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52ed0baa26
. By default, install things in a location that won't conflict with the other nethack ports. . Build and install the recover utility so that users can recover their game if it crashes (bump PORTREVISION for this). . Sync with the nethack34 port: . Use PKGNAMESUFFIX to select the graphics type. . Remove the COMMENT in the slave ports. . Take maintainership of nethack33 and nethack33-nox11. . Unbreak the nethack33-qt port.
118 lines
3.5 KiB
Plaintext
118 lines
3.5 KiB
Plaintext
$FreeBSD$
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--- sys/unix/Makefile.top.orig Mon Jul 3 18:42:05 2000
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+++ sys/unix/Makefile.top Mon Apr 19 14:42:45 2004
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@@ -14,18 +14,17 @@
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# MAKE = make
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# make NetHack
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-PREFIX = /usr
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-GAME = nethack
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+GAME = %%HACKNAME%%
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# GAME = nethack.prg
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GAMEUID = games
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-GAMEGRP = bin
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+GAMEGRP = games
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# Permissions - some places use setgid instead of setuid, for instance
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# See also the option "SECURE" in include/config.h
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-GAMEPERM = 04755
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-FILEPERM = 0644
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+GAMEPERM = 02755
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+FILEPERM = 0664
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EXEPERM = 0755
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-DIRPERM = 0755
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+DIRPERM = 0775
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# GAMEDIR also appears in config.h as "HACKDIR".
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# VARDIR may also appear in unixconf.h as "VAR_PLAYGROUND" else GAMEDIR
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@@ -35,12 +34,12 @@
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# therefore there should not be anything in GAMEDIR that you want to keep
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# (if there is, you'll have to do the installation by hand or modify the
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# instructions)
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-GAMEDIR = $(PREFIX)/games/lib/$(GAME)dir
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+GAMEDIR = %%HACKDIR%%
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VARDIR = $(GAMEDIR)
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-SHELLDIR = $(PREFIX)/games
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+SHELLDIR = $(PREFIX)/bin
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# per discussion in Install.X11 and Install.Qt
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-VARDATND =
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+# VARDATND =
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# VARDATND = x11tiles pet_mark.xbm
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# VARDATND = x11tiles pet_mark.xbm rip.xpm
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# for Atari/Gem
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@@ -48,7 +47,7 @@
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# for BeOS
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# VARDATND = beostiles
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# for Gnome
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-# VARDATND = x11tiles pet_mark.xbm rip.xpm mapbg.xpm
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+VARDATND = x11tiles pet_mark.xbm rip.xpm mapbg.xpm
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VARDATD = data oracles options quest.dat rumors
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VARDAT = $(VARDATD) $(VARDATND)
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@@ -87,7 +86,7 @@
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$(GAME):
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( cd src ; $(MAKE) )
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-all: $(GAME) Guidebook $(VARDAT) dungeon spec_levs check-dlb
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+all: $(GAME) recover Guidebook $(VARDAT) dungeon spec_levs check-dlb
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@echo "Done."
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Guidebook:
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@@ -156,6 +155,8 @@
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( cd util ; $(MAKE) dlb )
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( cd dat ; ../util/dlb cf nhdat $(DATDLB) )
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+recover:
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+ ( cd util ; $(MAKE) recover )
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dofiles:
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target=`sed -n \
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@@ -165,16 +166,18 @@
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-e '}' \
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-e '$$s/.*/nodlb/p' < dat/options` ; \
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$(MAKE) dofiles-$${target-nodlb}
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- cp src/$(GAME) $(GAMEDIR)
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+ cp src/nethack $(GAMEDIR)/$(GAME)
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+ cp util/recover $(GAMEDIR)
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-rm -f $(SHELLDIR)/$(GAME)
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sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \
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-e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \
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< sys/unix/nethack.sh \
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> $(SHELLDIR)/$(GAME)
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# set up their permissions
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- -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) ; \
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- $(CHGRP) $(GAMEGRP) $(GAME) )
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+ -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) recover ; \
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+ $(CHGRP) $(GAMEGRP) $(GAME) recover )
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chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)
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+ chmod $(GAMEPERM) $(GAMEDIR)/recover
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-$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)
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$(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)
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chmod $(EXEPERM) $(SHELLDIR)/$(GAME)
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@@ -194,7 +197,7 @@
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$(CHGRP) $(GAMEGRP) $(DAT) ; \
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chmod $(FILEPERM) $(DAT) )
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-update: $(GAME) $(VARDAT) dungeon spec_levs
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+update: $(GAME) recover $(VARDAT) dungeon spec_levs
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# (don't yank the old version out from under people who're playing it)
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-mv $(GAMEDIR)/$(GAME) $(GAMEDIR)/$(GAME).old
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# quest.dat is also kept open and has the same problems over NFS
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@@ -210,11 +213,12 @@
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# and a reminder
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@echo You may also want to install the man pages via the doc Makefile.
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-install: $(GAME) $(VARDAT) dungeon spec_levs
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+install: $(GAME) recover $(VARDAT) dungeon spec_levs
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# set up the directories
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# not all mkdirs have -p; those that don't will create a -p directory
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-mkdir -p $(SHELLDIR)
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- -rm -rf $(GAMEDIR) $(VARDIR)
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+ -rmdir $(GAMEDIR)
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+ -rmdir $(VARDIR)
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-mkdir -p $(GAMEDIR) $(VARDIR) $(VARDIR)/save
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-rmdir ./-p
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-$(CHOWN) $(GAMEUID) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
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