free_bottom_shadow_color_p = 0; } mw->menu.bottom_shadow_color = mw->menu.foreground; } xgcv.fill_style = FillStippled; xgcv.foreground = mw->menu.top_shadow_color; xgcv.stipple = mw->menu.top_shadow_pixmap; pm = (xgcv.stipple ? GCStipple|GCFillStyle : 0); mw->menu.shadow_top_gc = XtGetGC ((Widget)mw, GCForeground | pm, &xgcv); xgcv.foreground = mw->menu.bottom_shadow_color; xgcv.stipple = mw->menu.bottom_shadow_pixmap; pm = (xgcv.stipple ? GCStipple|GCFillStyle : 0); mw->menu.shadow_bottom_gc = XtGetGC ((Widget)mw, GCForeground | pm, &xgcv); } static void release_shadow_gcs (XlwMenuWidget mw) { Display *dpy = XtDisplay ((Widget) mw); Screen *screen = XtScreen ((Widget) mw); Colormap cmap = mw->core.colormap; Pixel px[2]; int i = 0; if (mw->menu.free_top_shadow_color_p) px[i++] = mw->menu.top_shadow_color; if (mw->menu.free_bottom_shadow_color_p) px[i++] = mw->menu.bottom_shadow_color; if (i > 0) x_free_dpy_colors (dpy, screen, cmap, px, i); XtReleaseGC ((Widget) mw, mw->menu.shadow_top_gc); XtReleaseGC ((Widget) mw, mw->menu.shadow_bottom_gc); } #ifdef HAVE_XFT static XftFont * getDefaultXftFont (XlwMenuWidget mw) { int screen = XScreenNumberOfScreen (mw->core.screen); return XftFontOpenName (XtDisplay (mw), screen, DEFAULT_FONTNAME); } static int openXftFont (XlwMenuWidget mw) { char *fname = mw->menu.fontName; mw->menu.xft_font = 0; mw->menu.default_face = fname && strcmp (fname, DEFAULT_FONTNAME) == 0; if (fname && strcmp (fname, "none") != 0) { int screen = XScreenNumberOfScreen (mw->core.screen); int len = strlen (fname), i = len - 1; /* Try to convert Gtk-syntax (Sans 9) to Xft syntax Sans-9. */ while (i > 0 && '0' <= fname[i] && fname[i] <= '9') --i; if (fname[i] == ' ') { fname = xstrdup (mw->menu.fontName); fname[i] = '-'; } mw->menu.xft_font = XftFontOpenName (XtDisplay (mw), screen, fname); if (!mw->menu.xft_font) mw->menu.xft_font = getDefaultXftFont (mw); } if (fname != mw->menu.fontName) xfree (fname); return mw->menu.xft_font != 0; } #endif static void XlwMenuInitialize (Widget request, Widget w, ArgList args, Cardinal *num_args) { /* Get the GCs and the widget size. */ XlwMenuWidget mw = (XlwMenuWidget) w; Window window = RootWindowOfScreen (DefaultScreenOfDisplay (XtDisplay (mw))); Display* display = XtDisplay (mw); /* mw->menu.cursor = XCreateFontCursor (display, mw->menu.cursor_shape); */ mw->menu.cursor = mw->menu.cursor_shape; mw->menu.gray_pixmap = XCreatePixmapFromBitmapData (display, window, gray_bits, gray_width, gray_height, (unsigned long)1, (unsigned long)0, 1); #ifdef HAVE_XFT if (openXftFont (mw)) ; else #endif { mw->menu.font = XLoadQueryFont (display, mw->menu.fontName); if (!mw->menu.font) { mw->menu.font = XLoadQueryFont (display, "fixed"); if (!mw->menu.font) { fprintf (stderr, "Menu font fixed not found, can't continue.\n"); emacs_abort (); } } } #ifdef HAVE_X_I18N if (mw->menu.fontSet) mw->menu.font_extents = XExtentsOfFontSet (mw->menu.fontSet); #endif make_drawing_gcs (mw); make_shadow_gcs (mw); mw->menu.popped_up = False; mw->menu.old_depth = 1; mw->menu.old_stack = (widget_value**)XtMalloc (sizeof (widget_value*)); mw->menu.old_stack_length = 1; mw->menu.old_stack [0] = mw->menu.contents; mw->menu.new_depth = 0; mw->menu.new_stack = 0; mw->menu.new_stack_length = 0; push_new_stack (mw, mw->menu.contents); mw->menu.windows = (window_state*)XtMalloc (sizeof (window_state)); mw->menu.windows_length = 1; mw->menu.windows [0].x = 0; mw->menu.windows [0].y = 0; mw->menu.windows [0].width = 0; mw->menu.windows [0].height = 0; mw->menu.windows [0].max_rest_width = 0; mw->menu.windows [0].pixmap = None; #ifdef HAVE_XFT mw->menu.windows [0].xft_draw = 0; #endif size_menu (mw, 0); mw->core.width = mw->menu.windows [0].width; mw->core.height = mw->menu.windows [0].height; } static void XlwMenuClassInitialize (void) { } static void XlwMenuRealize (Widget w, Mask *valueMask, XSetWindowAttributes *attributes) { XlwMenuWidget mw = (XlwMenuWidget)w; XSetWindowAttributes xswa; int mask; (*xlwMenuWidgetClass->core_class.superclass->core_class.realize) (w, valueMask, attributes); xswa.save_under = True; xswa.cursor = mw->menu.cursor_shape; mask = CWSaveUnder | CWCursor; /* I sometimes get random BadCursor errors while creating the first frame on a display. I can not find their reason, but they are annoying so for now let's ignore any errors here. -- lorentey */ #ifdef emacs x_catch_errors (XtDisplay (w)); #endif XChangeWindowAttributes (XtDisplay (w), XtWindow (w), mask, &xswa); #ifdef emacs x_uncatch_errors (); #endif mw->menu.windows [0].w = w; mw->menu.windows [0].window = XtWindow (w); mw->menu.windows [0].x = w->core.x; mw->menu.windows [0].y = w->core.y; mw->menu.windows [0].width = w->core.width; mw->menu.windows [0].height = w->core.height; set_window_type (mw->menu.windows [0].w, mw); create_pixmap_for_menu (&mw->menu.windows [0], mw); #ifdef HAVE_XFT if (mw->menu.xft_font) { XColor colors[3]; colors[0].pixel = mw->menu.xft_fg.pixel = mw->menu.foreground; colors[1].pixel = mw->menu.xft_bg.pixel = mw->core.background_pixel; colors[2].pixel = mw->menu.xft_disabled_fg.pixel = mw->menu.disabled_foreground; XQueryColors (XtDisplay (mw), mw->core.colormap, colors, 3); mw->menu.xft_fg.color.alpha = 0xFFFF; mw->menu.xft_fg.color.red = colors[0].red; mw->menu.xft_fg.color.green = colors[0].green; mw->menu.xft_fg.color.blue = colors[0].blue; mw->menu.xft_bg.color.alpha = 0xFFFF; mw->menu.xft_bg.color.red = colors[1].red; mw->menu.xft_bg.color.green = colors[1].green; mw->menu.xft_bg.color.blue = colors[1].blue; mw->menu.xft_disabled_fg.color.alpha = 0xFFFF; mw->menu.xft_disabled_fg.color.red = colors[2].red; mw->menu.xft_disabled_fg.color.green = colors[2].green; mw->menu.xft_disabled_fg.color.blue = colors[2].blue; } #endif } /* Only the toplevel menubar/popup is a widget so it's the only one that receives expose events through Xt. So we repaint all the other panes when receiving an Expose event. */ static void XlwMenuRedisplay (Widget w, XEvent *ev, Region region) { XlwMenuWidget mw = (XlwMenuWidget)w; /* If we have a depth beyond 1, it's because a submenu was displayed. If the submenu has been destroyed, set the depth back to 1. */ if (submenu_destroyed) { mw->menu.old_depth = 1; submenu_destroyed = 0; } display_menu (mw, 0, False, NULL, NULL, NULL); } /* Part of a hack to make the menu redisplay when a tooltip frame over a menu item is unmapped. */ void xlwmenu_redisplay (Widget w) { XlwMenuRedisplay (w, NULL, None); } static void XlwMenuDestroy (Widget w) { int i; XlwMenuWidget mw = (XlwMenuWidget) w; if (pointer_grabbed) ungrab_all ((Widget)w, CurrentTime); pointer_grabbed = 0; submenu_destroyed = 1; release_drawing_gcs (mw); release_shadow_gcs (mw); /* This doesn't come from the resource db but is created explicitly so we must free it ourselves. */ XFreePixmap (XtDisplay (mw), mw->menu.gray_pixmap); mw->menu.gray_pixmap = (Pixmap) -1; /* Don't free mw->menu.contents because that comes from our creator. The `*_stack' elements are just pointers into `contents' so leave that alone too. But free the stacks themselves. */ if (mw->menu.old_stack) XtFree ((char *) mw->menu.old_stack); if (mw->menu.new_stack) XtFree ((char *) mw->menu.new_stack); /* Original comment was: Remember, you can't free anything that came from the resource database. This includes: mw->menu.cursor mw->menu.top_shadow_pixmap mw->menu.bottom_shadow_pixmap mw->menu.font Also the color cells of top_shadow_color, bottom_shadow_color, foreground, and button_foreground will never be freed until this client exits. Nice, eh? But now I can free font without any visible glitches. */ if (mw->menu.font) XFreeFont (XtDisplay (mw), mw->menu.font); #ifdef HAVE_XFT if (mw->menu.windows [0].xft_draw) XftDrawDestroy (mw->menu.windows [0].xft_draw); if (mw->menu.xft_font) XftFontClose (XtDisplay (mw), mw->menu.xft_font); #endif if (mw->menu.windows [0].pixmap != None) XFreePixmap (XtDisplay (mw), mw->menu.windows [0].pixmap); /* Start from 1 because the one in slot 0 is w->core.window. */ for (i = 1; i < mw->menu.windows_length; i++) { if (mw->menu.windows [i].pixmap != None) XFreePixmap (XtDisplay (mw), mw->menu.windows [i].pixmap); #ifdef HAVE_XFT if (mw->menu.windows [i].xft_draw) XftDrawDestroy (mw->menu.windows [i].xft_draw); #endif } if (mw->menu.windows) XtFree ((char *) mw->menu.windows); } #ifdef HAVE_XFT static int fontname_changed (XlwMenuWidget newmw, XlwMenuWidget oldmw) { /* This will force a new XftFont even if the same string is set. This is good, as rendering parameters may have changed and we just want to do a redisplay. */ return newmw->menu.fontName != oldmw->menu.fontName; } #endif static Boolean XlwMenuSetValues (Widget current, Widget request, Widget new, ArgList args, Cardinal *num_args) { XlwMenuWidget oldmw = (XlwMenuWidget)current; XlwMenuWidget newmw = (XlwMenuWidget)new; Boolean do_redisplay = False; if (newmw->menu.contents && newmw->menu.contents->contents && newmw->menu.contents->contents->change >= VISIBLE_CHANGE) do_redisplay = True; /* Do redisplay if the contents are entirely eliminated. */ if (newmw->menu.contents && newmw->menu.contents->contents == 0 && newmw->menu.contents->change >= VISIBLE_CHANGE) do_redisplay = True; if (newmw->core.background_pixel != oldmw->core.background_pixel || newmw->menu.foreground != oldmw->menu.foreground #ifdef HAVE_XFT || fontname_changed (newmw, oldmw) #endif #ifdef HAVE_X_I18N || newmw->menu.fontSet != oldmw->menu.fontSet || (newmw->menu.fontSet == NULL && newmw->menu.font != oldmw->menu.font) #else || newmw->menu.font != oldmw->menu.font #endif ) { int i; release_drawing_gcs (newmw); make_drawing_gcs (newmw); release_shadow_gcs (newmw); /* Cause the shadow colors to be recalculated. */ newmw->menu.top_shadow_color = -1; newmw->menu.bottom_shadow_color = -1; make_shadow_gcs (newmw); do_redisplay = True; if (XtIsRealized (current)) /* If the menu is currently displayed, change the display. */ for (i = 0; i < oldmw->menu.windows_length; i++) { XSetWindowBackground (XtDisplay (oldmw), oldmw->menu.windows [i].window, newmw->core.background_pixel); /* Clear windows and generate expose events. */ XClearArea (XtDisplay (oldmw), oldmw->menu.windows[i].window, 0, 0, 0, 0, True); } } #ifdef HAVE_XFT if (fontname_changed (newmw, oldmw)) { int i; int screen = XScreenNumberOfScreen (newmw->core.screen); if (newmw->menu.xft_font) XftFontClose (XtDisplay (newmw), newmw->menu.xft_font); openXftFont (newmw); for (i = 0; i < newmw->menu.windows_length; i++) { if (newmw->menu.windows [i].xft_draw) XftDrawDestroy (newmw->menu.windows [i].xft_draw); newmw->menu.windows [i].xft_draw = 0; } if (newmw->menu.xft_font) for (i = 0; i < newmw->menu.windows_length; i++) newmw->menu.windows [i].xft_draw = XftDrawCreate (XtDisplay (newmw), newmw->menu.windows [i].window, DefaultVisual (XtDisplay (newmw), screen), newmw->core.colormap); } #endif #ifdef HAVE_X_I18N if (newmw->menu.fontSet != oldmw->menu.fontSet && newmw->menu.fontSet != NULL) { do_redisplay = True; newmw->menu.font_extents = XExtentsOfFontSet (newmw->menu.fontSet); } #endif return do_redisplay; } static void XlwMenuResize (Widget w) { XlwMenuWidget mw = (XlwMenuWidget)w; if (mw->menu.popped_up) { /* Don't allow the popup menu to resize itself. */ mw->core.width = mw->menu.windows [0].width; mw->core.height = mw->menu.windows [0].height; mw->core.parent->core.width = mw->core.width; mw->core.parent->core.height = mw->core.height; } else { mw->menu.windows [0].width = mw->core.width; mw->menu.windows [0].height = mw->core.height; create_pixmap_for_menu (&mw->menu.windows [0], mw); } } /* Action procedures */ static void handle_single_motion_event (XlwMenuWidget mw, XMotionEvent *ev) { widget_value* val; int level; if (!map_event_to_widget_value (mw, ev, &val, &level)) pop_new_stack_if_no_contents (mw); else set_new_state (mw, val, level); remap_menubar (mw); /* Sync with the display. Makes it feel better on X terms. */ XSync (XtDisplay (mw), False); } static void handle_motion_event (XlwMenuWidget mw, XMotionEvent *ev) { int x = ev->x_root; int y = ev->y_root; int state = ev->state; XMotionEvent oldev = *ev; /* Allow motion events to be generated again. */ if (ev->is_hint && XQueryPointer (XtDisplay (mw), ev->window, &ev->root, &ev->subwindow, &ev->x_root, &ev->y_root, &ev->x, &ev->y, &ev->state) && ev->state == state && (ev->x_root != x || ev->y_root != y)) handle_single_motion_event (mw, ev); else handle_single_motion_event (mw, &oldev); } static void Start (Widget w, XEvent *ev, String *params, Cardinal *num_params) { XlwMenuWidget mw = (XlwMenuWidget)w; if (!mw->menu.popped_up) { menu_post_event = *ev; /* If event is set to CurrentTime, get the last known time stamp. This is for calculating if (popup) menus should stay up after a fast click. */ if (menu_post_event.xbutton.time == CurrentTime) menu_post_event.xbutton.time = XtLastTimestampProcessed (XtDisplay (w)); pop_up_menu (mw, (XButtonPressedEvent*) ev); } else { /* If we push a button while the menu is posted semipermanently, releasing the button should always pop the menu down. */ next_release_must_exit = 1; /* Notes the absolute position of the menubar window. */ mw->menu.windows [0].x = ev->xmotion.x_root - ev->xmotion.x; mw->menu.windows [0].y = ev->xmotion.y_root - ev->xmotion.y; /* Handles the down like a move, slots are compatible. */ ev->xmotion.is_hint = 0; handle_motion_event (mw, &ev->xmotion); } } static void Drag (Widget w, XEvent *ev, String *params, Cardinal *num_params) { XlwMenuWidget mw = (XlwMenuWidget)w; if (mw->menu.popped_up) handle_motion_event (mw, &ev->xmotion); } /* Do nothing. This is how we handle presses and releases of modifier keys. */ static void Nothing (Widget w, XEvent *ev, String *params, Cardinal *num_params) { } static widget_value * find_first_selectable (XlwMenuWidget mw, widget_value *item, int skip_titles) { widget_value *current = item; enum menu_separator separator; while (lw_separator_p (current->name, &separator, 0) || !current->enabled || (skip_titles && !current->call_data && !current->contents)) if (current->next) current = current->next; else return NULL; return current; } static widget_value * find_next_selectable (XlwMenuWidget mw, widget_value *item, int skip_titles) { widget_value *current = item; enum menu_separator separator; while (current->next && (current = current->next) && (lw_separator_p (current->name, &separator, 0) || !current->enabled || (skip_titles && !current->call_data && !current->contents))) ; if (current == item) { if (mw->menu.old_depth < 2) return current; current = mw->menu.old_stack [mw->menu.old_depth - 2]->contents; while (lw_separator_p (current->name, &separator, 0) || !current->enabled || (skip_titles && !current->call_data && !current->contents)) { if (current->next) current = current->next; if (current == item) break; } } return current; } static widget_value * find_prev_selectable (XlwMenuWidget mw, widget_value *item, int skip_titles) { widget_value *current = item; widget_value *prev = item; while ((current = find_next_selectable (mw, current, skip_titles)) != item) { if (prev == current) break; prev = current; } return prev; } static void Down (Widget w, XEvent *ev, String *params, Cardinal *num_params) { XlwMenuWidget mw = (XlwMenuWidget) w; widget_value* selected_item = mw->menu.old_stack [mw->menu.old_depth - 1]; int popup_menu_p = mw->menu.top_depth == 1; /* Inside top-level menu-bar? */ if (mw->menu.old_depth == mw->menu.top_depth) /* When in the menu-bar is pressed, display the corresponding sub-menu and select the first selectable menu item there. If this is a popup menu, skip title item of the popup. */ set_new_state (mw, find_first_selectable (mw, selected_item->contents, popup_menu_p), mw->menu.old_depth); else /* Highlight next possible (enabled and not separator) menu item. */ set_new_state (mw, find_next_selectable (mw, selected_item, popup_menu_p), mw->menu.old_depth - 1); remap_menubar (mw); } static void Up (Widget w, XEvent *ev, String *params, Cardinal *num_params) { XlwMenuWidget mw = (XlwMenuWidget) w; widget_value* selected_item = mw->menu.old_stack [mw->menu.old_depth - 1]; int popup_menu_p = mw->menu.top_depth == 1; /* Inside top-level menu-bar? */ if (mw->menu.old_depth == mw->menu.top_depth) { /* FIXME: this is tricky. in the menu-bar should select the last selectable item in the list. So we select the first selectable one and find the previous selectable item. Is there a better way? */ /* If this is a popup menu, skip title item of the popup. */ set_new_state (mw, find_first_selectable (mw, selected_item->contents, popup_menu_p), mw->menu.old_depth); remap_menubar (mw); selected_item = mw->menu.old_stack [mw->menu.old_depth - 1]; set_new_state (mw, find_prev_selectable (mw, selected_item, popup_menu_p), mw->menu.old_depth - 1); } else /* Highlight previous (enabled and not separator) menu item. */ set_new_state (mw, find_prev_selectable (mw, selected_item, popup_menu_p), mw->menu.old_depth - 1); remap_menubar (mw); } void Left (Widget w, XEvent *ev, String *params, Cardinal *num_params) { XlwMenuWidget mw = (XlwMenuWidget) w; widget_value* selected_item = mw->menu.old_stack [mw->menu.old_depth - 1]; /* Inside top-level menu-bar? */ if (mw->menu.old_depth == mw->menu.top_depth) /* When in the menu-bar is pressed, display the previous item on the menu-bar. If the current item is the first one, highlight the last item in the menubar (probably Help). */ set_new_state (mw, find_prev_selectable (mw, selected_item, 0), mw->menu.old_depth - 1); else if (mw->menu.old_depth == 1 && selected_item->contents) /* Is this menu item expandable? */ { set_new_state (mw, selected_item->contents, mw->menu.old_depth); remap_menubar (mw); selected_item = mw->menu.old_stack [mw->menu.old_depth - 1]; if (!selected_item->enabled && find_first_selectable (mw, selected_item, 0)) set_new_state (mw, find_first_selectable (mw, selected_item, 0), mw->menu.old_depth - 1); } else { pop_new_stack_if_no_contents (mw); set_new_state (mw, mw->menu.old_stack [mw->menu.old_depth - 2], mw->menu.old_depth - 2); } remap_menubar (mw); } void Right (Widget w, XEvent *ev, String *params, Cardinal *num_params) { XlwMenuWidget mw = (XlwMenuWidget) w; widget_value* selected_item = mw->menu.old_stack [mw->menu.old_depth - 1]; /* Inside top-level menu-bar? */ if (mw->menu.old_depth == mw->menu.top_depth) /* When in the menu-bar is pressed, display the next item on the menu-bar. If the current item is the last one, highlight the first item (probably File). */ set_new_state (mw, find_next_selectable (mw, selected_item, 0), mw->menu.old_depth - 1); else if (selected_item->contents) /* Is this menu item expandable? */ { set_new_state (mw, selected_item->contents, mw->menu.old_depth); remap_menubar (mw); selected_item = mw->menu.old_stack [mw->menu.old_depth - 1]; if (!selected_item->enabled && find_first_selectable (mw, selected_item, 0)) set_new_state (mw, find_first_selectable (mw, selected_item, 0), mw->menu.old_depth - 1); } else { pop_new_stack_if_no_contents (mw); set_new_state (mw, mw->menu.old_stack [mw->menu.old_depth - 2], mw->menu.old_depth - 2); } remap_menubar (mw); } /* Handle key press and release events while menu is popped up. Our action is to get rid of the menu. */ static void Key (Widget w, XEvent *ev, String *params, Cardinal *num_params) { XlwMenuWidget mw = (XlwMenuWidget)w; /* Pop down everything. */ mw->menu.new_depth = 1; remap_menubar (mw); if (mw->menu.popped_up) { mw->menu.popped_up = False; ungrab_all ((Widget)mw, ev->xmotion.time); if (XtIsShell (XtParent ((Widget) mw))) XtPopdown (XtParent ((Widget) mw)); else { XtRemoveGrab ((Widget) mw); display_menu (mw, 0, False, NULL, NULL, NULL); } } /* callback */ XtCallCallbackList ((Widget)mw, mw->menu.select, (XtPointer)0); } static void Select (Widget w, XEvent *ev, String *params, Cardinal *num_params) { XlwMenuWidget mw = (XlwMenuWidget)w; widget_value* selected_item = mw->menu.old_stack [mw->menu.old_depth - 1]; /* If user releases the button quickly, without selecting anything, after the initial down-click that brought the menu up, do nothing. */ if ((selected_item == 0 || ((widget_value *) selected_item)->call_data == 0) && !next_release_must_exit && (ev->xbutton.time - menu_post_event.xbutton.time < XtGetMultiClickTime (XtDisplay (w)))) return; /* Pop down everything. */ mw->menu.new_depth = 1; remap_menubar (mw); if (mw->menu.popped_up) { mw->menu.popped_up = False; ungrab_all ((Widget)mw, ev->xmotion.time); if (XtIsShell (XtParent ((Widget) mw))) XtPopdown (XtParent ((Widget) mw)); else { XtRemoveGrab ((Widget) mw); display_menu (mw, 0, False, NULL, NULL, NULL); } } /* callback */ XtCallCallbackList ((Widget)mw, mw->menu.select, (XtPointer)selected_item); } /* Special code to pop-up a menu. */ static void pop_up_menu (XlwMenuWidget mw, XButtonPressedEvent *event) { int x = event->x_root; int y = event->y_root; int w; int h; int borderwidth = mw->menu.shadow_thickness; Screen* screen = XtScreen (mw); Display *display = XtDisplay (mw); next_release_must_exit = 0; mw->menu.inside_entry = NULL; XtCallCallbackList ((Widget)mw, mw->menu.open, NULL); if (XtIsShell (XtParent ((Widget)mw))) size_menu (mw, 0); w = mw->menu.windows [0].width; h = mw->menu.windows [0].height; x -= borderwidth; y -= borderwidth; if (x < borderwidth) x = borderwidth; if (x + w + 2 * borderwidth > WidthOfScreen (screen)) x = WidthOfScreen (screen) - w - 2 * borderwidth; if (y < borderwidth) y = borderwidth; if (y + h + 2 * borderwidth> HeightOfScreen (screen)) y = HeightOfScreen (screen) - h - 2 * borderwidth; mw->menu.popped_up = True; if (XtIsShell (XtParent ((Widget)mw))) { /* fprintf (stderr, "Config %d %d\n", x, y); */ XtConfigureWidget (XtParent ((Widget)mw), x, y, w, h, XtParent ((Widget)mw)->core.border_width); XtPopup (XtParent ((Widget)mw), XtGrabExclusive); display_menu (mw, 0, False, NULL, NULL, NULL); mw->menu.windows [0].x = x + borderwidth; mw->menu.windows [0].y = y + borderwidth; mw->menu.top_depth = 1; /* Popup menus don't have a bar so top is 1. */ } else { XEvent *ev = (XEvent *) event; XtAddGrab ((Widget) mw, True, True); /* Notes the absolute position of the menubar window. */ mw->menu.windows [0].x = ev->xmotion.x_root - ev->xmotion.x; mw->menu.windows [0].y = ev->xmotion.y_root - ev->xmotion.y; mw->menu.top_depth = 2; } #ifdef emacs x_catch_errors (display); #endif if (XtGrabPointer ((Widget)mw, False, (PointerMotionMask | PointerMotionHintMask | ButtonReleaseMask | ButtonPressMask), GrabModeAsync, GrabModeAsync, None, mw->menu.cursor_shape, event->time) == Success) { if (! GRAB_KEYBOARD || XtGrabKeyboard ((Widget)mw, False, GrabModeAsync, GrabModeAsync, event->time) == Success) { XtSetKeyboardFocus((Widget)mw, None); pointer_grabbed = 1; } else XtUngrabPointer ((Widget)mw, event->time); } #ifdef emacs if (x_had_errors_p (display)) { pointer_grabbed = 0; XtUngrabPointer ((Widget)mw, event->time); } x_uncatch_errors (); #endif ((XMotionEvent*)event)->is_hint = 0; handle_motion_event (mw, (XMotionEvent*)event); }