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1280 lines
53 KiB
Plaintext
@c This is part of the Emacs manual.
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@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
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@c 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
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@c See file emacs.texi for copying conditions.
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@node Building, Maintaining, Programs, Top
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@chapter Compiling and Testing Programs
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@cindex building programs
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@cindex program building
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@cindex running Lisp functions
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The previous chapter discusses the Emacs commands that are useful for
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making changes in programs. This chapter deals with commands that assist
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in the larger process of developing and maintaining programs.
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@menu
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* Compilation:: Compiling programs in languages other
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than Lisp (C, Pascal, etc.).
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* Compilation Mode:: The mode for visiting compiler errors.
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* Compilation Shell:: Customizing your shell properly
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for use in the compilation buffer.
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* Grep Searching:: Searching with grep.
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* Flymake:: Finding syntax errors on the fly.
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* Debuggers:: Running symbolic debuggers for non-Lisp programs.
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* Executing Lisp:: Various modes for editing Lisp programs,
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with different facilities for running
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the Lisp programs.
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* Libraries: Lisp Libraries. Creating Lisp programs to run in Emacs.
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* Eval: Lisp Eval. Executing a single Lisp expression in Emacs.
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* Interaction: Lisp Interaction. Executing Lisp in an Emacs buffer.
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* External Lisp:: Communicating through Emacs with a separate Lisp.
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@end menu
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@node Compilation
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@section Running Compilations under Emacs
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@cindex inferior process
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@cindex make
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@cindex compilation errors
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@cindex error log
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Emacs can run compilers for noninteractive languages such as C and
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Fortran as inferior processes, feeding the error log into an Emacs buffer.
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It can also parse the error messages and show you the source lines where
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compilation errors occurred.
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@table @kbd
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@item M-x compile
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Run a compiler asynchronously under Emacs, with error messages going to
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the @samp{*compilation*} buffer.
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@item M-x recompile
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Invoke a compiler with the same command as in the last invocation of
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@kbd{M-x compile}.
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@item M-x kill-compilation
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Kill the running compilation subprocess.
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@end table
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@findex compile
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To run @code{make} or another compilation command, do @kbd{M-x
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compile}. This command reads a shell command line using the minibuffer,
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and then executes the command in an inferior shell, putting output in
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the buffer named @samp{*compilation*}. The current buffer's default
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directory is used as the working directory for the execution of the
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command; normally, therefore, the compilation happens in this
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directory.
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@vindex compile-command
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The default for the compilation command is normally @samp{make -k},
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which is correct most of the time for nontrivial programs.
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(@xref{Top,, Make, make, GNU Make Manual}.) If you have done @kbd{M-x
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compile} before, the default each time is the command you used the
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previous time. @code{compile} stores this command in the variable
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@code{compile-command}, so setting that variable specifies the default
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for the next use of @kbd{M-x compile}. If a file specifies a file
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local value for @code{compile-command}, that provides the default when
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you type @kbd{M-x compile} in that file's buffer. @xref{File
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Variables}.
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Starting a compilation displays the buffer @samp{*compilation*} in
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another window but does not select it. The buffer's mode line tells
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you whether compilation is finished, with the word @samp{run},
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@samp{signal} or @samp{exit} inside the parentheses. You do not have
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to keep this buffer visible; compilation continues in any case. While
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a compilation is going on, the string @samp{Compiling} appears in the
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mode lines of all windows. When this string disappears, the
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compilation is finished.
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If you want to watch the compilation transcript as it appears, switch
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to the @samp{*compilation*} buffer and move point to the end of the
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buffer. When point is at the end, new compilation output is inserted
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above point, which remains at the end. If point is not at the end of
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the buffer, it remains fixed while more compilation output is added at
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the end of the buffer.
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@cindex compilation buffer, keeping current position at the end
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@vindex compilation-scroll-output
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If you set the variable @code{compilation-scroll-output} to a
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non-@code{nil} value, then the compilation buffer always scrolls to
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follow output as it comes in.
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@findex kill-compilation
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When the compiler process terminates, for whatever reason, the mode
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line of the @samp{*compilation*} buffer changes to say @samp{exit}
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(followed by the exit code, @samp{[0]} for a normal exit), or
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@samp{signal} (if a signal terminated the process), instead of
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@samp{run}. Starting a new compilation also kills any running
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compilation, as only one can exist at any time. However, @kbd{M-x
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compile} asks for confirmation before actually killing a compilation
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that is running. You can also kill the compilation process with
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@kbd{M-x kill-compilation}.
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@findex recompile
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To rerun the last compilation with the same command, type @kbd{M-x
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recompile}. This automatically reuses the compilation command from
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the last invocation of @kbd{M-x compile}. It also reuses the
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@samp{*compilation*} buffer and starts the compilation in its default
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directory, which is the directory in which the previous compilation
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was started.
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Emacs does not expect a compiler process to launch asynchronous
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subprocesses; if it does, and they keep running after the main
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compiler process has terminated, Emacs may kill them or their output
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may not arrive in Emacs. To avoid this problem, make the main process
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wait for its subprocesses to finish. In a shell script, you can do this
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using @samp{$!} and @samp{wait}, like this:
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@example
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(sleep 10; echo 2nd)& pid=$! # @r{Record pid of subprocess}
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echo first message
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wait $pid # @r{Wait for subprocess}
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@end example
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If the background process does not output to the compilation buffer,
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so you only need to prevent it from being killed when the main
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compilation process terminates, this is sufficient:
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@example
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nohup @var{command}; sleep 1
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@end example
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@vindex compilation-environment
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You can control the environment passed to the compilation command
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with the variable @code{compilation-environment}. Its value is a list
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of environment variable settings; each element should be a string of
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the form @code{"@var{envvarname}=@var{value}"}. These environment
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variable settings override the usual ones.
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@node Compilation Mode
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@section Compilation Mode
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@findex compile-goto-error
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@cindex Compilation mode
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@cindex mode, Compilation
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The @samp{*compilation*} buffer uses a special major mode, Compilation
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mode, whose main feature is to provide a convenient way to look at the
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source line where the error happened.
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If you set the variable @code{compilation-scroll-output} to a
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non-@code{nil} value, then the compilation buffer always scrolls to
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follow output as it comes in.
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@table @kbd
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@item M-g M-n
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@itemx M-g n
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@itemx C-x `
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Visit the locus of the next compiler error message or @code{grep} match.
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@item M-g M-p
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@itemx M-g p
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Visit the locus of the previous compiler error message or @code{grep} match.
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@item @key{RET}
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Visit the locus of the error message that point is on.
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This command is used in the compilation buffer.
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@item Mouse-2
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Visit the locus of the error message that you click on.
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@item M-n
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Find and highlight the locus of the next error message, without
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selecting the source buffer.
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@item M-p
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Find and highlight the locus of the previous error message, without
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selecting the source buffer.
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@item M-@}
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Move point to the next error for a different file than the current
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one.
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@item M-@{
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Move point to the previous error for a different file than the current
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one.
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@item C-c C-f
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Toggle Next Error Follow minor mode, which makes cursor motion in the
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compilation buffer produce automatic source display.
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@end table
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@kindex M-g M-n
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@kindex M-g n
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@kindex C-x `
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@findex next-error
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You can visit the source for any particular error message by moving
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point in the @samp{*compilation*} buffer to that error message and
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typing @key{RET} (@code{compile-goto-error}). Alternatively, you can
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click @kbd{Mouse-2} on the error message; you need not switch to the
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@samp{*compilation*} buffer first.
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@vindex next-error-highlight
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To parse the compiler error messages sequentially, type @kbd{C-x `}
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(@code{next-error}). The character following the @kbd{C-x} is the
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backquote or ``grave accent,'' not the single-quote. This command is
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available in all buffers, not just in @samp{*compilation*}; it
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displays the next error message at the top of one window and source
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location of the error in another window. It also momentarily
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highlights the relevant source line. You can change the behavior of
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this highlighting with the variable @code{next-error-highlight}.
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The first time @kbd{C-x `} is used after the start of a compilation,
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it moves to the first error's location. Subsequent uses of @kbd{C-x `}
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advance down to subsequent errors. If you visit a specific error
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message with @key{RET} or @kbd{Mouse-2}, subsequent @kbd{C-x `}
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commands advance from there. When @kbd{C-x `} gets to the end of the
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buffer and finds no more error messages to visit, it fails and signals
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an Emacs error.
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When the left fringe is displayed, an arrow points to the
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current message in the compilation buffer. The variable
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@code{compilation-context-lines} controls the number of lines of
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leading context in the window before the current message. If it is
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@code{nil} and the left fringe is displayed, the window doesn't
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scroll. If there is no left fringe, no arrow is displayed and a value
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of @code{nil} means display the message at the top of the window.
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If you're not in the compilation buffer when you run
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@code{next-error}, Emacs will look for a buffer that contains error
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messages. First, it looks for one displayed in the selected frame,
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then for one that previously had @code{next-error} called on it, and
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then at the current buffer. Finally, Emacs looks at all the remaining
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buffers. @code{next-error} signals an error if it can't find any such
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buffer.
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@kbd{C-u C-x `} starts scanning from the beginning of the compilation
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buffer. This is one way to process the same set of errors again.
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@vindex compilation-error-regexp-alist
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@vindex grep-regexp-alist
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To parse messages from the compiler, Compilation mode uses the
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variable @code{compilation-error-regexp-alist} which lists various
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formats of error messages and tells Emacs how to extract the source file
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and the line number from the text of a message. If your compiler isn't
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supported, you can tailor Compilation mode to it by adding elements to
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that list. A similar variable @code{grep-regexp-alist} tells Emacs how
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to parse output of a @code{grep} command.
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@findex compilation-next-error
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@findex compilation-previous-error
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@findex compilation-next-file
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@findex compilation-previous-file
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Compilation mode also redefines the keys @key{SPC} and @key{DEL} to
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scroll by screenfuls, and @kbd{M-n} (@code{compilation-next-error})
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and @kbd{M-p} (@code{compilation-previous-error}) to move to the next
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or previous error message. You can also use @kbd{M-@{}
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(@code{compilation-next-file} and @kbd{M-@}}
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(@code{compilation-previous-file}) to move up or down to an error
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message for a different source file.
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@cindex Next Error Follow mode
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@findex next-error-follow-minor-mode
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You can type @kbd{C-c C-f} to toggle Next Error Follow mode. In
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this minor mode, ordinary cursor motion in the compilation buffer
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automatically updates the source buffer. For instance, moving the
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cursor to the next error message causes the location of that error to
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be displayed immediately.
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The features of Compilation mode are also available in a minor mode
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called Compilation Minor mode. This lets you parse error messages in
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any buffer, not just a normal compilation output buffer. Type @kbd{M-x
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compilation-minor-mode} to enable the minor mode. This defines the keys
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@key{RET} and @kbd{Mouse-2}, as in the Compilation major mode.
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Compilation minor mode works in any buffer, as long as the contents
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are in a format that it understands. In an Rlogin buffer (@pxref{Remote
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Host}), Compilation minor mode automatically accesses remote source
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files by FTP (@pxref{File Names}).
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@node Compilation Shell
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@section Subshells for Compilation
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Emacs uses a shell to run the compilation command, but specifies
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the option for a noninteractive shell. This means, in particular, that
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the shell should start with no prompt. If you find your usual shell
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prompt making an unsightly appearance in the @samp{*compilation*}
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buffer, it means you have made a mistake in your shell's init file by
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setting the prompt unconditionally. (This init file's name may be
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@file{.bashrc}, @file{.profile}, @file{.cshrc}, @file{.shrc}, or various
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other things, depending on the shell you use.) The shell init file
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should set the prompt only if there already is a prompt. In csh, here
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is how to do it:
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@example
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if ($?prompt) set prompt = @dots{}
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@end example
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@noindent
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And here's how to do it in bash:
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@example
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if [ "$@{PS1+set@}" = set ]
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then PS1=@dots{}
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fi
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@end example
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There may well be other things that your shell's init file
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ought to do only for an interactive shell. You can use the same
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method to conditionalize them.
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The MS-DOS ``operating system'' does not support asynchronous
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subprocesses; to work around this lack, @kbd{M-x compile} runs the
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compilation command synchronously on MS-DOS. As a consequence, you must
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wait until the command finishes before you can do anything else in
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Emacs. @xref{MS-DOS}.
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@node Grep Searching
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@section Searching with Grep under Emacs
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Just as you can run a compiler from Emacs and then visit the lines
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with compilation errors, you can also run @code{grep} and
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then visit the lines on which matches were found. This works by
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treating the matches reported by @code{grep} as if they were ``errors.''
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@table @kbd
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@item M-x grep
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Run @code{grep} asynchronously under Emacs, with matching lines
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listed in the buffer named @samp{*grep*}.
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@item M-x grep-find
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@itemx M-x find-grep
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Run @code{grep} via @code{find}, with user-specified arguments, and
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collect output in the buffer named @samp{*grep*}.
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@item M-x kill-grep
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Kill the running @code{grep} subprocess.
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@end table
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@findex grep
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To run @code{grep}, type @kbd{M-x grep}, then enter a command line that
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specifies how to run @code{grep}. Use the same arguments you would give
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@code{grep} when running it normally: a @code{grep}-style regexp
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(usually in single-quotes to quote the shell's special characters)
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followed by file names, which may use wildcards. If you specify a
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prefix argument for @kbd{M-x grep}, it figures out the tag
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(@pxref{Tags}) around point, and puts that into the default
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@code{grep} command.
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The output from @code{grep} goes in the @samp{*grep*} buffer. You
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can find the corresponding lines in the original files using @kbd{C-x
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`}, @key{RET}, and so forth, just like compilation errors.
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Some grep programs accept a @samp{--color} option to output special
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markers around matches for the purpose of highlighting. You can make
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use of this feature by setting @code{grep-highlight-matches} to
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@code{t}. When displaying a match in the source buffer, the exact
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match will be highlighted, instead of the entire source line.
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@findex grep-find
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@findex find-grep
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The command @kbd{M-x grep-find} (also available as @kbd{M-x
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find-grep}) is similar to @kbd{M-x grep}, but it supplies a different
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initial default for the command---one that runs both @code{find} and
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@code{grep}, so as to search every file in a directory tree. See also
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the @code{find-grep-dired} command, in @ref{Dired and Find}.
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@node Flymake
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@section Finding Syntax Errors On The Fly
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@cindex checking syntax
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Flymake mode is a minor mode that performs on-the-fly syntax
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checking for many programming and markup languages, including C, C++,
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Perl, HTML, and @TeX{}/La@TeX{}. It is somewhat analogous to Flyspell
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mode, which performs spell checking for ordinary human languages in a
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similar fashion (@pxref{Spelling}). As you edit a file, Flymake mode
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runs an appropriate syntax checking tool in the background, using a
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temporary copy of the buffer. It then parses the error and warning
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messages, and highlights the erroneous lines in the buffer. The
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syntax checking tool used depends on the language; for example, for
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C/C++ files this is usually the C compiler. Flymake can also use
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build tools such as @code{make} for checking complicated projects.
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To activate Flymake mode, type @kbd{M-x flymake-mode}. You can move
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to the errors spotted by Flymake mode with @kbd{M-x
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flymake-goto-next-error} and @kbd{M-x flymake-goto-prev-error}. To
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display any error messages associated with the current line, use
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@kbd{M-x flymake-display-err-menu-for-current-line}.
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For more details about using Flymake, see @ref{Top, Flymake,
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Flymake, flymake, The Flymake Manual}.
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@node Debuggers
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@section Running Debuggers Under Emacs
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@cindex debuggers
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@cindex GUD library
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@cindex GDB
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@cindex DBX
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@cindex SDB
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@cindex XDB
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@cindex Perldb
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@cindex bashdb
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@cindex JDB
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@cindex PDB
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@c Do you believe in GUD?
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The GUD (Grand Unified Debugger) library provides an interface to
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various symbolic debuggers from within Emacs. We recommend the
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debugger GDB, which is free software, but you can also run DBX, SDB or
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XDB if you have them. GUD can also serve as an interface to Perl's
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debugging mode, the Python debugger PDB, the bash debugger, and to
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JDB, the Java Debugger. @xref{Debugging,, The Lisp Debugger, elisp,
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the Emacs Lisp Reference Manual}, for information on debugging Emacs
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Lisp programs.
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@menu
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* Starting GUD:: How to start a debugger subprocess.
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* Debugger Operation:: Connection between the debugger and source buffers.
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* Commands of GUD:: Key bindings for common commands.
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* GUD Customization:: Defining your own commands for GUD.
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* GDB Graphical Interface:: An enhanced mode that uses GDB features to
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implement a graphical debugging environment through
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Emacs.
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@end menu
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@node Starting GUD
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@subsection Starting GUD
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There are several commands for starting a debugger, each corresponding
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to a particular debugger program.
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@table @kbd
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@item M-x gdb @key{RET} @var{file} @key{RET}
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@findex gdb
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Run GDB as a subprocess of Emacs. By default, this operates in
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graphical mode; @xref{GDB Graphical Interface}. Graphical mode
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does not support any other debuggers.
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@item M-x dbx @key{RET} @var{file} @key{RET}
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@findex dbx
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Similar, but run DBX instead of GDB.
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@item M-x xdb @key{RET} @var{file} @key{RET}
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@findex xdb
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@vindex gud-xdb-directories
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Similar, but run XDB instead of GDB. Use the variable
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@code{gud-xdb-directories} to specify directories to search for source
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files.
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|
|
@item M-x sdb @key{RET} @var{file} @key{RET}
|
|
@findex sdb
|
|
Similar, but run SDB instead of GDB.
|
|
|
|
Some versions of SDB do not mention source file names in their
|
|
messages. When you use them, you need to have a valid tags table
|
|
(@pxref{Tags}) in order for GUD to find functions in the source code.
|
|
If you have not visited a tags table or the tags table doesn't list one
|
|
of the functions, you get a message saying @samp{The sdb support
|
|
requires a valid tags table to work}. If this happens, generate a valid
|
|
tags table in the working directory and try again.
|
|
|
|
@item M-x bashdb @key{RET} @var{file} @key{RET}
|
|
@findex bashdb
|
|
Run the bash debugger to debug @var{file}, a shell script.
|
|
|
|
@item M-x perldb @key{RET} @var{file} @key{RET}
|
|
@findex perldb
|
|
Run the Perl interpreter in debug mode to debug @var{file}, a Perl program.
|
|
|
|
@item M-x jdb @key{RET} @var{file} @key{RET}
|
|
@findex jdb
|
|
Run the Java debugger to debug @var{file}.
|
|
|
|
@item M-x pdb @key{RET} @var{file} @key{RET}
|
|
@findex pdb
|
|
Run the Python debugger to debug @var{file}.
|
|
@end table
|
|
|
|
Each of these commands takes one argument: a command line to invoke
|
|
the debugger. In the simplest case, specify just the name of the
|
|
executable file you want to debug. You may also use options that the
|
|
debugger supports. However, shell wildcards and variables are not
|
|
allowed. GUD assumes that the first argument not starting with a
|
|
@samp{-} is the executable file name.
|
|
|
|
@node Debugger Operation
|
|
@subsection Debugger Operation
|
|
|
|
@cindex fringes, and current execution line in GUD
|
|
When you run a debugger with GUD, the debugger uses an Emacs buffer
|
|
for its ordinary input and output. This is called the GUD buffer. The
|
|
debugger displays the source files of the program by visiting them in
|
|
Emacs buffers. An arrow (@samp{=>}) in one of these buffers indicates
|
|
the current execution line.@footnote{Under a window system, the arrow
|
|
appears in the left fringe of the Emacs window.} Moving point in this
|
|
buffer does not move the arrow.
|
|
|
|
You can start editing these source files at any time in the buffers
|
|
that display them. The arrow is not part of the file's
|
|
text; it appears only on the screen. If you do modify a source file,
|
|
keep in mind that inserting or deleting lines will throw off the arrow's
|
|
positioning; GUD has no way of figuring out which line corresponded
|
|
before your changes to the line number in a debugger message. Also,
|
|
you'll typically have to recompile and restart the program for your
|
|
changes to be reflected in the debugger's tables.
|
|
|
|
If you wish, you can control your debugger process entirely through the
|
|
debugger buffer, which uses a variant of Shell mode. All the usual
|
|
commands for your debugger are available, and you can use the Shell mode
|
|
history commands to repeat them. @xref{Shell Mode}.
|
|
|
|
@cindex tooltips with GUD
|
|
@vindex tooltip-gud-modes
|
|
@vindex gud-tooltip-mode
|
|
@vindex gud-tooltip-echo-area
|
|
The Tooltip facility (@pxref{Tooltips}) provides support for GUD@.
|
|
You activate this feature by turning on the minor mode
|
|
@code{gud-tooltip-mode}. Then you can display a variable's value in a
|
|
tooltip simply by pointing at it with the mouse. In graphical mode,
|
|
with a C program, you can also display the @code{#define} directive
|
|
associated with an identifier when the program is not executing. This
|
|
operates in the GUD buffer and in source buffers with major modes in
|
|
the list @code{gud-tooltip-modes}. If the variable
|
|
@code{gud-tooltip-echo-area} is non-@code{nil} then the variable's
|
|
value is displayed in the echo area.
|
|
|
|
With GDB in text command mode (@pxref{GDB Graphical Interface}),
|
|
it is possible that use of GUD tooltips can cause a function to be
|
|
called with harmful side-effects. In this case, Emacs disables
|
|
them.
|
|
|
|
@node Commands of GUD
|
|
@subsection Commands of GUD
|
|
|
|
The GUD interaction buffer uses a variant of Shell mode, so the
|
|
commands of Shell mode are available (@pxref{Shell Mode}). GUD mode
|
|
also provides commands for setting and clearing breakpoints, for
|
|
selecting stack frames, and for stepping through the program. These
|
|
commands are available both in the GUD buffer and globally, but with
|
|
different key bindings. It also has its own tool bar from which you
|
|
can invoke the more common commands by clicking on the appropriate
|
|
icon. This is particularly useful for repetitive commands like
|
|
gud-next and gud-step and allows the user to hide the GUD buffer.
|
|
|
|
The breakpoint commands are normally used in source file buffers,
|
|
because that is the easiest way to specify where to set or clear the
|
|
breakpoint. Here's the global command to set a breakpoint:
|
|
|
|
@table @kbd
|
|
@item C-x @key{SPC}
|
|
@kindex C-x SPC
|
|
Set a breakpoint on the source line that point is on.
|
|
@end table
|
|
|
|
@kindex C-x C-a @r{(GUD)}
|
|
Here are the other special commands provided by GUD. The keys
|
|
starting with @kbd{C-c} are available only in the GUD interaction
|
|
buffer. The key bindings that start with @kbd{C-x C-a} are available in
|
|
the GUD interaction buffer and also in source files.
|
|
|
|
@table @kbd
|
|
@item C-c C-l
|
|
@kindex C-c C-l @r{(GUD)}
|
|
@itemx C-x C-a C-l
|
|
@findex gud-refresh
|
|
Display in another window the last line referred to in the GUD
|
|
buffer (that is, the line indicated in the last location message).
|
|
This runs the command @code{gud-refresh}.
|
|
|
|
@item C-c C-s
|
|
@kindex C-c C-s @r{(GUD)}
|
|
@itemx C-x C-a C-s
|
|
@findex gud-step
|
|
Execute a single line of code (@code{gud-step}). If the line contains
|
|
a function call, execution stops after entering the called function.
|
|
|
|
@item C-c C-n
|
|
@kindex C-c C-n @r{(GUD)}
|
|
@itemx C-x C-a C-n
|
|
@findex gud-next
|
|
Execute a single line of code, stepping across entire function calls
|
|
at full speed (@code{gud-next}).
|
|
|
|
@item C-c C-i
|
|
@kindex C-c C-i @r{(GUD)}
|
|
@itemx C-x C-a C-i
|
|
@findex gud-stepi
|
|
Execute a single machine instruction (@code{gud-stepi}).
|
|
|
|
@need 3000
|
|
@item C-c C-r
|
|
@kindex C-c C-r @r{(GUD)}
|
|
@itemx C-x C-a C-r
|
|
@findex gud-cont
|
|
Continue execution without specifying any stopping point. The program
|
|
will run until it hits a breakpoint, terminates, or gets a signal that
|
|
the debugger is checking for (@code{gud-cont}).
|
|
|
|
@need 1000
|
|
@item C-c C-d
|
|
@kindex C-c C-d @r{(GUD)}
|
|
@itemx C-x C-a C-d
|
|
@findex gud-remove
|
|
Delete the breakpoint(s) on the current source line, if any
|
|
(@code{gud-remove}). If you use this command in the GUD interaction
|
|
buffer, it applies to the line where the program last stopped.
|
|
|
|
@item C-c C-t
|
|
@kindex C-c C-t @r{(GUD)}
|
|
@itemx C-x C-a C-t
|
|
@findex gud-tbreak
|
|
Set a temporary breakpoint on the current source line, if any.
|
|
If you use this command in the GUD interaction buffer,
|
|
it applies to the line where the program last stopped.
|
|
@end table
|
|
|
|
The above commands are common to all supported debuggers. If you are
|
|
using GDB or (some versions of) DBX, these additional commands are available:
|
|
|
|
@table @kbd
|
|
@item C-c <
|
|
@kindex C-c < @r{(GUD)}
|
|
@itemx C-x C-a <
|
|
@findex gud-up
|
|
Select the next enclosing stack frame (@code{gud-up}). This is
|
|
equivalent to the @samp{up} command.
|
|
|
|
@item C-c >
|
|
@kindex C-c > @r{(GUD)}
|
|
@itemx C-x C-a >
|
|
@findex gud-down
|
|
Select the next inner stack frame (@code{gud-down}). This is
|
|
equivalent to the @samp{down} command.
|
|
@end table
|
|
|
|
If you are using GDB, these additional key bindings are available:
|
|
|
|
@table @kbd
|
|
@item C-c C-r
|
|
@kindex C-c C-r @r{(GUD)}
|
|
@itemx C-x C-a C-r
|
|
@findex gud-run
|
|
Start execution of the program (@code{gud-run}).
|
|
|
|
@item C-c C-u
|
|
@kindex C-c C-u @r{(GUD)}
|
|
@itemx C-x C-a C-u
|
|
@findex gud-until
|
|
Continue execution to the current line. The program will run until
|
|
it hits a breakpoint, terminates, gets a signal that the debugger is
|
|
checking for, or reaches the line on which the cursor currently sits
|
|
(@code{gud-until}).
|
|
|
|
@item @key{TAB}
|
|
@kindex TAB @r{(GUD)}
|
|
@findex gud-gdb-complete-command
|
|
With GDB, complete a symbol name (@code{gud-gdb-complete-command}).
|
|
This key is available only in the GUD interaction buffer, and requires
|
|
GDB versions 4.13 and later.
|
|
|
|
@item C-c C-f
|
|
@kindex C-c C-f @r{(GUD)}
|
|
@itemx C-x C-a C-f
|
|
@findex gud-finish
|
|
Run the program until the selected stack frame returns (or until it
|
|
stops for some other reason).
|
|
|
|
@item C-x C-a C-j
|
|
@kindex C-x C-a C-j @r{(GUD)}
|
|
@findex gud-jump
|
|
Only useful in a source buffer, (@code{gud-jump}) transfers the
|
|
program's execution point to the current line. In other words, the
|
|
next line that the program executes will be the one where you gave the
|
|
command. If the new execution line is in a different function from
|
|
the previously one, GDB prompts for confirmation since the results may
|
|
be bizarre. See the GDB manual entry regarding @code{jump} for
|
|
details.
|
|
@end table
|
|
|
|
These commands interpret a numeric argument as a repeat count, when
|
|
that makes sense.
|
|
|
|
Because @key{TAB} serves as a completion command, you can't use it to
|
|
enter a tab as input to the program you are debugging with GDB.
|
|
Instead, type @kbd{C-q @key{TAB}} to enter a tab.
|
|
|
|
@node GUD Customization
|
|
@subsection GUD Customization
|
|
|
|
@vindex gdb-mode-hook
|
|
@vindex dbx-mode-hook
|
|
@vindex sdb-mode-hook
|
|
@vindex xdb-mode-hook
|
|
@vindex perldb-mode-hook
|
|
@vindex pdb-mode-hook
|
|
@vindex jdb-mode-hook
|
|
On startup, GUD runs one of the following hooks: @code{gdb-mode-hook},
|
|
if you are using GDB; @code{dbx-mode-hook}, if you are using DBX;
|
|
@code{sdb-mode-hook}, if you are using SDB; @code{xdb-mode-hook}, if you
|
|
are using XDB; @code{perldb-mode-hook}, for Perl debugging mode;
|
|
@code{pdb-mode-hook}, for PDB; @code{jdb-mode-hook}, for JDB. You can
|
|
use these hooks to define custom key bindings for the debugger
|
|
interaction buffer. @xref{Hooks}.
|
|
|
|
Here is a convenient way to define a command that sends a particular
|
|
command string to the debugger, and set up a key binding for it in the
|
|
debugger interaction buffer:
|
|
|
|
@findex gud-def
|
|
@example
|
|
(gud-def @var{function} @var{cmdstring} @var{binding} @var{docstring})
|
|
@end example
|
|
|
|
This defines a command named @var{function} which sends
|
|
@var{cmdstring} to the debugger process, and gives it the documentation
|
|
string @var{docstring}. You can then use the command @var{function} in any
|
|
buffer. If @var{binding} is non-@code{nil}, @code{gud-def} also binds
|
|
the command to @kbd{C-c @var{binding}} in the GUD buffer's mode and to
|
|
@kbd{C-x C-a @var{binding}} generally.
|
|
|
|
The command string @var{cmdstring} may contain certain
|
|
@samp{%}-sequences that stand for data to be filled in at the time
|
|
@var{function} is called:
|
|
|
|
@table @samp
|
|
@item %f
|
|
The name of the current source file. If the current buffer is the GUD
|
|
buffer, then the ``current source file'' is the file that the program
|
|
stopped in.
|
|
@c This said, ``the name of the file the program counter was in at the last breakpoint.''
|
|
@c But I suspect it is really the last stop file.
|
|
|
|
@item %l
|
|
The number of the current source line. If the current buffer is the GUD
|
|
buffer, then the ``current source line'' is the line that the program
|
|
stopped in.
|
|
|
|
@item %e
|
|
The text of the C lvalue or function-call expression at or adjacent to point.
|
|
|
|
@item %a
|
|
The text of the hexadecimal address at or adjacent to point.
|
|
|
|
@item %p
|
|
The numeric argument of the called function, as a decimal number. If
|
|
the command is used without a numeric argument, @samp{%p} stands for the
|
|
empty string.
|
|
|
|
If you don't use @samp{%p} in the command string, the command you define
|
|
ignores any numeric argument.
|
|
@end table
|
|
|
|
@node GDB Graphical Interface
|
|
@subsection GDB Graphical Interface
|
|
|
|
@findex gdb-mouse-set-clear-breakpoint
|
|
@findex gdb-mouse-toggle-breakpoint
|
|
By default, the command @code{gdb} starts GDB using a graphical
|
|
interface where you view and control the program's data using Emacs
|
|
windows. You can still interact with GDB through the GUD buffer, but
|
|
the point of this mode is that you can do it through menus and clicks,
|
|
without needing to know GDB commands. For example, you can click
|
|
@kbd{Mouse-1} on a line of the source buffer, in the fringe or display
|
|
margin, to set a breakpoint there. If a breakpoint already exists on
|
|
that line, this action will remove it
|
|
(@code{gdb-mouse-set-clear-breakpoint}). Where Emacs uses the margin
|
|
to display breakpoints, it is also possible to enable or disable them
|
|
when you click @kbd{Mouse-3} there
|
|
(@code{gdb-mouse-toggle-breakpoint}).
|
|
|
|
@vindex gud-gdb-command-name
|
|
@findex gdba
|
|
You can also run GDB in text command mode, which creates a buffer
|
|
for input and output to GDB. To do this, set
|
|
@code{gud-gdb-command-name} to @code{"gdb --fullname"} or edit the
|
|
startup command in the minibuffer to say that. You need to do use
|
|
text command mode to run multiple debugging sessions within one Emacs
|
|
session. If you have customized @code{gud-gdb-command-name} in that
|
|
way, then you can use @kbd{M-x gdba} to invoke GDB in graphical mode.
|
|
|
|
@menu
|
|
* GDB User Interface Layout:: Control the number of displayed buffers.
|
|
* Breakpoints Buffer:: A breakpoint control panel.
|
|
* Stack Buffer:: Select a frame from the call stack.
|
|
* Watch Expressions:: Monitor variable values in the speedbar.
|
|
* Other GDB User Interface Buffers:: Input/output, locals, registers,
|
|
assembler, threads and memory buffers.
|
|
@end menu
|
|
|
|
@node GDB User Interface Layout
|
|
@subsubsection GDB User Interface Layout
|
|
@cindex GDB User Interface layout
|
|
|
|
@findex gdb-many-windows
|
|
@vindex gdb-many-windows
|
|
|
|
If the variable @code{gdb-many-windows} is @code{nil} (the default
|
|
value) then gdb just pops up the GUD buffer unless the variable
|
|
@code{gdb-show-main} is non-@code{nil}. In this case it starts with
|
|
two windows: one displaying the GUD buffer and the other with the
|
|
source file with the main routine of the inferior.
|
|
|
|
If @code{gdb-many-windows} is non-@code{nil}, regardless of the value of
|
|
@code{gdb-show-main}, the layout below will appear unless
|
|
@code{gdb-use-inferior-io-buffer} is @code{nil}. In this case the
|
|
source buffer occupies the full width of the frame.
|
|
|
|
@example
|
|
+--------------------------------+--------------------------------+
|
|
| | |
|
|
| GUD buffer (I/O of GDB) | Locals buffer |
|
|
| | |
|
|
|--------------------------------+--------------------------------+
|
|
| | |
|
|
| Source buffer | I/O buffer (of inferior) |
|
|
| | |
|
|
|--------------------------------+--------------------------------+
|
|
| | |
|
|
| Stack buffer | Breakpoints buffer |
|
|
| | |
|
|
+--------------------------------+--------------------------------+
|
|
@end example
|
|
|
|
To toggle this layout, do @kbd{M-x gdb-many-windows}.
|
|
|
|
@findex gdb-restore-windows
|
|
If you change the window layout, for example, while editing and
|
|
re-compiling your program, then you can restore it with the command
|
|
@code{gdb-restore-windows}.
|
|
|
|
You may also choose which additional buffers you want to display,
|
|
either in the same frame or a different one. Select them from
|
|
@samp{GUD->GDB-windows} or @samp{GUD->GDB-Frames} sub-menu
|
|
respectively. If the menu-bar is unavailable, type @code{M-x
|
|
gdb-display-@var{buffertype}-buffer} or @code{M-x
|
|
gdb-frame-@var{buffertype}-buffer} respectively, where
|
|
@var{buffertype} is the relevant buffer type e.g breakpoints.
|
|
|
|
When you finish debugging then kill the GUD buffer with @kbd{C-x k},
|
|
which will also kill all the buffers associated with the session.
|
|
However you need not do this if, after editing and re-compiling your
|
|
source code within Emacs, you wish continue debugging. When you
|
|
restart execution, GDB will automatically find your new executable.
|
|
Keeping the GUD buffer has the advantage of keeping the shell history
|
|
as well as GDB's breakpoints. You need to check, however, that the
|
|
breakpoints in the recently edited code are still where you want them.
|
|
|
|
@node Breakpoints Buffer
|
|
@subsubsection Breakpoints Buffer
|
|
|
|
The breakpoints buffer shows the existing breakpoints and watchpoints
|
|
(@pxref{Breakpoints,,, gdb, The GNU debugger}). It has three special
|
|
commands:
|
|
|
|
@table @kbd
|
|
@item @key{SPC}
|
|
@kindex SPC @r{(GDB breakpoints buffer)}
|
|
@findex gdb-toggle-breakpoint
|
|
Enable/disable the breakpoint at the current line
|
|
(@code{gdb-toggle-breakpoint}). On a graphical display, this changes
|
|
the color of a bullet in the margin of the source buffer at the
|
|
relevant line. This is red when the breakpoint is enabled and grey
|
|
when it is disabled. Text-only terminals correspondingly display
|
|
a @samp{B} or @samp{b}.
|
|
|
|
@item d
|
|
@kindex d @r{(GDB breakpoints buffer)}
|
|
@findex gdb-delete-breakpoint
|
|
Delete the breakpoint at the current line (@code{gdb-delete-breakpoint}).
|
|
|
|
@item @key{RET}
|
|
@kindex RET @r{(GDB breakpoints buffer)}
|
|
@findex gdb-goto-breakpoint
|
|
Display the file in the source buffer at the breakpoint specified at
|
|
the current line (@code{gdb-goto-breakpoint}). Alternatively, click
|
|
@kbd{Mouse-2} on the breakpoint that you wish to visit.
|
|
@end table
|
|
|
|
@node Stack Buffer
|
|
@subsubsection Stack Buffer
|
|
|
|
The stack buffer displays a @dfn{call stack}, with one line for each
|
|
of the nested subroutine calls (@dfn{stack frames}) now active in the
|
|
program. @xref{Backtrace,, Backtraces, gdb, The GNU debugger}.
|
|
|
|
@findex gdb-frames-select
|
|
The selected frame number is displayed in reverse contrast. Move
|
|
point to any frame in the stack and type @key{RET} to select it
|
|
(@code{gdb-frames-select}) and display the associated source in the
|
|
source buffer. Alternatively, click @kbd{Mouse-2} on a frame to
|
|
select it. If the locals buffer is displayed then its contents update
|
|
to display the variables that are local to the new frame.
|
|
|
|
@node Watch Expressions
|
|
@subsubsection Watch Expressions
|
|
@cindex Watching expressions in GDB
|
|
|
|
@findex gud-watch
|
|
If you want to see how a variable changes each time your program stops
|
|
then place the cursor over the variable name and click on the watch
|
|
icon in the tool bar (@code{gud-watch}).
|
|
|
|
Each watch expression is displayed in the speedbar. Complex data
|
|
types, such as arrays, structures and unions are represented in a tree
|
|
format. To expand or contract a complex data type, click @kbd{Mouse-2}
|
|
on the tag to the left of the expression.
|
|
|
|
@findex gdb-var-delete
|
|
With the cursor over the root expression of a complex data type, type
|
|
@kbd{D} to delete it from the speedbar
|
|
(@code{gdb-var-delete}).
|
|
|
|
@kindex RET @r{(GDB speedbar)}
|
|
@findex gdb-edit-value
|
|
With the cursor over a simple data type or an element of a complex
|
|
data type which holds a value, type @key{RET} or click @kbd{Mouse-2} to edit
|
|
its value. A prompt for a new value appears in the mini-buffer
|
|
(@code{gdb-edit-value}).
|
|
|
|
@vindex gdb-show-changed-values
|
|
If you set the variable @code{gdb-show-changed-values} to
|
|
non-@code{nil} (the default value), Emacs will use
|
|
font-lock-warning-face to display values that have recently changed in
|
|
the speedbar.
|
|
|
|
@vindex gdb-use-colon-colon-notation
|
|
If you set the variable @code{gdb-use-colon-colon-notation} to a
|
|
non-@code{nil} value then, in C, Emacs will use the
|
|
@var{function}::@var{variable} format to display variables in the
|
|
speedbar. Since this does not work for variables defined in compound
|
|
statements, the default value is @code{nil}.
|
|
|
|
@node Other GDB User Interface Buffers
|
|
@subsubsection Other Buffers
|
|
|
|
@table @asis
|
|
@item Input/Output Buffer
|
|
@vindex gdb-use-inferior-io-buffer
|
|
If the variable @code{gdb-use-inferior-io-buffer} is non-@code{nil},
|
|
the executable program that is being debugged takes its input and
|
|
displays its output here. Some of the commands from shell mode are
|
|
available here. @xref{Shell Mode}.
|
|
|
|
@item Locals Buffer
|
|
The locals buffer displays the values of local variables of the
|
|
current frame for simple data types (@pxref{Frame Info, Frame Info,
|
|
Information on a frame, gdb, The GNU debugger}).
|
|
|
|
Arrays and structures display their type only. You must display them
|
|
separately to examine their values. @xref{Watch Expressions}.
|
|
|
|
@item Registers Buffer
|
|
@findex toggle-gdb-all-registers
|
|
The registers buffer displays the values held by the registers
|
|
(@pxref{Registers,,, gdb, The GNU debugger}). Press @key{SPC} to
|
|
toggle the display of floating point registers
|
|
(@code{toggle-gdb-all-registers}).
|
|
|
|
@item Assembler Buffer
|
|
The assembler buffer displays the current frame as machine code. An
|
|
overlay arrow points to the current instruction and you can set and
|
|
remove breakpoints as with the source buffer. Breakpoint icons also
|
|
appear in the fringe or margin.
|
|
|
|
@item Threads Buffer
|
|
@findex gdb-threads-select
|
|
The threads buffer displays a summary of all threads currently in your
|
|
program (@pxref{Threads, Threads, Debugging programs with multiple
|
|
threads, gdb, The GNU debugger}). Move point to any thread in the
|
|
list and press @key{RET} to select it (@code{gdb-threads-select}) and
|
|
display the associated source in the source buffer. Alternatively,
|
|
click @kbd{Mouse-2} on a thread to select it. If the locals buffer is
|
|
displayed then its contents update to display the variables that are
|
|
local to the new thread.
|
|
|
|
@item Memory Buffer
|
|
The memory buffer allows the user to examine sections of program
|
|
memory (@pxref{Memory, Memory, Examining memory, gdb, The GNU
|
|
debugger}). Click @kbd{Mouse-1} on the appropriate part of the header
|
|
line to change the starting address or number of data items that the
|
|
buffer displays. Click @kbd{Mouse-3} on the header line to select the
|
|
display format or unit size for these data items.
|
|
|
|
@end table
|
|
|
|
@node Executing Lisp
|
|
@section Executing Lisp Expressions
|
|
|
|
Emacs has several different major modes for Lisp and Scheme. They are
|
|
the same in terms of editing commands, but differ in the commands for
|
|
executing Lisp expressions. Each mode has its own purpose.
|
|
|
|
@table @asis
|
|
@item Emacs-Lisp mode
|
|
The mode for editing source files of programs to run in Emacs Lisp.
|
|
This mode defines @kbd{C-M-x} to evaluate the current defun.
|
|
@xref{Lisp Libraries}.
|
|
@item Lisp Interaction mode
|
|
The mode for an interactive session with Emacs Lisp. It defines
|
|
@kbd{C-j} to evaluate the sexp before point and insert its value in the
|
|
buffer. @xref{Lisp Interaction}.
|
|
@item Lisp mode
|
|
The mode for editing source files of programs that run in Lisps other
|
|
than Emacs Lisp. This mode defines @kbd{C-M-x} to send the current defun
|
|
to an inferior Lisp process. @xref{External Lisp}.
|
|
@item Inferior Lisp mode
|
|
The mode for an interactive session with an inferior Lisp process.
|
|
This mode combines the special features of Lisp mode and Shell mode
|
|
(@pxref{Shell Mode}).
|
|
@item Scheme mode
|
|
Like Lisp mode but for Scheme programs.
|
|
@item Inferior Scheme mode
|
|
The mode for an interactive session with an inferior Scheme process.
|
|
@end table
|
|
|
|
Most editing commands for working with Lisp programs are in fact
|
|
available globally. @xref{Programs}.
|
|
|
|
@node Lisp Libraries
|
|
@section Libraries of Lisp Code for Emacs
|
|
@cindex libraries
|
|
@cindex loading Lisp code
|
|
|
|
Lisp code for Emacs editing commands is stored in files whose names
|
|
conventionally end in @file{.el}. This ending tells Emacs to edit them in
|
|
Emacs-Lisp mode (@pxref{Executing Lisp}).
|
|
|
|
@findex load-file
|
|
To execute a file of Emacs Lisp code, use @kbd{M-x load-file}. This
|
|
command reads a file name using the minibuffer and then executes the
|
|
contents of that file as Lisp code. It is not necessary to visit the
|
|
file first; in any case, this command reads the file as found on disk,
|
|
not text in an Emacs buffer.
|
|
|
|
@findex load
|
|
@findex load-library
|
|
Once a file of Lisp code is installed in the Emacs Lisp library
|
|
directories, users can load it using @kbd{M-x load-library}. Programs can
|
|
load it by calling @code{load-library}, or with @code{load}, a more primitive
|
|
function that is similar but accepts some additional arguments.
|
|
|
|
@kbd{M-x load-library} differs from @kbd{M-x load-file} in that it
|
|
searches a sequence of directories and tries three file names in each
|
|
directory. Suppose your argument is @var{lib}; the three names are
|
|
@file{@var{lib}.elc}, @file{@var{lib}.el}, and lastly just
|
|
@file{@var{lib}}. If @file{@var{lib}.elc} exists, it is by convention
|
|
the result of compiling @file{@var{lib}.el}; it is better to load the
|
|
compiled file, since it will load and run faster.
|
|
|
|
If @code{load-library} finds that @file{@var{lib}.el} is newer than
|
|
@file{@var{lib}.elc} file, it issues a warning, because it's likely that
|
|
somebody made changes to the @file{.el} file and forgot to recompile
|
|
it.
|
|
|
|
Because the argument to @code{load-library} is usually not in itself
|
|
a valid file name, file name completion is not available. Indeed, when
|
|
using this command, you usually do not know exactly what file name
|
|
will be used.
|
|
|
|
@vindex load-path
|
|
The sequence of directories searched by @kbd{M-x load-library} is
|
|
specified by the variable @code{load-path}, a list of strings that are
|
|
directory names. The default value of the list contains the directory where
|
|
the Lisp code for Emacs itself is stored. If you have libraries of
|
|
your own, put them in a single directory and add that directory
|
|
to @code{load-path}. @code{nil} in this list stands for the current default
|
|
directory, but it is probably not a good idea to put @code{nil} in the
|
|
list. If you find yourself wishing that @code{nil} were in the list,
|
|
most likely what you really want to do is use @kbd{M-x load-file}
|
|
this once.
|
|
|
|
@cindex autoload
|
|
Often you do not have to give any command to load a library, because
|
|
the commands defined in the library are set up to @dfn{autoload} that
|
|
library. Trying to run any of those commands calls @code{load} to load
|
|
the library; this replaces the autoload definitions with the real ones
|
|
from the library.
|
|
|
|
@cindex byte code
|
|
Emacs Lisp code can be compiled into byte-code which loads faster,
|
|
takes up less space when loaded, and executes faster. @xref{Byte
|
|
Compilation,, Byte Compilation, elisp, the Emacs Lisp Reference Manual}.
|
|
By convention, the compiled code for a library goes in a separate file
|
|
whose name consists of the library source file with @samp{c} appended.
|
|
Thus, the compiled code for @file{foo.el} goes in @file{foo.elc}.
|
|
That's why @code{load-library} searches for @samp{.elc} files first.
|
|
|
|
@vindex load-dangerous-libraries
|
|
@cindex Lisp files byte-compiled by XEmacs
|
|
By default, Emacs refuses to load compiled Lisp files which were
|
|
compiled with XEmacs, a modified versions of Emacs---they can cause
|
|
Emacs to crash. Set the variable @code{load-dangerous-libraries} to
|
|
@code{t} if you want to try loading them.
|
|
|
|
@node Lisp Eval
|
|
@section Evaluating Emacs Lisp Expressions
|
|
@cindex Emacs-Lisp mode
|
|
@cindex mode, Emacs-Lisp
|
|
|
|
@findex emacs-lisp-mode
|
|
Lisp programs intended to be run in Emacs should be edited in
|
|
Emacs-Lisp mode; this happens automatically for file names ending in
|
|
@file{.el}. By contrast, Lisp mode itself is used for editing Lisp
|
|
programs intended for other Lisp systems. To switch to Emacs-Lisp mode
|
|
explicitly, use the command @kbd{M-x emacs-lisp-mode}.
|
|
|
|
For testing of Lisp programs to run in Emacs, it is often useful to
|
|
evaluate part of the program as it is found in the Emacs buffer. For
|
|
example, after changing the text of a Lisp function definition,
|
|
evaluating the definition installs the change for future calls to the
|
|
function. Evaluation of Lisp expressions is also useful in any kind of
|
|
editing, for invoking noninteractive functions (functions that are
|
|
not commands).
|
|
|
|
@table @kbd
|
|
@item M-:
|
|
Read a single Lisp expression in the minibuffer, evaluate it, and print
|
|
the value in the echo area (@code{eval-expression}).
|
|
@item C-x C-e
|
|
Evaluate the Lisp expression before point, and print the value in the
|
|
echo area (@code{eval-last-sexp}).
|
|
@item C-M-x
|
|
Evaluate the defun containing or after point, and print the value in
|
|
the echo area (@code{eval-defun}).
|
|
@item M-x eval-region
|
|
Evaluate all the Lisp expressions in the region.
|
|
@item M-x eval-current-buffer
|
|
Evaluate all the Lisp expressions in the buffer.
|
|
@end table
|
|
|
|
@ifinfo
|
|
@c This uses ``colon'' instead of a literal `:' because Info cannot
|
|
@c cope with a `:' in a menu
|
|
@kindex M-@key{colon}
|
|
@end ifinfo
|
|
@ifnotinfo
|
|
@kindex M-:
|
|
@end ifnotinfo
|
|
@findex eval-expression
|
|
@kbd{M-:} (@code{eval-expression}) is the most basic command for evaluating
|
|
a Lisp expression interactively. It reads the expression using the
|
|
minibuffer, so you can execute any expression on a buffer regardless of
|
|
what the buffer contains. When the expression is evaluated, the current
|
|
buffer is once again the buffer that was current when @kbd{M-:} was
|
|
typed.
|
|
|
|
@kindex C-M-x @r{(Emacs-Lisp mode)}
|
|
@findex eval-defun
|
|
In Emacs-Lisp mode, the key @kbd{C-M-x} is bound to the command
|
|
@code{eval-defun}, which parses the defun containing or following point
|
|
as a Lisp expression and evaluates it. The value is printed in the echo
|
|
area. This command is convenient for installing in the Lisp environment
|
|
changes that you have just made in the text of a function definition.
|
|
|
|
@kbd{C-M-x} treats @code{defvar} expressions specially. Normally,
|
|
evaluating a @code{defvar} expression does nothing if the variable it
|
|
defines already has a value. But @kbd{C-M-x} unconditionally resets the
|
|
variable to the initial value specified in the @code{defvar} expression.
|
|
@code{defcustom} expressions are treated similarly.
|
|
This special feature is convenient for debugging Lisp programs.
|
|
Typing @kbd{C-M-x} on a @code{defface} expression reinitializes
|
|
the face according to the @code{defface} specification.
|
|
|
|
@kindex C-x C-e
|
|
@findex eval-last-sexp
|
|
The command @kbd{C-x C-e} (@code{eval-last-sexp}) evaluates the Lisp
|
|
expression preceding point in the buffer, and displays the value in the
|
|
echo area. It is available in all major modes, not just Emacs-Lisp
|
|
mode. It does not treat @code{defvar} specially.
|
|
|
|
When the result of an evaluation is an integer, you can type
|
|
@kbd{C-x C-e} a second time to display the value of the integer result
|
|
in additional formats (octal, hexadecimal, and character).
|
|
|
|
If @kbd{C-x C-e}, or @kbd{M-:} is given a numeric argument, it
|
|
inserts the value into the current buffer at point, rather than
|
|
displaying it in the echo area. The argument's value does not matter.
|
|
@kbd{C-M-x} with a numeric argument instruments the function
|
|
definition for Edebug (@pxref{Instrumenting, Instrumenting for Edebug,, elisp, the Emacs Lisp Reference Manual}).
|
|
|
|
@findex eval-region
|
|
@findex eval-current-buffer
|
|
The most general command for evaluating Lisp expressions from a buffer
|
|
is @code{eval-region}. @kbd{M-x eval-region} parses the text of the
|
|
region as one or more Lisp expressions, evaluating them one by one.
|
|
@kbd{M-x eval-current-buffer} is similar but evaluates the entire
|
|
buffer. This is a reasonable way to install the contents of a file of
|
|
Lisp code that you are ready to test. Later, as you find bugs and
|
|
change individual functions, use @kbd{C-M-x} on each function that you
|
|
change. This keeps the Lisp world in step with the source file.
|
|
|
|
@vindex eval-expression-print-level
|
|
@vindex eval-expression-print-length
|
|
@vindex eval-expression-debug-on-error
|
|
The customizable variables @code{eval-expression-print-level} and
|
|
@code{eval-expression-print-length} control the maximum depth and length
|
|
of lists to print in the result of the evaluation commands before
|
|
abbreviating them. @code{eval-expression-debug-on-error} controls
|
|
whether evaluation errors invoke the debugger when these commands are
|
|
used.
|
|
|
|
@node Lisp Interaction
|
|
@section Lisp Interaction Buffers
|
|
|
|
The buffer @samp{*scratch*} which is selected when Emacs starts up is
|
|
provided for evaluating Lisp expressions interactively inside Emacs.
|
|
|
|
The simplest way to use the @samp{*scratch*} buffer is to insert Lisp
|
|
expressions and type @kbd{C-j} after each expression. This command
|
|
reads the Lisp expression before point, evaluates it, and inserts the
|
|
value in printed representation before point. The result is a complete
|
|
typescript of the expressions you have evaluated and their values.
|
|
|
|
The @samp{*scratch*} buffer's major mode is Lisp Interaction mode, which
|
|
is the same as Emacs-Lisp mode except for the binding of @kbd{C-j}.
|
|
|
|
@findex lisp-interaction-mode
|
|
The rationale for this feature is that Emacs must have a buffer when
|
|
it starts up, but that buffer is not useful for editing files since a
|
|
new buffer is made for every file that you visit. The Lisp interpreter
|
|
typescript is the most useful thing I can think of for the initial
|
|
buffer to do. Type @kbd{M-x lisp-interaction-mode} to put the current
|
|
buffer in Lisp Interaction mode.
|
|
|
|
@findex ielm
|
|
An alternative way of evaluating Emacs Lisp expressions interactively
|
|
is to use Inferior Emacs-Lisp mode, which provides an interface rather
|
|
like Shell mode (@pxref{Shell Mode}) for evaluating Emacs Lisp
|
|
expressions. Type @kbd{M-x ielm} to create an @samp{*ielm*} buffer
|
|
which uses this mode.
|
|
|
|
@node External Lisp
|
|
@section Running an External Lisp
|
|
|
|
Emacs has facilities for running programs in other Lisp systems. You can
|
|
run a Lisp process as an inferior of Emacs, and pass expressions to it to
|
|
be evaluated. You can also pass changed function definitions directly from
|
|
the Emacs buffers in which you edit the Lisp programs to the inferior Lisp
|
|
process.
|
|
|
|
@findex run-lisp
|
|
@vindex inferior-lisp-program
|
|
@kindex C-x C-z
|
|
To run an inferior Lisp process, type @kbd{M-x run-lisp}. This runs
|
|
the program named @code{lisp}, the same program you would run by typing
|
|
@code{lisp} as a shell command, with both input and output going through
|
|
an Emacs buffer named @samp{*lisp*}. That is to say, any ``terminal
|
|
output'' from Lisp will go into the buffer, advancing point, and any
|
|
``terminal input'' for Lisp comes from text in the buffer. (You can
|
|
change the name of the Lisp executable file by setting the variable
|
|
@code{inferior-lisp-program}.)
|
|
|
|
To give input to Lisp, go to the end of the buffer and type the input,
|
|
terminated by @key{RET}. The @samp{*lisp*} buffer is in Inferior Lisp
|
|
mode, which combines the special characteristics of Lisp mode with most
|
|
of the features of Shell mode (@pxref{Shell Mode}). The definition of
|
|
@key{RET} to send a line to a subprocess is one of the features of Shell
|
|
mode.
|
|
|
|
@findex lisp-mode
|
|
For the source files of programs to run in external Lisps, use Lisp
|
|
mode. This mode can be selected with @kbd{M-x lisp-mode}, and is used
|
|
automatically for files whose names end in @file{.l}, @file{.lsp}, or
|
|
@file{.lisp}, as most Lisp systems usually expect.
|
|
|
|
@kindex C-M-x @r{(Lisp mode)}
|
|
@findex lisp-eval-defun
|
|
When you edit a function in a Lisp program you are running, the easiest
|
|
way to send the changed definition to the inferior Lisp process is the key
|
|
@kbd{C-M-x}. In Lisp mode, this runs the function @code{lisp-eval-defun},
|
|
which finds the defun around or following point and sends it as input to
|
|
the Lisp process. (Emacs can send input to any inferior process regardless
|
|
of what buffer is current.)
|
|
|
|
Contrast the meanings of @kbd{C-M-x} in Lisp mode (for editing programs
|
|
to be run in another Lisp system) and Emacs-Lisp mode (for editing Lisp
|
|
programs to be run in Emacs): in both modes it has the effect of installing
|
|
the function definition that point is in, but the way of doing so is
|
|
different according to where the relevant Lisp environment is found.
|
|
@xref{Executing Lisp}.
|
|
|
|
@ignore
|
|
arch-tag: 9c3c2f71-b332-4144-8500-3ff9945a50ed
|
|
@end ignore
|