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mirror of https://git.FreeBSD.org/ports.git synced 2024-11-29 01:13:08 +00:00

Fix support for using more than one joystick.

Add SHA256 trendy stuff.

Submitted by:	jylefort
This commit is contained in:
Kirill Ponomarev 2005-11-09 21:21:45 +00:00
parent 76c97517f8
commit 31f99597fd
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=147762
3 changed files with 98 additions and 0 deletions

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@ -7,6 +7,7 @@
PORTNAME= sdl
PORTVERSION= 1.2.9
PORTREVISION= 1
PORTEPOCH= 2
CATEGORIES= devel
MASTER_SITES= http://www.libsdl.org/release/

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@ -1,2 +1,3 @@
MD5 (SDL-1.2.9.tar.gz) = 80919ef556425ff82a8555ff40a579a0
SHA256 (SDL-1.2.9.tar.gz) = d5a168968051536641ab5a3ba5fc234383511c77a8bc5ceb8bed619bdd42e5f9
SIZE (SDL-1.2.9.tar.gz) = 2688179

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@ -0,0 +1,96 @@
--- src/joystick/bsd/SDL_sysjoystick.c.orig Fri Nov 12 22:24:46 2004
+++ src/joystick/bsd/SDL_sysjoystick.c Tue Nov 8 20:19:38 2005
@@ -122,6 +122,12 @@
struct report_desc *repdesc;
struct report inreport;
int axis_map[JOYAXE_count]; /* map present JOYAXE_* to 0,1,..*/
+ int x;
+ int y;
+ int xmin;
+ int ymin;
+ int xmax;
+ int ymax;
};
static char *joynames[MAX_JOYS];
@@ -255,6 +261,12 @@
joy->hwdata = hw;
hw->fd = fd;
hw->path = strdup(path);
+ hw->x = 0;
+ hw->y = 0;
+ hw->xmin = 0xffff;
+ hw->ymin = 0xffff;
+ hw->xmax = 0;
+ hw->ymax = 0;
if (! strncmp(path, "/dev/joy", 8)) {
hw->type = BSDJOY_JOY;
joy->naxes = 2;
@@ -372,43 +384,42 @@
#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
struct joystick gameport;
- static int x, y, xmin = 0xffff, ymin = 0xffff, xmax = 0, ymax = 0;
if (joy->hwdata->type == BSDJOY_JOY) {
if (read(joy->hwdata->fd, &gameport, sizeof gameport) != sizeof gameport)
return;
- if (abs(x - gameport.x) > 8) {
- x = gameport.x;
- if (x < xmin) {
- xmin = x;
+ if (abs(joy->hwdata->x - gameport.x) > 8) {
+ joy->hwdata->x = gameport.x;
+ if (joy->hwdata->x < joy->hwdata->xmin) {
+ joy->hwdata->xmin = joy->hwdata->x;
}
- if (x > xmax) {
- xmax = x;
+ if (joy->hwdata->x > joy->hwdata->xmax) {
+ joy->hwdata->xmax = joy->hwdata->x;
}
- if (xmin == xmax) {
- xmin--;
- xmax++;
+ if (joy->hwdata->xmin == joy->hwdata->xmax) {
+ joy->hwdata->xmin--;
+ joy->hwdata->xmax++;
}
- v = (Sint32)x;
- v -= (xmax + xmin + 1)/2;
- v *= 32768/((xmax - xmin + 1)/2);
+ v = (Sint32)joy->hwdata->x;
+ v -= (joy->hwdata->xmax + joy->hwdata->xmin + 1)/2;
+ v *= 32768/((joy->hwdata->xmax - joy->hwdata->xmin + 1)/2);
SDL_PrivateJoystickAxis(joy, 0, v);
}
- if (abs(y - gameport.y) > 8) {
- y = gameport.y;
- if (y < ymin) {
- ymin = y;
+ if (abs(joy->hwdata->y - gameport.y) > 8) {
+ joy->hwdata->y = gameport.y;
+ if (joy->hwdata->y < joy->hwdata->ymin) {
+ joy->hwdata->ymin = joy->hwdata->y;
}
- if (y > ymax) {
- ymax = y;
+ if (joy->hwdata->y > joy->hwdata->ymax) {
+ joy->hwdata->ymax = joy->hwdata->y;
}
- if (ymin == ymax) {
- ymin--;
- ymax++;
+ if (joy->hwdata->ymin == joy->hwdata->ymax) {
+ joy->hwdata->ymin--;
+ joy->hwdata->ymax++;
}
- v = (Sint32)y;
- v -= (ymax + ymin + 1)/2;
- v *= 32768/((ymax - ymin + 1)/2);
+ v = (Sint32)joy->hwdata->y;
+ v -= (joy->hwdata->ymax + joy->hwdata->ymin + 1)/2;
+ v *= 32768/((joy->hwdata->ymax - joy->hwdata->ymin + 1)/2);
SDL_PrivateJoystickAxis(joy, 1, v);
}
if (gameport.b1 != joy->buttons[0]) {