;;; disass.el --- disassembler for compiled Emacs Lisp code ;; Copyright (C) 1986, 1991 Free Software Foundation, Inc. ;; Author: Doug Cutting ;; Jamie Zawinski ;; Maintainer: Jamie Zawinski ;; Keywords: internal ;; This file is part of GNU Emacs. ;; GNU Emacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs; see the file COPYING. If not, write to the ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Commentary: ;; The single entry point, `disassemble', disassembles a code object generated ;; by the Emacs Lisp byte-compiler. This doesn't invert the compilation ;; operation, not by a long shot, but it's useful for debugging. ;; ;; Original version by Doug Cutting (doug@csli.stanford.edu) ;; Substantially modified by Jamie Zawinski for ;; the new lapcode-based byte compiler. ;;; Code: ;;; The variable byte-code-vector is defined by the new bytecomp.el. ;;; The function byte-decompile-lapcode is defined in byte-opt.el. ;;; Since we don't use byte-decompile-lapcode, let's try not loading byte-opt. (require 'byte-compile "bytecomp") (defvar disassemble-column-1-indent 8 "*") (defvar disassemble-column-2-indent 10 "*") (defvar disassemble-recursive-indent 3 "*") ;;;###autoload (defun disassemble (object &optional buffer indent interactive-p) "Print disassembled code for OBJECT in (optional) BUFFER. OBJECT can be a symbol defined as a function, or a function itself \(a lambda expression or a compiled-function object). If OBJECT is not already compiled, we compile it, but do not redefine OBJECT if it is a symbol." (interactive (list (intern (completing-read "Disassemble function: " obarray 'fboundp t)) nil 0 t)) (if (eq (car-safe object) 'byte-code) (setq object (list 'lambda () object))) (or indent (setq indent 0)) ;Default indent to zero (save-excursion (if (or interactive-p (null buffer)) (with-output-to-temp-buffer "*Disassemble*" (set-buffer "*Disassemble*") (disassemble-internal object indent (not interactive-p))) (set-buffer buffer) (disassemble-internal object indent nil))) nil) (defun disassemble-internal (obj indent interactive-p) (let ((macro 'nil) (name 'nil) (doc 'nil) args) (while (symbolp obj) (setq name obj obj (symbol-function obj))) (if (subrp obj) (error "Can't disassemble #" name)) (if (and (listp obj) (eq (car obj) 'autoload)) (progn (load (nth 1 obj)) (setq obj (symbol-function name)))) (if (eq (car-safe obj) 'macro) ;handle macros (setq macro t obj (cdr obj))) (if (and (listp obj) (eq (car obj) 'byte-code)) (setq obj (list 'lambda nil obj))) (if (and (listp obj) (not (eq (car obj) 'lambda))) (error "not a function")) (if (consp obj) (if (assq 'byte-code obj) nil (if interactive-p (message (if name "Compiling %s's definition..." "Compiling definition...") name)) (setq obj (byte-compile obj)) (if interactive-p (message "Done compiling. Disassembling...")))) (cond ((consp obj) (setq obj (cdr obj)) ;throw lambda away (setq args (car obj)) ;save arg list (setq obj (cdr obj))) ((byte-code-function-p obj) (setq args (aref obj 0))) (t (error "Compilation failed"))) (if (zerop indent) ; not a nested function (progn (indent-to indent) (insert (format "byte code%s%s%s:\n" (if (or macro name) " for" "") (if macro " macro" "") (if name (format " %s" name) ""))))) (let ((doc (if (consp obj) (and (stringp (car obj)) (car obj)) ;; Use documentation to get lazy-loaded doc string (documentation obj t)))) (if (and doc (stringp doc)) (progn (and (consp obj) (setq obj (cdr obj))) (indent-to indent) (princ " doc: " (current-buffer)) (if (string-match "\n" doc) (setq doc (concat (substring doc 0 (match-beginning 0)) " ..."))) (insert doc "\n")))) (indent-to indent) (insert " args: ") (prin1 args (current-buffer)) (insert "\n") (let ((interactive (cond ((consp obj) (assq 'interactive obj)) ((> (length obj) 5) (list 'interactive (aref obj 5)))))) (if interactive (progn (setq interactive (nth 1 interactive)) (if (eq (car-safe (car-safe obj)) 'interactive) (setq obj (cdr obj))) (indent-to indent) (insert " interactive: ") (if (eq (car-safe interactive) 'byte-code) (progn (insert "\n") (disassemble-1 interactive (+ indent disassemble-recursive-indent))) (let ((print-escape-newlines t)) (prin1 interactive (current-buffer)))) (insert "\n")))) (cond ((and (consp obj) (assq 'byte-code obj)) (disassemble-1 (assq 'byte-code obj) indent)) ((byte-code-function-p obj) (disassemble-1 obj indent)) (t (insert "Uncompiled body: ") (let ((print-escape-newlines t)) (prin1 (if (cdr obj) (cons 'progn obj) (car obj)) (current-buffer)))))) (if interactive-p (message ""))) (defun disassemble-1 (obj indent) "Prints the byte-code call OBJ in the current buffer. OBJ should be a call to BYTE-CODE generated by the byte compiler." (let (bytes constvec) (if (consp obj) (setq bytes (car (cdr obj)) ;the byte code constvec (car (cdr (cdr obj)))) ;constant vector ;; If it is lazy-loaded, load it now (fetch-bytecode obj) (setq bytes (aref obj 1) constvec (aref obj 2))) (let ((lap (byte-decompile-bytecode bytes constvec)) op arg opname pc-value) (let ((tagno 0) tmp (lap lap)) (while (setq tmp (assq 'TAG lap)) (setcar (cdr tmp) (setq tagno (1+ tagno))) (setq lap (cdr (memq tmp lap))))) (while lap ;; Take off the pc value of the next thing ;; and put it in pc-value. (setq pc-value nil) (if (numberp (car lap)) (setq pc-value (car lap) lap (cdr lap))) ;; Fetch the next op and its arg. (setq op (car (car lap)) arg (cdr (car lap))) (setq lap (cdr lap)) (indent-to indent) (if (eq 'TAG op) (progn ;; We have a label. Display it, but first its pc value. (if pc-value (insert (format "%d:" pc-value))) (insert (int-to-string (car arg)))) ;; We have an instruction. Display its pc value first. (if pc-value (insert (format "%d" pc-value))) (indent-to (+ indent disassemble-column-1-indent)) (if (and op (string-match "^byte-" (setq opname (symbol-name op)))) (setq opname (substring opname 5)) (setq opname "")) (if (eq op 'byte-constant2) (insert " #### shouldn't have seen constant2 here!\n ")) (insert opname) (indent-to (+ indent disassemble-column-1-indent disassemble-column-2-indent -1)) (insert " ") (cond ((memq op byte-goto-ops) (insert (int-to-string (nth 1 arg)))) ((memq op '(byte-call byte-unbind byte-listN byte-concatN byte-insertN)) (insert (int-to-string arg))) ((memq op '(byte-varref byte-varset byte-varbind)) (prin1 (car arg) (current-buffer))) ((memq op '(byte-constant byte-constant2)) ;; it's a constant (setq arg (car arg)) ;; but if the value of the constant is compiled code, then ;; recursively disassemble it. (cond ((or (byte-code-function-p arg) (and (eq (car-safe arg) 'lambda) (assq 'byte-code arg)) (and (eq (car-safe arg) 'macro) (or (byte-code-function-p (cdr arg)) (and (eq (car-safe (cdr arg)) 'lambda) (assq 'byte-code (cdr arg)))))) (cond ((byte-code-function-p arg) (insert "\n")) ((eq (car-safe arg) 'lambda) (insert "")) (t (insert "\n"))) (disassemble-internal arg (+ indent disassemble-recursive-indent 1) nil)) ((eq (car-safe arg) 'byte-code) (insert "\n") (disassemble-1 ;recurse on byte-code object arg (+ indent disassemble-recursive-indent))) ((eq (car-safe (car-safe arg)) 'byte-code) (insert "(...)\n") (mapcar ;recurse on list of byte-code objects '(lambda (obj) (disassemble-1 obj (+ indent disassemble-recursive-indent))) arg)) (t ;; really just a constant (let ((print-escape-newlines t)) (prin1 arg (current-buffer)))))) ) (insert "\n"))))) nil) (provide 'disass) ;;; disass.el ends here