1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-11-23 00:43:28 +00:00

Add gengameng 2.0, an X11 game engine library.

PR:		26525
Submitted by:	Mark Pulford <mark@kyne.com.au>
This commit is contained in:
Will Andrews 2001-04-17 17:44:13 +00:00
parent 7ad54973ec
commit f2143cd881
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=41583
6 changed files with 37 additions and 0 deletions

View File

@ -123,6 +123,7 @@
SUBDIR += gcvs
SUBDIR += gdb-m68k
SUBDIR += gdb51
SUBDIR += gengameng
SUBDIR += gengetopt
SUBDIR += gettext
SUBDIR += gide

20
devel/gengameng/Makefile Normal file
View File

@ -0,0 +1,20 @@
# New ports collection makefile for: gengameng
# Date created: Apr 12, 2001
# Whom: Mark Pulford <mark@kyne.com.au>
#
# $FreeBSD$
#
PORTNAME= gengameng
PORTVERSION= 2.0
CATEGORIES= devel
MASTER_SITES= http://sites.netscape.net/sarrazip/
MAINTAINER= mark@kyne.com.au
USE_X_PREFIX= yes
USE_LIBTOOL= yes
INSTALLS_SHLIB= yes
CONFIGURE_ENV+= CPPFLAGS="${CPPFLAGS} -I${X11BASE}/include" LDFLAGS="${LDFLAGS} -L${X11BASE}/lib"
.include <bsd.port.mk>

1
devel/gengameng/distinfo Normal file
View File

@ -0,0 +1 @@
MD5 (gengameng-2.0.tar.gz) = fd01aed387430fb5a62ab4a095610c38

View File

@ -0,0 +1 @@
An X11 game engine library

View File

@ -0,0 +1,4 @@
The Generic Game Engine library. It supports the double-buffering
animation technique: one invisible X11 pixmap where an image is
prepared, and one visible X11 window to which a prepared image is
copied at every animation period.

10
devel/gengameng/pkg-plist Normal file
View File

@ -0,0 +1,10 @@
lib/libgengameng.so.2
lib/libgengameng.so
lib/libgengameng.a
include/gengameng/Couple.h
include/gengameng/GameEngine.h
include/gengameng/PixmapArray.h
include/gengameng/PixmapLoadError.h
include/gengameng/Sprite.h
include/gengameng/goodies.h
@dirrm include/gengameng