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mirror of https://git.FreeBSD.org/ports.git synced 2024-12-01 01:17:02 +00:00

Belatedly update to version 0.6.1.

This commit is contained in:
Alexey Dokuchaev 2007-03-02 10:09:27 +00:00
parent 9e758830bf
commit 00e395e5b2
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=186340
5 changed files with 109 additions and 268 deletions

View File

@ -6,11 +6,12 @@
#
PORTNAME= quetoo
PORTVERSION= 0.4.0
PORTREVISION= 2
PORTVERSION= 0.6.1
CATEGORIES= games
MASTER_SITES= http://jdolan.dyndns.org/jaydolan/files/ \
http://tastyspleen.net/~jdolan/ \
http://freebsd.nsu.ru/distfiles/
DISTNAME= ${PORTNAME}-${PORTVERSION}-full
MAINTAINER= danfe@FreeBSD.org
COMMENT= Fast, stable, compatible, and secure Quake II client
@ -19,32 +20,25 @@ USE_BZIP2= yes
USE_SDL= sdl
USE_GL= yes
GNU_CONFIGURE= yes
CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" \
OPENGL_CFLAGS="${CPPFLAGS}" OPENGL_LIBS="${LDFLAGS}"
CPPFLAGS= -I${LOCALBASE}/include -I${X11BASE}/include ${PTHREAD_CFLAGS}
LDFLAGS= -L${LOCALBASE}/lib -L${X11BASE}/lib ${PTHREAD_LIBS}
CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include" LDFLAGS="-L${LOCALBASE}/lib" \
OPENGL_CFLAGS="-I${X11BASE}/include" OPENGL_LIBS="-L${X11BASE}/lib"
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
LIBDIR= ${PREFIX}/lib/${PORTNAME}
PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
OPTIONS= GAME "Build a main game .so file (required)" on \
CTF "Build the Capture The Flag modification" off \
# Main and CTF game.so files are not built/installed by default since
# they're available via `quake2-data' and `quake2-ctf' ports.
#
OPTIONS= GAME "Build a main game .so file" off \
CTF "Build Capture The Flag modification" off \
VANCTF "Build Vanilla CTF modification" on \
QMASS "Build QMass deathmatch mod" on \
MYSQL "Enable MySQL frag logging" off \
OPTIMIZED_CFLAGS "Enable extra optimization options" off
.include <bsd.port.pre.mk>
.if defined(GCCVERSION)
. if ${GCCVERSION} < 030000
EXTRA_PATCHES+= ${FILESDIR}/extra-patch-fbsd4
. endif
.else
. if ${OSVERSION} < 500035
EXTRA_PATCHES+= ${FILESDIR}/extra-patch-fbsd4
. endif
.endif
.if !defined(WITHOUT_GAME)
PLIST_SUB+= GAME=""
Q2GAMES+= baseq2
@ -58,54 +52,65 @@ PLIST_SUB+= CTF=""
Q2GAMES+= ctf
.else
PLIST_SUB+= CTF="@comment "
Q2GAMES_NOT+= ctf
.endif
.if !defined(WITHOUT_QMASS)
CONFIGURE_ARGS+= --enable-qmass
PLIST_SUB+= QMASS=""
Q2GAMES+= qmass
.else
PLIST_SUB+= QMASS="@comment "
Q2GAMES_NOT+= qmass
.endif
.if defined(WITH_VANCTF)
PLIST_SUB+= VANCTF=""
Q2GAMES+= vanctf
.else
PLIST_SUB+= VANCTF="@comment "
.endif
.if defined(WITH_MYSQL)
USE_MYSQL= yes
CONFIGURE_ARGS+=--with-mysql
CONFIGURE_ARGS+= --with-mysql
CONFIGURE_ENV+= MYSQL_LIBS="-L${LOCALBASE}/lib/mysql -lmysqlclient" \
MYSQL_CFLAGS="-I${LOCALBASE}/include"
.else
CONFIGURE_ARGS+=--without-mysql
CONFIGURE_ARGS+= --without-mysql
.endif
.if !defined(WITH_OPTIMIZED_CFLAGS)
CONFIGURE_ARGS+=--disable-opt --disable-sse
.endif
CONFIGURE_ARGS+= --with-games='${Q2GAMES}'
post-extract: .SILENT
${REINPLACE_CMD} -E 's,^(eval PKGDATADIR=).*$$,\1"${Q2DIR}",; \
s,sdl-config,${SDL_CONFIG},' ${WRKSRC}/configure
${REINPLACE_CMD} -E 's,^(eval PKGDATADIR=).*$$,\1"${Q2DIR}", ; \
20055s,sdl-config,${SDL_CONFIG}, ; \
s,^(GAME_MODULES=")baseq2",\1",' ${WRKSRC}/configure
${REINPLACE_CMD} -e 's,const struct,struct,' ${WRKSRC}/src/files.c
${REINPLACE_CMD} -e 's,-ldl,,' ${WRKSRC}/src/Makefile.in
${REINPLACE_CMD} -e 's,alsa,sdl,' ${WRKSRC}/src/snd_ref.c
.for f in ${Q2GAMES_NOT}
${REINPLACE_CMD} -i "" -Ee 's,^(SRC_SUBDIRS=".*)${f}(.*),\1\2,' \
${WRKSRC}/configure
.endfor
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/src/quetoo ${PREFIX}/bin/quetoo
@${MKDIR} ${LIBDIR}
${INSTALL_PROGRAM} ${WRKSRC}/src/.libs/*.so ${LIBDIR}
${INSTALL_PROGRAM} ${WRKSRC}/src/quetoo ${PREFIX}/bin
.for g in ${Q2GAMES}
@${MKDIR} ${LIBDIR}/${g}
${INSTALL_PROGRAM} ${WRKSRC}/src/${g}/.libs/game.so ${LIBDIR}/${g}
.endfor
.if !defined(WITHOUT_QMASS)
@${MKDIR} ${DATADIR}/qmass/sound
${INSTALL_DATA} ${WRKSRC}/data/qmass/sound/*.wav ${DATADIR}/qmass/sound
.if !defined(WITHOUT_VANCTF)
@${MKDIR} ${DATADIR}/vanctf/maps
${INSTALL_DATA} ${WRKSRC}/data/vanctf/maps/*.ent ${DATADIR}/vanctf/maps
${INSTALL_DATA} ${WRKSRC}/data/vanctf/maps.lst ${DATADIR}/vanctf
.endif
.endif
.if !defined(NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
. if !defined(WITHOUT_QMASS)
${INSTALL_DATA} ${WRKSRC}/src/qmass/README ${DOCSDIR}/qmass-README
@${MKDIR} ${DOCSDIR}/qmass
${INSTALL_DATA} ${WRKSRC}/src/qmass/README ${DOCSDIR}/qmass
. endif
. if !defined(WITHOUT_VANCTF)
@${MKDIR} ${DOCSDIR}/vanctf
${INSTALL_DATA} ${WRKSRC}/src/vanctf/*E* ${DOCSDIR}/vanctf
. endif
.endif

View File

@ -1,3 +1,3 @@
MD5 (quetoo-0.4.0.tar.bz2) = e1649d5cb1729c0561d3809a55f3edce
SHA256 (quetoo-0.4.0.tar.bz2) = 4265cb461f278343d949f63e710e8c395b1568b2a5a74a2610f7aa52bce91a16
SIZE (quetoo-0.4.0.tar.bz2) = 888077
MD5 (quetoo-0.6.1-full.tar.bz2) = e4dc8e47101b47ec15f8b0ae44c15bf9
SHA256 (quetoo-0.6.1-full.tar.bz2) = 1fcc01cf0fecca14d72ed3d905ce175128bc1470e69b96d3105facb5674af5cd
SIZE (quetoo-0.6.1-full.tar.bz2) = 1781869

View File

@ -1,158 +0,0 @@
--- src/qmass/p_client.c.orig Sat Apr 8 06:51:19 2006
+++ src/qmass/p_client.c Fri Jun 16 05:06:09 2006
@@ -850,6 +850,9 @@
client_persistant_t saved;
client_respawn_t resp;
+ // deathmatch wipes most client data every spawn
+ char userinfo[MAX_INFO_STRING];
+
// find a spawn point
// do it before setting health back up, so farthest
// ranging doesn't count this client
@@ -857,9 +860,6 @@
index = ent - g_edicts - 1;
client = ent->client;
-
- // deathmatch wipes most client data every spawn
- char userinfo[MAX_INFO_STRING];
resp = client->resp;
memcpy(userinfo, client->pers.userinfo, sizeof(userinfo));
--- src/qmass/p_hud.c.orig Sat Apr 8 06:51:19 2006
+++ src/qmass/p_hud.c Fri Jun 16 05:07:20 2006
@@ -65,6 +65,7 @@
void BeginIntermission(edict_t *targ){
int i;
edict_t *ent, *client;
+ char *sound;
if(level.intermissiontime)
return; // already activated
@@ -110,7 +111,7 @@
MoveClientToIntermission(client);
}
- char *sound = sv_inter_sound->string; //play intermission sound
+ sound = sv_inter_sound->string; //play intermission sound
gi.sound(ent, CHAN_NO_PHS_ADD, gi.soundindex(sound),
1, ATTN_NONE, 0);
}
--- src/vid_glx.c.orig Tue Apr 11 08:56:53 2006
+++ src/vid_glx.c Fri Jun 16 04:53:40 2006
@@ -785,6 +785,9 @@
XSizeHints *sizehints;
XWMHints *wmhints;
unsigned long mask;
+#ifdef HAVE_XF86_VIDMODE
+ int num_vidmodes = 0;
+#endif
window_width = width;
window_height = height;
@@ -817,8 +820,6 @@
gl_state.hwgamma = false;
#ifdef HAVE_XF86_VIDMODE
- int num_vidmodes = 0;
-
XF86VidModeGetAllModeLines(dpy, screen, &num_vidmodes, &vidmodes);
if(fullscreen){
--- src/vid_softx.c.orig Sat Apr 22 19:54:36 2006
+++ src/vid_softx.c Fri Jun 16 04:50:02 2006
@@ -747,6 +747,11 @@
XSizeHints *sizehints;
XWMHints *wmhints;
unsigned long mask;
+ int i;
+#ifdef HAVE_XF86_VIDMODE
+ int num_vidmodes = 0;
+#endif
+ XGCValues vals;
// destroy existing window
SWimp_Shutdown();
@@ -768,8 +773,6 @@
}
#ifdef HAVE_XF86_VIDMODE
- int num_vidmodes = 0;
-
XF86VidModeGetAllModeLines(dpy, screen, &num_vidmodes, &vidmodes);
if(fullscreen){
@@ -894,7 +897,6 @@
}
#endif // HAVE_XF86_VIDMODE
- XGCValues vals;
vals.graphics_exposures = False;
gc = XCreateGC(dpy, win, GCGraphicsExposures, &vals);
@@ -906,7 +908,7 @@
}
viddef.height = height; viddef.width = width;
- int i = ((viddef.width * 4 + 7) & ~7) * viddef.height;
+ i = ((viddef.width * 4 + 7) & ~7) * viddef.height;
x_framebuffer = XCreateImage(dpy,
visinfo->visual,
--- src/tga.c.orig Wed Apr 26 23:26:50 2006
+++ src/tga.c Fri Jun 16 04:52:35 2006
@@ -35,6 +35,9 @@
byte *targa_rgba;
byte tmp[2];
+ byte red, green, blue, alpha;
+ byte packet_header, packet_size, j;
+
*pic = NULL;
if(!strstr(name, "env/") && !gl_loadtga->value)
@@ -91,9 +94,6 @@
if(targa_header.id_length != 0) // skip header comment
buffer += targa_header.id_length;
-
- byte red, green, blue, alpha;
- byte packet_header, packet_size, j;
red = green = blue = alpha = 0;
packet_header = packet_size = j = 0;
--- src/cl_parse.c.orig Thu Jun 22 10:26:09 2006
+++ src/cl_parse.c Thu Jul 6 09:38:33 2006
@@ -559,11 +559,12 @@
* Returns true of msg should be discarded, according to cl_ignore.
*/
qboolean CL_IgnoreChatMessage(char *msg){
+ char *s;
if(!*cl_ignore->string || strlen(cl_ignore->string) < 1)
return false; // nothing currently filtered
- char *s = strtok(cl_ignore->string, " ");
+ s = strtok(cl_ignore->string, " ");
while(s){
if(strstr(msg, s))
return true;
--- src/common.c.orig Fri Jun 30 09:23:25 2006
+++ src/common.c Thu Jul 6 09:38:37 2006
@@ -1188,6 +1188,7 @@
*/
void Qcommon_Init(int argc, char **argv){
char *s;
+ #include "binds.h"
if(setjmp(abortframe))
Sys_Error("Error during initialization");
@@ -1215,7 +1216,6 @@
FS_InitFilesystem();
- #include "binds.h"
Cbuf_AddText(DEFAULT_BINDS);
Cbuf_AddText("exec quetoo.cfg\n");

View File

@ -1,60 +0,0 @@
--- src/files.c.orig Thu Jun 22 00:26:09 2006
+++ src/files.c Thu Jul 27 17:22:54 2006
@@ -490,8 +490,9 @@
Cvar_FullSet("gamedir", dir, CVAR_SERVERINFO | CVAR_NOSET);
if(fs_cddir->string[0])
FS_AddGameDirectory(va("%s/%s", fs_cddir->string, dir));
- FS_AddGameDirectory(va(PKGLIBDIR"/%s", dir));
FS_AddGameDirectory(va(PKGDATADIR"/%s", dir));
+ FS_AddGameDirectory(va(PKGLIBDIR"/%s", dir));
+ FS_AddGameDirectory(va("%s/%s", fs_basedir->string, dir));
FS_AddHomeAsGameDirectory(dir);
}
}
@@ -682,20 +683,13 @@
Cmd_AddCommand("path", FS_Path_f);
Cmd_AddCommand("link", FS_Link_f);
Cmd_AddCommand("dir", FS_Dir_f);
-
+
//
// basedir <path>
// allows the game to run from outside the data tree
//
fs_basedir = Cvar_Get("basedir", ".", CVAR_NOSET);
-
- //export q2 home, adding it to search path if necessary
- if(fs_basedir->string && strcmp(fs_basedir->string, ".")){
- setenv("QUAKE2_HOME", fs_basedir->string, 0);
- FS_AddGameDirectory(fs_basedir->string);
- }
- else setenv("QUAKE2_HOME", PKGDATADIR, 0);
-
+
//
// cddir <path>
// Logically concatenates the cddir after the basedir for
@@ -704,13 +698,20 @@
fs_cddir = Cvar_Get("cddir", "", CVAR_NOSET);
if(fs_cddir->string[0])
FS_AddGameDirectory(va("%s/"BASEDIRNAME, fs_cddir->string));
-
+
//
// add baseq2 to search path
//
- FS_AddGameDirectory(PKGLIBDIR"/"BASEDIRNAME);
FS_AddGameDirectory(PKGDATADIR"/"BASEDIRNAME);
-
+ FS_AddGameDirectory(PKGLIBDIR"/"BASEDIRNAME);
+
+ //export q2 home, adding it to search path if necessary
+ if(fs_basedir->string && strcmp(fs_basedir->string, ".")){
+ setenv("QUAKE2_HOME", fs_basedir->string, 0);
+ FS_AddGameDirectory(fs_basedir->string);
+ }
+ else setenv("QUAKE2_HOME", PKGDATADIR, 0);
+
//
// then add a '.quake2/baseq2' directory in home directory by default
//

View File

@ -1,16 +1,70 @@
@comment === EXECUTABLE ===
bin/quetoo
@comment === GAME FILES ===
%%GAME%%%%LIBDIR%%/baseq2/game.so
%%CTF%%%%LIBDIR%%/ctf/game.so
%%QMASS%%%%LIBDIR%%/qmass/game.so
%%LIBDIR%%/vid_glsdl.so
%%LIBDIR%%/vid_glx.so
%%LIBDIR%%/vid_softsdl.so
%%LIBDIR%%/vid_softx.so
%%LIBDIR%%/snd_sdl.so
%%QMASS%%%%DATADIR%%/qmass/sound/qmass.wav
%%VANCTF%%%%LIBDIR%%/vanctf/game.so
%%VANCTF%%%%DATADIR%%/vanctf/maps/base1.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/base2.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/base3.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/biggun.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/boss1.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/boss2.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/bunk1.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/city1.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/city2.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/command.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/cool1.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/fact1.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/fact2.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/fact3.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/jail1.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/jail2.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/jail3.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/jail4.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/jail5.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/mine1.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/mine2.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/mine3.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/mine4.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/mintro.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/power1.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/power2.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm1.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm2.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm3.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm4.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm5.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm6.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm7.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm8.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/security.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/strike.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/train.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/ware1.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/ware2.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/waste1.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/waste2.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps/waste3.ent
%%VANCTF%%%%DATADIR%%/vanctf/maps.lst
@comment === DOCUMENTATION ===
%%PORTDOCS%%%%DOCSDIR%%/README
%%QMASS%%%%PORTDOCS%%%%DOCSDIR%%/qmass-README
%%PORTDOCS%%@dirrm %%DOCSDIR%%
%%QMASS%%%%PORTDOCS%%%%DOCSDIR%%/qmass/README
%%VANCTF%%%%PORTDOCS%%%%DOCSDIR%%/vanctf/NOTES
%%VANCTF%%%%PORTDOCS%%%%DOCSDIR%%/vanctf/README
@comment === CLEANUP ===
%%GAME%%@dirrm %%LIBDIR%%/baseq2
%%CTF%%@dirrm %%LIBDIR%%/ctf
%%QMASS%%@dirrm %%LIBDIR%%/qmass
@dirrm %%LIBDIR%%
%%QMASS%%@dirrm %%DATADIR%%/qmass/sound
%%QMASS%%@dirrm %%DATADIR%%/qmass
%%VANCTF%%@dirrm %%LIBDIR%%/vanctf
%%VANCTF%%@dirrm %%DATADIR%%/vanctf/maps
%%VANCTF%%@dirrm %%DATADIR%%/vanctf
%%QMASS%%%%PORTDOCS%%@dirrm %%DOCSDIR%%/qmass
%%VANCTF%%%%PORTDOCS%%@dirrm %%DOCSDIR%%/vanctf
%%PORTDOCS%%@dirrm %%DOCSDIR%%
@dirrmtry %%LIBDIR%%
@dirrmtry %%DATADIR%%