for chess servers. It currently supports these servers:
* The Internet Chess Club (aka ICC)
* The Free Internet Chess Server (aka FICS)
A short list of Jin's main features:
* Graphical chess board with many board patterns and piece sets
to choose from. You can also create your own
* Chat/Command console with (customizable) color-coding for
different types of chat/text
* A seek graph, showing the currently sought games in a visual manner
* Flexible game logger, which saves your finished games to your
hard disk (doesn't work in JinApplet)
* A scripter, which allows you to define automatic responses
to certain events
* A list of common actions, which can be quickly executed
at the press of a button
WWW: http://www.jinchess.com/
We have a new fast, robust and flexible pathfinder, a brandnew terrain
generator, full UNICODE support and better multiplayer. NewGRF
compatibility (modding) has been greatly enhanced with support for changing
stations, adding sounds, more vehicle sets, etc.
The smaller feature- and buglist goes on and on, but we'll let the user
explore this. All users of 0.4.8 are encouraged to update to this new
release. Enjoy!
the Stratagus game engine. Stratagus is a free cross-platform RTS (Real Time
Strategy) game engine written in C, and scripted with Lua. Stratagus has been
used for many games, Battle for Mandicor being one of them.
The fantasy world called Mandicor is much like Tolkien's Middle-Earth and has
a long history. Though not yet finished, a player can control four races in
game; dwarves, gnomes, humans, and goblins. Each has advantages and
disadvantages within the game. While playing, you need to collect resources,
train large armies, and research items in order to create a more powerful
society and defeat the enemy. Campaigns, yet to be finished, will be based
upon a long and interesting history.
WWW: http://www.mandicor.org/
- Change "Battle Of Survival" to "Bos Wars" (project name changed, but port
repomove will happen when they release the first version under the new
name - when DISTNAME changes).
- Use static pkg-plist.
- Use SF macro in MASTER_SITES.
- Redefine EXTRACT_SUFX instead of DISTNAME to avoid changing WRKSRC.
- Use NOT_FOR_ARCHS for sparc64 instead of checking ${ARCH}.
- Use SUB_FILES for pkg-message instead of processing it manually.
- Use patch for Makefile instead of REINPLACE_CMD.
- Use FIND + MKDIR/INSTALL_DATA to install for avoiding too many commands.
- Misc format to pkg-message.
- Improve wrapper script: use "exec" to avoid wasting resources with the
script itself, take installation message from 'pkg_info -D' instead of
duplicating it inside the script, use SUB_LIST macros like DATADIR.
PR: ports/109587
Submitted by: alepulver (myself)
Approved by: Travis Poppe <tlp@LiquidX.org> (maintainer)
has countryside and subterranean areas to explore, a quest system, and
some original features.
WWW: http://www.avanor.com/
PR: ports/109588
Submitted by: Martin Tournoij <carpetsmoker at xs4all.nl>
RPG-like game mechanics, recruitable NPCs, and a consistent theme.
WWW: http://todoom.sourceforge.net/
PR: ports/109582
Submitted by: Martin Tournoij <carpetsmoker at xs4all.nl>
Set in a realistic looking environment, as far as that's possible with this
engine, while gameplay stays fast and arcade. This game is all about team
oriented multiplayer fun.
WWW: http://action.cubers.net/
game Hexen II and its multiplayer extension HexenWorld.
Since then, there has been some source ports of this game, most notably the
now neglected Anvil of Thyrion project. But nothing has been done for Linux
since the beginning of 2002.
The Hammer of Thyrion project continues the development for Linux and BSD
people, with continued support for Windows users as well. Many bugs are fixed
and even new features are added:
New sound modes, improved mouse handling, improved video modes, OpenGL glows
and more.
This port installs various additions to the game (mods, demos, etc).
WWW: http://uhexen2.sourceforge.net/
game Hexen II and its multiplayer extension HexenWorld.
Since then, there has been some source ports of this game, most notably the
now neglected Anvil of Thyrion project. But nothing has been done for Linux
since the beginning of 2002.
The Hammer of Thyrion project continues the development for Linux and BSD
people, with continued support for Windows users as well. Many bugs are fixed
and even new features are added:
New sound modes, improved mouse handling, improved video modes, OpenGL glows
and more.
WWW: http://uhexen2.sourceforge.net/
asks you for a word or a phrase, and you try to give the correct answer.
You can choose in what direction LaTrine shall ask, and the selection of
the words or phrases will depend on how often you don't know the correct
translation for the respective phrase. This is a conventional way to drill
yourself in vocabulary. In addition to this package you need an
appropriate dictionary. You may write your own word list, or you can
download one from the internet. The Free Dictionaries Project provides
dictionaries for about 50 language combinations, which can be used with
LaTrine.
WWW: http://www.godisch.de/debian/latrine/
Approved by: miwi (mentor, implicit)
Gnono is a rewrite for GNOME, under the GPL license, of the Windows
card game WUNO. The objective of this classic game is to discard all
of one's cards before the opponent does, by matching the value or
color of the top discard (or playing a wild card).
WWW: http://sourceforge.net/projects/gnono/
- Fix writting files in ~/.tremor instead of ~/.tremor/<game_name> when no
"-game <game_name>" argument was given.
- Some patches were integrated, so they are removed.
tbclock is a dirty little app that displays a full screen binary clock
in your terminal (using curses). It doesn't support resizing (yet). It
is quite simple and features modules like 'guessbin' a little game and
'chrono' a timer with tenth of seconds.
WWW: http://tamentis.com/projects/tbclock/
and several different levels of intelligent AI, inspired by the once
popular "Battle Chess" released by Interplay circa 1988.
WWW: http://brutalchess.sourceforge.net/
PR: ports/108904
Submitted by: Gustavo Perez Querol <gustau.perez at gmail.com>
simulation, and the primary form of conflict is over land and plant
resources---there is no shooting, but there are plenty of angry
looks. It is also an evolution simulation. Within the world of
Cultivation, you can explore a virtually infinite spectrum of
different plant and gardener varieties.
All of the graphics, sounds, melodies,and other content in Cultivation
are 100% procedurally generated at playtime. In other words, there
are no hand-painted texture maps---instead, each object has a
uniquely "grown" appearance. Every time you play, Cultivation
generates fresh visuals, music, and behaviors.
WWW: http://cultivation.sourceforge.net/
PR: ports/108936
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
on FreeCNC). It is a real time strategy game. To play the game with
this engine you need the original game (mix files). The only game
supported is red alert 1 ;)
WWW: http://www.freera.org/
PR: ports/108678
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
Notes:
Reason from hattrickorganizer.net:
"Because of an Hattrick change in the login process,
we just released a new version that you can find in
the download section of the site. This update is mandatory,
as of 29.02.2007 HT will do the change and every old release will
stop working, so please be sure to upgrade
Java to 1.5 and update your HO installation to the latest available."
PR: 108632
Submitted by: Lars Engels <lars.engels@0x20.net> (maintainer)
simulation included), and there are a lot of enemies trying to eat
your hand. You won't let them! Crush'em all with the ball!
WWW: http://sourceforge.net/projects/kimboot/
PR: ports/108482
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>