# Created by: Tobias Kortkamp # $FreeBSD$ PORTNAME= openmw DISTVERSIONPREFIX= openmw- DISTVERSION= 0.45.0 CATEGORIES= games PATCH_SITES= https://github.com/${GH_ACCOUNT}/${GH_PROJECT}/commit/ PATCHFILES= a78d98df273e266c05c73837a5961fbf6a875ccf.patch:-p1 MAINTAINER= tobik@FreeBSD.org COMMENT= Unofficial open source engine reimplementation of the game Morrowind LICENSE= GPLv3 LICENSE_FILE= ${WRKSRC}/LICENSE LIB_DEPENDS= libavcodec.so:multimedia/ffmpeg \ libboost_thread.so:devel/boost-libs \ libBulletCollision.so:devel/bullet \ libMyGUIEngine.so:x11-toolkits/mygui \ libosg.so:graphics/osg \ libunshield.so:archivers/unshield USES= cmake compiler:c++14-lang gl openal pkgconfig qt:5 sdl USE_GITHUB= yes GH_ACCOUNT= OpenMW USE_GL= gl USE_SDL= sdl2 USE_QT= core gui network opengl printsupport widgets buildtools_build \ qmake_build CMAKE_ARGS= -DDESIRED_QT_VERSION=5 \ -DGLOBAL_DATA_PATH="${PREFIX}/share" \ -DMORROWIND_DATA_FILES="${DATADIR}/data" \ -DOPENMW_RESOURCE_FILES="${DATADIR}/resources" post-install: @${STRIP_CMD} ${STAGEDIR}${PREFIX}/bin/* .include