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711 lines
20 KiB
C
711 lines
20 KiB
C
/* Indentation functions.
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Copyright (C) 1985, 1986, 1987, 1988, 1993 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 1, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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#include "config.h"
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#include "lisp.h"
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#include "buffer.h"
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#include "indent.h"
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#include "frame.h"
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#include "window.h"
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#include "termchar.h"
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#include "termopts.h"
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#include "disptab.h"
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/* Indentation can insert tabs if this is non-zero;
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otherwise always uses spaces */
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int indent_tabs_mode;
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#define min(a, b) ((a) < (b) ? (a) : (b))
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#define max(a, b) ((a) > (b) ? (a) : (b))
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#define CR 015
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/* These three values memoize the current column to avoid recalculation */
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/* Some things in set last_known_column_point to -1
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to mark the memoized value as invalid */
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/* Last value returned by current_column */
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int last_known_column;
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/* Value of point when current_column was called */
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int last_known_column_point;
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/* Value of MODIFF when current_column was called */
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int last_known_column_modified;
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/* Get the display table to use for the current buffer. */
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struct Lisp_Vector *
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buffer_display_table ()
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{
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Lisp_Object thisbuf;
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thisbuf = current_buffer->display_table;
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if (XTYPE (thisbuf) == Lisp_Vector
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&& XVECTOR (thisbuf)->size == DISP_TABLE_SIZE)
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return XVECTOR (thisbuf);
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if (XTYPE (Vstandard_display_table) == Lisp_Vector
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&& XVECTOR (Vstandard_display_table)->size == DISP_TABLE_SIZE)
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return XVECTOR (Vstandard_display_table);
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return 0;
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}
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DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
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"Return the horizontal position of point. Beginning of line is column 0.\n\
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This is calculated by adding together the widths of all the displayed\n\
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representations of the character between the start of the previous line\n\
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and point. (eg control characters will have a width of 2 or 4, tabs\n\
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will have a variable width)\n\
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Ignores finite width of frame, which means that this function may return\n\
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values greater than (frame-width).\n\
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Whether the line is visible (if `selective-display' is t) has no effect;\n\
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however, ^M is treated as end of line when `selective-display' is t.")
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()
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{
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Lisp_Object temp;
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XFASTINT (temp) = current_column ();
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return temp;
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}
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/* Cancel any recorded value of the horizontal position. */
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invalidate_current_column ()
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{
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last_known_column_point = 0;
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}
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int
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current_column ()
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{
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register int col;
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register unsigned char *ptr, *stop;
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register int tab_seen;
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int post_tab;
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register int c;
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register int tab_width = XINT (current_buffer->tab_width);
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int ctl_arrow = !NILP (current_buffer->ctl_arrow);
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register struct Lisp_Vector *dp = buffer_display_table ();
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int stopchar;
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if (point == last_known_column_point
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&& MODIFF == last_known_column_modified)
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return last_known_column;
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/* Make a pointer for decrementing through the chars before point. */
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ptr = &FETCH_CHAR (point - 1) + 1;
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/* Make a pointer to where consecutive chars leave off,
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going backwards from point. */
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if (point == BEGV)
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stop = ptr;
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else if (point <= GPT || BEGV > GPT)
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stop = BEGV_ADDR;
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else
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stop = GAP_END_ADDR;
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if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
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col = 0, tab_seen = 0, post_tab = 0;
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while (1)
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{
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if (ptr == stop)
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{
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/* We stopped either for the beginning of the buffer
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or for the gap. */
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if (ptr == BEGV_ADDR)
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break;
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/* It was the gap. Jump back over it. */
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stop = BEGV_ADDR;
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ptr = GPT_ADDR;
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/* Check whether that brings us to beginning of buffer. */
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if (BEGV >= GPT) break;
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}
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c = *--ptr;
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if (c >= 040 && c < 0177
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&& (dp == 0 || XTYPE (DISP_CHAR_VECTOR (dp, c)) != Lisp_Vector))
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{
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col++;
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}
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else if (c == '\n')
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break;
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else if (c == '\r' && EQ (current_buffer->selective_display, Qt))
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break;
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else if (c == '\t')
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{
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if (tab_seen)
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col = ((col + tab_width) / tab_width) * tab_width;
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post_tab += col;
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col = 0;
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tab_seen = 1;
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}
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else if (dp != 0 && XTYPE (DISP_CHAR_VECTOR (dp, c)) == Lisp_Vector)
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col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
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else
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col += (ctl_arrow && c < 0200) ? 2 : 4;
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}
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if (tab_seen)
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{
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col = ((col + tab_width) / tab_width) * tab_width;
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col += post_tab;
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}
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last_known_column = col;
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last_known_column_point = point;
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last_known_column_modified = MODIFF;
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return col;
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}
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DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
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"Indent from point with tabs and spaces until COLUMN is reached.\n\
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Optional second argument MIN says always do at least MIN spaces\n\
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even if that goes past COLUMN; by default, MIN is zero.")
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(col, minimum)
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Lisp_Object col, minimum;
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{
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int mincol;
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register int fromcol;
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register int tab_width = XINT (current_buffer->tab_width);
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CHECK_NUMBER (col, 0);
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if (NILP (minimum))
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XFASTINT (minimum) = 0;
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CHECK_NUMBER (minimum, 1);
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fromcol = current_column ();
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mincol = fromcol + XINT (minimum);
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if (mincol < XINT (col)) mincol = XINT (col);
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if (fromcol == mincol)
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return make_number (mincol);
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if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
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if (indent_tabs_mode)
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{
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Lisp_Object n;
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XFASTINT (n) = mincol / tab_width - fromcol / tab_width;
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if (XFASTINT (n) != 0)
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{
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Finsert_char (make_number ('\t'), n);
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fromcol = (mincol / tab_width) * tab_width;
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}
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}
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XFASTINT (col) = mincol - fromcol;
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Finsert_char (make_number (' '), col);
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last_known_column = mincol;
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last_known_column_point = point;
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last_known_column_modified = MODIFF;
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XSETINT (col, mincol);
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return col;
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}
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DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
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0, 0, 0,
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"Return the indentation of the current line.\n\
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This is the horizontal position of the character\n\
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following any initial whitespace.")
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()
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{
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Lisp_Object val;
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XFASTINT (val) = position_indentation (find_next_newline (point, -1));
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return val;
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}
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position_indentation (pos)
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register int pos;
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{
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register int column = 0;
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register int tab_width = XINT (current_buffer->tab_width);
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register unsigned char *p;
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register unsigned char *stop;
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if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
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stop = &FETCH_CHAR (BUFFER_CEILING_OF (pos)) + 1;
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p = &FETCH_CHAR (pos);
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while (1)
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{
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while (p == stop)
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{
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if (pos == ZV)
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return column;
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pos += p - &FETCH_CHAR (pos);
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p = &FETCH_CHAR (pos);
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stop = &FETCH_CHAR (BUFFER_CEILING_OF (pos)) + 1;
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}
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switch (*p++)
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{
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case ' ':
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column++;
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break;
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case '\t':
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column += tab_width - column % tab_width;
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break;
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default:
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return column;
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}
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}
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}
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DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, 0,
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"Move point to column COLUMN in the current line.\n\
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The column of a character is calculated by adding together the widths\n\
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as displayed of the previous characters in the line.\n\
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This function ignores line-continuation;\n\
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there is no upper limit on the column number a character can have\n\
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and horizontal scrolling has no effect.\n\
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\n\
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If specified column is within a character, point goes after that character.\n\
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If it's past end of line, point goes to end of line.\n\n\
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A non-nil second (optional) argument FORCE means, if the line\n\
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is too short to reach column COLUMN then add spaces/tabs to get there,\n\
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and if COLUMN is in the middle of a tab character, change it to spaces.")
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(column, force)
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Lisp_Object column, force;
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{
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register int pos;
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register int col = current_column ();
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register int goal;
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register int end;
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register int tab_width = XINT (current_buffer->tab_width);
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register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
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register struct Lisp_Vector *dp = buffer_display_table ();
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Lisp_Object val;
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int prev_col;
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int c;
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if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
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CHECK_NATNUM (column, 0);
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goal = XINT (column);
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retry:
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pos = point;
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end = ZV;
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/* If we're starting past the desired column,
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back up to beginning of line and scan from there. */
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if (col > goal)
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{
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pos = find_next_newline (pos, -1);
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col = 0;
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}
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while (col < goal && pos < end)
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{
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c = FETCH_CHAR (pos);
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if (c == '\n')
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break;
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if (c == '\r' && EQ (current_buffer->selective_display, Qt))
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break;
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pos++;
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if (c == '\t')
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{
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prev_col = col;
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col += tab_width;
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col = col / tab_width * tab_width;
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}
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else if (dp != 0 && XTYPE (DISP_CHAR_VECTOR (dp, c)) == Lisp_Vector)
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col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
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else if (ctl_arrow && (c < 040 || c == 0177))
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col++;
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else if (c < 040 || c >= 0177)
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col += 3;
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else
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col++;
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}
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SET_PT (pos);
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/* If a tab char made us overshoot, change it to spaces
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and scan through it again. */
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if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
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{
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int old_point;
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del_range (point - 1, point);
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Findent_to (make_number (goal), Qnil);
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old_point = point;
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Findent_to (make_number (col), Qnil);
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SET_PT (old_point);
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}
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/* If line ends prematurely, add space to the end. */
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if (col < goal && !NILP (force))
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Findent_to (make_number (col = goal), Qnil);
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last_known_column = col;
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last_known_column_point = point;
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last_known_column_modified = MODIFF;
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XFASTINT (val) = col;
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return val;
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}
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struct position val_compute_motion;
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/* Scan the current buffer forward from offset FROM, pretending that
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this is at line FROMVPOS, column FROMHPOS, until reaching buffer
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offset TO or line TOVPOS, column TOHPOS (whichever comes first),
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and return the ending buffer position and screen location.
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WIDTH is the number of columns available to display text;
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compute_motion uses this to handle continuation lines and such.
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HSCROLL is the number of columns not being displayed at the left
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margin; this is usually taken from a window's hscroll member.
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TAB_OFFSET is the number of columns of the first tab that aren't
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being displayed, perhaps because of a continuation line or
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something.
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compute_motion returns a pointer to a struct position. The bufpos
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member gives the buffer position at the end of the scan, and hpos
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and vpos give its cartesian location. I'm not clear on what the
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other members are.
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For example, to find the buffer position of column COL of line LINE
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of a certain window, pass the window's starting location as FROM
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and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
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Pass the buffer's ZV as TO, to limit the scan to the end of the
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visible section of the buffer, and pass LINE and COL as TOVPOS and
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TOHPOS.
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When displaying in window w, a typical formula for WIDTH is:
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window_width - 1
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- (has_vertical_scroll_bars
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? VERTICAL_SCROLL_BAR_WIDTH
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: (window_width + window_left != frame_width))
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where
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window_width is XFASTINT (w->width),
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window_left is XFASTINT (w->left),
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has_vertical_scroll_bars is
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FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
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and frame_width = FRAME_WIDTH (XFRAME (window->frame))
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Or,
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window_internal_width (w) - 1
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The `-1' accounts for the continuation-line backslashes; the rest
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accounts for window borders if the window is split vertically, and
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the scroll bars if the frame supports them. */
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struct position *
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compute_motion (from, fromvpos, fromhpos, to, tovpos, tohpos, width, hscroll, tab_offset)
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int from, fromvpos, fromhpos, to, tovpos, tohpos;
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register int width;
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int hscroll, tab_offset;
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{
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register int hpos = fromhpos;
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register int vpos = fromvpos;
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register int pos;
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register int c;
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register int tab_width = XFASTINT (current_buffer->tab_width);
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register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
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register struct Lisp_Vector *dp = buffer_display_table ();
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int selective
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= XTYPE (current_buffer->selective_display) == Lisp_Int
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? XINT (current_buffer->selective_display)
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: !NILP (current_buffer->selective_display) ? -1 : 0;
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int prev_vpos, prev_hpos;
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int selective_rlen
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= (selective && dp && XTYPE (DISP_INVIS_VECTOR (dp)) == Lisp_Vector
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? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
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if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
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for (pos = from; pos < to; pos++)
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{
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/* Stop if past the target screen position. */
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if (vpos > tovpos
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|| (vpos == tovpos && hpos >= tohpos))
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break;
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prev_vpos = vpos;
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prev_hpos = hpos;
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c = FETCH_CHAR (pos);
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if (c >= 040 && c < 0177
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&& (dp == 0 || XTYPE (DISP_CHAR_VECTOR (dp, c)) != Lisp_Vector))
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hpos++;
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else if (c == '\t')
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{
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hpos += tab_width - ((hpos + tab_offset + hscroll - (hscroll > 0)
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/* Add tab_width here to make sure positive.
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hpos can be negative after continuation
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but can't be less than -tab_width. */
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+ tab_width)
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% tab_width);
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}
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else if (c == '\n')
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{
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if (selective > 0 && position_indentation (pos + 1) >= selective)
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{
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/* Skip any number of invisible lines all at once */
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do
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{
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while (++pos < to && FETCH_CHAR (pos) != '\n');
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}
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while (pos < to && position_indentation (pos + 1) >= selective);
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pos--;
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/* Allow for the " ..." that is displayed for them. */
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if (selective_rlen)
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{
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hpos += selective_rlen;
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if (hpos >= width)
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hpos = width;
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}
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/* We have skipped the invis text, but not the newline after. */
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}
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else
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{
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/* A visible line. */
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vpos++;
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hpos = 0;
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hpos -= hscroll;
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if (hscroll > 0) hpos++; /* Count the ! on column 0 */
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tab_offset = 0;
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}
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}
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else if (c == CR && selective < 0)
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{
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/* In selective display mode,
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everything from a ^M to the end of the line is invisible */
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while (pos < to && FETCH_CHAR (pos) != '\n') pos++;
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/* Stop *before* the real newline. */
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pos--;
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/* Allow for the " ..." that is displayed for them. */
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if (selective_rlen)
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{
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hpos += selective_rlen;
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if (hpos >= width)
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hpos = width;
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}
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}
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else if (dp != 0 && XTYPE (DISP_CHAR_VECTOR (dp, c)) == Lisp_Vector)
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hpos += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
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else
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hpos += (ctl_arrow && c < 0200) ? 2 : 4;
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/* Handle right margin. */
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if (hpos >= width
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&& (hpos > width
|
||
|| (pos < ZV - 1
|
||
&& FETCH_CHAR (pos + 1) != '\n')))
|
||
{
|
||
if (vpos > tovpos
|
||
|| (vpos == tovpos && hpos >= tohpos))
|
||
break;
|
||
if (hscroll
|
||
|| (truncate_partial_width_windows
|
||
&& width + 1 < FRAME_WIDTH (selected_frame))
|
||
|| !NILP (current_buffer->truncate_lines))
|
||
{
|
||
/* Truncating: skip to newline. */
|
||
while (pos < to && FETCH_CHAR (pos) != '\n') pos++;
|
||
pos--;
|
||
hpos = width;
|
||
}
|
||
else
|
||
{
|
||
/* Continuing. */
|
||
vpos++;
|
||
hpos -= width;
|
||
tab_offset += width;
|
||
}
|
||
|
||
}
|
||
}
|
||
|
||
val_compute_motion.bufpos = pos;
|
||
val_compute_motion.hpos = hpos;
|
||
val_compute_motion.vpos = vpos;
|
||
val_compute_motion.prevhpos = prev_hpos;
|
||
|
||
/* Nonzero if have just continued a line */
|
||
val_compute_motion.contin
|
||
= (pos != from
|
||
&& (val_compute_motion.vpos != prev_vpos)
|
||
&& c != '\n');
|
||
|
||
return &val_compute_motion;
|
||
}
|
||
|
||
|
||
/* Return the column of position POS in window W's buffer,
|
||
rounded down to a multiple of the internal width of W.
|
||
This is the amount of indentation of position POS
|
||
that is not visible in its horizontal position in the window. */
|
||
|
||
int
|
||
pos_tab_offset (w, pos)
|
||
struct window *w;
|
||
register int pos;
|
||
{
|
||
int opoint = point;
|
||
int col;
|
||
int width = window_internal_width (w) - 1;
|
||
|
||
if (pos == BEGV || FETCH_CHAR (pos - 1) == '\n')
|
||
return 0;
|
||
SET_PT (pos);
|
||
col = current_column ();
|
||
SET_PT (opoint);
|
||
return col - (col % width);
|
||
}
|
||
|
||
/* start_hpos is the hpos of the first character of the buffer:
|
||
zero except for the minibuffer window,
|
||
where it is the width of the prompt. */
|
||
|
||
struct position val_vmotion;
|
||
|
||
struct position *
|
||
vmotion (from, vtarget, width, hscroll, window)
|
||
register int from, vtarget, width;
|
||
int hscroll;
|
||
Lisp_Object window;
|
||
{
|
||
struct position pos;
|
||
/* vpos is cumulative vertical position, changed as from is changed */
|
||
register int vpos = 0;
|
||
register int prevline;
|
||
register int first;
|
||
int lmargin = hscroll > 0 ? 1 - hscroll : 0;
|
||
int selective
|
||
= XTYPE (current_buffer->selective_display) == Lisp_Int
|
||
? XINT (current_buffer->selective_display)
|
||
: !NILP (current_buffer->selective_display) ? -1 : 0;
|
||
int start_hpos = (EQ (window, minibuf_window) ? minibuf_prompt_width : 0);
|
||
|
||
retry:
|
||
if (vtarget > vpos)
|
||
{
|
||
/* Moving downward is simple, but must calculate from beg of line
|
||
to determine hpos of starting point */
|
||
if (from > BEGV && FETCH_CHAR (from - 1) != '\n')
|
||
{
|
||
prevline = find_next_newline (from, -1);
|
||
while (selective > 0
|
||
&& prevline > BEGV
|
||
&& position_indentation (prevline) >= selective)
|
||
prevline = find_next_newline (prevline - 1, -1);
|
||
pos = *compute_motion (prevline, 0,
|
||
lmargin + (prevline == 1 ? start_hpos : 0),
|
||
from, 1 << (INTBITS - 2), 0,
|
||
width, hscroll, 0);
|
||
}
|
||
else
|
||
{
|
||
pos.hpos = lmargin + (from == 1 ? start_hpos : 0);
|
||
pos.vpos = 0;
|
||
}
|
||
return compute_motion (from, vpos, pos.hpos,
|
||
ZV, vtarget, - (1 << (INTBITS - 2)),
|
||
width, hscroll, pos.vpos * width);
|
||
}
|
||
|
||
/* To move upward, go a line at a time until
|
||
we have gone at least far enough */
|
||
|
||
first = 1;
|
||
|
||
while ((vpos > vtarget || first) && from > BEGV)
|
||
{
|
||
prevline = from;
|
||
while (1)
|
||
{
|
||
prevline = find_next_newline (prevline - 1, -1);
|
||
if (prevline == BEGV
|
||
|| selective <= 0
|
||
|| position_indentation (prevline) < selective)
|
||
break;
|
||
}
|
||
pos = *compute_motion (prevline, 0,
|
||
lmargin + (prevline == 1 ? start_hpos : 0),
|
||
from, 1 << (INTBITS - 2), 0,
|
||
width, hscroll, 0);
|
||
vpos -= pos.vpos;
|
||
first = 0;
|
||
from = prevline;
|
||
}
|
||
|
||
/* If we made exactly the desired vertical distance,
|
||
or if we hit beginning of buffer,
|
||
return point found */
|
||
if (vpos >= vtarget)
|
||
{
|
||
val_vmotion.bufpos = from;
|
||
val_vmotion.vpos = vpos;
|
||
val_vmotion.hpos = lmargin;
|
||
val_vmotion.contin = 0;
|
||
val_vmotion.prevhpos = 0;
|
||
return &val_vmotion;
|
||
}
|
||
|
||
/* Otherwise find the correct spot by moving down */
|
||
goto retry;
|
||
}
|
||
|
||
DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 1, 0,
|
||
"Move to start of screen line LINES lines down.\n\
|
||
If LINES is negative, this is moving up.\n\
|
||
Sets point to position found; this may be start of line\n\
|
||
or just the start of a continuation line.\n\
|
||
Returns number of lines moved; may be closer to zero than LINES\n\
|
||
if beginning or end of buffer was reached.")
|
||
(lines)
|
||
Lisp_Object lines;
|
||
{
|
||
struct position pos;
|
||
register struct window *w = XWINDOW (selected_window);
|
||
int width = window_internal_width (w) - 1;
|
||
|
||
CHECK_NUMBER (lines, 0);
|
||
|
||
pos = *vmotion (point, XINT (lines), width,
|
||
/* Not XFASTINT since perhaps could be negative */
|
||
XINT (w->hscroll), selected_window);
|
||
|
||
SET_PT (pos.bufpos);
|
||
return make_number (pos.vpos);
|
||
}
|
||
|
||
syms_of_indent ()
|
||
{
|
||
DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
|
||
"*Indentation can insert tabs if this is non-nil.\n\
|
||
Setting this variable automatically makes it local to the current buffer.");
|
||
indent_tabs_mode = 1;
|
||
|
||
defsubr (&Scurrent_indentation);
|
||
defsubr (&Sindent_to);
|
||
defsubr (&Scurrent_column);
|
||
defsubr (&Smove_to_column);
|
||
defsubr (&Svertical_motion);
|
||
}
|