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701aa3bcf8
Changes: http://www.boost.org/users/history/version_1_72_0.html PR: 241449 Exp-run by: antoine Differential Revision: https://reviews.freebsd.org/D22136
66 lines
2.2 KiB
Makefile
66 lines
2.2 KiB
Makefile
# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
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# $FreeBSD$
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PORTNAME= frogatto
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PORTVERSION= 1.3.1
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PORTREVISION= 23
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CATEGORIES= games
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MAINTAINER= fiziologus@gmail.com
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COMMENT= Old-school 2D classic adventure platformer game
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LICENSE= FROGATTO GPLv3
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LICENSE_COMB= multi
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LICENSE_NAME_FROGATTO= Frogatto license
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LICENSE_FILE_FROGATTO= ${WRKSRC}/LICENSE
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LICENSE_FILE_GPLv3= ${WRKSRC}/src/LICENSE
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LICENSE_PERMS_FROGATTO= dist-mirror pkg-mirror auto-accept
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LIB_DEPENDS= libboost_thread.so:devel/boost-libs \
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libpng.so:graphics/png
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USE_GITHUB= yes
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GH_ACCOUNT= frogatto
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USES= compiler:c++11-lang dos2unix gl gmake pkgconfig sdl
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ALL_TARGET= game server
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USE_GL= glew glu
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USE_SDL= sdl image mixer ttf
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USE_CXXSTD= c++11
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DOS2UNIX_FILES= src/surface_cache.cpp
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PLIST_FILES= bin/${PORTNAME} bin/${PORTNAME}-server
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post-patch:
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@${REINPLACE_CMD} -e 's|-Werror||' ${WRKSRC}/Makefile
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@${REINPLACE_CMD} -e 's,%lu,%u,' ${WRKSRC}/src/server.cpp
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@${REINPLACE_CMD} -e 's,__linux__,__${OPSYS}__,' \
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${WRKSRC}/src/clipboard.cpp
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# Point to the right location where to look for resources on FreeBSD
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@${REINPLACE_CMD} -e 's,HAVE_CONFIG_H,__FreeBSD__,' \
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-e 's,DATADIR,"${DATADIR}",' ${WRKSRC}/src/filesystem.cpp
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@${REINPLACE_CMD} -e 's,itor->second,"${DATADIR}/" + &,' \
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${WRKSRC}/src/sound.cpp
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@${REINPLACE_CMD} -e '/\/locale\//s,\.,${PREFIX}/share,' \
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${WRKSRC}/src/i18n.cpp
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/game ${STAGEDIR}${PREFIX}/bin/${PORTNAME}
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${INSTALL_PROGRAM} ${WRKSRC}/server \
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${STAGEDIR}${PREFIX}/bin/${PORTNAME}-server
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cd ${WRKSRC}/modules/frogatto/locale && \
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${MV} hu_HU hu && ${MV} ms_MY ms
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cd ${WRKSRC}/modules/frogatto && ${COPYTREE_SHARE} \
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locale ${STAGEDIR}${PREFIX}/share
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cd ${WRKSRC} && ${COPYTREE_SHARE} "data images music modules utils" \
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${STAGEDIR}${DATADIR}
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cd ${WRKSRC} && ${INSTALL_DATA} *.ttf *.cfg ${STAGEDIR}${DATADIR}
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# Dynamically generate part of the PLIST for NLS files and game resources
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# (really lots of them)
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@${FIND} ${STAGEDIR}${PREFIX}/share/locale -name ${PORTNAME}.mo | \
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${SED} 's,^${STAGEDIR}${PREFIX}/,,' | ${SORT} >> ${TMPPLIST}
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@${FIND} ${STAGEDIR}${DATADIR} -not -type d | \
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${SED} 's,^${STAGEDIR}${PREFIX}/,,' | ${SORT} >> ${TMPPLIST}
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.include <bsd.port.mk>
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