From e81f50450df30da640f9005cf3455755b5b5ac2f Mon Sep 17 00:00:00 2001 From: Edwin Groothuis Date: Tue, 22 Nov 2005 05:15:42 +0000 Subject: [PATCH] [UPDATE] games/quake2forge: integrate with "quake2-data" Changes: * Integrate with "quake2-data". * Add OPTIONS. * Add support for Rogue and Xatrix mission packs. PR: ports/87180 Submitted by: Alejandro Pulver --- games/quake2forge/Makefile | 155 ++++++++++-------- games/quake2forge/distinfo | 5 +- games/quake2forge/files/Makefile.rogue | 68 ++++++++ games/quake2forge/files/Makefile.xatrix | 58 +++++++ .../files/extra-patch-src_rogue_g__local.h | 10 ++ .../files/extra-patch-src_rogue_q__shared.c | 11 ++ .../files/extra-patch-src_xatrix_q__shared.c | 11 ++ games/quake2forge/files/patch-Makefile.in | 11 ++ games/quake2forge/files/patch-configure.in | 14 +- games/quake2forge/pkg-message | 22 +-- games/quake2forge/pkg-plist | 101 ++++++------ 11 files changed, 329 insertions(+), 137 deletions(-) create mode 100644 games/quake2forge/files/Makefile.rogue create mode 100644 games/quake2forge/files/Makefile.xatrix create mode 100644 games/quake2forge/files/extra-patch-src_rogue_g__local.h create mode 100644 games/quake2forge/files/extra-patch-src_rogue_q__shared.c create mode 100644 games/quake2forge/files/extra-patch-src_xatrix_q__shared.c create mode 100644 games/quake2forge/files/patch-Makefile.in diff --git a/games/quake2forge/Makefile b/games/quake2forge/Makefile index 5324ca740f67..929d957ff2f7 100644 --- a/games/quake2forge/Makefile +++ b/games/quake2forge/Makefile @@ -8,37 +8,40 @@ PORTNAME= quake2forge PORTVERSION= 0.3 CATEGORIES= games -MASTER_SITES= ftp://ftp.quakeforge.net/quake2forge/ \ - http://www.galgenberg.net/~q/ +MASTER_SITES= http://www.galgenberg.net/~q/:qf \ + ftp://ftp.idsoftware.com/idstuff/quake2/source/:id \ + ftp://ftp.fasta.fh-dortmund.de/mirror/idstuff/quake2/source/:id DISTNAME= quake2-${PORTVERSION} +DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:qf +DIST_SUBDIR= ${PORTNAME} +EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} MAINTAINER= q@galgenberg.net COMMENT= First Person Shooter with many addons available USE_BZIP2= yes -USE_GMAKE= yes USE_AUTOTOOLS= autoconf:259 libtool:15 USE_REINPLACE= yes WANT_SDL= yes -.include - CONFIGURE_ARGS= --program-transform-name='s/^quake2$$/q2f/' CONFIGURE_TARGET=--build=${MACHINE_ARCH}-portbld-freebsd${OSREL} -.if ${HAVE_SDL:Msdl}!="" -WITH_SDL= yes -.endif +OPTIONS= AO "Enable libao support" off \ + GL "Enable OpenGL support" on \ + ROGUE "Build Ground Zero (Rogue) mission pack" off \ + SDL "Enable SDL support" off \ + SVGA "Enable SVGAlib support" off \ + X11 "Enable X11 support" on \ + XATRIX "Build The Reckoning (Xatrix) mission pack" off -.if exists(${LOCALBASE}/lib/libvga.so.1) -WITH_SVGALIB= yes -.endif +LIBDIR= ${PREFIX}/lib/${PORTNAME} -.if exists(${LOCALBASE}/lib/libao.so.3) -WITH_LIBAO= yes -.endif +.include "${.CURDIR}/../quake2-data/Makefile.include" -.if !defined (WITHOUT_LIBAO) && defined(WITH_LIBAO) +.include + +.if defined(WITH_AO) || exists(${LOCALBASE}/lib/libao.so.3) LIB_DEPENDS+= ao.3:${PORTSDIR}/audio/libao CONFIGURE_ARGS+=--with-ao=${LOCALBASE} PLIST_SUB+= AO="" @@ -47,7 +50,42 @@ CONFIGURE_ARGS+=--without-ao PLIST_SUB+= AO="@comment " .endif -.if !defined (WITHOUT_SVGALIB) && defined(WITH_SVGALIB) +.if defined(WITH_GL) || exists(${X11BASE}/lib/libGL.so.1) +USE_GL= yes +CONFIGURE_ARGS+=--with-opengl=${X11BASE} +PLIST_SUB+= GL="" +.else +CONFIGURE_ARGS+=--with-opengl=no +PLIST_SUB+= GL="@comment " +.endif + +.if defined(WITH_ROGUE) +DISTFILES+= roguesrc320.shar.Z:id +EXTRA_PATCHES+= ${FILESDIR}/extra-patch-src_rogue_g__local.h \ + ${FILESDIR}/extra-patch-src_rogue_q__shared.c +Q2MP+= rogue +ROGUE_OFF= 454 +PLIST_SUB+= ROGUE="" +.else +PLIST_SUB+= ROGUE="@comment " +.endif + +.if defined(WITH_SDL) || ${HAVE_SDL:Msdl}!="" +USE_SDL= yes +CONFIGURE_ARGS+=--with-sdl=${LOCALBASE} +PLIST_SUB+= SDL="" +.else +CONFIGURE_ARGS+=--disable-sdl --disable-sdltest +PLIST_SUB+= SDL="@comment " +.endif + +.if defined(WITH_GL) && (defined(WITH_SDL) || ${HAVE_SDL:Msdl}!="") +PLIST_SUB+= SDLGL="" +.else +PLIST_SUB+= SDLGL="@comment " +.endif + +.if defined(WITH_SVGA) || exists(${LOCALBASE}/lib/libvga.so.1) LIB_DEPENDS+= vga.1:${PORTSDIR}/graphics/svgalib CONFIGURE_ARGS+=--with-svgalib=${LOCALBASE} PLIST_SUB+= SVGA="" @@ -56,71 +94,60 @@ CONFIGURE_ARGS+=--with-svgalib=no PLIST_SUB+= SVGA="@comment " .endif -.if !defined(WITHOUT_X11) +.if defined(WITH_X11) || exists(${X11BASE}/lib/libX11.so.6) USE_XLIB= yes CONFIGURE_ARGS+=--with-x PLIST_SUB+= X11="" .else -WITHOUT_GL= yes CONFIGURE_ARGS+=--without-x PLIST_SUB+= X11="@comment " .endif -.if !defined(WITHOUT_GL) -CONFIGURE_ARGS+=--with-opengl=${X11BASE} -PLIST_SUB+= GL="" +.if defined(WITH_XATRIX) +DISTFILES+= xatrixsrc320.shar.Z:id +EXTRA_PATCHES+= ${FILESDIR}/extra-patch-src_xatrix_q__shared.c +Q2MP+= xatrix +XATRIX_OFF= 441 +PLIST_SUB+= XATRIX="" .else -CONFIGURE_ARGS+=--with-opengl=no -PLIST_SUB+= GL="@comment " +PLIST_SUB+= XATRIX="@comment " .endif -.if !defined(WITHOUT_SDL) && defined(WITH_SDL) -USE_SDL= yes -CONFIGURE_ARGS+=--with-sdl=${LOCALBASE} -.if !defined(WITHOUT_GL) -PLIST_SUB+= SDLGL="" -.else -PLIST_SUB+= SDLGL="@comment " -.endif -PLIST_SUB+= SDL="" -.else -CONFIGURE_ARGS+=--disable-sdl --disable-sdltest -PLIST_SUB+= SDL="@comment " -PLIST_SUB+= SDLGL="@comment " -.endif +post-extract: +.for mp in ${Q2MP} + @${MKDIR} ${WRKSRC}/src/${mp} + @(cd ${WRKSRC}/src/${mp} && ${GUNZIP_CMD} -c \ + ${DISTDIR}/${DIST_SUBDIR}/${mp}src320.shar.Z > \ + ${mp}src320.shar && \ + ${TAIL} +${${mp:U}_OFF} ${mp}src320.shar | ${SH}) +.endfor -pre-everything:: -.if !defined(WITH_LIBAO) - @${ECHO_MSG} "Define WITH_LIBAO to use libao" -.endif -.if !defined(WITH_SVGALIB) - @${ECHO_MSG} "Define WITH_SVGALIB to use svgalib" -.endif -.if !defined(WITH_SDL) - @${ECHO_MSG} "Define WITH_SDL to use SDL" -.endif -.if !defined(WITHOUT_X11) - @${ECHO_MSG} "Define WITHOUT_X11 to disable X11 and OpenGL support" -.endif -.if !defined(WITHOUT_GL) - @${ECHO_MSG} "Define WITHOUT_GL to disable OpenGL support" -.endif - -.if ( ${OSVERSION} < 500000 ) post-patch: + @${FIND} ${WRKSRC} -type f -name Makefile.in -print0 | \ + ${XARGS} -0 ${REINPLACE_CMD} -e \ + 's|\($$(libdir)/\)@PACKAGE@|\1${PORTNAME}|' + @${REINPLACE_CMD} -e 's|\($$libdir/\)$$PACKAGE|\1${PORTNAME}|' \ + ${CONFIGURE_WRKSRC}/${CONFIGURE_SCRIPT}.in +.if ${OSVERSION} < 500000 @${REINPLACE_CMD} -e 's/%zu/%u/g' ${WRKSRC}/src/main.c .endif -do-install: - @(cd ${INSTALL_WRKSRC} && ${SETENV} ${MAKE_ENV} ${GMAKE} ${MAKE_FLAGS} ${MAKEFILE} ${MAKE_ARGS} ${INSTALL_TARGET}) -.if !defined(NOPORTDOCS) - ${MKDIR} ${PREFIX}/share/doc/quake2/ctf - ${INSTALL_MAN} ${WRKSRC}/docs/README.* ${WRKSRC}/docs/*.txt ${PREFIX}/share/doc/quake2 - ${INSTALL_MAN} ${WRKSRC}/docs/ctf/*.html ${WRKSRC}/docs/ctf/*.gif \ - ${WRKSRC}/docs/ctf/*.jpg ${PREFIX}/share/doc/quake2/ctf -.endif +post-build: +.for mp in ${Q2MP} + @(cd ${WRKSRC}/src/${mp}; ${MAKE} -f ${FILESDIR}/Makefile.${mp}) +.endfor post-install: - @${SED} -e 's#$${PREFIX}#${PREFIX}#g' ${PKGMESSAGE} +.for mp in ${Q2MP} + ${MKDIR} ${LIBDIR}/${mp} + ${INSTALL_PROGRAM} ${WRKSRC}/src/${mp}/game.so ${LIBDIR}/${mp} +.endfor +.if !defined(NOPORTDOCS) + ${MKDIR} ${DOCSDIR}/ctf + ${INSTALL_DATA} ${WRKSRC}/docs/README.* ${WRKSRC}/docs/*.txt ${DOCSDIR} + ${INSTALL_DATA} ${WRKSRC}/docs/ctf/*.html ${WRKSRC}/docs/ctf/*.gif \ + ${WRKSRC}/docs/ctf/*.jpg ${DOCSDIR}/ctf +.endif + @${ECHO_CMD}; ${CAT} ${PKGMESSAGE}; ${ECHO_CMD} .include diff --git a/games/quake2forge/distinfo b/games/quake2forge/distinfo index a6d8dc9e6db2..c0feb3718f9a 100644 --- a/games/quake2forge/distinfo +++ b/games/quake2forge/distinfo @@ -1,2 +1,3 @@ -MD5 (quake2-0.3.tar.bz2) = af115d76a2f09d5847acb10e55bfa850 -SIZE (quake2-0.3.tar.bz2) = 1383644 +MD5 (quake2forge/quake2-0.3.tar.bz2) = af115d76a2f09d5847acb10e55bfa850 +SHA256 (quake2forge/quake2-0.3.tar.bz2) = 5a868970b16eb674fd019201700f0c3011a1a5479cf8fad2c297ded0c0c74f03 +SIZE (quake2forge/quake2-0.3.tar.bz2) = 1383644 diff --git a/games/quake2forge/files/Makefile.rogue b/games/quake2forge/files/Makefile.rogue new file mode 100644 index 000000000000..c62c037704ab --- /dev/null +++ b/games/quake2forge/files/Makefile.rogue @@ -0,0 +1,68 @@ +# BSD Makefile for Quake II: Ground Zero (Rogue) game source + +SHLIB_NAME= game.so + +SRCS= dm_ball.c \ + dm_tag.c \ + g_ai.c \ + g_chase.c \ + g_cmds.c \ + g_combat.c \ + g_func.c \ + g_items.c \ + g_main.c \ + g_misc.c \ + g_monster.c \ + g_newai.c \ + g_newdm.c \ + g_newfnc.c \ + g_newtarg.c \ + g_newtrig.c \ + g_newweap.c \ + g_phys.c \ + g_save.c \ + g_spawn.c \ + g_sphere.c \ + g_svcmds.c \ + g_target.c \ + g_trigger.c \ + g_turret.c \ + g_utils.c \ + g_weapon.c \ + m_actor.c \ + m_berserk.c \ + m_boss2.c \ + m_boss3.c \ + m_boss31.c \ + m_boss32.c \ + m_brain.c \ + m_carrier.c \ + m_chick.c \ + m_flash.c \ + m_flipper.c \ + m_float.c \ + m_flyer.c \ + m_gladiator.c \ + m_gunner.c \ + m_hover.c \ + m_infantry.c \ + m_insane.c \ + m_medic.c \ + m_move.c \ + m_mutant.c \ + m_parasite.c \ + m_soldier.c \ + m_stalker.c \ + m_supertank.c \ + m_tank.c \ + m_turret.c \ + m_widow.c \ + m_widow2.c \ + p_client.c \ + p_hud.c \ + p_trail.c \ + p_view.c \ + p_weapon.c \ + q_shared.c + +.include diff --git a/games/quake2forge/files/Makefile.xatrix b/games/quake2forge/files/Makefile.xatrix new file mode 100644 index 000000000000..7a56b35537a2 --- /dev/null +++ b/games/quake2forge/files/Makefile.xatrix @@ -0,0 +1,58 @@ +# BSD Makefile for Quake II: The Reckoning (Xatrix) game source + +SHLIB_NAME= game.so + +SRCS= g_ai.c \ + g_chase.c \ + g_cmds.c \ + g_combat.c \ + g_func.c \ + g_items.c \ + g_main.c \ + g_misc.c \ + g_monster.c \ + g_phys.c \ + g_save.c \ + g_spawn.c \ + g_svcmds.c \ + g_target.c \ + g_trigger.c \ + g_turret.c \ + g_utils.c \ + g_weapon.c \ + m_actor.c \ + m_berserk.c \ + m_boss2.c \ + m_boss3.c \ + m_boss31.c \ + m_boss32.c \ + m_boss5.c \ + m_brain.c \ + m_chick.c \ + m_fixbot.c \ + m_flash.c \ + m_flipper.c \ + m_float.c \ + m_flyer.c \ + m_gekk.c \ + m_gladb.c \ + m_gladiator.c \ + m_gunner.c \ + m_hover.c \ + m_infantry.c \ + m_insane.c \ + m_medic.c \ + m_move.c \ + m_mutant.c \ + m_parasite.c \ + m_soldier.c \ + m_supertank.c \ + m_tank.c \ + p_client.c \ + p_hud.c \ + p_trail.c \ + p_view.c \ + p_weapon.c \ + q_shared.c + +.include diff --git a/games/quake2forge/files/extra-patch-src_rogue_g__local.h b/games/quake2forge/files/extra-patch-src_rogue_g__local.h new file mode 100644 index 000000000000..6b43c988effc --- /dev/null +++ b/games/quake2forge/files/extra-patch-src_rogue_g__local.h @@ -0,0 +1,10 @@ +--- src/rogue/g_local.h.orig Mon Nov 30 17:53:20 1998 ++++ src/rogue/g_local.h Tue Sep 27 20:20:27 2005 +@@ -22,7 +22,6 @@ + //================================================================== + + #ifndef _WIN32 +-#include + #define min(a,b) ((a) < (b) ? (a) : (b)) + #define max(a,b) ((a) > (b) ? (a) : (b)) + #ifdef __sun__ diff --git a/games/quake2forge/files/extra-patch-src_rogue_q__shared.c b/games/quake2forge/files/extra-patch-src_rogue_q__shared.c new file mode 100644 index 000000000000..25ffc42c24b4 --- /dev/null +++ b/games/quake2forge/files/extra-patch-src_rogue_q__shared.c @@ -0,0 +1,11 @@ +--- src/rogue/q_shared.c.orig Mon Nov 30 17:53:34 1998 ++++ src/rogue/q_shared.c Tue Sep 27 20:03:24 2005 +@@ -329,7 +329,7 @@ + Returns 1, 2, or 1 + 2 + ================== + */ +-#if !id386 || defined __linux__ ++#if !id386 || defined __linux__ || defined __FreeBSD__ + int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *p) + { + float dist1, dist2; diff --git a/games/quake2forge/files/extra-patch-src_xatrix_q__shared.c b/games/quake2forge/files/extra-patch-src_xatrix_q__shared.c new file mode 100644 index 000000000000..917934b400b9 --- /dev/null +++ b/games/quake2forge/files/extra-patch-src_xatrix_q__shared.c @@ -0,0 +1,11 @@ +--- src/xatrix/q_shared.c.orig Mon Nov 30 17:55:36 1998 ++++ src/xatrix/q_shared.c Tue Sep 27 20:04:53 2005 +@@ -326,7 +326,7 @@ + Returns 1, 2, or 1 + 2 + ================== + */ +-#if !id386 || defined __linux__ ++#if !id386 || defined __linux__ || defined __FreeBSD__ + int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *p) + { + float dist1, dist2; diff --git a/games/quake2forge/files/patch-Makefile.in b/games/quake2forge/files/patch-Makefile.in new file mode 100644 index 000000000000..3ee9068f2ae8 --- /dev/null +++ b/games/quake2forge/files/patch-Makefile.in @@ -0,0 +1,11 @@ +--- Makefile.in.orig Tue Mar 16 07:38:08 2004 ++++ Makefile.in Wed Sep 28 17:52:34 2005 +@@ -243,7 +243,7 @@ + target_os = @target_os@ + target_vendor = @target_vendor@ + unamepath = @unamepath@ +-SUBDIRS = src data docs ++SUBDIRS = src docs + EXTRA_DIST = quake2.dsp quake2.dsw quake2.mak \ + quake2.spec \ + HACKING NEWS THANKS TODO \ diff --git a/games/quake2forge/files/patch-configure.in b/games/quake2forge/files/patch-configure.in index 6566e0436aae..dda92f3412ef 100644 --- a/games/quake2forge/files/patch-configure.in +++ b/games/quake2forge/files/patch-configure.in @@ -1,5 +1,5 @@ ---- configure.in.orig Tue Mar 16 11:07:38 2004 -+++ configure.in Fri Mar 4 14:30:46 2005 +--- configure.in.orig Tue Mar 16 07:07:38 2004 ++++ configure.in Wed Sep 28 20:52:44 2005 @@ -109,6 +109,7 @@ # test for the library first, for people who may have the libs # installed but no headers @@ -33,3 +33,13 @@ AC_SUBST(OPENGL_CFLAGS) AC_SUBST(OPENGL_LIBS) else +@@ -779,9 +778,6 @@ + src/ctf/Makefile + src/xatrix/Makefile + src/rogue/Makefile +- data/Makefile +- data/pixmaps/Makefile +- data/baseq2/Makefile + docs/Makefile + docs/ctf/Makefile + quake2.spec diff --git a/games/quake2forge/pkg-message b/games/quake2forge/pkg-message index 45763a1f5e82..710a12bf61a6 100644 --- a/games/quake2forge/pkg-message +++ b/games/quake2forge/pkg-message @@ -1,19 +1,9 @@ -=============================================== +============================================================ -Install pak0.pak, models, skins and additional -stuff in ${PREFIX}/share/quake2 +If you experience problems with mouse movements when running +in GLX-Mode, try setting in_dgamouse to 1. -To play the official Quake 2 levels, you have -to copy/link pak0.pak, players and video from -Install/Data/baseq2 on the Quake 2 CD to the -${PREFIX}/share/quake2/baseq2 directory. +ATTENTION: The Quake2Forge binary now gets installed as q2f +instead of quake2 to avoid conflicting with games/quake2lnx -If you experience problems with mouse move- -ments when running in GLX-Mode, try setting -in_dgamouse to 1. - -ATTENTION: The Quake2Forge binary now gets -installed as q2f instead of quake2 to avoid -conflicting with games/quake2lnx - -=============================================== +============================================================ diff --git a/games/quake2forge/pkg-plist b/games/quake2forge/pkg-plist index 5c7df75d795e..955f1565a33c 100644 --- a/games/quake2forge/pkg-plist +++ b/games/quake2forge/pkg-plist @@ -1,54 +1,49 @@ bin/q2f -%%SVGA%%lib/quake2/ref_soft.so -%%SDL%%lib/quake2/ref_softsdl.so -%%SDLGL%%lib/quake2/ref_sdlgl.so -%%GL%%lib/quake2/ref_glx.so -%%SVGA%%%%GL%%lib/quake2/ref_tdfx.so -%%X11%%lib/quake2/ref_softx.so -lib/quake2/snd_oss.so -%%SDL%%lib/quake2/snd_sdl.so -%%AO%%lib/quake2/snd_ao.so -lib/quake2/baseq2/game.so -lib/quake2/ctf/game.so -%%PORTDOCS%%share/doc/quake2/README.axp -%%PORTDOCS%%share/doc/quake2/README.install -%%PORTDOCS%%share/doc/quake2/README.joystick -%%PORTDOCS%%share/doc/quake2/README.linux -%%PORTDOCS%%share/doc/quake2/README.sdl -%%PORTDOCS%%share/doc/quake2/README.solaris -%%PORTDOCS%%share/doc/quake2/README.Solaris -%%PORTDOCS%%share/doc/quake2/README.sound -%%PORTDOCS%%share/doc/quake2/TODO-ctf.txt -%%PORTDOCS%%share/doc/quake2/changes-ctf.txt -%%PORTDOCS%%share/doc/quake2/changes.txt -%%PORTDOCS%%share/doc/quake2/joystick.txt -%%PORTDOCS%%share/doc/quake2/readme.txt -%%PORTDOCS%%share/doc/quake2/ctf/admin.gif -%%PORTDOCS%%share/doc/quake2/ctf/adminset.gif -%%PORTDOCS%%share/doc/quake2/ctf/automac.gif -%%PORTDOCS%%share/doc/quake2/ctf/ghost.jpg -%%PORTDOCS%%share/doc/quake2/ctf/grapple.jpg -%%PORTDOCS%%share/doc/quake2/ctf/layout.jpg -%%PORTDOCS%%share/doc/quake2/ctf/mainctf_back.jpg -%%PORTDOCS%%share/doc/quake2/ctf/menu.gif -%%PORTDOCS%%share/doc/quake2/ctf/q2ctf.html -%%PORTDOCS%%share/doc/quake2/ctf/say_team.gif -%%PORTDOCS%%share/doc/quake2/ctf/stats.jpg -%%PORTDOCS%%share/doc/quake2/ctf/tech1.gif -%%PORTDOCS%%share/doc/quake2/ctf/tech2.gif -%%PORTDOCS%%share/doc/quake2/ctf/tech3.gif -%%PORTDOCS%%share/doc/quake2/ctf/tech4.gif -%%PORTDOCS%%@dirrm share/doc/quake2/ctf -%%PORTDOCS%%@dirrm share/doc/quake2 -@dirrm lib/quake2/baseq2 -@dirrm lib/quake2/ctf -@dirrm lib/quake2 -@unexec rm %D/share/quake2/baseq2/config.cfg 2>/dev/null || true -@unexec rm %D/share/quake2/ctf/config.cfg 2>/dev/null || true -@unexec rm %D/share/quake2/rogue/config.cfg 2>/dev/null || true -@unexec rm %D/share/quake2/xatrix/config.cfg 2>/dev/null || true -@unexec rmdir %D/share/quake2/baseq2 2>/dev/null || true -@unexec rmdir %D/share/quake2/ctf 2>/dev/null || true -@unexec rmdir %D/share/quake2/rogue 2>/dev/null || true -@unexec rmdir %D/share/quake2/xatrix 2>/dev/null || true -@unexec rmdir %D/share/quake2 2>/dev/null || true +lib/quake2forge/baseq2/game.so +lib/quake2forge/ctf/game.so +%%ROGUE%%lib/quake2forge/rogue/game.so +%%XATRIX%%lib/quake2forge/xatrix/game.so +%%GL%%lib/quake2forge/ref_glx.so +%%SDLGL%%lib/quake2forge/ref_sdlgl.so +%%SVGA%%lib/quake2forge/ref_soft.so +%%SDL%%lib/quake2forge/ref_softsdl.so +%%X11%%lib/quake2forge/ref_softx.so +%%SVGA%%%%GL%%lib/quake2forge/ref_tdfx.so +%%AO%%lib/quake2forge/snd_ao.so +lib/quake2forge/snd_oss.so +%%SDL%%lib/quake2forge/snd_sdl.so +%%PORTDOCS%%%%DOCSDIR%%/README.Solaris +%%PORTDOCS%%%%DOCSDIR%%/README.axp +%%PORTDOCS%%%%DOCSDIR%%/README.install +%%PORTDOCS%%%%DOCSDIR%%/README.joystick +%%PORTDOCS%%%%DOCSDIR%%/README.linux +%%PORTDOCS%%%%DOCSDIR%%/README.sdl +%%PORTDOCS%%%%DOCSDIR%%/README.solaris +%%PORTDOCS%%%%DOCSDIR%%/README.sound +%%PORTDOCS%%%%DOCSDIR%%/TODO-ctf.txt +%%PORTDOCS%%%%DOCSDIR%%/changes-ctf.txt +%%PORTDOCS%%%%DOCSDIR%%/changes.txt +%%PORTDOCS%%%%DOCSDIR%%/ctf/admin.gif +%%PORTDOCS%%%%DOCSDIR%%/ctf/adminset.gif +%%PORTDOCS%%%%DOCSDIR%%/ctf/automac.gif +%%PORTDOCS%%%%DOCSDIR%%/ctf/ghost.jpg +%%PORTDOCS%%%%DOCSDIR%%/ctf/grapple.jpg +%%PORTDOCS%%%%DOCSDIR%%/ctf/layout.jpg +%%PORTDOCS%%%%DOCSDIR%%/ctf/mainctf_back.jpg +%%PORTDOCS%%%%DOCSDIR%%/ctf/menu.gif +%%PORTDOCS%%%%DOCSDIR%%/ctf/q2ctf.html +%%PORTDOCS%%%%DOCSDIR%%/ctf/say_team.gif +%%PORTDOCS%%%%DOCSDIR%%/ctf/stats.jpg +%%PORTDOCS%%%%DOCSDIR%%/ctf/tech1.gif +%%PORTDOCS%%%%DOCSDIR%%/ctf/tech2.gif +%%PORTDOCS%%%%DOCSDIR%%/ctf/tech3.gif +%%PORTDOCS%%%%DOCSDIR%%/ctf/tech4.gif +%%PORTDOCS%%%%DOCSDIR%%/joystick.txt +%%PORTDOCS%%%%DOCSDIR%%/readme.txt +%%PORTDOCS%%@dirrm %%DOCSDIR%%/ctf +%%PORTDOCS%%@dirrm %%DOCSDIR%% +@dirrm lib/quake2forge/ctf +@dirrm lib/quake2forge/baseq2 +%%ROGUE%%@dirrm lib/quake2forge/rogue +%%XATRIX%%@dirrm lib/quake2forge/xatrix +@dirrm lib/quake2forge