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f1a63ef802
Forgotten by: fjoe
285 lines
7.4 KiB
Makefile
285 lines
7.4 KiB
Makefile
# New ports collection makefile for: Quake2-LNX
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# Date created: 11 Jun 2003
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# Whom: Alexey Dokuchaev <danfe@regency.nsu.ru>
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#
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# $FreeBSD$
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#
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PORTNAME= quake2lnx
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PORTVERSION= 0.15
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PORTREVISION= 1
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CATEGORIES= games
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MASTER_SITES= http://www.icculus.org/quake2/files/:src \
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http://freebsd.nsu.ru/distfiles/q2/:pak
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DISTNAME= quake2-r${PORTVERSION}
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DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src
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.if defined(WITH_EYECANDY)
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DISTFILES+= maxpak.pak:pak
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.endif
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.if defined(WITH_SHAREWARE_DATA)
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DISTFILES+= pak0.pak:pak \
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players.tgz:pak
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.endif
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EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
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MAINTAINER= danfe@regency.nsu.ru
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COMMENT= Cleaned up copy of the original Quake II source code
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USE_GMAKE= yes
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USE_REINPLACE= yes
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.include <bsd.port.pre.mk>
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### #
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## CLIENTS AND RENDERERS ##
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# ###
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.if ${ARCH} == "i386" && !defined(WITHOUT_SVGA) \
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&& (defined(WITH_SVGA) || exists(${LOCALBASE}/lib/libvga.so.1))
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LIB_DEPENDS+= vga.1:${PORTSDIR}/graphics/svgalib
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MAKE_ARGS+= BUILD_SVGA=YES
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REF_TARGETS+= soft
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PLIST_SUB+= SVGA=""
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.else
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PLIST_SUB+= SVGA="@comment "
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.endif
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.if defined(WITH_SDLCLIENT) || defined(WITH_SDL) || defined(WITH_SDLGL) \
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|| exists(${LOCALBASE}/lib/libSDL-1.1.so.5)
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. if !(defined(WITHOUT_SDLCLIENT) && defined(WITHOUT_SDL) \
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&& defined(WITHOUT_SDLGL))
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LIB_DEPENDS+= SDL-1.1.5:${PORTSDIR}/devel/sdl12
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. endif
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. if !defined(WITHOUT_SDLCLIENT)
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MAKE_ARGS+= BUILD_SDLQUAKE2=YES
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EXE_TARGETS+= sdlquake2
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PLIST_SUB+= SDLCLIENT=""
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. else
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PLIST_SUB+= SDLCLIENT="@comment "
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. endif
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. if !defined(WITHOUT_SDL)
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MAKE_ARGS+= BUILD_SDL=YES
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REF_TARGETS+= softsdl
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PLIST_SUB+= SDL=""
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. else
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PLIST_SUB+= SDL="@comment "
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. endif
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. if !defined(WITHOUT_SDLGL)
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MAKE_ARGS+= BUILD_SDLGL=YES
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REF_TARGETS+= sdlgl
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PLIST_SUB+= SDLGL=""
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. else
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PLIST_SUB+= SDLGL="@comment "
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. endif
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.else
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PLIST_SUB+= SDLCLIENT="@comment "
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PLIST_SUB+= SDL="@comment "
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PLIST_SUB+= SDLGL="@comment "
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.endif
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.if !defined(WITHOUT_X11)
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LIB_DEPENDS+= X11.6:${PORTSDIR}/x11/XFree86-4-libraries \
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Xext.6:${PORTSDIR}/x11/XFree86-4-libraries
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MAKE_ARGS+= BUILD_X11=YES
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REF_TARGETS+= softx
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PLIST_SUB+= X11=""
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.else
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PLIST_SUB+= X11="@comment "
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.endif
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.if !defined(WITHOUT_GLX) || defined(WITH_EYECANDY)
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LIB_DEPENDS+= GL.1:${PORTSDIR}/x11/XFree86-4-libraries
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MAKE_ARGS+= BUILD_GLX=YES
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REF_TARGETS+= glx
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PLIST_SUB+= GLX=""
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.else
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PLIST_SUB+= GLX="@comment "
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.endif
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.if !defined(WITHOUT_AA) && (defined(WITH_AA) \
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|| exists(${LOCALBASE}/lib/libaa.so.1))
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LIB_DEPENDS+= aa.1:${PORTSDIR}/graphics/aalib
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MAKE_ARGS+= BUILD_AA=YES
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REF_TARGETS+= softaa
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PLIST_SUB+= AA=""
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.else
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PLIST_SUB+= AA="@comment "
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.endif
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.if defined(WITH_EYECANDY)
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LIB_DEPENDS+= jpeg.9:${PORTSDIR}/graphics/jpeg
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MAKE_ARGS+= BUILD_QMAX=YES
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PLIST_SUB+= QMAX=""
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.else
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PLIST_SUB+= QMAX="@comment "
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.endif
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.if !defined(WITHOUT_CLIENT)
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MAKE_ARGS+= BUILD_CLIENT=YES
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EXE_TARGETS+= quake2
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PLIST_SUB+= CLIENT=""
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.else
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PLIST_SUB+= CLIENT="@comment "
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.endif
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.if !defined(WITHOUT_SERVER)
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MAKE_ARGS+= BUILD_DEDICATED=YES
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PLIST_SUB+= SERVER=""
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EXE_TARGETS+= q2ded
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.else
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PLIST_SUB+= SERVER="@comment "
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.endif
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### #
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## GAME, MISSION ADDONS, AND MODS ##
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# ###
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.if !defined(WITHOUT_GAME)
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MAKE_ARGS+= BUILD_GAME=YES
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PLIST_SUB+= GAME=""
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.else
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PLIST_SUB+= GAME="@comment "
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.endif
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.if defined(WITH_CTF)
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MAKE_ARGS+= BUILD_CTFDLL=YES
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PLIST_SUB+= CTF=""
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.else
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PLIST_SUB+= CTF="@comment "
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.endif
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.if defined(WITH_SHAREWARE_DATA)
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PLIST_SUB+= SHAREWARE=""
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.else
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PLIST_SUB+= SHAREWARE="@comment "
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.endif
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### #
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## MISCELLANEOUS TUNABLES ##
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# ###
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.if defined(WITH_JOYSTICK)
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MAKE_ARGS+= BUILD_JOYSTICK=YES
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.endif
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.if !defined(WITHOUT_ARTS) && (defined(WITH_ARTS) \
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|| exists (${LOCALBASE}/lib/libartsc.so.0))
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LIB_DEPENDS+= artsc.0:${PORTSDIR}/audio/arts
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MAKE_ARGS+= BUILD_ARTS=YES
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.endif
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.if defined(WITH_IPV6)
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MAKE_ARGS+= HAVE_IPV6=YES
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.endif
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.if defined(WITH_OPTIMIZED_CFLAGS)
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MAKE_ARGS+= OPTIMIZED_CFLAGS="-O9 -pipe -s -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations"
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.endif
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.if ${ARCH} != "i386" || defined(WITHOUT_X86_ASM)
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MAKE_ARGS+= NO_X86_ASM=YES
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.endif
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### #
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## END OF CONFIGURATION KNOBS ##
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# ###
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pre-everything::
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.if ${ARCH} == "i386" && !(defined(WITH_SVGA) || exists(${LOCALBASE}/lib/libvga.so.1))
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@${ECHO_MSG} "Define WITH_SVGA to build SVGA driver"
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.endif
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.if !(defined(WITH_SDL) || exists(${LOCALBASE}/lib/libSDL-1.1.so.5))
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@${ECHO_MSG} "Define WITH_SDL to build SDL software driver"
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.endif
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.if !(defined(WITH_SDLGL) || exists(${LOCALBASE}/lib/libSDL-1.1.so.5))
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@${ECHO_MSG} "Define WITH_SDLGL to build SDL OpenGL driver"
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.endif
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.if !(defined(WITH_SDLCLIENT) || exists(${LOCALBASE}/lib/libSDL-1.1.so.5))
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@${ECHO_MSG} "Define WITH_SDLCLIENT to build executable that uses SDL for cdrom and sound"
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.endif
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.if !(defined(WITH_AA) || exists(${LOCALBASE}/lib/libaa.so.1))
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@${ECHO_MSG} "Define WITH_AA to build ASCII software renderer"
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.endif
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.if !defined(WITHOUT_X11)
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@${ECHO_MSG} "Define WITHOUT_X11 to disable building of X11 driver"
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.endif
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.if !defined(WITHOUT_GLX)
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@${ECHO_MSG} "Define WITHOUT_GLX to disable building of GLX driver"
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.endif
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.if !defined(WITH_EYECANDY)
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@${ECHO_MSG} "Define WITH_EYECANDY to build executable with fancier GL graphics"
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.endif
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.if !defined(WITHOUT_CLIENT)
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@${ECHO_MSG} "Define WITHOUT_CLIENT to disable building Quake2 client executable"
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.endif
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.if !defined(WITHOUT_SERVER)
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@${ECHO_MSG} "Define WITHOUT_SERVER to disable building of dedicated server"
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.endif
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.if !defined(WITHOUT_GAME)
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@${ECHO_MSG} "Define WITHOUT_GAME to build without main game .so"
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.endif
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.if !defined(WITH_CTF)
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@${ECHO_MSG} "Define WITH_CTF to build Capture The Flag mod"
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.endif
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.if !defined(WITH_SHAREWARE_DATA)
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@${ECHO_MSG} "Define WITH_SHAREWARE_DATA to install demo version game data"
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.endif
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.if !defined(WITH_JOYSTICK)
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@${ECHO_MSG} "Define WITH_JOYSTICK to enable joystick support"
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.endif
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.if !(defined(WITH_ARTS) || exists (${LOCALBASE}/lib/libartsc.so.0))
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@${ECHO_MSG} "Define WITH_ARTS to enable support for aRts sound daemon"
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.endif
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.if !defined(WITH_IPV6)
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@${ECHO_MSG} "Define WITH_IPV6 to enable experimental IPv6 support"
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.endif
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.if !defined(WITH_OPTIMIZED_CFLAGS)
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@${ECHO_MSG} "Define WITH_OPTIMIZED_CFLAGS to enable extra optimization options"
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.endif
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.if ${ARCH} == "i386" && !defined(WITHOUT_X86_ASM)
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@${ECHO_MSG} "Define WITHOUT_X86_ASM to disable x86 assembly code"
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.endif
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TGTDIR= ${WRKSRC}/release${ARCH}
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post-patch:
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@${REINPLACE_CMD} -e 's|%%%%BASEDIR%%%%|${DATADIR}|' ${WRKSRC}/src/qcommon/files.c
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do-build:
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@(cd ${WRKSRC} && ${SETENV} ${MAKE_ENV} ${GMAKE} \
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${MAKE_FLAGS} ${MAKEFILE} ${MAKE_ARGS} build_release)
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PLIST_SUB+= ARCH="${ARCH}"
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do-install:
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.for tgt in ${EXE_TARGETS}
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${INSTALL_PROGRAM} ${TGTDIR}/${tgt} ${PREFIX}/bin
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.endfor
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@${MKDIR} ${DATADIR}/baseq2
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.for tgt in ${REF_TARGETS}
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${INSTALL_PROGRAM} ${TGTDIR}/ref_${tgt}.so ${DATADIR}
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.endfor
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.if !defined(WITHOUT_GAME)
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${INSTALL_PROGRAM} ${TGTDIR}/game${ARCH}.so ${DATADIR}/baseq2
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.endif
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.if defined(WITH_CTF)
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@${MKDIR} ${DATADIR}/ctf
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${INSTALL_PROGRAM} ${TGTDIR}/ctf/game${ARCH}.so ${DATADIR}/ctf
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.endif
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.if defined(WITH_SHAREWARE_DATA)
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${INSTALL_DATA} ${DISTDIR}/pak0.pak ${DATADIR}/baseq2
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${GUNZIP_CMD} -c ${DISTDIR}/players.tgz | ${TAR} -C ${DATADIR}/baseq2 -xf -
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.endif
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.if defined(WITH_EYECANDY)
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${INSTALL_DATA} ${DISTDIR}/maxpak.pak ${DATADIR}/baseq2
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.endif
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.if !defined(NOPORTDOCS)
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@${MKDIR} ${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
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.endif
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post-install:
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@${SED} -e 's|$${DATADIR}|${DATADIR}|g' ${PKGMESSAGE}
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.include <bsd.port.post.mk>
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