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emacs/lib-src/update-game-score.c
Eli Zaretskii bf6b4923f7 Fix the MSDOS build.
src/unexcoff.c [MSDOS]: Include libc/atexit.h.
 (copy_text_and_data): Zero out the atexit chain pointer before
 dumping Emacs.
 src/termhooks.h (encode_terminal_code): Update prototype.
 src/term.c (encode_terminal_code) [DOS_NT]: Make it externally
 visible for all DOS_NT ports, not just WINDOWSNT.
 (syms_of_term) [!MSDOS]: Don't define 'tty-menu-*' symbols on MSDOS.
 src/sysdep.c (emacs_sigaction_init, init_signals): Don't use SIGCHLD
 unless it is defined.
 (emacs_pipe) [MSDOS]: Redirect to 'pipe'.
 src/process.c (close_on_exec, accept4, process_socket): Move into
 the "ifdef subprocesses" part.
 (catch_child_signal): Condition by "ifdef subprocesses".
 (syms_of_process) <Qinternal_default_process_sentinel>
 <Qinternal_default_process_filter>: Condition by "ifdef subprocesses".
 src/msdos.h: Add prototypes for new functions.
 (EINPROGRESS): Define.
 (O_CLOEXEC): Define to zero.
 src/msdos.c (check_window_system): Remove unnecessary an
 incompatible duplicate function.
 (sys_opendir, readlinkat, faccessat, fstatat, unsetenv): New
 functions in support of new functionality.
 src/menu.c (single_menu_item): Add visual indication  of submenu
 also for menus on MSDOS frames.
 (Fx_popup_menu) [!MSDOS]: Do not call tty_menu_show on MSDOS.
 src/lisp.h (CHECK_PROCESS) [!subprocesses]: Do not define
 when async subprocesses aren't supported.
 src/font.h (FONT_WIDTH) [MSDOS]: MSDOS-specific definition.
 src/emacs.c (close_output_streams): Zero out errno before calling
 close_stream.
 src/dired.c [MSDOS]: Include msdos.h.
 src/conf_post.h (opendir) [MSDOS]: Redirect to sys_opendir.
 (DATA_START) [MSDOS]: Define.
 (SYSTEM_PURESIZE_EXTRA) [MSDOS]: Enlarge by 25K.
 src/callproc.c (block_child_signal, unblock_child_signal) [MSDOS]:
 Ifdef away for MSDOS.
 (record_kill_process) [MSDOS]: Ifdef away the entire body for MSDOS.
 (call_process_cleanup) [MSDOS]: Ifdef away portions not relevant
 for MSDOS.
 (call_process) [MSDOS]: Fix call sequence of dostounix_filename.
 Use temporary file template that is compatible with mkostemp.
 Move vfork-related portions under #ifndef MSDOS.
 (syms_of_callproc): Unify templates of MSDOS and WINDOWSNT.

 lisp/term/pc-win.el (x-list-fonts, x-get-selection-value): Provide
 doc strings, as required by snarf-documentation.

 msdos/sedlisp.inp:
 msdos/sedlibmk.inp:
 msdos/sedleim.inp:
 msdos/sed3v2.inp:
 msdos/sed2v2.inp:
 msdos/sed1v2.inp: Update Sed scripts for Emacs 24.4.
 msdos/inttypes.h: Add PRIdMAX.
 msdos/INSTALL: Update for Emacs 24.4.
 msdos/sedadmin.inp: New file.
2014-04-16 16:27:28 +03:00

523 lines
12 KiB
C

/* update-game-score.c --- Update a score file
Copyright (C) 2002-2014 Free Software Foundation, Inc.
Author: Colin Walters <walters@debian.org>
This file is part of GNU Emacs.
GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
/* This program allows a game to securely and atomically update a
score file. It should be installed setuid, owned by an appropriate
user like `games'.
Alternatively, it can be compiled without HAVE_SHARED_GAME_DIR
defined, and in that case it will store scores in the user's home
directory (it should NOT be setuid).
Created 2002/03/22.
*/
#include <config.h>
#include <unistd.h>
#include <errno.h>
#include <inttypes.h>
#include <limits.h>
#include <stdbool.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <pwd.h>
#include <ctype.h>
#include <fcntl.h>
#include <sys/stat.h>
#include <getopt.h>
#ifdef WINDOWSNT
#include "ntlib.h"
#endif
#ifndef min
# define min(a,b) ((a) < (b) ? (a) : (b))
#endif
#define MAX_ATTEMPTS 5
#define MAX_DATA_LEN 1024
static _Noreturn void
usage (int err)
{
fprintf (stdout, "Usage: update-game-score [-m MAX] [-r] [-d DIR] game/scorefile SCORE DATA\n");
fprintf (stdout, " update-game-score -h\n");
fprintf (stdout, " -h\t\tDisplay this help.\n");
fprintf (stdout, " -m MAX\t\tLimit the maximum number of scores to MAX.\n");
fprintf (stdout, " -r\t\tSort the scores in increasing order.\n");
fprintf (stdout, " -d DIR\t\tStore scores in DIR (only if not setuid).\n");
exit (err);
}
static int lock_file (const char *filename, void **state);
static int unlock_file (const char *filename, void *state);
struct score_entry
{
intmax_t score;
char *username;
char *data;
};
#define MAX_SCORES min (PTRDIFF_MAX, SIZE_MAX / sizeof (struct score_entry))
static int read_scores (const char *filename, struct score_entry **scores,
ptrdiff_t *count, ptrdiff_t *alloc);
static int push_score (struct score_entry **scores, ptrdiff_t *count,
ptrdiff_t *size, struct score_entry const *newscore);
static void sort_scores (struct score_entry *scores, ptrdiff_t count,
bool reverse);
static int write_scores (const char *filename,
const struct score_entry *scores, ptrdiff_t count);
static _Noreturn void
lose (const char *msg)
{
fprintf (stderr, "%s\n", msg);
exit (EXIT_FAILURE);
}
static _Noreturn void
lose_syserr (const char *msg)
{
fprintf (stderr, "%s: %s\n", msg, strerror (errno));
exit (EXIT_FAILURE);
}
static char *
get_user_id (void)
{
struct passwd *buf = getpwuid (getuid ());
if (!buf || strchr (buf->pw_name, ' ') || strchr (buf->pw_name, '\n'))
{
intmax_t uid = getuid ();
char *name = malloc (sizeof uid * CHAR_BIT / 3 + 4);
if (name)
sprintf (name, "%"PRIdMAX, uid);
return name;
}
return buf->pw_name;
}
static const char *
get_prefix (bool running_suid, const char *user_prefix)
{
if (!running_suid && user_prefix == NULL)
lose ("Not using a shared game directory, and no prefix given.");
if (running_suid)
{
#ifdef HAVE_SHARED_GAME_DIR
return HAVE_SHARED_GAME_DIR;
#else
lose ("This program was compiled without HAVE_SHARED_GAME_DIR,\n and should not be suid.");
#endif
}
return user_prefix;
}
int
main (int argc, char **argv)
{
int c;
bool running_suid;
void *lockstate;
char *scorefile;
char *nl;
const char *prefix, *user_prefix = NULL;
struct stat buf;
struct score_entry *scores;
struct score_entry newscore;
bool reverse = false;
ptrdiff_t scorecount, scorealloc;
ptrdiff_t max_scores = MAX_SCORES;
srand (time (0));
while ((c = getopt (argc, argv, "hrm:d:")) != -1)
switch (c)
{
case 'h':
usage (EXIT_SUCCESS);
break;
case 'd':
user_prefix = optarg;
break;
case 'r':
reverse = 1;
break;
case 'm':
{
intmax_t m = strtoimax (optarg, 0, 10);
if (m < 0)
usage (EXIT_FAILURE);
max_scores = min (m, MAX_SCORES);
}
break;
default:
usage (EXIT_FAILURE);
}
if (argc - optind != 3)
usage (EXIT_FAILURE);
running_suid = (getuid () != geteuid ());
prefix = get_prefix (running_suid, user_prefix);
scorefile = malloc (strlen (prefix) + strlen (argv[optind]) + 2);
if (!scorefile)
lose_syserr ("Couldn't allocate score file");
strcpy (scorefile, prefix);
strcat (scorefile, "/");
strcat (scorefile, argv[optind]);
newscore.score = strtoimax (argv[optind + 1], 0, 10);
newscore.data = argv[optind + 2];
if (strlen (newscore.data) > MAX_DATA_LEN)
newscore.data[MAX_DATA_LEN] = '\0';
nl = strchr (newscore.data, '\n');
if (nl)
*nl = '\0';
newscore.username = get_user_id ();
if (! newscore.username)
lose_syserr ("Couldn't determine user id");
if (stat (scorefile, &buf) < 0)
lose_syserr ("Failed to access scores file");
if (lock_file (scorefile, &lockstate) < 0)
lose_syserr ("Failed to lock scores file");
if (read_scores (scorefile, &scores, &scorecount, &scorealloc) < 0)
{
unlock_file (scorefile, lockstate);
lose_syserr ("Failed to read scores file");
}
if (push_score (&scores, &scorecount, &scorealloc, &newscore) < 0)
{
unlock_file (scorefile, lockstate);
lose_syserr ("Failed to add score");
}
sort_scores (scores, scorecount, reverse);
/* Limit the number of scores. If we're using reverse sorting, then
also increment the beginning of the array, to skip over the
*smallest* scores. Otherwise, just decrementing the number of
scores suffices, since the smallest is at the end. */
if (scorecount > max_scores)
{
if (reverse)
scores += scorecount - max_scores;
scorecount = max_scores;
}
if (write_scores (scorefile, scores, scorecount) < 0)
{
unlock_file (scorefile, lockstate);
lose_syserr ("Failed to write scores file");
}
if (unlock_file (scorefile, lockstate) < 0)
lose_syserr ("Failed to unlock scores file");
exit (EXIT_SUCCESS);
}
static int
read_score (FILE *f, struct score_entry *score)
{
int c;
if ((c = getc (f)) != EOF)
ungetc (c, f);
if (feof (f))
return 1;
for (score->score = 0; (c = getc (f)) != EOF && isdigit (c); )
{
if (INTMAX_MAX / 10 < score->score)
return -1;
score->score *= 10;
if (INTMAX_MAX - (c - '0') < score->score)
return -1;
score->score += c - '0';
}
while ((c = getc (f)) != EOF
&& isspace (c))
;
if (c == EOF)
return -1;
ungetc (c, f);
#ifdef HAVE_GETDELIM
{
size_t count = 0;
score->username = 0;
if (getdelim (&score->username, &count, ' ', f) < 1
|| score->username == NULL)
return -1;
/* Trim the space */
score->username[strlen (score->username)-1] = '\0';
}
#else
{
ptrdiff_t unameread = 0;
ptrdiff_t unamelen = 30;
char *username = malloc (unamelen);
if (!username)
return -1;
while ((c = getc (f)) != EOF && c != ' ')
{
if (unameread >= unamelen - 1)
{
ptrdiff_t unamelen_max = min (PTRDIFF_MAX, SIZE_MAX);
if (unamelen <= unamelen_max / 2)
unamelen *= 2;
else if (unamelen < unamelen_max)
unamelen = unamelen_max;
else
{
errno = ENOMEM;
return -1;
}
username = realloc (username, unamelen);
if (!username)
return -1;
}
username[unameread] = c;
unameread++;
}
if (c == EOF)
return -1;
username[unameread] = '\0';
score->username = username;
}
#endif
#ifdef HAVE_GETLINE
score->data = NULL;
errno = 0;
{
size_t len;
if (getline (&score->data, &len, f) < 0)
return -1;
score->data[strlen (score->data)-1] = '\0';
}
#else
{
ptrdiff_t cur = 0;
ptrdiff_t len = 16;
char *buf = malloc (len);
if (!buf)
return -1;
while ((c = getc (f)) != EOF
&& c != '\n')
{
if (cur >= len-1)
{
if (min (PTRDIFF_MAX, SIZE_MAX) / 2 < len)
{
errno = ENOMEM;
return -1;
}
if (!(buf = realloc (buf, len *= 2)))
return -1;
}
buf[cur] = c;
cur++;
}
score->data = buf;
score->data[cur] = '\0';
}
#endif
return 0;
}
static int
read_scores (const char *filename, struct score_entry **scores,
ptrdiff_t *count, ptrdiff_t *alloc)
{
int readval = -1;
ptrdiff_t scorecount = 0;
ptrdiff_t cursize = 0;
struct score_entry *ret = 0;
struct score_entry entry;
FILE *f = fopen (filename, "r");
int retval = -1;
if (!f)
return -1;
while ((readval = read_score (f, &entry)) == 0)
if (push_score (&ret, &scorecount, &cursize, &entry) < 0)
return -1;
if (readval > 0 && fclose (f) == 0)
{
*count = scorecount;
*alloc = cursize;
*scores = ret;
retval = 0;
}
return retval;
}
static int
score_compare (const void *a, const void *b)
{
const struct score_entry *sa = (const struct score_entry *) a;
const struct score_entry *sb = (const struct score_entry *) b;
return (sb->score > sa->score) - (sb->score < sa->score);
}
static int
score_compare_reverse (const void *a, const void *b)
{
return score_compare (b, a);
}
int
push_score (struct score_entry **scores, ptrdiff_t *count, ptrdiff_t *size,
struct score_entry const *newscore)
{
struct score_entry *newscores = *scores;
if (*count == *size)
{
ptrdiff_t newsize = *size;
if (newsize <= 0)
newsize = 1;
else if (newsize <= MAX_SCORES / 2)
newsize *= 2;
else if (newsize < MAX_SCORES)
newsize = MAX_SCORES;
else
{
errno = ENOMEM;
return -1;
}
newscores = realloc (newscores, sizeof *newscores * newsize);
if (!newscores)
return -1;
*scores = newscores;
*size = newsize;
}
newscores[*count] = *newscore;
(*count) += 1;
return 0;
}
static void
sort_scores (struct score_entry *scores, ptrdiff_t count, bool reverse)
{
qsort (scores, count, sizeof *scores,
reverse ? score_compare_reverse : score_compare);
}
static int
write_scores (const char *filename, const struct score_entry *scores,
ptrdiff_t count)
{
int fd;
FILE *f;
ptrdiff_t i;
char *tempfile = malloc (strlen (filename) + strlen (".tempXXXXXX") + 1);
if (!tempfile)
return -1;
strcpy (tempfile, filename);
strcat (tempfile, ".tempXXXXXX");
fd = mkostemp (tempfile, 0);
if (fd < 0)
return -1;
#ifndef DOS_NT
if (fchmod (fd, 0644) != 0)
return -1;
#endif
f = fdopen (fd, "w");
if (! f)
return -1;
for (i = 0; i < count; i++)
if (fprintf (f, "%"PRIdMAX" %s %s\n",
scores[i].score, scores[i].username, scores[i].data)
< 0)
return -1;
if (fclose (f) != 0)
return -1;
if (rename (tempfile, filename) != 0)
return -1;
#ifdef DOS_NT
if (chmod (filename, 0644) < 0)
return -1;
#endif
return 0;
}
static int
lock_file (const char *filename, void **state)
{
int fd;
struct stat buf;
int attempts = 0;
const char *lockext = ".lockfile";
char *lockpath = malloc (strlen (filename) + strlen (lockext) + 60);
if (!lockpath)
return -1;
strcpy (lockpath, filename);
strcat (lockpath, lockext);
*state = lockpath;
trylock:
attempts++;
/* If the lock is over an hour old, delete it. */
if (stat (lockpath, &buf) == 0
&& 60 * 60 < time (0) - buf.st_ctime)
unlink (lockpath);
fd = open (lockpath, O_CREAT | O_EXCL, 0600);
if (fd < 0)
{
if (errno == EEXIST)
{
/* Break the lock; we won't corrupt the file, but we might
lose some scores. */
if (attempts > MAX_ATTEMPTS)
{
unlink (lockpath);
attempts = 0;
}
sleep ((rand () % 2)+1);
goto trylock;
}
else
return -1;
}
close (fd);
return 0;
}
static int
unlock_file (const char *filename, void *state)
{
char *lockpath = (char *) state;
int saved_errno = errno;
int ret = unlink (lockpath);
int unlink_errno = errno;
free (lockpath);
errno = ret < 0 ? unlink_errno : saved_errno;
return ret;
}
/* update-game-score.c ends here */