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246 lines
7.6 KiB
EmacsLisp
246 lines
7.6 KiB
EmacsLisp
;;; hanoi.el --- towers of hanoi in GNUmacs
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;; Author: Damon Anton Permezel
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;; Maintainer: FSF
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;; Keywords: games
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; Author (a) 1985, Damon Anton Permezel
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; This is in the public domain
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; since he distributed it without copyright notice in 1985.
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;;; Commentary:
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;; Solves the Towers of Hanoi puzzle while-U-wait.
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;;
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;; The puzzle: Start with N rings, decreasing in sizes from bottom to
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;; top, stacked around a post. There are two other posts. Your mission,
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;; should you choose to accept it, is to shift the pile, stacked in its
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;; original order, to another post.
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;;
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;; The challenge is to do it in the fewest possible moves. Each move
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;; shifts one ring to a different post. But there's a rule; you can
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;; only stack a ring on top of a larger one.
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;;
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;; The simplest nontrivial version of this puzzle is N = 3. Solution
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;; time rises as 2**N, and programs to solve it have long been considered
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;; classic introductory exercises in the use of recursion.
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;;
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;; The puzzle is called `Towers of Hanoi' because an early popular
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;; presentation wove a fanciful legend around it. According to this
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;; myth (uttered long before the Vietnam War), there is a Buddhist
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;; monastery at Hanoi which contains a large room with three time-worn
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;; posts in it surrounded by 21 golden discs. Monks, acting out the
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;; command of an ancient prophecy, have been moving these disks, in
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;; accordance with the rules of the puzzle, once every day since the
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;; monastery was founded over a thousand years ago. They are said
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;; believe that when the last move of the puzzle is completed, the
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;; world will end in a clap of thunder. Fortunately, they are nowhere
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;; even close to being done...
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;;; Code:
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;;;
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;;; hanoi-topos - direct cursor addressing
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;;;
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(defun hanoi-topos (row col)
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(goto-line row)
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(beginning-of-line)
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(forward-char col))
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;;;
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;;; hanoi - user callable Towers of Hanoi
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;;;
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;;;###autoload
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(defun hanoi (nrings)
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"Towers of Hanoi diversion. Argument is number of rings."
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(interactive
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(list (if (null current-prefix-arg)
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3
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(prefix-numeric-value current-prefix-arg))))
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(if (<= nrings 0) (error "Negative number of rings"))
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(let* (floor-row
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fly-row
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(window-height (window-height (selected-window)))
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(window-width (window-width (selected-window)))
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;; This is the unit of spacing to use between poles. It
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;; must be even. We round down, since rounding up might
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;; cause us to draw off the edge of the window.
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(pole-spacing (logand (/ window-width 6) (lognot 1))))
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(let (
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;; The poles are (1+ NRINGS) rows high; we also want an
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;; empty row at the top for the flying rings, a base, and a
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;; blank line underneath that.
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(h (+ nrings 4))
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;; If we have NRINGS rings, we label them with the numbers 0
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;; through NRINGS-1. The width of ring i is 2i+3; it pokes
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;; out i spaces on either side of the pole. Rather than
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;; checking if the window is wide enough to accommodate this,
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;; we make sure pole-spacing is large enough, since that
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;; works even when we have decremented pole-spacing to make
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;; it even.
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(w (1+ nrings)))
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(if (not (and (>= window-height h)
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(> pole-spacing w)))
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(progn
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(delete-other-windows)
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(if (not (and (>= (setq window-height
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(window-height (selected-window)))
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h)
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(> (setq pole-spacing
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(logand (/ window-width 6) (lognot 1)))
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w)))
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(error "Screen is too small (need at least %dx%d)" w h))))
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(setq floor-row (if (> (- window-height 3) h)
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(- window-height 3) window-height)))
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(let ((fly-row (- floor-row nrings 1))
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;; pole: column . fill height
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(pole-1 (cons pole-spacing floor-row))
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(pole-2 (cons (* 3 pole-spacing) floor-row))
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(pole-3 (cons (* 5 pole-spacing) floor-row))
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(rings (make-vector nrings nil)))
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;; construct the ring list
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(let ((i 0))
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(while (< i nrings)
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;; ring: [pole-number string empty-string]
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(aset rings i (vector nil
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(make-string (+ i i 3) (+ ?0 i))
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(make-string (+ i i 3) ?\ )))
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(setq i (1+ i))))
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;;
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;; init the screen
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;;
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(switch-to-buffer "*Hanoi*")
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(setq buffer-read-only nil)
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(buffer-disable-undo (current-buffer))
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(erase-buffer)
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(let ((i 0))
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(while (< i floor-row)
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(setq i (1+ i))
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(insert-char ?\ (1- window-width))
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(insert ?\n)))
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(insert-char ?= (1- window-width))
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(let ((n 1))
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(while (< n 6)
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(hanoi-topos fly-row (* n pole-spacing))
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(setq n (+ n 2))
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(let ((i fly-row))
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(while (< i floor-row)
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(setq i (1+ i))
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(next-line 1)
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(insert ?\|)
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(delete-char 1)
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(backward-char 1)))))
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;(sit-for 0)
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;;
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;; now draw the rings in their initial positions
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;;
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(let ((i 0)
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ring)
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(while (< i nrings)
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(setq ring (aref rings (- nrings 1 i)))
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(aset ring 0 (- floor-row i))
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(hanoi-topos (cdr pole-1)
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(- (car pole-1) (- nrings i)))
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(hanoi-draw-ring ring t nil)
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(setcdr pole-1 (1- (cdr pole-1)))
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(setq i (1+ i))))
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(setq buffer-read-only t)
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(sit-for 0)
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;;
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;; do it!
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;;
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(hanoi0 (1- nrings) pole-1 pole-2 pole-3)
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(goto-char (point-min))
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(message "Done")
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(setq buffer-read-only t)
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(set-buffer-modified-p (buffer-modified-p))
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(sit-for 0))))
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;;;
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;;; hanoi0 - work horse of hanoi
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;;;
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(defun hanoi0 (n from to work)
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(cond ((input-pending-p)
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(signal 'quit (list "I can tell you've had enough")))
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((< n 0))
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(t
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(hanoi0 (1- n) from work to)
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(hanoi-move-ring n from to)
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(hanoi0 (1- n) work to from))))
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;;;
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;;; hanoi-move-ring - move ring 'n' from 'from' to 'to'
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;;;
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;;;
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(defun hanoi-move-ring (n from to)
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(let ((ring (aref rings n)) ; ring <- ring: (ring# . row)
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(buffer-read-only nil))
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(let ((row (aref ring 0)) ; row <- row ring is on
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(col (- (car from) n 1)) ; col <- left edge of ring
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(dst-col (- (car to) n 1)) ; dst-col <- dest col for left edge
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(dst-row (cdr to))) ; dst-row <- dest row for ring
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(hanoi-topos row col)
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(while (> row fly-row) ; move up to the fly row
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(hanoi-draw-ring ring nil t) ; blank out ring
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(previous-line 1) ; move up a line
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(hanoi-draw-ring ring t nil) ; redraw
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(sit-for 0)
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(setq row (1- row)))
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(setcdr from (1+ (cdr from))) ; adjust top row
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;;
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;; fly the ring over to the right pole
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;;
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(while (not (equal dst-col col))
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(cond ((> dst-col col) ; dst-col > col: right shift
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(end-of-line 1)
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(delete-backward-char 2)
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(beginning-of-line 1)
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(insert ?\ ?\ )
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(sit-for 0)
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(setq col (1+ (1+ col))))
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((< dst-col col) ; dst-col < col: left shift
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(beginning-of-line 1)
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(delete-char 2)
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(end-of-line 1)
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(insert ?\ ?\ )
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(sit-for 0)
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(setq col (1- (1- col))))))
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;;
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;; let the ring float down
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;;
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(hanoi-topos fly-row dst-col)
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(while (< row dst-row) ; move down to the dest row
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(hanoi-draw-ring ring nil (> row fly-row)) ; blank out ring
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(next-line 1) ; move down a line
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(hanoi-draw-ring ring t nil) ; redraw ring
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(sit-for 0)
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(setq row (1+ row)))
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(aset ring 0 dst-row)
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(setcdr to (1- (cdr to)))))) ; adjust top row
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;;;
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;;; draw-ring - draw the ring at point, leave point unchanged
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;;;
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;;; Input:
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;;; ring
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;;; f1 - flag: t -> draw, nil -> erase
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;;; f2 - flag: t -> erasing and need to draw ?\|
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;;;
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(defun hanoi-draw-ring (ring f1 f2)
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(save-excursion
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(let* ((string (if f1 (aref ring 1) (aref ring 2)))
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(len (length string)))
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(delete-char len)
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(insert string)
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(if f2
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(progn
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(backward-char (/ (+ len 1) 2))
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(delete-char 1) (insert ?\|))))))
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(provide 'hanoi)
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;;; hanoi.el ends here
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