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emacs/lisp/eshell/em-banner.el
2008-01-07 01:14:52 +00:00

95 lines
3.3 KiB
EmacsLisp

;;; em-banner.el --- sample module that displays a login banner
;; Copyright (C) 1999, 2000, 2001, 2002, 2003, 2004,
;; 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
;; Author: John Wiegley <johnw@gnu.org>
;; This file is part of GNU Emacs.
;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 3, or (at your option)
;; any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING. If not, write to the
;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
;; Boston, MA 02110-1301, USA.
(provide 'em-banner)
(eval-when-compile (require 'esh-maint))
(defgroup eshell-banner nil
"This sample module displays a welcome banner at login.
It exists so that others wishing to create their own Eshell extension
modules may have a simple template to begin with."
:tag "Login banner"
;; :link '(info-link "(eshell)Login banner")
:group 'eshell-module)
;;; Commentary:
;; There is nothing to be done or configured in order to use this
;; module, other than to select it by customizing the variable
;; `eshell-modules-list'. It will then display a version information
;; message whenever Eshell is loaded.
;;
;; This code is only an example of a how to write a well-formed
;; extension module for Eshell. The better way to display login text
;; is to use the `eshell-script' module, and to echo the desired
;; strings from the user's `eshell-login-script' file.
;;
;; There is one configuration variable, which demonstrates how to
;; properly define a customization variable in an extension module.
;; In this case, it allows the user to change the string which
;; displays at login time.
;;; User Variables:
(defcustom eshell-banner-message "Welcome to the Emacs shell\n\n"
"*The banner message to be displayed when Eshell is loaded.
This can be any sexp, and should end with at least two newlines."
:type 'sexp
:group 'eshell-banner)
(put 'eshell-banner-message 'risky-local-variable t)
;;; Code:
(require 'esh-util)
(defcustom eshell-banner-load-hook '(eshell-banner-initialize)
"*A list of functions to run when `eshell-banner' is loaded."
:type 'hook
:group 'eshell-banner)
(defun eshell-banner-initialize ()
"Output a welcome banner on initialization."
;; it's important to use `eshell-interactive-print' rather than
;; `insert', because `insert' doesn't know how to interact with the
;; I/O code used by Eshell
(unless eshell-non-interactive-p
(assert eshell-mode)
(assert eshell-banner-message)
(let ((msg (eval eshell-banner-message)))
(assert msg)
(eshell-interactive-print msg))))
(eshell-deftest banner banner-displayed
"Startup banner is displayed at point-min"
(assert eshell-banner-message)
(let ((msg (eval eshell-banner-message)))
(assert msg)
(goto-char (point-min))
(looking-at msg)))
;;; arch-tag: e738b4ef-8671-42ae-a757-291779b92491
;;; em-banner.el ends here