--- ./include/unixconf.h.org Wed Dec 21 04:44:02 1994 +++ ./include/unixconf.h Wed Dec 21 04:48:04 1994 @@ -33,7 +33,7 @@ /* #define SVR4 /* use in addition to SYSV for System V Release 4 */ #define NETWORK /* if running on a networked system */ /* e.g. Suns sharing a playground through NFS */ -#define SUNOS4 /* SunOS 4.x */ +/* #define SUNOS4 /* SunOS 4.x */ /* #define NEWSOS4 /* NEWS-OS 4.x */ /* #define LINUX /* Another Unix clone running on Intel processors */ /* #define GENIX /* Yet Another Unix Clone */ @@ -42,11 +42,11 @@ /* #define UNIXPC /* use in addition to SYSV for AT&T 7300/3B1 */ /* #define AIX_31 /* In AIX 3.1 (IBM RS/6000) use BSD ioctl's to gain job control (note that AIX is SYSV otherwise) */ -/* #define TEXTCOLOR /* Use System V r3.2 terminfo color support */ +#define TEXTCOLOR /* Use System V r3.2 terminfo color support */ /* or ANSI color support on termcap systems */ /* or X11 color */ /* #define POSIX_JOB_CONTROL /* use System V POSIX job control */ -/* #define POSIX_TYPES /* use POSIX types for system calls and termios */ +#define POSIX_TYPES /* use POSIX types for system calls and termios */ /* define for platforms using the GNU libraries */ /* linux, etc .. */ @@ -108,7 +108,7 @@ * A stat system call is done on the mailbox every MAILCKFREQ moves. */ -#define MAIL /* Deliver mail during the game */ +/* #define MAIL /* Deliver mail during the game */ /* The Andrew Message System does mail a little differently from normal * UNIX. Mail is deposited in the user's own directory in ~/Mailbox --- ./include/config.h.org Wed Dec 21 04:44:01 1994 +++ ./include/config.h Wed Dec 21 04:48:46 1994 @@ -273,12 +273,12 @@ #ifdef UNIX /* path and file name extension for compression program */ -# define COMPRESS "/usr/ucb/compress" /* Lempel-Ziv compression */ -# define COMPRESS_EXTENSION ".Z" /* compress's extension */ +/* # define COMPRESS "/usr/ucb/compress" /* Lempel-Ziv compression */ +/* # define COMPRESS_EXTENSION ".Z" /* compress's extension */ /* An example of one alternative you might want to use: */ -/* # define COMPRESS "/usr/local/bin/gzip" /* FSF gzip compression */ -/* # define COMPRESS_EXTENSION ".gz" /* normal gzip extension */ +# define COMPRESS "/usr/bin/gzip" /* FSF gzip compression */ +# define COMPRESS_EXTENSION ".gz" /* normal gzip extension */ #endif #ifndef COMPRESS # define INTERNAL_COMP /* control use of NetHack's compression routines */ @@ -300,7 +300,7 @@ * If you define HACKDIR, then this will be the default playground; * otherwise it will be the current directory. */ -#define HACKDIR "/usr/games/lib/jnethackdir" /* nethack directory */ +#define HACKDIR "/usr/local/lib/jnethackdir" /* nethack directory */ /* * Some system administrators are stupid enough to make Hack suid root --- ./sys/unix/Makefile.top.org Wed Dec 21 04:43:32 1994 +++ ./sys/unix/Makefile.top Wed Dec 21 04:46:51 1994 @@ -32,8 +32,8 @@ # therefore there should not be anything in GAMEDIR that you want to keep # (if there is, you'll have to do the installation by hand or modify the # instructions) -GAMEDIR = /usr/games/lib/$(GAME)dir -SHELLDIR = /usr/games +GAMEDIR = /usr/local/lib/$(GAME)dir +SHELLDIR = /usr/local/bin # by issei 1994/2/5, 1994/6/25 #DATHELP = help hh cmdhelp history opthelp wizhelp