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emacs/lisp/net/eudc-bob.el
2001-07-16 07:46:48 +00:00

366 lines
11 KiB
EmacsLisp

;;; eudc-bob.el --- Binary Objects Support for EUDC
;; Copyright (C) 1999, 2000 Free Software Foundation, Inc.
;; Author: Oscar Figueiredo <oscar@xemacs.org>
;; Maintainer: Oscar Figueiredo <oscar@xemacs.org>
;; Keywords: help
;; This file is part of GNU Emacs.
;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING. If not, write to the
;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.
;;; Commentary:
;;; Usage:
;; See the corresponding info file
;;; Code:
(require 'eudc)
(defvar eudc-bob-generic-keymap nil
"Keymap for multimedia objects.")
(defvar eudc-bob-image-keymap nil
"Keymap for inline images.")
(defvar eudc-bob-sound-keymap nil
"Keymap for inline sounds.")
(defvar eudc-bob-url-keymap nil
"Keymap for inline images.")
(defconst eudc-bob-generic-menu
'("EUDC Binary Object Menu"
["---" nil nil]
["Pipe to external program" eudc-bob-pipe-object-to-external-program t]
["Save object" eudc-bob-save-object t]))
(defconst eudc-bob-image-menu
`("EUDC Image Menu"
["---" nil nil]
["Toggle inline display" eudc-bob-toggle-inline-display
(eudc-bob-can-display-inline-images)]
,@(cdr (cdr eudc-bob-generic-menu))))
(defconst eudc-bob-sound-menu
`("EUDC Sound Menu"
["---" nil nil]
["Play sound" eudc-bob-play-sound-at-point
(fboundp 'play-sound)]
,@(cdr (cdr eudc-bob-generic-menu))))
(defun eudc-jump-to-event (event)
"Jump to the window and point where EVENT occurred."
(if eudc-xemacs-p
(goto-char (event-closest-point event))
(set-buffer (window-buffer (posn-window (event-start event))))
(goto-char (posn-point (event-start event)))))
(defun eudc-bob-get-overlay-prop (prop)
"Get property PROP from one of the overlays around."
(let ((overlays (append (overlays-at (1- (point)))
(overlays-at (point))))
overlay value
(notfound t))
(while (and notfound
(setq overlay (car overlays)))
(if (setq value (overlay-get overlay prop))
(setq notfound nil))
(setq overlays (cdr overlays)))
value))
(defun eudc-bob-can-display-inline-images ()
"Return non-nil if we can display images inline."
(if eudc-xemacs-p
(and (memq (console-type) '(x mswindows))
(fboundp 'make-glyph))
(and (boundp 'display-graphic-p)
(display-graphic-p))))
(defun eudc-bob-make-button (label keymap &optional menu plist)
"Create a button with LABEL.
Attach KEYMAP, MENU and properties from PLIST to a new overlay covering
LABEL."
(let (overlay
(p (point))
prop val)
(insert label)
(put-text-property p (point) 'face 'bold)
(setq overlay (make-overlay p (point)))
(overlay-put overlay 'mouse-face 'highlight)
(overlay-put overlay 'keymap keymap)
(overlay-put overlay 'local-map keymap)
(overlay-put overlay 'menu menu)
(while plist
(setq prop (car plist)
plist (cdr plist)
val (car plist)
plist (cdr plist))
(overlay-put overlay prop val))))
(defun eudc-bob-display-jpeg (data inline)
"Display the JPEG DATA at point.
If INLINE is non-nil, try to inline the image otherwise simply
display a button."
(cond (eudc-xemacs-p
(let ((glyph (if (eudc-bob-can-display-inline-images)
(make-glyph (list (vector 'jpeg :data data)
[string :data "[JPEG Picture]"])))))
(eudc-bob-make-button "[JPEG Picture]"
eudc-bob-image-keymap
eudc-bob-image-menu
(list 'glyph glyph
'end-glyph (if inline glyph)
'duplicable t
'invisible inline
'start-open t
'end-open t
'object-data data))))
((boundp 'create-image)
(let* ((image (create-image data nil t))
(props (list 'object-data data 'eudc-image image)))
(when (and inline (image-type-available-p 'jpeg))
(setq props (nconc (list 'display image) props)))
(eudc-bob-make-button "[Picture]"
eudc-bob-image-keymap
eudc-bob-image-menu
props)))))
(defun eudc-bob-toggle-inline-display ()
"Toggle inline display of an image."
(interactive)
(when (eudc-bob-can-display-inline-images)
(cond (eudc-xemacs-p
(let ((overlays (append (overlays-at (1- (point)))
(overlays-at (point))))
overlay glyph)
(setq overlay (car overlays))
(while (and overlay
(not (setq glyph (overlay-get overlay 'glyph))))
(setq overlays (cdr overlays))
(setq overlay (car overlays)))
(if overlay
(if (overlay-get overlay 'end-glyph)
(progn
(overlay-put overlay 'end-glyph nil)
(overlay-put overlay 'invisible nil))
(overlay-put overlay 'end-glyph glyph)
(overlay-put overlay 'invisible t)))))
(t
(let* ((overlays (append (overlays-at (1- (point)))
(overlays-at (point))))
image)
;; Search overlay with an image.
(while (and overlays (null image))
(let ((prop (overlay-get (car overlays) 'eudc-image)))
(if (eq 'image (car-safe prop))
(setq image prop)
(setq overlays (cdr overlays)))))
;; Toggle that overlay's image display.
(when overlays
(let ((overlay (car overlays)))
(overlay-put overlay 'display
(if (overlay-get overlay 'display)
nil image)))))))))
(defun eudc-bob-display-audio (data)
"Display a button for audio DATA."
(eudc-bob-make-button "[Audio Sound]"
eudc-bob-sound-keymap
eudc-bob-sound-menu
(list 'duplicable t
'start-open t
'end-open t
'object-data data)))
(defun eudc-bob-display-generic-binary (data)
"Display a button for unidentified binary DATA."
(eudc-bob-make-button "[Binary Data]"
eudc-bob-generic-keymap
eudc-bob-generic-menu
(list 'duplicable t
'start-open t
'end-open t
'object-data data)))
(defun eudc-bob-play-sound-at-point ()
"Play the sound data contained in the button at point."
(interactive)
(let (sound)
(if (null (setq sound (eudc-bob-get-overlay-prop 'object-data)))
(error "No sound data available here")
(cond (eudc-xemacs-p
(if (not (and (boundp 'sound-alist)
sound-alist))
(error "Don't know how to play sound on this Emacs version")
(setq sound-alist
(cons (list 'eudc-sound
:sound sound)
sound-alist))
(condition-case nil
(play-sound 'eudc-sound)
(t
(setq sound-alist (cdr sound-alist))))))
(t
(unless (fboundp 'play-sound)
(error "Playing sounds not supported on this system"))
(play-sound (list 'sound :data sound)))))))
(defun eudc-bob-play-sound-at-mouse (event)
"Play the sound data contained in the button where EVENT occurred."
(interactive "e")
(save-excursion
(eudc-jump-to-event event)
(eudc-bob-play-sound-at-point)))
(defun eudc-bob-save-object ()
"Save the object data of the button at point."
(interactive)
(let ((data (eudc-bob-get-overlay-prop 'object-data))
(buffer (generate-new-buffer "*eudc-tmp*")))
(save-excursion
(if (fboundp 'set-buffer-file-coding-system)
(set-buffer-file-coding-system 'binary))
(set-buffer buffer)
(insert data)
(save-buffer))
(kill-buffer buffer)))
(defun eudc-bob-pipe-object-to-external-program ()
"Pipe the object data of the button at point to an external program."
(interactive)
(let ((data (eudc-bob-get-overlay-prop 'object-data))
(buffer (generate-new-buffer "*eudc-tmp*"))
program
viewer)
(condition-case nil
(save-excursion
(if (fboundp 'set-buffer-file-coding-system)
(set-buffer-file-coding-system 'binary))
(set-buffer buffer)
(insert data)
(setq program (completing-read "Viewer: " eudc-external-viewers))
(if (setq viewer (assoc program eudc-external-viewers))
(call-process-region (point-min) (point-max)
(car (cdr viewer))
(cdr (cdr viewer)))
(call-process-region (point-min) (point-max) program)))
(t
(kill-buffer buffer)))))
(defun eudc-bob-menu ()
"Retrieve the menu attached to a binary object."
(eudc-bob-get-overlay-prop 'menu))
(defun eudc-bob-popup-menu (event)
"Pop-up a menu of EUDC multimedia commands."
(interactive "@e")
(run-hooks 'activate-menubar-hook)
(eudc-jump-to-event event)
(if eudc-xemacs-p
(progn
(run-hooks 'activate-popup-menu-hook)
(popup-menu (eudc-bob-menu)))
(let ((result (x-popup-menu t (eudc-bob-menu)))
command)
(if result
(progn
(setq command (lookup-key (eudc-bob-menu)
(apply 'vector result)))
(command-execute command))))))
(setq eudc-bob-generic-keymap
(let ((map (make-sparse-keymap)))
(define-key map "s" 'eudc-bob-save-object)
(define-key map (if eudc-xemacs-p
[button3]
[down-mouse-3]) 'eudc-bob-popup-menu)
map))
(setq eudc-bob-image-keymap
(let ((map (make-sparse-keymap)))
(define-key map "t" 'eudc-bob-toggle-inline-display)
map))
(setq eudc-bob-sound-keymap
(let ((map (make-sparse-keymap)))
(define-key map [return] 'eudc-bob-play-sound-at-point)
(define-key map (if eudc-xemacs-p
[button2]
[down-mouse-2]) 'eudc-bob-play-sound-at-mouse)
map))
(setq eudc-bob-url-keymap
(let ((map (make-sparse-keymap)))
(define-key map [return] 'browse-url-at-point)
(define-key map (if eudc-xemacs-p
[button2]
[down-mouse-2]) 'browse-url-at-mouse)
map))
(set-keymap-parent eudc-bob-image-keymap eudc-bob-generic-keymap)
(set-keymap-parent eudc-bob-sound-keymap eudc-bob-generic-keymap)
(if eudc-emacs-p
(progn
(easy-menu-define eudc-bob-generic-menu
eudc-bob-generic-keymap
""
eudc-bob-generic-menu)
(easy-menu-define eudc-bob-image-menu
eudc-bob-image-keymap
""
eudc-bob-image-menu)
(easy-menu-define eudc-bob-sound-menu
eudc-bob-sound-keymap
""
eudc-bob-sound-menu)))
;;;###autoload
(defun eudc-display-generic-binary (data)
"Display a button for unidentified binary DATA."
(eudc-bob-display-generic-binary data))
;;;###autoload
(defun eudc-display-url (url)
"Display URL and make it clickable."
(require 'browse-url)
(eudc-bob-make-button url eudc-bob-url-keymap))
;;;###autoload
(defun eudc-display-sound (data)
"Display a button to play the sound DATA."
(eudc-bob-display-audio data))
;;;###autoload
(defun eudc-display-jpeg-inline (data)
"Display the JPEG DATA inline at point if possible."
(eudc-bob-display-jpeg data (eudc-bob-can-display-inline-images)))
;;;###autoload
(defun eudc-display-jpeg-as-button (data)
"Display a button for the JPEG DATA."
(eudc-bob-display-jpeg data nil))
;;; eudc-bob.el ends here