This is a puzzle game where pieces of a computer network are to be
turned in the right/left direction to make all computers connected
to the same network.
WWW: http://pipewalker.sourceforge.net/
- Remove superfluous home-rolled `do-build' target
- Link to dependent libraries instead of loading them at run-time
- Install server-related files and scripts (can be useful for admin)
- rework KDE4_BUILDENV
All ports:
- remove needless post-extract target
- make patches relative to ${PATCH_WRKSRC}
- clean up
- bump PORTREVISION when required
databases/akonadi:
- replace dependency on boost-python-libs with boost-libs
(finally, boost-pyhton does not conflict with boost \o/)
deskutils/kdepim*:
- replace boost-python-libs with boost-libs
- reduce dependencies
- respect PREFIX
- fix build with qt3 installed
misc/kdeedu4:
- add dependency on astro/xplanet (for KStars)
misc/kdeutils4:
- add dependency on devel/qca (for okteta)
- make dependency on kdebase non-optional
multimedia/kdemultimedia4:
- add optional support for PulseAudio
x11/kdebase4:
- remove needless dependency on kdebase4-runtime
x11/kdebase4-runtime, x11/kdebase4-workspace
- remove extra CMAKE_ARGS to fix build for qt3/kde3 users
x11/kdelibs4
- remove needless dependencies
- remove extra CMAKE_ARGS to fix build for qt3/kde3 users
for FreeBSD. The official KDE 4.3.0 (Codename: "Caizen") release
notes can be found at:
http://kde.org/announcements/4.3/index.php.
We'd like to say thanks to all helpers and submitters.
Tested by: pointyhat-exp-run (pav/miwi)
-Update libtool and libltdl to 2.2.6a.
-Remove devel/libtool15 and devel/libltdl15.
-Fix ports build with libtool22/libltdl22.
-Bump ports that depend on libltdl22 due to shared library version change.
-Explain what to do update in the UPDATING.
It has been tested with GNOME2, XFCE4, KDE3, KDE4 and other many wm/desktop
and applications in the runtime.
With help: marcus and kwm
Pointyhat-exp: a few times by pav
Tested by: pgollucci, "Romain Tartière" <romain@blogreen.org>, and
a few MarcusCom CVS users. Also, I might have missed a few.
Repocopy by: marcus
Approved by: portmgr
- Split boost port to separate components, with boost-all metaport
PR: ports/137054
Submitted by: Alexander Churanov <churanov.port.maintainer@gmail.com> (maintainer)
illegitimate child of a known tetromino game and the average pipe
game. The goal of this game is basically to create networks of water
to make them disappear, a couple tricks and techniques will help
you achieve this goal faster.
WWW: http://tamentis.com/projects/rezerwar/
little ponies that leave a trail of flowers everywhere they step.
You have to evade these trails and force other ponies into them.
The last pony standing wins the game.
WWW: http://code.google.com/p/pink-pony/
Using only the force from jumping off of walls and the recoil from
their guns, players must travel across the arena to lower their
opponent's gate
WWW: http://legesmotus.cs.brown.edu/
propogated by copy and paste.
1. Primarily the "empty variable" default assignment, which is mostly
${name}_flags="", but fix a few others as well.
2. Where they are not already documented, add the existence of the _flags
(or other deleted empties) option to the comments, and in some cases add
comments from scratch.
3. Replace things that look like:
prefix=%%PREFIX%%
command=${prefix}/sbin/foo
to just use %%PREFIX%%. In many cases the $prefix variable is only used
once, and in some cases it is not used at all.
4. In a few cases remove ${name}_flags from command_args
5. Remove a long-stale comment about putting the port's rc.d script in
/etc/rc.d (which is no longer necessary).
No PORTREVISION bumps because all of these changes are noops.