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freebsd-ports/games/cube/pkg-descr
Alejandro Pulver 89d08ccafe - Update to version 2005.08.29.
- Allow building only the client or server (adding OPTIONS).
- Improve wrapper script (only create ~/.cube once and pass parameters to the
  real executable).
- Install documentation (if !NOPORTDOCS).
- Build targets according to OPTIONS.
- IGNORE if no executables were selected.
- Format pkg-descr and add item.
- Copy autoexec.cfg in addition to config.cfg instead of symlinking it.

PR:		ports/101037
Submitted by:	alepulver (myself)
Approved by:	maintainer (timeout)
2006-08-07 02:30:38 +00:00

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Cube is a 3D First Person Shooter that uses OpenGL and SDL.
Features:
- Single-player and Multiplayer gameplay.
- Allows in-engine editing of geometry in full 3D (you fly around the map,
point / drag stuff to select it / modify it), which can even be done with
multiple people at once (a first!).
- Has simplistic but effective fine grain vertex lighting that looks like
lightmapping and can do dynamic lights & shadows.
- Doesn't need any kind of map precompilation, even lighting is done on the
fly.
- Has very simplistic quad-tree world structure that can do slopes
(heightfields with caps) and slants, water.
- Does decent collision detection & physics.
- Has client/server networking that goes a long way in giving a lag-free game
experience.
- Features a Doom/Quake-style singleplayer and multiplayer game with some
uncompromising brutal oldskool gameplay.
WWW: http://www.cubeengine.com/
- Arjan
avleeuwen@piwebs.com