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Check for WITH_NVIDIA_GL knob and correctly depend on linux-libGL/libGLU

provider ports.

Submitted by:	bsam
Feature safe:	yes
This commit is contained in:
Alexey Dokuchaev 2009-09-16 06:41:29 +00:00
parent bb8e301ca5
commit ecb2cecebe
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=241498

View File

@ -7,6 +7,7 @@
PORTNAME= worldofgoo
PORTVERSION= 1.41
PORTREVISION= 1
CATEGORIES= games linux
MASTER_SITES= http://freebsd.nsu.ru/distfiles/
PKGNAMEPREFIX= linux-
@ -18,12 +19,19 @@ COMMENT= Demo version of incredible physics based puzzle/construction game
ONLY_FOR_ARCHS= i386 amd64
USE_LINUX= yes
USE_LINUX_APPS= libglu libvorbis mikmod sdl12 sdlmixer
USE_LINUX_APPS= libvorbis mikmod sdl12 sdlmixer
NO_BUILD= yes
WRKSRC= ${WRKDIR}/WorldOfGooDemo
DATADIR= ${PREFIX}/share/WorldOfGoo
DOCSDIR= ${PREFIX}/share/doc/WorldOfGoo
.if defined(WITH_NVIDIA_GL)
RUN_DEPENDS= ${LINUXBASE}/usr/lib/libGL.so.1:${PORTSDIR}/x11/nvidia-driver
USE_LINUX_APPS+= libglu
.else
USE_LINUX_APPS+= dri
.endif
.include <bsd.port.pre.mk>
.if ${ARCH} == "i386"