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0d2725682b
structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor)
55 lines
1.1 KiB
Makefile
55 lines
1.1 KiB
Makefile
# New ports collection makefile for: d2x
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# Date created: 5 Apr 2004
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# Whom: Radim Kolar
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#
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# $FreeBSD$
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#
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PORTNAME= d2x
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PORTVERSION= 0.2.5
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PORTREVISION= 1
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CATEGORIES= games
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MASTER_SITES= http://www.icculus.org/d2x/src/
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MAINTAINER= ports@FreeBSD.org
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COMMENT= Unix port of Descent 2 Game
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GNU_CONFIGURE= yes
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CONFIGURE_TARGET=--build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
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USE_SDL= sdl image
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USE_GMAKE= yes
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CONFIGURE_ARGS= --disable-network --disable-debug
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PORTDOCS= README TODO NEWS AUTHORS readme.txt installation.txt
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PLIST_FILES= bin/d2x
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.ifdef(WITH_OPENGL)
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USE_GL= yes
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CONFIGURE_ARGS+=--with-opengl
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CONFIGURE_ENV=LDFLAGS=-L${X11BASE}/lib CPPFLAGS=-I${X11BASE}/include
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.endif
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pre-everything::
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.ifndef(WITH_OPENGL)
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@${ECHO_MSG} ""
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@${ECHO_MSG} "Define WITH_OPENGL to use OpenGL for 3D graphics"
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@${ECHO_MSG} ""
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.endif
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do-install:
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.ifdef(WITH_OPENGL)
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${INSTALL} ${WRKSRC}/d2x-gl ${PREFIX}/bin/d2x
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.else
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${INSTALL} ${WRKSRC}/d2x-sdl ${PREFIX}/bin/d2x
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.endif
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.if !defined(NOPORTDOCS)
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${MKDIR} ${DOCSDIR}
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.for i in ${PORTDOCS}
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${INSTALL_DATA} ${WRKSRC}/${i} ${DOCSDIR}
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.endfor
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.endif
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${CAT} ${PKGMESSAGE}
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.include <bsd.port.mk>
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