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mirror of https://git.FreeBSD.org/ports.git synced 2024-11-23 00:43:28 +00:00

- Update to 3.2.3

PR:		ports/79429
Submitted by:	Gerrit Beine <tux@pinguru.net> (maintainer)
This commit is contained in:
Pav Lucistnik 2005-04-11 18:56:40 +00:00
parent 672625095e
commit bf23aa58d9
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=133060
11 changed files with 456 additions and 172 deletions

View File

@ -6,7 +6,7 @@
#
PORTNAME= Unreal
PORTVERSION= 3.2.2b
PORTVERSION= 3.2.3
CATEGORIES= irc
MASTER_SITES= http://unreal.atlanti-ka.org/ \
http://unreal.stfu-n00b.net/ \
@ -17,7 +17,7 @@ MASTER_SITES= http://unreal.atlanti-ka.org/ \
http://www.gower.net/unrealircd/ \
http://www.ilmarinen.us/unreal/ \
http://unrealircd.alert-net.com/ \
http://www1.dnwt.net/unreal/ \
http://www1.dnwt.net/unreal/
# http://www.tiefighter.org/~unreal/downloads/ \ # file missing
# http://mirror.nimsay-networks.com/unrealircd/ \ # file missing
# http://unrealircd.za.net/ \ # file missing
@ -29,11 +29,20 @@ COMMENT= Unreal - the next generation ircd
WRKSRC= ${WRKDIR}/${PORTNAME}3.2
MODULESDIR= ${PREFIX}/lib/${PORTNAME}
CONFIGDIR= ${PREFIX}/etc/${PORTNAME}
RUNDIR= /var/run/ircd
LOGDIR= /var/log/ircd
HAS_CONFIGURE= yes
USE_RC_SUBR= unrealircd.sh
USE_REINPLACE= yes
SUB_LIST+= RUNDIR=${RUNDIR}
CONFIGURE_ARGS= --with-listen=5 \
--with-dpath=${PREFIX}/Unreal \
--with-spath=${PREFIX}/Unreal/ircd \
--with-dpath=${CONFIGDIR} \
--with-spath=${PREFIX}/libexec/ircd \
--with-nick-history=2000 \
--with-sendq=3000000 \
--with-bufferpool=18 \
@ -47,11 +56,24 @@ OPTIONS= HUB "Configure as a hub (otherwise configure as a leaf)" on \
SSL "Support SSL connecions" off \
IPV6 "Enable ipv6 support" off \
PREFIXAQ "Enable prefixes for chanadmin and chanowner" off
# REMOTE "Enable remote includes" off \ this does not work at the moment
# REMOTE "Enable remote includes" off \ # this does not work at the moment
SQLMOD= Unreal/SQLMod.tar.gz
PORT_DBDIR?= /var/db/ports
LATEST_LINK= ${PORTNAME}
OPTIONSFILE?= ${PORT_DBDIR}/${LATEST_LINK}/options
.include <bsd.port.pre.mk>
.if exists(${OPTIONSFILE})
.include "${OPTIONSFILE}"
.endif
.if !defined(NOPORTDOCS)
DOCS= Donation doc/Authors doc/coding-guidelines \
doc/example.conf doc/tao.of.irc \
doc/translations.txt doc/unreal32docs.html \
doc/technical/005.txt doc/technical/base64.txt \
doc/technical/protoctl.txt doc/technical/token.txt \
doc/technical/vl.txt
.endif
.if defined(WITH_HUB)
CONFIGURE_ARGS+= --enable-hub
@ -83,11 +105,13 @@ CONFIGURE_ARGS+= --enable-libcurl=${LOCALBASE}
CONFIGURE_ARGS+= --enable-prefixaq
.endif
SQLMOD= ${PORTNAME}/SQLMod.tar.gz
.if exists(${DISTDIR}/${SQLMOD})
USE_MYSQL= yes
WITH_SQLMOD= yes
MAKE_ARGS= all custommodule MODULEFILE=m_sqlmod
PLIST_FILES+= Unreal/modules/m_sqlmod.so Unreal/m_sqlmod.conf \
PLIST_FILES+= etc/Unreal/m_sqlmod.conf lib/Unreal/m_sqlmod.so
Unreal/doc/Changes.sqlmod Unreal/doc/README.sqlmod \
Unreal/doc/LICENSE.sqlmod
.endif
@ -100,20 +124,53 @@ post-extract:
.endif
post-patch:
@${REINPLACE_CMD} -e "s,%%PREFIX%%,${PREFIX}," \
-e "s,%%RUNDIR%%,${RUNDIR}," \
-e "s,%%LOGDIR%%,${LOGDIR}," ${WRKSRC}/include/config.h
@${REINPLACE_CMD} -e "s,%%PREFIX%%,${PREFIX}," \
-e "s,%%LOGDIR%%,${LOGDIR}," ${WRKSRC}/doc/example.conf
@${REINPLACE_CMD} -e "s,%%PREFIX%%,${PREFIX}," ${WRKSRC}/networks/makenet
@${REINPLACE_CMD} -e "s,%%RUNDIR%%,${RUNDIR}," ${WRKSRC}/src/ircd.c
@${REINPLACE_CMD} -e "s,%%RUNDIR%%,${RUNDIR}," ${WRKSRC}/src/modules.c
@${REINPLACE_CMD} -e "s,%%RUNDIR%%,${RUNDIR}," ${WRKSRC}/src/s_conf.c
@${REINPLACE_CMD} -e "s,%%RUNDIR%%,${RUNDIR}," ${WRKSRC}/src/url.c
.if defined(WITH_SQLMOD)
@${PATCH} -d ${WRKSRC} < ${WRKSRC}/SQLMod/patch
.endif
pre-configure:
@${ECHO} ${CONFIGURE_ARGS}
do-install:
${INSTALL} -m 0700 ${WRKSRC}/src/ircd ${PREFIX}/libexec/ircd
${MKDIR} ${MODULESDIR}
${MKDIR} ${CONFIGDIR}
${MKDIR} ${CONFIGDIR}/aliases
${MKDIR} ${DATADIR}/networks
${MKDIR} ${RUNDIR}/tmp
${MKDIR} ${LOGDIR}
${TOUCH} ${CONFIGDIR}/ircd.motd
${TOUCH} ${CONFIGDIR}/ircd.rules
${INSTALL_DATA} ${WRKSRC}/LICENSE ${DATADIR}
${INSTALL_DATA} ${WRKSRC}/badwords.*.conf ${CONFIGDIR}
${INSTALL_DATA} ${WRKSRC}/help.conf ${CONFIGDIR}
${INSTALL_DATA} ${WRKSRC}/spamfilter.conf ${CONFIGDIR}
${INSTALL_DATA} ${WRKSRC}/doc/example.conf ${CONFIGDIR}/unrealircd.conf
${INSTALL_DATA} ${WRKSRC}/aliases/*.conf ${CONFIGDIR}/aliases
${INSTALL_DATA} ${WRKSRC}/networks/*.network ${DATADIR}/networks
${INSTALL_DATA} ${WRKSRC}/networks/networks.ndx ${DATADIR}/networks
${INSTALL_SCRIPT} ${WRKSRC}/networks/makenet ${DATADIR}/networks
${INSTALL} ${WRKSRC}/src/modules/*.so ${MODULESDIR}
.if !defined(NOPORTDOCS)
${MKDIR} ${DOCSDIR}
.for file in ${DOCS}
${INSTALL_DATA} ${WRKSRC}/${file} ${DOCSDIR}
.endfor
.endif
post-install:
.if defined(WITH_SQLMOD)
@${CP} ${WRKSRC}/SQLMod/sample.conf ${PREFIX}/Unreal/m_sqlmod.conf
@${CP} ${WRKSRC}/SQLMod/Changes ${PREFIX}/Unreal/doc/Changes.sqlmod
@${CP} ${WRKSRC}/SQLMod/README ${PREFIX}/Unreal/doc/README.sqlmod
@${CP} ${WRKSRC}/SQLMod/LICENSE ${PREFIX}/Unreal/doc/LICENSE.sqlmod
@${INSTALL} ${WRKSRC}/src/modules/m_sqlmod.so ${PREFIX}/Unreal/modules/m_sqlmod.so
@${CP} ${WRKSRC}/SQLMod/sample.conf ${CONFIGDIR}/m_sqlmod.conf
@${CP} ${WRKSRC}/SQLMod/Changes ${DOCSDIR}/Changes.sqlmod
@${CP} ${WRKSRC}/SQLMod/README ${DOCSDIR}/README.sqlmod
@${CP} ${WRKSRC}/SQLMod/LICENSE ${DOCSDIR}/LICENSE.sqlmod
.endif
.include <bsd.port.post.mk>
.include <bsd.port.mk>

View File

@ -1,2 +1,2 @@
MD5 (Unreal3.2.2b.tar.gz) = d6a90889ce937d77e6e63787d7b31b51
SIZE (Unreal3.2.2b.tar.gz) = 1708120
MD5 (Unreal3.2.3.tar.gz) = b41f09c5999c67dc8e33db777b7397cf
SIZE (Unreal3.2.3.tar.gz) = 1881275

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@ -0,0 +1,29 @@
--- include/config.h Sun Mar 13 22:02:43 2005
+++ include/config.h Mon Mar 21 09:10:41 2005
@@ -201,16 +201,16 @@
* these are only the recommened names and paths. Change as needed.
* You must define these to something, even if you don't really want them.
*/
-#define CPATH "unrealircd.conf" /* server configuration file */
-#define MPATH "ircd.motd" /* server MOTD file */
-#define SMPATH "ircd.smotd" /* short MOTD file */
-#define RPATH "ircd.rules" /* server rules file */
-#define OPATH "oper.motd" /* Operators MOTD file */
-#define LPATH "debug.log" /* Where the debug file lives, if DEBUGMODE */
-#define PPATH "ircd.pid" /* file for server pid */
-#define VPATH "ircd.svsmotd" /* Services MOTD append. */
-#define BPATH "bot.motd" /* Bot MOTD */
-#define IRCDTUNE "ircd.tune" /* tuning .. */
+#define CPATH "%%PREFIX%%/etc/Unreal/unrealircd.conf" /* server configuration file */
+#define MPATH "%%PREFIX%%/etc/Unreal/ircd.motd" /* server MOTD file */
+#define SMPATH "%%PREFIX%%/etc/Unreal/ircd.smotd" /* short MOTD file */
+#define RPATH "%%PREFIX%%/etc/Unreal/ircd.rules" /* server rules file */
+#define OPATH "%%PREFIX%%/etc/Unreal/oper.motd" /* Operators MOTD file */
+#define LPATH "%%LOGDIR%%/debug.log" /* Where the debug file lives, if DEBUGMODE */
+#define PPATH "%%RUNDIR%%/ircd.pid" /* file for server pid */
+#define VPATH "%%PREFIX%%/etc/Unreal/ircd.svsmotd" /* Services MOTD append. */
+#define BPATH "%%PREFIX%%/etc/Unreal/bot.motd" /* Bot MOTD */
+#define IRCDTUNE "%%RUNDIR%%/ircd.tune" /* tuning .. */
/* CHROOTDIR
*

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@ -0,0 +1,34 @@
--- doc/example.conf Wed Oct 27 20:45:03 2004
+++ doc/example.conf Mon Feb 7 03:58:38 2005
@@ -31,8 +31,8 @@
*/
/* FOR *NIX, uncomment the following 2lines: */
-//loadmodule "src/modules/commands.so";
-//loadmodule "src/modules/cloak.so";
+//loadmodule "%%PREFIX%%/lib/Unreal/commands.so";
+//loadmodule "%%PREFIX%%/lib/Unreal/cloak.so";
/* FOR Windows, uncomment the following 2 lines: */
//loadmodule "modules/commands.dll";
@@ -374,7 +374,7 @@
* };
*/
-log "ircd.log" {
+log "%%LOGDIR%%/ircd.log" {
/* Delete the log file and start a new one when it reaches 2MB, leave this out to always use the
same log */
maxsize 2097152;
@@ -520,8 +520,8 @@
tld {
mask *@*.fr;
- motd "ircd.motd.fr";
- rules "ircd.rules.fr";
+ motd "ircd.motd";
+ rules "ircd.rules";
};
/* note: you can just delete the example block above,

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@ -0,0 +1,14 @@
--- src/ircd.c Wed Oct 27 20:45:26 2004
+++ src/ircd.c Mon Feb 7 04:19:55 2005
@@ -1182,9 +1182,9 @@
}
#endif
#ifndef _WIN32
- mkdir("tmp", S_IRUSR|S_IWUSR|S_IXUSR); /* Create the tmp dir, if it doesn't exist */
+ mkdir("%%RUNDIR%%/tmp", S_IRUSR|S_IWUSR|S_IXUSR); /* Create the tmp dir, if it doesn't exist */
#else
- mkdir("tmp");
+ mkdir("%%RUNDIR%%/tmp");
#endif
#ifndef _WIN32
/*

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@ -0,0 +1,17 @@
--- networks/makenet Sun Apr 25 01:19:28 2004
+++ networks/makenet Mon Feb 7 04:24:00 2005
@@ -241,10 +241,10 @@
__EOF__
echo ""
-echo "" >> ../unrealircd.conf
-echo "// Added by makenet $DATE" >> ../unrealircd.conf
-echo "include \"networks/$FILE\";" >> ../unrealircd.conf
-echo "All done. I have added \"include \"networks/$FILE\"; to your unrealircd.conf"
+echo "" >> %%PREFIX%%/etc/Unreal/unrealircd.conf
+echo "// Added by makenet $DATE" >> %%PREFIX%%/etc/Unreal/unrealircd.conf
+echo "include \"%%PREFIX%%/share/Unreal/networks/$FILE\";" >> %%PREFIX%%/etc/Unreal/unrealircd.conf
+echo "All done. I have added \"include \"%%PREFIX%%/share/Unreal/networks/$FILE\"; to your unrealircd.conf"
echo "You might want to edit it if you have done makenet before"
echo "Thank you for choosing UnrealIRCd"
exit

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@ -0,0 +1,53 @@
--- src/modules.c Wed Oct 27 20:45:27 2004
+++ src/modules.c Mon Feb 7 04:01:47 2005
@@ -90,12 +90,12 @@
{
char tempbuf[PATH_MAX+1];
#ifndef _WIN32
- DIR *fd = opendir("tmp");
+ DIR *fd = opendir("%%RUNDIR%%/tmp");
struct dirent *dir;
if (!fd) /* Ouch.. this is NOT good!! */
{
- config_error("Unable to open 'tmp' directory: %s, please create one with the appropriate permissions",
+ config_error("Unable to open '%%RUNDIR%%' directory: %s, please create one with the appropriate permissions",
strerror(errno));
if (!loop.ircd_booted)
exit(7);
@@ -106,7 +106,7 @@
{
if (!strcmp(dir->d_name, ".") || !strcmp(dir->d_name, ".."))
continue;
- strcpy(tempbuf, "tmp/");
+ strcpy(tempbuf, "%%RUNDIR%%/tmp/");
strcat(tempbuf, dir->d_name);
remove(tempbuf);
}
@@ -118,7 +118,7 @@
{
if (strcmp(hData.cFileName, ".") || strcmp(hData.cFileName, ".."))
{
- strcpy(tempbuf, "tmp/");
+ strcpy(tempbuf, "%%RUNDIR%%/tmp/");
strcat(tempbuf, hData.cFileName);
remove(tempbuf);
}
@@ -127,7 +127,7 @@
{
if (!strcmp(hData.cFileName, ".") || !strcmp(hData.cFileName, ".."))
continue;
- strcpy(tempbuf, "tmp/");
+ strcpy(tempbuf, "%%RUNDIR%%/tmp/");
strcat(tempbuf, hData.cFileName);
remove(tempbuf);
}
@@ -200,7 +200,7 @@
path = path_;
- tmppath = unreal_mktemp("tmp", unreal_getfilename(path));
+ tmppath = unreal_mktemp("%%RUNDIR%%/tmp", unreal_getfilename(path));
if (!tmppath)
return "Unable to create temporary file!";
if(!strchr(path, '/'))

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@ -0,0 +1,11 @@
--- src/s_conf.c Mon Mar 21 09:10:42 2005
+++ src/s_conf.c Mon Mar 21 09:15:09 2005
@@ -8609,7 +8609,7 @@
{
char *urlfile = url_getfilename(url);
char *file = unreal_getfilename(urlfile);
- char *tmp = unreal_mktemp("tmp", file);
+ char *tmp = unreal_mktemp("%%RUNDIR%%/tmp", file);
unreal_copyfileex(inc->file, tmp, 1);
add_remote_include(tmp, url, 0, NULL);
free(urlfile);

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@ -0,0 +1,20 @@
--- src/url.c Sat Jul 3 21:04:31 2004
+++ src/url.c Mon Feb 7 04:31:06 2005
@@ -141,7 +141,7 @@
CURLcode res;
char *file = url_getfilename(url);
char *filename = unreal_getfilename(file);
- char *tmp = unreal_mktemp("tmp", filename ? filename : "download.conf");
+ char *tmp = unreal_mktemp("%%RUNDIR%%/tmp", filename ? filename : "download.conf");
FILE *fd;
@@ -236,7 +236,7 @@
{
char *file = url_getfilename(url);
char *filename = unreal_getfilename(file);
- char *tmp = unreal_mktemp("tmp", filename ? filename : "download.conf");
+ char *tmp = unreal_mktemp("%%RUNDIR%%/tmp", filename ? filename : "download.conf");
FileHandle *handle = malloc(sizeof(FileHandle));
handle->fd = fopen(tmp, "wb");
if (!handle->fd)

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@ -0,0 +1,31 @@
#!/bin/sh
#
# $FreeBSD$
#
# PROVIDE: unrealircd
# REQUIRE: NETWORKING SERVERS
# BEFORE: DAEMON
# KEYWORD: shutdown
#
# Add the following line to /etc/rc.conf to enable Unreal IRCd:
# unrealircd_enable (bool): Set to "NO" by default.
# Set it to "YES" to enable Unreal IRCd
#
. %%RC_SUBR%%
name="unrealircd"
rcvar=`set_rcvar`
command="%%PREFIX%%/libexec/ircd"
pidfile="%%RUNDIR%%/ircd.pid"
[ -z "$unrealircd_enable" ] && unrealircd_enable="NO"
required_dirs="%%RUNDIR%% %%RUNDIR%%/tmp"
required_files="%%PREFIX%%/etc/Unreal/unrealircd.conf"
load_rc_config $name
run_rc_command "$1"

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@ -1,154 +1,172 @@
Unreal/ircd
Unreal/networks/awesomechristians.network
Unreal/networks/axenet.network
Unreal/networks/bunker7.network
Unreal/networks/burnnet.network
Unreal/networks/cabonet.network
Unreal/networks/chatcrap.network
Unreal/networks/chatuniverse.network
Unreal/networks/ctcp.network
Unreal/networks/darkkaos.network
Unreal/networks/digitalirc.network
Unreal/networks/discussioni.network
Unreal/networks/dragonwings.network
Unreal/networks/gamescafe.network
Unreal/networks/german-elite.network
Unreal/networks/german-global-irc.network
Unreal/networks/global-irc.network
Unreal/networks/globalchat.network
Unreal/networks/icechat.network
Unreal/networks/infinity.network
Unreal/networks/ircsystems.network
Unreal/networks/isno.network
Unreal/networks/l33t-irc.network
Unreal/networks/lcirc.network
Unreal/networks/outsiderz.network
Unreal/networks/phazenet.network
Unreal/networks/stormdancing.network
Unreal/networks/template.network
Unreal/networks/thainet.network
Unreal/networks/unitedirc-org.network
Unreal/networks/unreal-test.network
Unreal/networks/wazzza.network
Unreal/networks/x-irc.network
Unreal/networks/zirc.network
Unreal/networks/makenet
Unreal/networks/networks.ndx
Unreal/doc/Authors
Unreal/doc/coding-guidelines
Unreal/doc/example.conf
Unreal/doc/example.settings
Unreal/doc/tao.of.irc
Unreal/doc/unreal32docs.html
Unreal/aliases/aliases.conf
Unreal/aliases/anope.conf
Unreal/aliases/auspice.conf
Unreal/aliases/cygnus.conf
Unreal/aliases/epona.conf
Unreal/aliases/generic.conf
Unreal/aliases/genericstats.conf
Unreal/aliases/ircservices.conf
Unreal/aliases/operstats.conf
Unreal/unrealircd.conf
Unreal/badwords.channel.conf
Unreal/badwords.message.conf
Unreal/badwords.quit.conf
Unreal/help.conf
Unreal/LICENSE
Unreal/Donation
Unreal/unreal
Unreal/modules/cloak.so
Unreal/modules/commands.so
Unreal/modules/m_addline.so
Unreal/modules/m_addomotd.so
Unreal/modules/m_admin.so
Unreal/modules/m_adminchat.so
Unreal/modules/m_akill.so
Unreal/modules/m_away.so
Unreal/modules/m_chatops.so
Unreal/modules/m_chghost.so
Unreal/modules/m_chgident.so
Unreal/modules/m_chgname.so
Unreal/modules/m_close.so
Unreal/modules/m_connect.so
Unreal/modules/m_cycle.so
Unreal/modules/m_dccallow.so
Unreal/modules/m_dccdeny.so
Unreal/modules/m_eos.so
Unreal/modules/m_globops.so
Unreal/modules/m_guest.so
Unreal/modules/m_help.so
Unreal/modules/m_htm.so
Unreal/modules/m_invite.so
Unreal/modules/m_ison.so
Unreal/modules/m_kick.so
Unreal/modules/m_kill.so
Unreal/modules/m_knock.so
Unreal/modules/m_lag.so
Unreal/modules/m_links.so
Unreal/modules/m_list.so
Unreal/modules/m_locops.so
Unreal/modules/m_map.so
Unreal/modules/m_message.so
Unreal/modules/m_mkpasswd.so
Unreal/modules/m_nachat.so
Unreal/modules/m_netinfo.so
Unreal/modules/m_oper.so
Unreal/modules/m_pass.so
Unreal/modules/m_pingpong.so
Unreal/modules/m_protoctl.so
Unreal/modules/m_quit.so
Unreal/modules/m_rakill.so
Unreal/modules/m_rping.so
Unreal/modules/m_rules.so
Unreal/modules/m_sajoin.so
Unreal/modules/m_samode.so
Unreal/modules/m_sapart.so
Unreal/modules/m_sdesc.so
Unreal/modules/m_sendsno.so
Unreal/modules/m_sendumode.so
Unreal/modules/m_server.so
Unreal/modules/m_sethost.so
Unreal/modules/m_setident.so
Unreal/modules/m_setname.so
Unreal/modules/m_sjoin.so
Unreal/modules/m_silence.so
Unreal/modules/m_sqline.so
Unreal/modules/m_squit.so
Unreal/modules/m_stats.so
Unreal/modules/m_svsfline.so
Unreal/modules/m_svsjoin.so
Unreal/modules/m_svskill.so
Unreal/modules/m_svsmode.so
Unreal/modules/m_svsmotd.so
Unreal/modules/m_svsnick.so
Unreal/modules/m_svsnline.so
Unreal/modules/m_svsnoop.so
Unreal/modules/m_svso.so
Unreal/modules/m_svspart.so
Unreal/modules/m_svssilence.so
Unreal/modules/m_svssno.so
Unreal/modules/m_svswatch.so
Unreal/modules/m_swhois.so
Unreal/modules/m_time.so
Unreal/modules/m_tkl.so
Unreal/modules/m_topic.so
Unreal/modules/m_trace.so
Unreal/modules/m_tsctl.so
Unreal/modules/m_umode2.so
Unreal/modules/m_undccdeny.so
Unreal/modules/m_unkline.so
Unreal/modules/m_unsqline.so
Unreal/modules/m_unzline.so
Unreal/modules/m_userhost.so
Unreal/modules/m_vhost.so
Unreal/modules/m_wallops.so
Unreal/modules/m_who.so
Unreal/modules/m_whois.so
Unreal/modules/m_whowas.so
Unreal/modules/oldcloak.so
@dirrm Unreal/networks
@dirrm Unreal/modules
@dirrm Unreal/doc
@dirrm Unreal/aliases
@dirrm Unreal
libexec/ircd
%%DATADIR%%/LICENSE
%%DATADIR%%/networks/awesomechristians.network
%%DATADIR%%/networks/axenet.network
%%DATADIR%%/networks/bunker7.network
%%DATADIR%%/networks/burnnet.network
%%DATADIR%%/networks/cabonet.network
%%DATADIR%%/networks/chatcrap.network
%%DATADIR%%/networks/chatuniverse.network
%%DATADIR%%/networks/ctcp.network
%%DATADIR%%/networks/darkkaos.network
%%DATADIR%%/networks/digitalirc.network
%%DATADIR%%/networks/discussioni.network
%%DATADIR%%/networks/dragonwings.network
%%DATADIR%%/networks/gamescafe.network
%%DATADIR%%/networks/german-elite.network
%%DATADIR%%/networks/german-global-irc.network
%%DATADIR%%/networks/global-irc.network
%%DATADIR%%/networks/globalchat.network
%%DATADIR%%/networks/icechat.network
%%DATADIR%%/networks/infinity.network
%%DATADIR%%/networks/ircsystems.network
%%DATADIR%%/networks/isno.network
%%DATADIR%%/networks/l33t-irc.network
%%DATADIR%%/networks/lcirc.network
%%DATADIR%%/networks/outsiderz.network
%%DATADIR%%/networks/phazenet.network
%%DATADIR%%/networks/stormdancing.network
%%DATADIR%%/networks/template.network
%%DATADIR%%/networks/thainet.network
%%DATADIR%%/networks/unitedirc-org.network
%%DATADIR%%/networks/unreal-test.network
%%DATADIR%%/networks/wazzza.network
%%DATADIR%%/networks/x-irc.network
%%DATADIR%%/networks/zirc.network
%%DATADIR%%/networks/makenet
%%DATADIR%%/networks/networks.ndx
etc/Unreal/aliases/aliases.conf
etc/Unreal/aliases/anope.conf
etc/Unreal/aliases/auspice.conf
etc/Unreal/aliases/cygnus.conf
etc/Unreal/aliases/epona.conf
etc/Unreal/aliases/generic.conf
etc/Unreal/aliases/genericstats.conf
etc/Unreal/aliases/ircservices.conf
etc/Unreal/aliases/operstats.conf
etc/Unreal/unrealircd.conf
etc/Unreal/badwords.channel.conf
etc/Unreal/badwords.message.conf
etc/Unreal/badwords.quit.conf
etc/Unreal/help.conf
etc/Unreal/ircd.motd
etc/Unreal/ircd.rules
etc/Unreal/spamfilter.conf
lib/Unreal/cloak.so
lib/Unreal/commands.so
lib/Unreal/m_addline.so
lib/Unreal/m_addomotd.so
lib/Unreal/m_admin.so
lib/Unreal/m_adminchat.so
lib/Unreal/m_akill.so
lib/Unreal/m_away.so
lib/Unreal/m_botmotd.so
lib/Unreal/m_chatops.so
lib/Unreal/m_chghost.so
lib/Unreal/m_chgident.so
lib/Unreal/m_chgname.so
lib/Unreal/m_close.so
lib/Unreal/m_connect.so
lib/Unreal/m_cycle.so
lib/Unreal/m_dccallow.so
lib/Unreal/m_dccdeny.so
lib/Unreal/m_eos.so
lib/Unreal/m_globops.so
lib/Unreal/m_guest.so
lib/Unreal/m_help.so
lib/Unreal/m_htm.so
lib/Unreal/m_invite.so
lib/Unreal/m_ison.so
lib/Unreal/m_join.so
lib/Unreal/m_kick.so
lib/Unreal/m_kill.so
lib/Unreal/m_knock.so
lib/Unreal/m_lag.so
lib/Unreal/m_links.so
lib/Unreal/m_list.so
lib/Unreal/m_locops.so
lib/Unreal/m_lusers.so
lib/Unreal/m_map.so
lib/Unreal/m_message.so
lib/Unreal/m_mkpasswd.so
lib/Unreal/m_mode.so
lib/Unreal/m_motd.so
lib/Unreal/m_nachat.so
lib/Unreal/m_netinfo.so
lib/Unreal/m_nick.so
lib/Unreal/m_oper.so
lib/Unreal/m_opermotd.so
lib/Unreal/m_part.so
lib/Unreal/m_pass.so
lib/Unreal/m_pingpong.so
lib/Unreal/m_protoctl.so
lib/Unreal/m_quit.so
lib/Unreal/m_rakill.so
lib/Unreal/m_rping.so
lib/Unreal/m_rules.so
lib/Unreal/m_sajoin.so
lib/Unreal/m_samode.so
lib/Unreal/m_sapart.so
lib/Unreal/m_sdesc.so
lib/Unreal/m_sendsno.so
lib/Unreal/m_sendumode.so
lib/Unreal/m_server.so
lib/Unreal/m_sethost.so
lib/Unreal/m_setident.so
lib/Unreal/m_setname.so
lib/Unreal/m_sjoin.so
lib/Unreal/m_silence.so
lib/Unreal/m_sqline.so
lib/Unreal/m_squit.so
lib/Unreal/m_stats.so
lib/Unreal/m_svsfline.so
lib/Unreal/m_svsjoin.so
lib/Unreal/m_svskill.so
lib/Unreal/m_svsmode.so
lib/Unreal/m_svsmotd.so
lib/Unreal/m_svsnick.so
lib/Unreal/m_svsnline.so
lib/Unreal/m_svsnoop.so
lib/Unreal/m_svso.so
lib/Unreal/m_svspart.so
lib/Unreal/m_svssilence.so
lib/Unreal/m_svssno.so
lib/Unreal/m_svswatch.so
lib/Unreal/m_swhois.so
lib/Unreal/m_time.so
lib/Unreal/m_tkl.so
lib/Unreal/m_topic.so
lib/Unreal/m_trace.so
lib/Unreal/m_tsctl.so
lib/Unreal/m_umode2.so
lib/Unreal/m_undccdeny.so
lib/Unreal/m_unkline.so
lib/Unreal/m_unsqline.so
lib/Unreal/m_unzline.so
lib/Unreal/m_user.so
lib/Unreal/m_userhost.so
lib/Unreal/m_userip.so
lib/Unreal/m_vhost.so
lib/Unreal/m_wallops.so
lib/Unreal/m_watch.so
lib/Unreal/m_who.so
lib/Unreal/m_whois.so
lib/Unreal/m_whowas.so
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