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0d2725682b
structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor)
53 lines
1.1 KiB
Makefile
53 lines
1.1 KiB
Makefile
# New ports collection makefile for: prboom
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# Date created: 10 June 2001
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# Whom: Jordan DeLong <fracture@allusion.net>
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#
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# $FreeBSD$
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#
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PORTNAME= prboom
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PORTVERSION= 2.2.6
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PORTREVISION= 1
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= ${PORTNAME}
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MAINTAINER= robin.schoonover@gmail.com
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COMMENT= A multiplayer-capable and modified version of ID's classic doom game
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LIB_DEPENDS= smpeg.1:${PORTSDIR}/multimedia/smpeg
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USE_GMAKE= yes
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USE_SDL= mixer net sdl
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GNU_CONFIGURE= yes
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CONFIGURE_ENV= CFLAGS+="-I${LOCALBASE}/include" \
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LDFLAGS="-L${LOCALBASE}/lib"
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CONFIGURE_ARGS+=--disable-cpu-opt
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OPTIONS= GL "Enable OpenGL support" off
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MAN5= boom.cfg.5
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MAN6= prboom.6 prboom-game-server.6
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DATADIR= ${DMDIR}
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.include "${.CURDIR}/../doom-data/Makefile.include"
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.include <bsd.port.pre.mk>
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.if defined(WITH_GL)
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CONFIGURE_ARGS+=--enable-gl
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USE_GL= yes
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.endif
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post-install:
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.if !defined(NOPORTDOCS)
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${MKDIR} ${DOCSDIR}
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. for f in README doc/README.compat doc/README.demos doc/boom.txt
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${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
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. endfor
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.endif
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.include <bsd.port.post.mk>
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