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Check for WITH_NVIDIA_GL knob and correctly depend on linux-libGL/libGLU
provider ports. Submitted by: bsam Feature safe: yes
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=241498
@ -7,6 +7,7 @@
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PORTNAME= worldofgoo
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PORTVERSION= 1.41
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PORTREVISION= 1
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CATEGORIES= games linux
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MASTER_SITES= http://freebsd.nsu.ru/distfiles/
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PKGNAMEPREFIX= linux-
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@ -18,12 +19,19 @@ COMMENT= Demo version of incredible physics based puzzle/construction game
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ONLY_FOR_ARCHS= i386 amd64
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USE_LINUX= yes
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USE_LINUX_APPS= libglu libvorbis mikmod sdl12 sdlmixer
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USE_LINUX_APPS= libvorbis mikmod sdl12 sdlmixer
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NO_BUILD= yes
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WRKSRC= ${WRKDIR}/WorldOfGooDemo
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DATADIR= ${PREFIX}/share/WorldOfGoo
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DOCSDIR= ${PREFIX}/share/doc/WorldOfGoo
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.if defined(WITH_NVIDIA_GL)
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RUN_DEPENDS= ${LINUXBASE}/usr/lib/libGL.so.1:${PORTSDIR}/x11/nvidia-driver
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USE_LINUX_APPS+= libglu
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.else
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USE_LINUX_APPS+= dri
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.endif
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.include <bsd.port.pre.mk>
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.if ${ARCH} == "i386"
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