--- vec4x1.c.orig Thu Jan 20 23:26:05 2000 +++ vec4x1.c Fri Jan 21 23:16:28 2000 @@ -160,7 +160,7 @@ { float len; - len = (float) sqrt ( (a[0] * a[0]) + (a[1] * a[1]) + (a[2] * a[2]) ); + len = (float) sqrt ( (a[0] * a[0]) + (a[1] * a[1]) + (a[2] * a[2]) ) + 0.00001; a[0] /= len; a[1] /= len;