diff --git a/games/znibbles/Makefile b/games/znibbles/Makefile index 77de8b44ca56..3151e4f63a2f 100644 --- a/games/znibbles/Makefile +++ b/games/znibbles/Makefile @@ -11,14 +11,12 @@ MASTER_SITES= http://old.koalateam.com/ftp/pub/games/znibbles/ \ MAINTAINER= ports@FreeBSD.org COMMENT= Multi-player networked nibbles game -LICENSE= GPLv2 GPLv3 -LICENSE_COMB= dual +LICENSE= GPLv2 # (or later) OPTIONS_DEFINE= GTK1 OPTIONS_DEFAULT= GTK1 USES= motif -WANT_GNOME= yes GNU_CONFIGURE= yes PLIST_FILES= bin/nibbles bin/znibbles bin/znibblesX \ @@ -26,14 +24,11 @@ PLIST_FILES= bin/nibbles bin/znibbles bin/znibblesX \ man/man6/znibblesX.6.gz GTK1_USE= GNOME=gtk12 -GTK1_PLIST_FILES= man/man6/gznibbles.6.gz bin/gznibbles +GTK1_PLIST_FILES= bin/gznibbles man/man6/gznibbles.6.gz GTK1_CONFIGURE_ENABLE= gtk -.include - post-extract: @${RM} -f ${WRKSRC}/src/getopt.h -# @${LN} -sf /usr/include/getopt.h ${WRKSRC}/src post-patch: @${REINPLACE_CMD} -e \ @@ -48,11 +43,7 @@ post-patch: .endfor post-install: - ${INSTALL_MAN} ${WRKSRC}/doc/nibbles.6 ${STAGEDIR}${MAN6PREFIX}/man/man6 - ${INSTALL_MAN} ${WRKSRC}/doc/znibbles.6 ${STAGEDIR}${MAN6PREFIX}/man/man6 - ${INSTALL_MAN} ${WRKSRC}/doc/znibblesX.6 ${STAGEDIR}${MAN6PREFIX}/man/man6 -.if ${PORT_OPTIONS:MGTK1} - ${INSTALL_MAN} ${WRKSRC}/doc/gznibbles.6 ${STAGEDIR}${MAN6PREFIX}/man/man6 -.endif + (cd ${WRKSRC}/doc && ${INSTALL_MAN} nibbles.6 znibbles.6 znibblesX.6 \ + gznibbles.6 ${STAGEDIR}${MAN6PREFIX}/man/man6) .include diff --git a/games/znibbles/files/patch-src__Motif__MotifInterface.C b/games/znibbles/files/patch-src__Motif__MotifInterface.C new file mode 100644 index 000000000000..01a4b72c1d89 --- /dev/null +++ b/games/znibbles/files/patch-src__Motif__MotifInterface.C @@ -0,0 +1,214 @@ +--- src/Motif/MotifInterface.C.orig ++++ src/Motif/MotifInterface.C +@@ -32,7 +32,7 @@ + # include + #endif + +-#include ++#include + + #include + #include +@@ -131,7 +131,7 @@ + display_version(); + + if (two_key) +- cout << "Two-key mode enabled" << endl; ++ std::cout << "Two-key mode enabled" << std::endl; + + + // connect pipe_handler to SIGPIPE signal +@@ -147,8 +147,8 @@ + exit(2); + } + +- cout << "Connecting to ZNibbles server: " \ +- << options.get_host_name() << ":" << options.get_port() << "... " << endl; ++ std::cout << "Connecting to ZNibbles server: " \ ++ << options.get_host_name() << ":" << options.get_port() << "... " << std::endl; + + // create and bind socket to any port + port = 0; +@@ -158,7 +158,7 @@ + } + + if (debug) +- cout << "Client socket created on port: " << ntohs(client_address.sin_port) << endl; ++ std::cout << "Client socket created on port: " << ntohs(client_address.sin_port) << std::endl; + + // Build server address + server_address.sin_family = AF_INET; +@@ -175,7 +175,7 @@ + + display_play_help(); + +- cout << "Connection accepted\n" << endl; ++ std::cout << "Connection accepted\n" << std::endl; + + hack_socket_client = socket_client; // hack for signal handling + action.sa_handler = stop_handler; +@@ -185,7 +185,7 @@ + + init_messages(options.get_message_file()); + +- cout << "initializing interface..." << endl; ++ std::cout << "initializing interface..." << std::endl; + make(argc, argv); + } + +@@ -262,54 +262,54 @@ + + void MotifInterface::display_version() + { +- cerr << "ZNibbles v" VERSION " - A little silly game - " ++ std::cerr << "ZNibbles v" VERSION " - A little silly game - " + << "(c) Vincent Mallet 1997, 1998, 1999 - vmallet@enst.fr" +- << endl << endl; ++ << std::endl << std::endl; + } + + void MotifInterface::display_version_short() + { +- cout << "ZNibbles Motif Client " VERSION << endl; ++ std::cout << "ZNibbles Motif Client " VERSION << std::endl; + } + + void MotifInterface::display_help(char *name) + { +- cout << "Usage: " << name << " [OPTION].. PLAYERNAME" << endl; +- cout << endl; +- cout << "Start a ZNibbles Motif client and connect to the specified nibbles server." << endl; +- cout << endl; +- cout << " -n, --host-name=HOST connect to server HOST [default is localhost]" << endl; +- cout << " -p, --port=NUM connect to port NUM of server [default is 5051]" << endl; +- cout << " -m, --message-file=FILE load predefined messages from file FILE" << endl; +- cout << " -t, --twokey control worm with only two keys, LEFT and RIGHT" << endl; +- cout << " -i, --enable-stdin enable standard input for sending messages" << endl; +- cout << " -d, --debug enable debug output" << endl; +- cout << " -V, --version print version number, then exit" << endl; +- cout << " -h, --help show this message and exit" << endl; +- cout << endl; +- cout << "Report bugs to ." << endl; ++ std::cout << "Usage: " << name << " [OPTION].. PLAYERNAME" << std::endl; ++ std::cout << std::endl; ++ std::cout << "Start a ZNibbles Motif client and connect to the specified nibbles server." << std::endl; ++ std::cout << std::endl; ++ std::cout << " -n, --host-name=HOST connect to server HOST [default is localhost]" << std::endl; ++ std::cout << " -p, --port=NUM connect to port NUM of server [default is 5051]" << std::endl; ++ std::cout << " -m, --message-file=FILE load predefined messages from file FILE" << std::endl; ++ std::cout << " -t, --twokey control worm with only two keys, LEFT and RIGHT" << std::endl; ++ std::cout << " -i, --enable-stdin enable standard input for sending messages" << std::endl; ++ std::cout << " -d, --debug enable debug output" << std::endl; ++ std::cout << " -V, --version print version number, then exit" << std::endl; ++ std::cout << " -h, --help show this message and exit" << std::endl; ++ std::cout << std::endl; ++ std::cout << "Report bugs to ." << std::endl; + } + + + + void MotifInterface::display_play_help() + { +- cout << endl; +- cout << "Welcome to ZNibbles!" << endl; +- cout << endl; +- cout << "Valid keys while playing:" << endl +- << endl +- << " Up, Down, Left, Right: move worm 1" << endl +- << endl +- << " p/u : pause/unpause game" << endl +- << endl +- << " P/U : pause/unpause _your_ worm" << endl +- << endl +- << " 1, 2, ... 0 : send predefined messages to other players" << endl +- << endl +- << " Ctrl+Q : quit game" << endl +- << endl +- << " Have fun!" << endl; ++ std::cout << std::endl; ++ std::cout << "Welcome to ZNibbles!" << std::endl; ++ std::cout << std::endl; ++ std::cout << "Valid keys while playing:" << std::endl ++ << std::endl ++ << " Up, Down, Left, Right: move worm 1" << std::endl ++ << std::endl ++ << " p/u : pause/unpause game" << std::endl ++ << std::endl ++ << " P/U : pause/unpause _your_ worm" << std::endl ++ << std::endl ++ << " 1, 2, ... 0 : send predefined messages to other players" << std::endl ++ << std::endl ++ << " Ctrl+Q : quit game" << std::endl ++ << std::endl ++ << " Have fun!" << std::endl; + } + + +@@ -318,7 +318,7 @@ + + void MotifInterface::pipe_handler(int sig) + { +- cerr << "--- Lost Server Connection! ---" << endl; ++ std::cerr << "--- Lost Server Connection! ---" << std::endl; + sig++; // warnings.. + dead_server = 1; + } +@@ -326,7 +326,7 @@ + + void MotifInterface::stop_handler(int sig) + { +- cerr << "--- Quitting game! ---" << endl; ++ std::cerr << "--- Quitting game! ---" << std::endl; + + if (hack_socket_client) { + struct timeval tv; +@@ -391,11 +391,11 @@ + char buf[300]; + + if (priv) { +- // cout << "Got *private* Message: '" << msg << "'" << endl; ++ // std::cout << "Got *private* Message: '" << msg << "'" << std::endl; + sprintf(buf, "[Private] %s> %s\n", from.get_name(), msg); + } + else { +- // cout << "Message: " << from.name << "> " << msg << endl; ++ // std::cout << "Message: " << from.name << "> " << msg << std::endl; + sprintf(buf, "%s> %s\n", from.get_name(), msg); + } + textarea.add_line(buf); +@@ -545,7 +545,7 @@ + case VOID_TRAME: + { + if (mythis.debug) +- cout << "got VOID_TRAME " << endl; ++ std::cout << "got VOID_TRAME " << std::endl; + mt.get_char(); + char *p = mt.get_string(); + if (p && strcmp(p, "w") == 0) +@@ -595,14 +595,14 @@ + + case QUIT_GAME: + if (mythis.debug) +- cout << "Got QUIT_GAME" << endl; +- cout << "Client shutting down.... " << endl; ++ std::cout << "Got QUIT_GAME" << std::endl; ++ std::cout << "Client shutting down.... " << std::endl; + done = 1; + break; + + default: + if (mythis.debug) +- cout << "got unknown frame type: " << (int) mt.peek_char() << endl; ++ std::cout << "got unknown frame type: " << (int) mt.peek_char() << std::endl; + break; + } + } +@@ -661,7 +661,7 @@ + void MotifInterface::join_game() + { + if (debug) +- cout << "Sending welcome message..." << endl; ++ std::cout << "Sending welcome message..." << std::endl; + + t.put_char(JOIN_GAME); + t.put_string(own_name); diff --git a/games/znibbles/files/patch-src__Motif__textarea.C b/games/znibbles/files/patch-src__Motif__textarea.C new file mode 100644 index 000000000000..981e9ffef964 --- /dev/null +++ b/games/znibbles/files/patch-src__Motif__textarea.C @@ -0,0 +1,20 @@ +--- src/Motif/textarea.C.orig ++++ src/Motif/textarea.C +@@ -33,7 +33,7 @@ + #include + #include + +-#include ++#include + #include "string.h" + + #include "motifutil.H" +@@ -92,7 +92,7 @@ + XmTextSetCursorPosition(widget, XmTextGetLastPosition(widget)); + XmTextShowPosition(widget, XmTextGetLastPosition(widget)); + if (length > 9500) { +- cout << "textarea warning!" << endl; ++ std::cout << "textarea warning!" << std::endl; + bbuf[0] = '\0'; + } + } diff --git a/games/znibbles/pkg-descr b/games/znibbles/pkg-descr index 792487d1f972..4af7c3dcb869 100644 --- a/games/znibbles/pkg-descr +++ b/games/znibbles/pkg-descr @@ -1,14 +1,15 @@ -ZNibbles is a multi-player networked game. It is based on the old nibbles -game: you've got a worm, eat nibbles and get your worm growing. Several -players can play together, each of them controlling its own worm on its own -computer. +ZNibbles is a multi-player networked game. It is based on the old +nibbles game: you've got a worm, eat nibbles and get your worm growing. +Several players can play together, each of them controlling its own worm +on its own computer. -There is theoretically an unlimited number of simultaneous players, it's more -a matter of network speed. It has been tested with more than 10 players and it -was real fun :) ZNibbles is written for unix. It has been tested under Linux, -SunOS, Solaris and Irix. The game can run either directly on top of X11, use -the GTK+ toolkit (get it on the GTK+ site) or use the Motif toolkit (get a good -Motif free implementation called LessTif) +There is theoretically an unlimited number of simultaneous players, it's +more a matter of network speed. It has been tested with more than 10 +players and it was real fun :) ZNibbles is written for unix. It has been +tested under Linux, SunOS, Solaris and Irix. The game can run either +directly on top of X11, use the GTK+ toolkit (get it on the GTK+ site) +or use the Motif toolkit (get a good Motif free implementation called +LessTif) Once compiled, you get the files: @@ -16,6 +17,7 @@ Once compiled, you get the files: gznibbles : the ZNibbles GTK+ client znibblesX : the ZNibbless X11-only client (poor) -Run "nibbles" first as the ZNibbles server, and then run its clients to play. +Run "nibbles" first as the ZNibbles server, and then run its clients to +play. WWW: http://www.jfouffa.com/vmallet/ZNibbles.html