mirror of
https://git.FreeBSD.org/ports.git
synced 2024-11-23 00:43:28 +00:00
077fbccf15
- Update pkg-descr [1] - Add SOUND option [1] - Add stage support - Update MASTER_SITES - Use %%DATADIR%% in pkg-plist PR: ports/181067 Submitted by: KATO Tsuguru <tkato432@yahoo.com> [1]
18 lines
918 B
Plaintext
18 lines
918 B
Plaintext
ACM is a LAN-oriented, multiplayer aerial combat simulation. My main
|
|
design objective was to provide source code that could be easily
|
|
compiled and executed on a wide variety of platforms. To that end,
|
|
acm is written entirely in C, exploiting the programming features of
|
|
Unix, X11, and the BSD socket interface.
|
|
|
|
Players engage in air to air combat against one another using heat
|
|
seeking missiles and cannons.
|
|
|
|
ACM is implemented as two programs. The first, named "acm", is a small
|
|
program that, when invoked, starts a flight session on a given
|
|
workstation. The second component, named "acms", is a server process
|
|
that manages the multiplayer environment. It also manages the flight
|
|
simulation and display management that is required. Most players will
|
|
prefer to run the acms process on a back-end server system on their
|
|
local area network. Players at client workstations can then invoke the
|
|
acm program to begin play.
|