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freebsd-ports/games/alephone/Makefile
Dag-Erling Smørgrav 8f3fca5cfc Unbreak in -CURRENT (by adding 'using namespace std' in strategic spots)
Approved by:	maintainer silence
2003-12-04 14:41:46 +00:00

41 lines
967 B
Makefile

# New ports collection makefile for: alephone
# Date created: 27 February 2001
# Whom: Michael Alyn Miller <malyn@strangeGizmo.com>
#
# $FreeBSD$
#
PORTNAME= alephone
PORTVERSION= 0.12.0
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= marathon
DISTNAME= AlephOne-${PORTVERSION}
MAINTAINER= malyn@strangeGizmo.com
COMMENT= The open source version of Bungie's Marathon game
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_image.10:${PORTSDIR}/graphics/sdl_image \
SDL_net.0:${PORTSDIR}/net/sdl_net
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
USE_PERL5_BUILD=yes
USE_X_PREFIX= yes
GNU_CONFIGURE= yes
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}"
post-patch:
@${PERL} -pi -e 's,^#include \"network_modem.h\".*,,' \
${WRKSRC}/Source_Files/Network/network.cpp \
${WRKSRC}/Source_Files/Network/network_stream.cpp \
post-install:
.if !defined(NOPORTDOCS)
@${CAT} ${PKGMESSAGE}
.endif
.include <bsd.port.mk>