From 632258f9faedc8928931848836d84608fe84b1c3 Mon Sep 17 00:00:00 2001 From: Thierry Thomas Date: Fri, 1 Mar 2024 13:41:22 +0100 Subject: [PATCH] www/threejs: upgrade to r162 Release notes at . --- www/threejs/Makefile | 2 +- www/threejs/distinfo | 6 +++--- www/threejs/pkg-plist | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/www/threejs/Makefile b/www/threejs/Makefile index 63b9c3c81dc4..107a617d78e1 100644 --- a/www/threejs/Makefile +++ b/www/threejs/Makefile @@ -1,5 +1,5 @@ PORTNAME= three.js -PORTVERSION= 161 +PORTVERSION= 162 DISTVERSIONPREFIX= r CATEGORIES= www diff --git a/www/threejs/distinfo b/www/threejs/distinfo index 8fea44c099c1..93f9d67a45c7 100644 --- a/www/threejs/distinfo +++ b/www/threejs/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1707159236 -SHA256 (mrdoob-three.js-r161_GH0.tar.gz) = 2e59247cdc695f17012022e0fa68afd02ac552baaf14487d6c17e1db6280fe06 -SIZE (mrdoob-three.js-r161_GH0.tar.gz) = 365338321 +TIMESTAMP = 1709296542 +SHA256 (mrdoob-three.js-r162_GH0.tar.gz) = 8c349ca08b0422a700e3c6908994528563fbaae4eab65cff29d683938f3f3b0c +SIZE (mrdoob-three.js-r162_GH0.tar.gz) = 366789162 diff --git a/www/threejs/pkg-plist b/www/threejs/pkg-plist index 5efd8000e1d6..c59f69f16d33 100644 --- a/www/threejs/pkg-plist +++ b/www/threejs/pkg-plist @@ -189,7 +189,6 @@ %%WWWDIR%%/renderers/WebGL3DRenderTarget.js %%WWWDIR%%/renderers/WebGLArrayRenderTarget.js %%WWWDIR%%/renderers/WebGLCubeRenderTarget.js -%%WWWDIR%%/renderers/WebGLMultipleRenderTargets.js %%WWWDIR%%/renderers/WebGLRenderTarget.js %%WWWDIR%%/renderers/WebGLRenderer.js %%WWWDIR%%/renderers/shaders/ShaderChunk.js @@ -269,6 +268,7 @@ %%WWWDIR%%/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +%%WWWDIR%%/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js