Unstable development version of the SDL library. This library is designed to make it easy to write games that run on UNIX, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. This is a fairly low level API, but using this, completely portable applications can be written with a great deal of flexibility. WWW: http://www.devolution.com/~slouken/SDL/