We have a new fast, robust and flexible pathfinder, a brandnew terrain
generator, full UNICODE support and better multiplayer. NewGRF
compatibility (modding) has been greatly enhanced with support for changing
stations, adding sounds, more vehicle sets, etc.
The smaller feature- and buglist goes on and on, but we'll let the user
explore this. All users of 0.4.8 are encouraged to update to this new
release. Enjoy!
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
Some of the features introduced in this version:
- [Network] New network, very stable, a lot of new features
- [Network] Ingame Serverlist (with online game-servers to join)
- [Network] Webbased Serverlist: http://servers.openttd.org/
- [Network] Added dedicated server support
- [Network] Cheat protection in MultiPlayer
- [Network] Patch settings are also synced with the server
- [Network] Chat
- Custom currency settings
- Per-station vehicle lists
- More realistically sized catchment areas
- Sticky windows
- Even better support for newgrf-files
- Implement improved vehicle loading algorithm
- Even more advanced console
- Many more new things...