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502 lines
14 KiB
C
502 lines
14 KiB
C
/* Functions for Sun Windows menus and selection buffer.
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Copyright (C) 1987 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 1, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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Author: Jeff Peck, Sun Microsystems, Inc. <peck@sun.com>
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Original ideas by David Kastan and Eric Negaard, SRI International
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Major help from: Steve Greenbaum, Reasoning Systems, Inc.
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<froud@kestrel.arpa>
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who first discovered the Menu_Base_Kludge.
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*/
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/*
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* Emacs Lisp-Callable functions for sunwindows
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*/
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#include "config.h"
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#include <stdio.h>
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#include <errno.h>
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#include <signal.h>
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#include <sunwindow/window_hs.h>
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#include <suntool/selection.h>
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#include <suntool/menu.h>
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#include <suntool/walkmenu.h>
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#include <suntool/frame.h>
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#include <suntool/window.h>
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#include <fcntl.h>
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#undef NULL /* We don't need sunview's idea of NULL */
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#include "lisp.h"
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#include "window.h"
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#include "buffer.h"
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#include "termhooks.h"
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/* conversion to/from character & screen coordinates */
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/* From Gosling Emacs SunWindow driver by Chris Torek */
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/* Chars to screen coords. Note that we speak in zero origin. */
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#define CtoSX(cx) ((cx) * Sun_Font_Xsize)
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#define CtoSY(cy) ((cy) * Sun_Font_Ysize)
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/* Screen coords to chars */
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#define StoCX(sx) ((sx) / Sun_Font_Xsize)
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#define StoCY(sy) ((sy) / Sun_Font_Ysize)
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#define CHECK_GFX(x) if((win_fd<0)&&(Fsun_window_init(),(win_fd<0)))return(x)
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int win_fd = -1;
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struct pixfont *Sun_Font; /* The font */
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int Sun_Font_Xsize; /* Width of font */
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int Sun_Font_Ysize; /* Height of font */
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#define Menu_Base_Kludge /* until menu_show_using_fd gets fixed */
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#ifdef Menu_Base_Kludge
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static Frame Menu_Base_Frame;
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static int Menu_Base_fd;
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static Lisp_Object sm_kludge_string;
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#endif
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struct cursor CurrentCursor; /* The current cursor */
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static short CursorData[16]; /* Build cursor here */
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static mpr_static(CursorMpr, 16, 16, 1, CursorData);
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static struct cursor NewCursor = {0, 0, PIX_SRC ^ PIX_DST, &CursorMpr};
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#define RIGHT_ARROW_CURSOR /* if you want the right arrow */
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#ifdef RIGHT_ARROW_CURSOR
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/* The default right-arrow cursor, with XOR drawing. */
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static short ArrowCursorData[16] = {
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0x0001,0x0003,0x0007,0x000F,0x001F,0x003F,0x007F,0x000F,
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0x001B,0x0019,0x0030,0x0030,0x0060,0x0060,0x00C0,0x00C0};
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static mpr_static(ArrowCursorMpr, 16, 16, 1, ArrowCursorData);
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struct cursor DefaultCursor = {15, 0, PIX_SRC ^ PIX_DST, &ArrowCursorMpr};
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#else
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/* The default left-arror cursor, with XOR drawing. */
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static short ArrowCursorData[16] = {
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0x8000,0xC000,0xE000,0xF000,0xF800,0xFC00,0xFE00,0xF000,
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0xD800,0x9800,0x0C00,0x0C00,0x0600,0x0600,0x0300,0x0300};
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static mpr_static(ArrowCursorMpr, 16, 16, 1, ArrowCursorData);
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struct cursor DefaultCursor = {0, 0, PIX_SRC ^ PIX_DST, &ArrowCursorMpr};
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#endif
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/*
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* Initialize window
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*/
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DEFUN ("sun-window-init", Fsun_window_init, Ssun_window_init, 0, 1, 0,
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"One time setup for using Sun Windows with mouse.\n\
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Unless optional argument FORCE is non-nil, is a noop after its first call.\n\
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Returns a number representing the file descriptor of the open Sun Window,\n\
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or -1 if can not open it.")
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(force)
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Lisp_Object force;
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{
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char *cp;
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static int already_initialized = 0;
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if ((! already_initialized) || (!NILP(force))) {
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cp = getenv("WINDOW_GFX");
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if (cp != 0) win_fd = open(cp, 2);
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if (win_fd > 0)
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{
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Sun_Font = pf_default();
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Sun_Font_Xsize = Sun_Font->pf_defaultsize.x;
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Sun_Font_Ysize = Sun_Font->pf_defaultsize.y;
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Fsun_change_cursor_icon (Qnil); /* set up the default cursor */
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already_initialized = 1;
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#ifdef Menu_Base_Kludge
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/* Make a frame to use for putting the menu on, and get its fd. */
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Menu_Base_Frame = window_create(0, FRAME,
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WIN_X, 0, WIN_Y, 0,
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WIN_ROWS, 1, WIN_COLUMNS, 1,
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WIN_SHOW, FALSE,
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FRAME_NO_CONFIRM, 1,
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0);
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Menu_Base_fd = (int) window_get(Menu_Base_Frame, WIN_FD);
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#endif
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}
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}
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return(make_number(win_fd));
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}
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/*
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* Mouse sit-for (allows a shorter interval than the regular sit-for
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* and can be interrupted by the mouse)
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*/
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DEFUN ("sit-for-millisecs", Fsit_for_millisecs, Ssit_for_millisecs, 1, 1, 0,
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"Like sit-for, but ARG is milliseconds. \n\
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Perform redisplay, then wait for ARG milliseconds or until\n\
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input is available. Returns t if wait completed with no input.\n\
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Redisplay does not happen if input is available before it starts.")
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(n)
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Lisp_Object n;
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{
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struct timeval Timeout;
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int waitmask = 1;
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CHECK_NUMBER (n, 0);
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Timeout.tv_sec = XINT(n) / 1000;
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Timeout.tv_usec = (XINT(n) - (Timeout.tv_sec * 1000)) * 1000;
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if (detect_input_pending()) return(Qnil);
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redisplay_preserve_echo_area ();
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/*
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* Check for queued keyboard input/mouse hits again
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* (A bit screen update can take some time!)
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*/
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if (detect_input_pending()) return(Qnil);
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select(1,&waitmask,0,0,&Timeout);
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if (detect_input_pending()) return(Qnil);
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return(Qt);
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}
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/*
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* Sun sleep-for (allows a shorter interval than the regular sleep-for)
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*/
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DEFUN ("sleep-for-millisecs",
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Fsleep_for_millisecs,
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Ssleep_for_millisecs, 1, 1, 0,
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"Pause, without updating display, for ARG milliseconds.")
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(n)
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Lisp_Object n;
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{
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unsigned useconds;
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CHECK_NUMBER (n, 0);
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useconds = XINT(n) * 1000;
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usleep(useconds);
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return(Qt);
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}
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DEFUN ("update-display", Fupdate_display, Supdate_display, 0, 0, 0,
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"Perform redisplay.")
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()
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{
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redisplay_preserve_echo_area ();
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return(Qt);
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}
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/*
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* Change the Sun mouse icon
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*/
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DEFUN ("sun-change-cursor-icon",
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Fsun_change_cursor_icon,
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Ssun_change_cursor_icon, 1, 1, 0,
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"Change the Sun mouse cursor icon. ICON is a lisp vector whose 1st element\n\
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is the X offset of the cursor hot-point, whose 2nd element is the Y offset\n\
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of the cursor hot-point and whose 3rd element is the cursor pixel data\n\
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expressed as a string. If ICON is nil then the original arrow cursor is used")
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(Icon)
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Lisp_Object Icon;
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{
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register unsigned char *cp;
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register short *p;
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register int i;
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Lisp_Object X_Hot, Y_Hot, Data;
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CHECK_GFX (Qnil);
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/*
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* If the icon is null, we just restore the DefaultCursor
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*/
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if (NILP(Icon))
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CurrentCursor = DefaultCursor;
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else {
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/*
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* extract the data from the vector
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*/
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CHECK_VECTOR (Icon, 0);
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if (XVECTOR(Icon)->size < 3) return(Qnil);
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X_Hot = XVECTOR(Icon)->contents[0];
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Y_Hot = XVECTOR(Icon)->contents[1];
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Data = XVECTOR(Icon)->contents[2];
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CHECK_NUMBER (X_Hot, 0);
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CHECK_NUMBER (Y_Hot, 0);
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CHECK_STRING (Data, 0);
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if (XSTRING(Data)->size != 32) return(Qnil);
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/*
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* Setup the new cursor
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*/
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NewCursor.cur_xhot = X_Hot;
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NewCursor.cur_yhot = Y_Hot;
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cp = XSTRING(Data)->data;
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p = CursorData;
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i = 16;
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while(--i >= 0)
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*p++ = (cp[0] << 8) | cp[1], cp += 2;
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CurrentCursor = NewCursor;
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}
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win_setcursor(win_fd, &CurrentCursor);
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return(Qt);
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}
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/*
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* Interface for sunwindows selection
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*/
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static Lisp_Object Current_Selection;
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static
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sel_write (sel, file)
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struct selection *sel;
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FILE *file;
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{
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fwrite (XSTRING (Current_Selection)->data, sizeof (char),
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sel->sel_items, file);
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}
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static
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sel_clear (sel, windowfd)
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struct selection *sel;
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int windowfd;
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{
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}
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static
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sel_read (sel, file)
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struct selection *sel;
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FILE *file;
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{
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register int i, n;
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register char *cp;
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Current_Selection = make_string ("", 0);
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if (sel->sel_items <= 0)
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return (0);
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cp = (char *) malloc(sel->sel_items);
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if (cp == (char *)0) {
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error("malloc failed in sel_read");
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return(-1);
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}
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n = fread(cp, sizeof(char), sel->sel_items, file);
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if (n > sel->sel_items) {
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error("fread botch in sel_read");
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return(-1);
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} else if (n < 0) {
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error("Error reading selection.");
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return(-1);
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}
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/*
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* The shelltool select saves newlines as carrige returns,
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* but emacs wants newlines.
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*/
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for (i = 0; i < n; i++)
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if (cp[i] == '\r') cp[i] = '\n';
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Current_Selection = make_string (cp, n);
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free (cp);
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return (0);
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}
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/*
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* Set the window system "selection" to be the arg STRING
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*/
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DEFUN ("sun-set-selection", Fsun_set_selection, Ssun_set_selection, 1, 1,
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"sSet selection to: ",
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"Set the current sunwindow selection to STRING.")
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(str)
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Lisp_Object str;
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{
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struct selection selection;
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CHECK_STRING (str, 0);
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Current_Selection = str;
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CHECK_GFX (Qnil);
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selection.sel_type = SELTYPE_CHAR;
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selection.sel_items = XSTRING (str)->size;
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selection.sel_itembytes = 1;
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selection.sel_pubflags = 1;
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selection_set(&selection, sel_write, sel_clear, win_fd);
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return (Qt);
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}
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/*
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* Stuff the current window system selection into the current buffer
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*/
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DEFUN ("sun-get-selection", Fsun_get_selection, Ssun_get_selection, 0, 0, 0,
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"Return the current sunwindows selection as a string.")
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()
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{
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CHECK_GFX (Current_Selection);
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selection_get (sel_read, win_fd);
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return (Current_Selection);
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}
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Menu sun_menu_create();
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Menu_item
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sun_item_create (Pair)
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Lisp_Object Pair;
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{
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/* In here, we depend on Lisp supplying zero terminated strings in the data*/
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/* so we can just pass the pointers, and not recopy anything */
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Menu_item menu_item;
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Menu submenu;
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Lisp_Object String;
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Lisp_Object Value;
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if (!CONSP(Pair)) wrong_type_argument(Qlistp, Pair);
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String = Fcar(Pair);
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CHECK_STRING(String, 0);
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Value = Fcdr(Pair);
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if(XTYPE(Value) == Lisp_Symbol)
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Value = XSYMBOL(Value)->value;
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if(XTYPE(Value) == Lisp_Vector) {
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submenu = sun_menu_create (Value);
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menu_item = menu_create_item
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(MENU_RELEASE, MENU_PULLRIGHT_ITEM, XSTRING(String)->data, submenu, 0);
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} else {
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menu_item = menu_create_item
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(MENU_RELEASE, MENU_STRING_ITEM, XSTRING(String)->data, Value, 0);
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}
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return menu_item;
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}
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Menu
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sun_menu_create (Vector)
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Lisp_Object Vector;
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{
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Menu menu;
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int i;
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CHECK_VECTOR(Vector,0);
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menu=menu_create(0);
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for(i = 0; i < XVECTOR(Vector)->size; i++) {
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menu_set (menu, MENU_APPEND_ITEM,
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sun_item_create(XVECTOR(Vector)->contents[i]), 0);
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}
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return menu;
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}
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/*
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* If the first item of the menu has nil as its value, then make the
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* item look like a label by inverting it and making it unselectable.
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* Returns 1 if the label was made, 0 otherwise.
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*/
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int
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make_menu_label (menu)
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Menu menu;
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{
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int made_label_p = 0;
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if (( menu_get(menu, MENU_NITEMS) > 0 ) && /* At least one item */
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((Lisp_Object) menu_get(menu_get(menu, MENU_NTH_ITEM, 1),
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MENU_VALUE) == Qnil )) {
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menu_set(menu_get(menu, MENU_NTH_ITEM, 1),
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MENU_INVERT, TRUE,
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MENU_FEEDBACK, FALSE,
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0);
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made_label_p = 1;
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}
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return made_label_p;
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}
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/*
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* Do a pop-up menu and return the selected value
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*/
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DEFUN ("sun-menu-internal",
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Fsun_menu_internal,
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Ssun_menu_internal, 5, 5, 0,
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"Set up a SunView pop-up menu and return the user's choice.\n\
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Arguments WINDOW, X, Y, BUTTON, and MENU.\n\
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*** User code should generally use sun-menu-evaluate ***\n\
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\n\
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Arguments WINDOW, X, Y, BUTTON, and MENU.\n\
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Put MENU up in WINDOW at position X, Y.\n\
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The BUTTON argument specifies the button to be released that selects an item:\n\
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1 = LEFT BUTTON\n\
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2 = MIDDLE BUTTON\n\
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4 = RIGHT BUTTON\n\
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The MENU argument is a vector containing (STRING . VALUE) pairs.\n\
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The VALUE of the selected item is returned.\n\
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If the VALUE of the first pair is nil, then the first STRING will be used\n\
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as a menu label.")
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(window, X_Position, Y_Position, Button, MEnu)
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Lisp_Object window, X_Position, Y_Position, Button, MEnu;
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{
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Menu menu;
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int button, xpos, ypos;
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Event event0;
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Event *event = &event0;
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Lisp_Object Value, Pair;
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CHECK_NUMBER(X_Position, 0);
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CHECK_NUMBER(Y_Position, 1);
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CHECK_WINDOW(window, 2);
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CHECK_NUMBER(Button, 3);
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CHECK_VECTOR(MEnu, 4);
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CHECK_GFX (Qnil);
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xpos = CtoSX (XWINDOW(window)->left + XINT(X_Position));
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ypos = CtoSY (XWINDOW(window)->top + XINT(Y_Position));
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#ifdef Menu_Base_Kludge
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{static Lisp_Object symbol[2];
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symbol[0] = Fintern (sm_kludge_string, Qnil);
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Pair = Ffuncall (1, symbol);
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xpos += XINT (XCONS (Pair)->cdr);
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ypos += XINT (XCONS (Pair)->car);
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}
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#endif
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button = XINT(Button);
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if(button == 4) button = 3;
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event_set_id (event, BUT(button));
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event_set_down (event);
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event_set_x (event, xpos);
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event_set_y (event, ypos);
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menu = sun_menu_create(MEnu);
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make_menu_label(menu);
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#ifdef Menu_Base_Kludge
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Value = (Lisp_Object) menu_show(menu, Menu_Base_Frame, event, 0);
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#else
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/* This confuses the notifier or something: */
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Value = (Lisp_Object) menu_show_using_fd(menu, win_fd, event, 0);
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/*
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* Right button gets lost, and event sequencing or delivery gets mixed up
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* So, until that gets fixed, we use this <Menu_Base_Frame> kludge:
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*/
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#endif
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menu_destroy (menu);
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return ((int)Value ? Value : Qnil);
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}
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/*
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* Define everything
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*/
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syms_of_sunfns()
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{
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#ifdef Menu_Base_Kludge
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/* i'm just too lazy to re-write this into C code */
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/* so we will call this elisp function from C */
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sm_kludge_string = make_pure_string ("sm::menu-kludge", 15);
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#endif /* Menu_Base_Kludge */
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defsubr(&Ssun_window_init);
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defsubr(&Ssit_for_millisecs);
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defsubr(&Ssleep_for_millisecs);
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defsubr(&Supdate_display);
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defsubr(&Ssun_change_cursor_icon);
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defsubr(&Ssun_set_selection);
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defsubr(&Ssun_get_selection);
|
||
defsubr(&Ssun_menu_internal);
|
||
}
|