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Commit Graph

264 Commits

Author SHA1 Message Date
Gabor Kovesdan
38b282846e Gentoo doesn't ship stage2 tarballed distributions any more. Remove the
following outdated ports:
emulators/linux_base-gentoo-stage2
emulators/linux_dist-gentoo-stage2
2008-11-24 23:08:06 +00:00
Max Brazhnikov
c7cf12c6cf Add entry for emulators/aqemu
Approved by:	miwi (mentor)
2008-09-03 15:18:48 +00:00
Juergen Lock
89a7a9e5f6 Connect kqemu-kmod-devel to the build 2008-06-22 22:08:02 +00:00
Felippe de Meirelles Motta
1b6f967d94 This port allows to access CP/M file systems similar to the well-known mtools
package, which accesses MSDOS file systems. I use it for file exchange with a
Z80-PC simulator, but it works on floppy devices as well.

WWW: http://www.moria.de/~michael/cpmtools/

PR:		ports/120184
Submitted by:	Sven Klose <pixel@hugbox.org>
Approved by:	gabor (mentor, implicit)
2008-06-22 22:01:32 +00:00
Pav Lucistnik
bb15d5868c - Remove expired emulators/linux-winetools: Very old, discontinued, and
replaced by emulators/wine-doors
2008-06-18 22:21:18 +00:00
Felippe de Meirelles Motta
c013f5d1d2 Xcpc is a portable Amstrad CPC464/CPC664/CPC6128 Emulator
written in C. It is designed to run on any POSIX system
(Linux/BSD/UNIX-like OSes).

WWW: http://xcpc.sourceforge.net/

PR:		ports/120189
Submitted by:	Sven Klose <pixel@hugbox.org>
Approved by:	gabor (mentor)
2008-05-31 04:21:34 +00:00
Edwin Groothuis
f2873e98ea New Port: emulators/xjoypad
xjoypad allows an USB joypad (probably a USB Joystick, too)
	to be used with games on linux (probably other unix-like
	operating systems too).  This is done by mapping the joypad
	events to X keyboard events which are sent to the window
	currently having the focus. Therefore only keyboard-controlled
	games are currently supported by xjoypad. xjoypad was written
	to add joypad support to the playstation emulator epsxe.

PR:		ports/95990
Submitted by:	Timothy Beyer <beyert@cs.ucr.edu>
2008-05-28 12:58:56 +00:00
Jose Alonso Cardenas Marquez
6d563d0ab2 New port: emulators/mupen64plus
This is the metaport to install the mupen64plus emulator and all graphics,
input and audio plugins.

WWW: http://code.google.com/p/mupen64plus/
2008-05-20 19:11:55 +00:00
Jose Alonso Cardenas Marquez
21eff32876 - New port: emulators/mupen64plus-sound
A sound plugin for Mupen64Plus emulator
2008-05-20 19:08:53 +00:00
Jose Alonso Cardenas Marquez
168ce6617b - New port: emulators/mupen64plus-sdlinput
An input plugin for Mupen64Plus emulator
2008-05-20 19:06:15 +00:00
Jose Alonso Cardenas Marquez
78e0a6f37b - New port: emulators/mupen64plus-sdlaudio
An audio plugin for Mupen64Plus emulator
2008-05-20 19:03:18 +00:00
Jose Alonso Cardenas Marquez
c83b0f98e8 - New port: emulators/mupen64plus-rsp
A RSP plugin for Mupen64plus emulator
2008-05-20 19:00:26 +00:00
Jose Alonso Cardenas Marquez
3575d1bccf - New port: emulators/mupen64plus-rice
A graphic plugin for Mupen64Plus emulator
2008-05-20 18:56:21 +00:00
Jose Alonso Cardenas Marquez
dc2933db2b - New port: emulators/mupen64plus-input
An input plugin for Mupen64Plus emulator
2008-05-20 18:53:08 +00:00
Jose Alonso Cardenas Marquez
1ebe0c8e83 - New port: emulators/mupen64plus-gln64
A graphics plugin for Mupen64Plus emulator
2008-05-20 18:49:25 +00:00
Jose Alonso Cardenas Marquez
ffef66e776 - New port: emulators/mupen64plus-glide
Graphic plugin for Mupen64Plus emulator
2008-05-20 18:45:53 +00:00
Jose Alonso Cardenas Marquez
aca4ae777d - New port: emulators/mupen64plus-dummyaudio
Audio plugin for Mupen64Plus emulator
2008-05-20 18:41:08 +00:00
Jose Alonso Cardenas Marquez
2f3c1b4aaa - New port: emulators/mupen64plus-base
Mupen64Plus is a plugin-based N64 emulator for Linux, FreeBSD which is capable
of accurately playing many games. Included are four MIPS R4300 CPU emulators,
with dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary
plugins for audio, graphical rendering (RDP), signal co-processor (RSP), and
input. There are 3 OpenGL video plugins included: glN64, RiceVideoLinux, and
Glide64.

WWW:    http://code.google.com/p/mupen64plus/
2008-05-20 18:36:41 +00:00
Martin Blapp
396bd9dc71 Add open-vm-tools-nox11 2008-05-16 08:10:51 +00:00
Rong-En Fan
2f05872e03 jzIntv is an emulator for the Mattel Intellivision(TM)
videogame.

WWW: http://spatula-city.org/~im14u2c/intv/

PR:		ports/122481
Submitted by:	Ganael Laplanche <ganael.laplanche at martymac.com>
2008-04-06 15:14:27 +00:00
Martin Blapp
3c423fe9eb Add open-vm-tools 2008-03-28 13:09:43 +00:00
Boris Samorodov
6e187396d3 Welcome to the new emulation/linux_base-f8 port.
Using: identical to emulation/linux_base-fc6.
2008-03-26 13:47:50 +00:00
Martin Wilke
76283fd6bb LIBDSK is a library for accessing disks and disk image files.
It is intended for use in:

* Allows CPMTOOLS use of emulator .DSK images.
* Emulator tools - converting between real floppy disks and disk images,
  as CPCTRANS / PCWTRANS do under DOS.
* Floppy controller emulation backend
* Data transfer from/to real CP/M systems via serial line.

LIBDSK has drivers for:

  Raw files (including /dev/fdn), .DSK files (CPCEMU, JOYCE and other
  Sinclair/Amstrad emulators), MYZ80 hard drive image, NanoWasp floppy image,
  .CFI (Compressed Floppy Image, as created by FDCOPY.COM under DOS),
  Linux floppy drive (supports CPC System and Data formats, which the standard
  "Raw file" driver does not), Windows 3.x/95/98/ME/NT/2000 floppy drive,
  DOS floppy drive (via the PC BIOS), CopyQM files (read-only),
  TeleDisk files (read-only), APRIDISK image files,
  rcpmfs - makes a Unix/Windows directory appear to be a CP/M disc image.

WWW: http://www.seasip.demon.co.uk/Unix/LibDsk/

PR:		ports/120179
Submitted by:	Sven Klose <pixel@hugbox.org>
2008-02-16 10:07:12 +00:00
Martin Wilke
b621bcd7e2 Catapult is a GUI for openMSX.
WWW: http://openmsx.sourceforge.net/

PR:		ports/120008
Submitted by:	Martin Tournoij <carpetsmoker at xs4all.nl>
2008-02-15 08:49:44 +00:00
Rong-En Fan
59b8ce2440 DBoxFE is a Qt4 frontend for DOSBox. With DBoxFE you can create and
manage your configuration files very easily, which are needed by
DOSBox. In addition it's also possible to create gameprofiles to
generate different configuration files

WWW:    http://chmaster.freeforge.net/dboxfe-project.htm/

PR:		ports/118495
Submitted by:	Max Brazhnikov <makc at issp.ac.ru>
2007-12-20 12:40:07 +00:00
Jose Alonso Cardenas Marquez
a221de9abb - New port: emulators/mupen64-tr64
A graphics plugin for Mupen64 emulator
2007-10-09 07:43:55 +00:00
Jose Alonso Cardenas Marquez
b4cce89d62 - New port: emulators/mupen64-softgfx
A graphic plugin for mupen64 emulator
2007-10-09 04:04:58 +00:00
Boris Samorodov
4586eaa3cb Since Fedora is not more Core the port emulators/linux_base-fc7 is renamed
emulators/linux_base-f7. Now it's Fedora 7.
2007-10-07 23:11:46 +00:00
Andrew Pantyukhin
123d815215 - Sort category Makefiles
Inspired by:	Jason Harris <jharris@widomaker.com>
Howto:		http://twiki.cenkes.org/Cenkes/SortingCategoryMakefiles
2007-10-05 23:33:27 +00:00
Alejandro Pulver
caf9baa098 Win4BSD is a PC emulator that runs Windows as a guest at nearly native
speed under FreeBSD.  It is based on QEMU, a partially open, partially
closed source emulator package.  However, Win4BSD offers many advantages,
including much greater speed, ease of use, more seamless integration with
the host OS, and "grabless" mouse transition between the host and Windows
guest.

Win4BSD is the latest port of a product that has previously been known as
Win4lin and SCO Merge.

This port downloads, extracts and installs the contents of the Win4BSD
package.  It will work with or without a Win4BSD license.  If you do not
have a license, Win4BSD will function for a 3 week trial period.

WWW: http://www.win4bsd.com/

PR:		ports/116492
Submitted by:	Jason W. Bacon <bacon at smithers.neuro.mcw.edu>
2007-10-02 19:07:11 +00:00
Boris Samorodov
d1fa573aad Welcome to the new emulation/linux_base-fc7 port.
Using: identical to emulation/linux_base-fc6.
2007-09-23 16:33:56 +00:00
Edwin Groothuis
1e2b51f634 [NEW PORT] emulators/dynagen-devel: Text-based front end for Dynamips development version
Dynagen is a front-end for use with the Dynamips Cisco router
	emulator. It uses an INI-like configuration file to provision
	Dynamips emulator networks. It takes care of specifying the right
	port adapters, generating and matching up those pesky NIO descriptors,
	specifying bridges, frame-relay, ATM switches, etc. It also provides
	a management CLI for listing devices, suspending and reloading
	instances, etc.

	WWW: http://dyna-gen.sourceforge.net/

PR:		ports/116343
Submitted by:	Pavel I Volkov <pol@opk.ru>
2007-09-23 04:22:40 +00:00
Alejandro Pulver
6f69d6bfe4 Wine-doors is an application designed to make installing windows software on
Linux, Solaris or other Unix systems easier. Wine-doors is essentially a
package management tool for windows software on Linux systems. Most Linux
desktop users are familiar with package management style application delivery,
so it made sense to apply this model to windows software.

WWW: http://www.wine-doors.org/

PR:		ports/114630
Submitted by:	ports at mcdermottroe.com
2007-09-14 04:05:57 +00:00
Edwin Groothuis
3241160ea2 [NEW PORT] emulators/tiemu3: TI89(ti)/92(+)/V200 hand-helds emulator
This project aims to develop a fast emulator for the
	TI89(titanium), 92(+), and V200PLT calculators. This emulator
	started on the Jonas Minnberg's (X)Tiger emulator which is
	based on UAE (the Universal Amiga Emulator). It was deeply
	reworked and improved thus it's very different now.

	TiEmu uses the GDK library (GTK component) for display. The
	GUI has been written with GTK+ (the Gimp ToolKit).

	WWW: http://lpg.ticalc.org/prj_tiemu/

PR:		ports/116154
Submitted by:	Naram Qashat <cyberbotx@cyberbotx.com>
2007-09-09 05:40:16 +00:00
Gabor Kovesdan
25a9c5b380 This is a port of the FCE Ultra network play server.
WWW: http://fceultra.sourceforge.net/

PR:		ports/114997
Submitted by:	Pontus Stenetorp <ninjin at kth.se>
2007-08-19 14:53:58 +00:00
Edward Tomasz Napierala
2f581730ce Add Lisaem - emulator for Apple Lisa 2/5 computer.
Approved by:	miwi (mentor)
2007-07-09 20:16:42 +00:00
Rong-En Fan
675adc6746 QtEmu is a graphical user interface for QEMU written in Qt4.
WWW: http://qtemu.org/

PR:		ports/113619
Submitted by:	Max Brazhnikov <makc at issp.ac.ru>
2007-07-02 03:33:11 +00:00
Makoto Matsushita
10e1c2c9ed Hook VMware Tools for Workstation 6 ports. It would be ok for now (I hope). 2007-06-10 14:49:43 +00:00
Martin Wilke
b980b3e3a2 snespp is a kernel module for Super NES/Famicon controllers interfaced via a
parallel port. It appears as a keyboard: buttons on the controllers send key
strokes to the operating system. snespp works under both the system console
and X windows, using the microseq interface to reduce overhead.

WWW: http://www.cse.unsw.edu.au/~tbourke/software/snespp.html

PR:		ports/111721
Submitted by:	Timothy Bourke <timbob at bigpond.com>
2007-04-17 19:35:08 +00:00
Martin Wilke
12f5d21f63 2007-03-27 emulators/kmamerun: Project was abandoned 4 years ago and expects an old version of XMAME, please use other frontends instead (like gxmame)
2007-03-28 graphics/hobbes-icons-xpm: Archaic port
2007-04-10 japanese/firefox-ja: Incomplete pkg-plist
2007-04-10 japanese/lookup-xemacs: Does not install
2007-04-10 lang/linux-hla: Does not compile
2007-04-10 mail/vmailmgr: Incomplete pkg-plist
2007-04-10 multimedia/qvamps: Touches filesystem prior to 'make install'
2007-03-10 net-mgmt/sting: Broken on all supported versions of FreeBSD
2007-04-10 net-mgmt/tas: Incomplete pkg-plist
2007-04-10 net-p2p/verlihub-plugins: Does not configure, it needs at least verlihub 1.0
2007-04-10 news/inn-stable: Fails to patch
2007-04-10 palm/malsync: Does not build with new pilot-link
2007-04-10 russian/elm.language: Leaves behind files on deinstall
2007-04-10 russian/pine.language: Leaves behind config file on deinstall
2007-04-01 science/py-scipy03: Replaced by py-scipy
2007-04-10 security/php4-cryptopp: Does not compile
2007-04-10 17:40:51 +00:00
Martin Wilke
a489328f44 Project was renamed
PR:		110753
Submitted by:	trasz (maintainer)
Repocopy by:    marcus
2007-03-28 06:17:18 +00:00
Boris Samorodov
a41aa85028 Add the linux_base-fc6 port. 2007-03-28 00:32:33 +00:00
Martin Wilke
82ddba6e7c - Add dynamips-devel
Cisco 3600/7200 simulator.

PR:             110614
Submitted by:   Pavel Volkov<pol@opk.ru>
Repocopy by:    marcus
2007-03-26 09:37:11 +00:00
Martin Wilke
df4a402610 2007-03-01 www/ruby-webunit: has deprecated dependencies
2007-03-07 emulators/grustibus: Project was abandoned 6 years ago and expects an old version of xmame (0.37b4), please use other frontends instead (like gxmame)
2007-03-10 graphics/drm-kmod: Broken on all supported versions of FreeBSD
2007-03-13 18:36:04 +00:00
Juergen Lock
570ef388b9 Add qemu-devel
Approved by:	miwi (mentor, implicit)
2007-03-10 17:22:40 +00:00
Alejandro Pulver
82ad20039e M.A.M.E. Catalog / Launcher II - also referred to as QMC2 - is the successor
of one of the first XMAME GUI frontends available on this planet called
QMamecat (derived from MAMECAT, which was text-only).

QMamecat was based upon Qt 2; its development was frozen in 2003. QMC2 has
been rebuilt from scratch as a Qt 4 project. Parts of the design and code were
inspired by its predecessor, but it's not just a remake. We tried to make the
new design as flexible as possible to minimize dependencies from frontend- and
CLI-related MAME changes, which was a major deficiency of QMamecat. QMC2 now
uses a template based MAME configuration scheme, which can easily be enhanced
with additional command line options (defined in an XML template file).

As a result of this flexible design, we are able to support multiple MAME
targets - currently XMAME and SDLMAME!

WWW: http://www.mameworld.net/mamecat/
2007-02-28 05:31:30 +00:00
Alejandro Pulver
23aa27562b XMAME GUI is an SDLMAME frontend that has been written using Java.
It has the following features:

- Preview Screenshot.
- Game List built from available ROMs.
- ROM status verification.
- Capture window for XMAME output detail.
- Random Game feature to start a random (working) game.

WWW: http://www.parallelrealities.co.uk/xmamegui.php
2007-02-28 05:29:41 +00:00
Jose Alonso Cardenas Marquez
d7f11d8e04 - New port: emulators/loemu
Loemu is a free application that provides a simple frontend for various game
emulators.

Features:
- Currently it supports game emulation with xmame, sdlmame and snes9x.
- Browse games using dynamic list. This allows to browse in a list generated
  with some categories (and it has other advantages).
- Finds games quickly. Using a specific dialog that looks for a game in all
  the gamelist.
- The generation of the dynamic list filtering the gamelist is very fast.
- It has been developed with PyGTK + Glade.
- Released under GNU General Public License.

The design of loemu allows the support of more emulators adding specific
emulator configuration files.

WWW:    http://loemu.pegueroles.com/
2007-02-27 21:44:03 +00:00
Alejandro Pulver
86fd3fa4f2 SDLMESS is a port of the popular MESS. There are a few principles that guide
it's development:

1) Run on Linux/Unix, Mac OS X, and other SDL supported operating systems with
   as few changes as possible to the base Win32 code. This means we can track
   changes faster than larger more conventional ports, and we also maintain
   what I call "Firefox compatibilty" where learning a major app only needs to
   be done once per application, and it then applies across many operating
   systems. If you can use the command-line Win32 MESS, you already know how
   to use SDLMESS on any platform you may encounter it on.

2) MESS developers are important. By keeping quickly up to date, we make it
   easy for people on non-Windows platforms to make and submit changes to the
   core MESS code, and we offer native implementations of MESS's multi-window
   GUI debugger on both Linux/Unix and Mac OS X.

WWW: http://rbelmont.mameworld.info/?page_id=163
2007-02-25 15:22:58 +00:00
Alejandro Pulver
484a4a9439 SDLMAME is a port of the popular MAME. There are a few principles that guide
it's development:

1) Run on Linux/Unix, Mac OS X, and other SDL supported operating systems with
   as few changes as possible to the base Win32 code. This means we can track
   changes faster than larger more conventional ports such as MacMAME, and we
   also maintain what I call "Firefox compatibilty" where learning a major app
   only needs to be done once per application, and it then applies across many
   operating systems. If you can use the command-line Win32 MAME, you already
   know how to use SDLMAME on any platform you may encounter it on.

2) MAME developers are important. By keeping quickly up to date, we make it
   easy for people on non-Windows platforms to make and submit changes to the
   core MAME code, and we offer native implementations of MAME's multi-window
   GUI debugger on both Linux/Unix and Mac OS X.

WWW: http://rbelmont.mameworld.info/?page_id=163
2007-02-25 15:17:51 +00:00