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a5e67d4ab4
- Convert USE_GMAKE to USES - Use options helpers - Add stage support
59 lines
1.5 KiB
Makefile
59 lines
1.5 KiB
Makefile
# Created by: alepulver
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# $FreeBSD$
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PORTNAME= sdlquake2
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PORTVERSION= 0.1.4
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PORTREVISION= 9
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CATEGORIES= games
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MASTER_SITES= http://koti.mbnet.fi/~turol/sdlquake2/
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MAINTAINER= ports@FreeBSD.org
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COMMENT= Combination of R1Q2 and R1GL with SDL code from Quake2Forge
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LIB_DEPENDS= libexecinfo.so:${PORTSDIR}/devel/libexecinfo
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USE_BZIP2= yes
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USES= gmake
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OPTIONS_DEFINE= CLIENT DEDICATED GAME
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OPTIONS_DEFAULT= CLIENT DEDICATED
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CLIENT_DESC= Build client
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DEDICATED_DESC= Build dedicated server
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GAME_DESC= Build a main game .so file
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OPTIONS_SUB= yes
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LIBDIR= ${PREFIX}/lib/${PORTNAME}
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MAKE_ENV= LIBDIR="${LIBDIR}"
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PLIST_SUB= LIBDIR=${LIBDIR:S/${PREFIX}\///}
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.include "${.CURDIR}/../quake2-data/Makefile.include"
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CLIENT_LIB_DEPENDS= libjpeg.so:${PORTSDIR}/graphics/jpeg \
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libpng15.so:${PORTSDIR}/graphics/png
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CLIENT_USE= GL=yes
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CLIENT_USE= SDL=sdl
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CLIENT_MAKE_ENV= BUILD_CLIENT=YES
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CLIENT_CFLAGS= -I${LOCALBASE}/include/libpng15
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DEDICATED_MAKE_ENV= BUILD_DEDICATED=YES
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GAME_MAKE_ENV= BUILD_GAME=YES
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.include <bsd.port.options.mk>
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do-install:
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@${MKDIR} ${STAGEDIR}${LIBDIR}/baseq2
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.if ${PORT_OPTIONS:MCLIENT}
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${INSTALL_PROGRAM} ${WRKSRC}/quake2 ${STAGEDIR}${PREFIX}/bin/${PORTNAME}
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${INSTALL_PROGRAM} ${WRKSRC}/ref_sdlgl.so ${STAGEDIR}${LIBDIR}
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.endif
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.if ${PORT_OPTIONS:MDEDICATED}
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${INSTALL_PROGRAM} ${WRKSRC}/q2ded ${STAGEDIR}${PREFIX}/bin/${PORTNAME}-ded
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.endif
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.if ${PORT_OPTIONS:MGAME}
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${INSTALL_PROGRAM} ${WRKSRC}/baseq2/game.so ${STAGEDIR}${LIBDIR}/baseq2
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.endif
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.include <bsd.port.mk>
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