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81a9c9cf78
- This update fixes rendering problems with 11.3
61 lines
1.7 KiB
Makefile
61 lines
1.7 KiB
Makefile
PORTNAME= love
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PORTVERSION= 11.4
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CATEGORIES= devel games
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MASTER_SITES= https://github.com/love2d/love/releases/download/${PORTVERSION}/
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DISTNAME= ${PORTNAME}-${PORTVERSION}-linux-src
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Open-source 2D game engine
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LICENSE= ZLIB
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LICENSE_FILE= ${WRKSRC}/license.txt
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NOT_FOR_ARCHS= mips mips64 powerpc powerpc64 powerpcspe sparc64
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NOT_FOR_ARCHS_REASON= Hashing not yet implemented for big endian
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LIB_DEPENDS= libmodplug.so:audio/libmodplug \
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libmpg123.so:audio/mpg123 \
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libvorbisfile.so:audio/libvorbis \
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libfreetype.so:print/freetype2 \
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libtheora.so:multimedia/libtheora \
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libogg.so:audio/libogg
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USES= autoreconf compiler:c++11-lib desktop-file-utils gl gmake \
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libtool localbase openal pkgconfig sdl shared-mime-info
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USE_SDL= sdl2
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USE_GL= gl glu
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GNU_CONFIGURE= yes
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WRKSRC= ${WRKDIR}/love-${PORTVERSION}
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INSTALL_TARGET= install-strip
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DOCSDIR= ${PREFIX}/share/doc/${PORTNAME}${PKGNAMESUFFIX}
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PORTDOCS= *
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OPTIONS_DEFINE= DOCS LUAJIT GME
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OPTIONS_DEFAULT_i386= LUAJIT
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OPTIONS_DEFAULT_amd64= LUAJIT
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LUAJIT_DESC= Use luajit
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LUAJIT_LIB_DEPENDS= libluajit-5.1.so:lang/luajit
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LUAJIT_CONFIGURE_ON= --with-lua=luajit
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LUAJIT_USES_OFF= lua:51 # stay compatible, e.g. games/mari0 crashes with 53..54
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LUAJIT_CONFIGURE_OFF= --with-lua=lua \
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--with-luaversion="-${LUA_VER}"
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LUAJIT_CONFIGURE_ENV_OFF=LUA_EXECUTABLE="${LUA_CMD}"
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GME_DESC= Enable GME support, for more chiptuney goodness
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GME_CONFIGURE_ENABLE= gme
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GME_LIB_DEPENDS= libgme.so:audio/libgme
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post-patch:
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@${REINPLACE_CMD} -e 's|/usr/include|${LOCALBASE}/include|g' \
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${WRKSRC}/platform/unix/deps.m4
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post-install-DOCS-on:
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@${MKDIR} ${STAGEDIR}${DOCSDIR}
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.for f in changes.txt readme.md
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${INSTALL_DATA} ${WRKSRC}/${f} ${STAGEDIR}${DOCSDIR}
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.endfor
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.include <bsd.port.mk>
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