From 6fb621dd1af7899f9b7a3982e2a251ee2bab6e5d Mon Sep 17 00:00:00 2001 From: Rusmir Dusko Date: Fri, 27 Sep 2013 17:57:38 +0000 Subject: [PATCH] - Change Makefile header - Change maintainer email to @FreeBSD.org - Change Desktop entry file - Support STAGEDIR - Mute dir install - Add patch, fix build with Clang Approved by: wg/pawel (mentors) --- games/twind/Makefile | 21 ++++++-------- games/twind/files/patch-twind.c | 51 +++++++++++++++++++++++++++++++++ 2 files changed, 60 insertions(+), 12 deletions(-) create mode 100644 games/twind/files/patch-twind.c diff --git a/games/twind/Makefile b/games/twind/Makefile index bfaa3925fb85..6b6a2b97c59f 100644 --- a/games/twind/Makefile +++ b/games/twind/Makefile @@ -1,4 +1,4 @@ -# Created by: nemysis@gmx.ch +# Created by: nemysis # $FreeBSD$ PORTNAME= twind @@ -7,7 +7,7 @@ PORTREVISION= 3 CATEGORIES= games MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/${PORTVERSION} -MAINTAINER= nemysis@gmx.ch +MAINTAINER= nemysis@FreeBSD.org COMMENT= Match and remove all of the blocks before time runs out LICENSE= GPLv2 @@ -17,9 +17,8 @@ USE_SDL= sdl image mixer PORTDOCS= AUTHORS CREDITS ChangeLog NEWS README TODO DESKTOP_ENTRIES="Twin Distress" "${COMMENT}" "${PORTNAME}" \ - "${PORTNAME}" "Game;ArcadeGame;" ${FALSE} + "${PORTNAME}" "Game;ArcadeGame;" false -NO_STAGE= yes .include do-build: @@ -27,15 +26,13 @@ do-build: -DDATA_PREFIX=\"${DATADIR}/\" -DAUDIO -DLINUX \ -lm `${SDL_CONFIG} --cflags --libs` -lSDL_mixer -lSDL_image twind.c do-install: - ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin - ${MKDIR} ${DATADIR} - @(cd ${WRKSRC} && ${COPYTREE_SHARE} "graphics music sound" ${DATADIR}) + ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin/ + @(cd ${WRKSRC} && ${COPYTREE_SHARE} "graphics music sound" ${STAGEDIR}${DATADIR}) - ${INSTALL_DATA} ${WRKSRC}/graphics/${PORTNAME}.png ${PREFIX}/share/pixmaps + ${INSTALL_DATA} ${WRKSRC}/graphics/${PORTNAME}.png \ + ${STAGEDIR}${PREFIX}/share/pixmaps/ -.if ${PORT_OPTIONS:MDOCS} - ${MKDIR} ${DOCSDIR} - ${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${DOCSDIR} -.endif + @${MKDIR} ${STAGEDIR}${DOCSDIR} + ${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${STAGEDIR}${DOCSDIR} .include diff --git a/games/twind/files/patch-twind.c b/games/twind/files/patch-twind.c new file mode 100644 index 000000000000..9f8c2776e5fe --- /dev/null +++ b/games/twind/files/patch-twind.c @@ -0,0 +1,51 @@ +--- twind.c.orig 2004-07-16 03:44:50.000000000 +0200 ++++ twind.c 2013-09-23 12:08:21.000000000 +0200 +@@ -674,10 +674,10 @@ + if (event.button.x >= MENULX && event.button.x < MENURX && event.button.y >= starty && event.button.y < (starty + height)) { + current_menu_high = (event.button.y - starty) / game.font[font].height; + /* re-assign current_menu_high if blank option */ +- if (menu_items[game.menu][current_menu_high] == "") ++ if (*menu_items[game.menu][current_menu_high] == '\0') + current_menu_high = game.last_menu_high; + if (game.last_menu_high != current_menu_high) { +- if (menu_items[game.menu][current_menu_high] != "") { ++ if (*menu_items[game.menu][current_menu_high] != '\0') { + #ifndef NOAUDIO + if (game.audio_enabled) Mix_PlayChannel(MENU_OPTION, game.sound[MENU_OPTION], 0); + #endif +@@ -697,7 +697,7 @@ + if (event.button.x >= MENULX && event.button.x < MENURX && event.button.y >= starty && event.button.y < (starty + height)) { + current_menu_high = (event.button.y - starty) / game.font[font].height; + /* make sure the option isn't blank */ +- if (menu_items[game.menu][current_menu_high] != "") { ++ if (*menu_items[game.menu][current_menu_high] != '\0') { + #ifndef NOAUDIO + if (game.audio_enabled) Mix_PlayChannel(OPTION_CHOICE, game.sound[OPTION_CHOICE], 0); + #endif +@@ -917,7 +917,7 @@ + #endif + current_menu_high--; + /* if option blank, go to previous */ +- while (menu_items[game.menu][current_menu_high] == "") ++ while (*menu_items[game.menu][current_menu_high] == '\0') + current_menu_high--; + /* wrap around to the bottom entry */ + if (current_menu_high == -1) +@@ -930,7 +930,7 @@ + #endif + current_menu_high++; + /* if option blank, go to next */ +- while (menu_items[game.menu][current_menu_high] == "") ++ while (*menu_items[game.menu][current_menu_high] == '\0') + current_menu_high++; + /* wrap around to the top entry */ + if (current_menu_high == game.menu_item_cnt) +@@ -1536,7 +1536,7 @@ + if (level_time && game.stop_timer + game.added_time < game.best_time) + game.best_time = game.stop_timer + game.added_time; + /* subtract a set amount of time after level 11 */ +- if (game.current_level > 11) ++ if (game.current_level >= 11) + game.level_time -= 10; + else + game.level_time = times[level_time];