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some 10,000 individual changes (see below). [1] STAGEify, follow the new LIB_DEPENDS standard, replace USE_GMAKE by USES. == User interface - Window transparency is supported, including both color keying and alpha blending transparency. - All window rendering is done on the client-side using the DIB engine (except for OpenGL rendering). This means that rendering to windows or bitmaps gives identical results. - Common dialogs correctly scale with the screen DPI resolution. - In virtual desktop mode, shortcuts placed in the Desktop folder are displayed on the desktop, and can be used to launch applications. - The HTML Help control has better support for non-ASCII characters, and for multiple help windows. - Custom painting and images are better supported in listview controls. - Input validation is improved in the date and calendar controls. == X11 driver - X11 server-side font rendering is no longer supported. All fonts are rendered client-side using FreeType. - The big lock around all X11 calls has been removed, we rely on the X libraries internal locking for thread safety. - XRandR versions 1.2 and 1.3 are supported. == Graphics - There are significant performance improvements in the DIB engine, particularly for text rendering, bitmap stretching, alpha blending, and gradients. - Bounds tracking is supported for all graphics primitives, to enable copying only the modified portions of a bitmap. - OpenGL rendering is supported in device-independent bitmaps using libOSMesa. - Brush dithering is implemented in the DIB engine. - Path gradients are implemented in GdiPlus. - More image codecs features are implemented, including JPEG encoding, palette formats, and meta-data support for various image types. == Text and fonts - Sub-pixel font anti-aliasing is supported in the DIB engine, using the system anti-aliasing configuration from FontConfig. - Dynamic loading of scalable font resources is supported. - Text layout in Uniscribe supports character-specific position adjustments. Right-to-left text handling is also improved. - There is an initial implementation of the DirectWrite text layout engine. - Built-in fonts are more complete, with the addition of FixedSys and Wingdings fonts, more high-resolution pixel fonts, and a wider range of glyphs in the existing fonts, notably Arabic glyphs in Tahoma. - Bi-directional text support is improved in the RichEdit control. == Input devices - The raw input API is supported for keyboard and mouse input. - There is a joystick applet in the control panel, to allow configuring joysticks and testing their behavior. == Kernel - DOSBox is tried first when running a DOS application. The Wine DOS support is only used as a fallback when DOSBox cannot be found, and will be removed in a future release. - A monotonic time counter is used on platforms that support it, to make timers more robust against system time changes. - File times are reported with nanosecond resolution. - Wine can be configured to report the Windows version as 'Windows 8'. == OLE / COM - The typelib writer is reimplemented for better compatibility. - OLE DB supports more data types and conversions. - OLE automation manages a cache of string allocations for better performance and compatibility. == Internet and networking - HTTPS connections use GnuTLS. OpenSSL is no longer used. - The TLS 1.1 and TLS 1.2 protocols are enabled by default, with automatic fallback to TLS 1.0. The SSL2 protocol is disabled by default. - Security certificate validation errors are handled better. - NTLM and Negotiate authentication protocols are supported. - ActiveX controls can be downloaded and installed automatically. - Internet proxy bypass is supported, and can be enabled either through the registry or with the no_proxy environment variable. - Broadcast packets can be received on interface-bound sockets, which is needed for some networked multi-player games. - The Server Name Indication TLS extension is supported. - Persistent cookies are supported, and URL cache files are managed better. The Internet control panel allows clearing saved cookies and cache files. - Punycode encoding for Internationalized Domain Names is supported. - JavaScript performance is improved. The built-in JavaScript engine is preferred over the Gecko one in most cases. - Many more built-in functions of VBScript are implemented. Regular expressions are also supported. == Direct3D - The Direct3D 9Ex implementation is more complete. In particular: - IDirect3DDevice9Ex::PresentEx is implemented. - IDirect3DDevice9Ex::ResetEx is implemented. - Various Direct3D 9Ex display mode handling functions are implemented. - Direct3D 9Ex style video memory accounting is implemented. - Like the X11 driver, WineD3D no longer uses the big X11 lock when making GL calls. - The WineD3D graphics card database is updated to recognize more graphics cards. - The fallback card detection code for unrecognized graphics cards is improved. This results in a more reasonable card being reported when the graphics card is not already in the WineD3D database. - WineD3D has GLSL based implementations of Direct3D fixed-function vertex and fragment processing. In some cases this allows functionality that's not present in fixed-function OpenGL to be implemented, in other cases it allows functionality to be implemented in a more efficient way. - On drivers that support it, GL_ARB_debug_output is used to get more detailed debugging output from the OpenGL driver. - On drivers that support it, GL_ARB_framebuffer_sRGB is used for rendering to frame buffers in the sRGB color space. - On drivers that support it, GL_ARB_instanced_arrays is used for more efficient instanced drawing. - On drivers that support it, and return useful information, GL_ARB_internalformat_query2 is used for more accurate reporting of surface / texture format capabilities. - There is an initial implementation of a HLSL compiler. - Improvements to various parts of the D3DX9 implementation, including: - The surface and texture handling functions. This includes code for loading, saving, filling, and rendering to surfaces and textures. - The effects framework. - The constant table implementation. - A number of spherical harmonics functions have been implemented. - Support for .x files. - Improvements to the Direct3D 10 implementation, including: - Support for more shader model 4 opcodes and register types. - Support for shader model 4 indirect addressing. - Initial geometry shader support. - Improved binary effect parsing. - Support for Direct3D 10 style instanced draws, using GL_ARB_draw_instanced. == DirectDraw - Vertex buffers are created with WINED3DUSAGE_DYNAMIC when locked with DDLOCK_DISCARDCONTENTS, resulting in improved performance in some cases. - The 2D-only fallback in WineD3D for using DirectDraw without a working OpenGL implementation is more robust. Note that this still isn't a recommended configuration. == Audio and video - DirectSound has a better resampler. - Audio device enumeration is improved, and multi-channel devices are better supported. - VMR-9 video rendering is implemented. == Printer support - The PPD files of already installed printers are automatically refreshed when needed. - Printing resolution can be configured from the print dialog. - Simulated italic fonts can be printed. == Internationalization - Japanese vertical text is correctly supported. - Translated font names are used when there is a match for the current language. == Built-in applications - The new 'netstat' application displays information about active network connections. - The 'cabarc' application supports multi-cabinet archives. - The 'attrib' application supports recursing in sub-directories. - The 'ipconfig' application can display IPv6 addresses. - The 'start' application allows setting process priority and affinity. - The 'cmd' application support arithmetic variable expansion, comparison operators, and various extra features in 'for' loops. - The Winedump tool can display the contents of typelib files. - The Fnt2bdf tool has been removed since X11 server-side fonts are no longer used. == Miscellaneous - XML namespaces are better supported. XML parsing is also implemented in the XMLLite library. - Windows Management Instrumentation (WMI) is implemented, with a wide range of WBEM system classes. - A number of forwarding libraries are added to support the API Sets feature added in Windows 8. - More of the latest functions of the C runtime are implemented, particularly the locale functions. Exception handling and RTTI are supported on 64-bit. - The standard C++ class libraries are more complete, particularly the math functions and the stream classes. PR: 182099 [1] |
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