diff --git a/games/scummvm/files/patch-base-main.cpp b/games/scummvm/files/patch-base-main.cpp new file mode 100644 index 000000000000..3f0bf6860042 --- /dev/null +++ b/games/scummvm/files/patch-base-main.cpp @@ -0,0 +1,11 @@ +--- base/main.cpp.orig Tue Aug 3 15:56:29 2004 ++++ base/main.cpp Tue Aug 3 15:56:41 2004 +@@ -262,7 +262,7 @@ + + // Free up memory + delete engine; +-}; ++} + + #ifndef _WIN32_WCE + int main(int argc, char *argv[]) { diff --git a/games/scummvm/files/patch-scumm-actor.cpp b/games/scummvm/files/patch-scumm-actor.cpp new file mode 100644 index 000000000000..119b0437f071 --- /dev/null +++ b/games/scummvm/files/patch-scumm-actor.cpp @@ -0,0 +1,19 @@ +--- scumm/actor.cpp.orig Tue Aug 3 15:55:01 2004 ++++ scumm/actor.cpp Tue Aug 3 15:55:35 2004 +@@ -789,14 +789,14 @@ + return _V1_talkingActor; + else + return VAR(VAR_TALK_ACTOR); +-}; ++} + + void ScummEngine::talkingActor(int value) { + if (_gameId == GID_MANIAC && _version == 1) + _V1_talkingActor = value; + else + VAR(VAR_TALK_ACTOR) = value; +-}; ++} + + void ScummEngine::showActors() { + int i; diff --git a/games/scummvm/files/patch-scumm-debugger.cpp b/games/scummvm/files/patch-scumm-debugger.cpp new file mode 100644 index 000000000000..952eeb4db710 --- /dev/null +++ b/games/scummvm/files/patch-scumm-debugger.cpp @@ -0,0 +1,20 @@ +--- scumm/debugger.cpp.orig Tue Aug 3 15:55:47 2004 ++++ scumm/debugger.cpp Tue Aug 3 15:56:18 2004 +@@ -57,7 +57,7 @@ + va_end(va); + + debug(buf); +-}; ++} + + ScummDebugger::ScummDebugger(ScummEngine *s) + : Common::Debugger() { +@@ -592,7 +592,7 @@ + + DebugPrintf("Unknown flag. Type 'Debug ?' for syntax\n"); + return true; +-}; ++} + + bool ScummDebugger::Cmd_DebugLevel(int argc, const char **argv) { + if (argc == 1) {