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. By default, install things in a location that won't conflict with the other nethack ports. . Build and install the recover utility so that users can recover their game if it crashes (bump PORTREVISION for this). . Sync with the nethack34 port: . Use PKGNAMESUFFIX to select the graphics type. . Remove the COMMENT in the slave ports. . Take maintainership of nethack33 and nethack33-nox11. . Unbreak the nethack33-qt port.
23 lines
553 B
Groff
23 lines
553 B
Groff
$FreeBSD$
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--- doc/recover.6.orig Mon Apr 12 09:28:09 2004
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+++ doc/recover.6 Mon Apr 12 09:31:27 2004
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@@ -31,7 +31,7 @@
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supplies a directory which is the NetHack playground.
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It overrides the value from NETHACKDIR, HACKDIR, or the directory
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specified by the game administrator during compilation
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-(usually /usr/games/lib/nethackdir).
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+(usually %%HACKDIR%%).
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.PP
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For recovery to be possible,
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.I nethack
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@@ -103,7 +103,7 @@
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.I nethack
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will find them in the uncompressed form.
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.SH "SEE ALSO"
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-nethack(6)
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+%%HACKNAME%%(6)
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.SH BUGS
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.PP
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.I recover
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