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122 lines
3.0 KiB
Makefile
122 lines
3.0 KiB
Makefile
# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
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# $FreeBSD$
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PORTNAME= quetoo
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PORTVERSION= 0.6.1
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PORTREVISION= 5
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CATEGORIES= games
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MASTER_SITES= http://tastyspleen.net/~jdolan/ \
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http://freebsd.nsu.ru/distfiles/
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= Fast, stable, compatible, and secure Quake II client
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LICENSE= GPLv2
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USE_BZIP2= yes
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USE_SDL= sdl
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USE_GL= glut
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USE_DOS2UNIX= src/vanctf/g_local.h
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GNU_CONFIGURE= yes
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CONFIGURE_ENV= OPENGL_CFLAGS="-I${LOCALBASE}/include" \
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OPENGL_LIBS="-L${LOCALBASE}/lib"
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CPPFLAGS+= -I${LOCALBASE}/include
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LDFLAGS+= -L${LOCALBASE}/lib
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LIBDIR= ${PREFIX}/lib/${PORTNAME}
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PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
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OPTIONS_DEFINE= GAME CTF VANCTF QMASS MYSQL DOCS
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# Main and CTF game.so files are not built/installed by default since
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# they're available via `quake2-data' and `quake2-ctf' ports.
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OPTIONS_DEFAULT= VANCTF QMASS
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GAME_DESC= Build main game (default mod)
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CTF_DESC= Build Capture The Flag mod
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VANCTF_DESC= Build Vanilla CTF mod
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QMASS_DESC= Build QMass deathmatch mod
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MYSQL_DESC= Enable frag logging with MySQL
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NO_STAGE= yes
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.include <bsd.port.options.mk>
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.if ${PORT_OPTIONS:MGAME}
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PLIST_SUB+= GAME=""
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Q2GAMES+= baseq2
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.else
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PLIST_SUB+= GAME="@comment "
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.endif
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.if ${PORT_OPTIONS:MCTF}
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PLIST_SUB+= CTF=""
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Q2GAMES+= ctf
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.else
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PLIST_SUB+= CTF="@comment "
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.endif
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.if ${PORT_OPTIONS:MQMASS}
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PLIST_SUB+= QMASS=""
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Q2GAMES+= qmass
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.else
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PLIST_SUB+= QMASS="@comment "
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.endif
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.if ${PORT_OPTIONS:MVANCTF}
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PLIST_SUB+= VANCTF=""
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Q2GAMES+= vanctf
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.else
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PLIST_SUB+= VANCTF="@comment "
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.endif
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.if ${PORT_OPTIONS:MMYSQL}
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USE_MYSQL= yes
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CONFIGURE_ARGS+= --with-mysql
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CONFIGURE_ENV+= MYSQL_LIBS="-L${LOCALBASE}/lib/mysql -lmysqlclient" \
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MYSQL_CFLAGS="-I${LOCALBASE}/include"
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.else
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CONFIGURE_ARGS+= --without-mysql
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.endif
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CONFIGURE_ARGS+= --with-games='${Q2GAMES}'
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.if ${ARCH} == "sparc64"
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BROKEN= Does not compile on sparc64
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.endif
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post-patch: .SILENT
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${REINPLACE_CMD} -E 's,^(eval PKGDATADIR=).*$$,\1"${Q2DIR}", ; \
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19752s,sdl-config,${SDL_CONFIG}, ; \
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s,^(GAME_MODULES=")baseq2",\1",' ${WRKSRC}/configure
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${REINPLACE_CMD} -e 's,-ldl,,' ${WRKSRC}/src/Makefile.in
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/src/quetoo ${PREFIX}/bin
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.for g in ${Q2GAMES}
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@${MKDIR} ${LIBDIR}/${g}
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${INSTALL_PROGRAM} ${WRKSRC}/src/${g}/.libs/game.so ${LIBDIR}/${g}
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.endfor
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.if ${PORT_OPTIONS:MQMASS}
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@${MKDIR} ${DATADIR}/qmass/sound
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${INSTALL_DATA} ${WRKSRC}/data/qmass/sound/*.wav ${DATADIR}/qmass/sound
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.if ${PORT_OPTIONS:MVANCTF}
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@${MKDIR} ${DATADIR}/vanctf/maps
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${INSTALL_DATA} ${WRKSRC}/data/vanctf/maps/*.ent ${DATADIR}/vanctf/maps
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${INSTALL_DATA} ${WRKSRC}/data/vanctf/maps.lst ${DATADIR}/vanctf
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.endif
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.endif
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.if ${PORT_OPTIONS:MDOCS}
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. if ${PORT_OPTIONS:MQMASS}
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@${MKDIR} ${DOCSDIR}/qmass
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${INSTALL_DATA} ${WRKSRC}/src/qmass/README ${DOCSDIR}/qmass
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. endif
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. if ${PORT_OPTIONS:MVANCTF}
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@${MKDIR} ${DOCSDIR}/vanctf
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${INSTALL_DATA} ${WRKSRC}/src/vanctf/*E* ${DOCSDIR}/vanctf
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. endif
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${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
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.endif
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.include "${.CURDIR}/../quake2-data/Makefile.include"
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.include <bsd.port.mk>
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